dolphin/Languages/po/ja.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
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#
# Translators:
# Danbsky, 2011
# DanbSky <danbsky@live.jp>, 2015-2016
# Denton Poss <dentonposs@gmail.com>, 2016
# Katabi, 2015
# Lioncash <mathew1800@gmail.com>, 2014
# Lioncash <mathew1800@gmail.com>, 2014
# DanbSky <danbsky@live.jp>, 2013-2015
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msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-10-16 14:52+0200\n"
"PO-Revision-Date: 2016-10-16 12:53+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
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"language/ja/)\n"
"Language: ja\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:35
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msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:759
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msgid " (internal IP)"
msgstr "(内部IPアドレス)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:263
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msgid " (too many to display)"
msgstr "(該当数が多すぎます)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:534
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:640
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msgid " Game : "
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msgstr "タイトル:"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:724
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msgid "! NOT"
msgstr "! (...で無い)"
#: Source/Core/Core/HW/GCMemcard.cpp:35
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
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msgstr ""
"メモリーカードファイル \"%s\" は存在しません。\n"
" 容量16MBで新たに作成しますか ?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:180
#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" のスクラビングに失敗しました。おそらく壊れています。"
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#: Source/Core/DiscIO/CompressedBlob.cpp:155
#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" は圧縮済みです!これ以上圧縮することはできません。"
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#: Source/Core/Core/ConfigManager.cpp:859
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#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" は無効なファイル、またはゲームキューブWii のISOではありません"
#: Source/Core/DolphinWX/MemcardManager.cpp:180
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#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$s コピー %1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:232
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#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "処理中... %i (全%iブロック中) 圧縮比:%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (標準)"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:75
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#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:97
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
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msgstr ""
"%s\n"
"このデータは不正なGCIファイルだったためロードされませんでした。\n"
"ファイルサイズ (0x%<PRIx64>) とヘッダに記録されたサイズ (0x%x) が一致しませ"
"ん。"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:88
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
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msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:128
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
"memory card"
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msgstr ""
"%s\n"
"仮想メモリーカードの空きブロックが足りなかったため、このファイルは読み込まれ"
"ませんでした。"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:117
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"メモリーカードの空きスペースが 10%% 以下だったため、このファイルは読み込まれ"
"ませんでした。\n"
"合計ブロック数: %d; 空きブロック数: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:458
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#, c-format
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msgid "%s (Disc %i)"
msgstr "%s (ディスク %i)"
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#: Source/Core/Core/Boot/Boot.cpp:215
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#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
"%s IPL が %s フォルダ内で見つかりました. ディスクが認識されない可能性がありま"
"す。"
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:189
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
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#, c-format
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msgid "%s already exists, overwrite?"
msgstr "%s はすでに存在します。上書きしますか?"
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#: Source/Core/Core/HW/GCMemcard.cpp:63
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
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msgstr ""
"%s メモリーカードの読み込みに失敗\n"
" 不正なカードファイルサイズです (0x%x バイト)"
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#: Source/Core/Core/HW/GCMemcard.cpp:79
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
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msgstr ""
"%s メモリーカードの読み込みに失敗\n"
" 不正なカード容量です (0x%x バイト)"
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#: Source/Core/Core/HW/GCMemcard.cpp:56
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
"%s をメモリーカードファイルとして読み込めませんでした\n"
"このファイルのサイズは小さすぎます。正しいファイルではありません (0x%x バイ"
"ト)"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:237
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#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:231
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#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:186
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#, c-format
msgid "%sDelete%s"
msgstr "%s 削除 %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:184
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#, c-format
msgid "%sExport GCI%s"
msgstr "%s エクスポート GCI %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:182
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#, c-format
msgid "%sImport GCI%s"
msgstr "%s インポート GCI %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:795
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#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u ブロック空き | %u エントリ空き"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941
#, c-format
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msgid "%u frames"
msgstr "全 %u フレーム"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
#, c-format
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msgid "%u objects"
msgstr "%u オブジェクト"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
#, c-format
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msgid "%zu FIFO bytes"
msgstr "%zu FIFO バイト"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
#, c-format
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msgid "%zu memory bytes"
msgstr "%zu メモリ バイト"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:723
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msgid "&& AND"
msgstr "&& (...と...)"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "&About"
msgstr "Dolphinについて(&A)"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:234
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msgid "&Audio Settings"
msgstr "サウンド設定(&A)"
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#: Source/Core/DolphinWX/FrameTools.cpp:250
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:143
msgid "&Boot from DVD Backup"
msgstr "DVDバックアップから起動(&B)"
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#: Source/Core/DolphinWX/FrameTools.cpp:368
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msgid "&Breakpoints"
msgstr "&Breakpoints"
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#: Source/Core/DolphinWX/FrameTools.cpp:278
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msgid "&Cheat Manager"
msgstr "チートマネージャ(&C)"
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#: Source/Core/DolphinWX/FrameTools.cpp:419
msgid "&Clear JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:483
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:235
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msgid "&Controller Settings"
msgstr "コントローラ設定(&C)"
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#: Source/Core/DolphinWX/FrameTools.cpp:516
msgid "&Create Signature File..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:119
msgid "&Debug"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
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msgid "&Delete File..."
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msgstr "このタイトルの実体を削除(&D)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1018
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msgid "&Delete selected ISOs..."
msgstr "選択したタイトルの実体を全て削除(&D)"
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:110
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msgid "&Emulation"
msgstr "エミュレーション(&E)"
#: Source/Core/DolphinWX/FrameTools.cpp:109
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msgid "&File"
msgstr "ファイル(&F)"
#: Source/Core/DolphinWX/FrameTools.cpp:258
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:586
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msgid "&Frame Advance"
msgstr "Frame Advance(&F)"
#: Source/Core/DolphinWX/FrameTools.cpp:603
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msgid "&Fullscreen"
msgstr "フルスクリーンで表示(&F)"
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#: Source/Core/DolphinWX/FrameTools.cpp:485
msgid "&Generate Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:550
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msgid "&GitHub Repository"
msgstr "GitHub リポジトリ(&G)"
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#: Source/Core/DolphinWX/FrameTools.cpp:233
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msgid "&Graphics Settings"
msgstr "グラフィック設定(&G)"
#: Source/Core/DolphinWX/FrameTools.cpp:124
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msgid "&Help"
msgstr "ヘルプ(&H)"
#: Source/Core/DolphinWX/FrameTools.cpp:236
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msgid "&Hotkey Settings"
msgstr "ホットキーのカスタマイズ(&H)"
#: Source/Core/DolphinWX/FrameTools.cpp:404
msgid "&Interpreter Core"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:118
#: Source/Core/DolphinWX/FrameTools.cpp:369
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msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:411
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:435
msgid "&JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:436
msgid "&JIT Integer Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:433
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:429
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:434
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:430
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:432
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:426
msgid "&JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:437
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:438
msgid "&JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:190
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msgid "&Load State"
msgstr "ステートロード(&L)"
#: Source/Core/DolphinWX/FrameTools.cpp:489
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:421
msgid "&Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:275
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msgid "&Memcard Manager (GC)"
msgstr "GCメモリーカードマネージャ(&M)"
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#: Source/Core/DolphinWX/FrameTools.cpp:369
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msgid "&Memory"
msgstr "&Memory"
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#: Source/Core/DolphinWX/FrameTools.cpp:111
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msgid "&Movie"
msgstr "記録(&M)"
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#: Source/Core/DolphinWX/FrameTools.cpp:564
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msgid "&Open..."
msgstr "開く(&O)"
#: Source/Core/DolphinWX/FrameTools.cpp:112
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msgid "&Options"
msgstr "設定(&O)"
#: Source/Core/DolphinWX/FrameTools.cpp:529
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:575
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msgid "&Pause"
msgstr "一時停止(&P)"
#: Source/Core/DolphinWX/FrameTools.cpp:577
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msgid "&Play"
msgstr "開始(&P)"
#: Source/Core/DolphinWX/FrameTools.cpp:538
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:121
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:975
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msgid "&Properties"
msgstr "プロパティ(&P)"
#: Source/Core/DolphinWX/FrameTools.cpp:599
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msgid "&Read-Only Mode"
msgstr "読み込み専用(&R)"
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#: Source/Core/DolphinWX/FrameTools.cpp:570
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msgid "&Refresh List"
msgstr "ゲームリストを再更新(&R)"
#: Source/Core/DolphinWX/FrameTools.cpp:368
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msgid "&Registers"
msgstr "&Registers"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:530
msgid "&Rename Symbols from File..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:583
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msgid "&Reset"
msgstr "リセット(&R)"
#: Source/Core/DolphinWX/FrameTools.cpp:492
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "&Search for an Instruction"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:369
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msgid "&Sound"
msgstr "&Sound"
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#: Source/Core/DolphinWX/FrameTools.cpp:580
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msgid "&Stop"
msgstr "停止(&S)"
#: Source/Core/DolphinWX/FrameTools.cpp:120
msgid "&Symbols"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:113
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msgid "&Tools"
msgstr "ツール(&T)"
#: Source/Core/DolphinWX/FrameTools.cpp:370
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msgid "&Video"
msgstr "&Video"
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#: Source/Core/DolphinWX/FrameTools.cpp:114
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msgid "&View"
msgstr "表示(&V)"
#: Source/Core/DolphinWX/FrameTools.cpp:368
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msgid "&Watch"
msgstr "&Watch"
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#: Source/Core/DolphinWX/FrameTools.cpp:548
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msgid "&Website"
msgstr "公式ウェブサイト(&W)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:976
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msgid "&Wiki"
msgstr "公式Wiki(英語)で動作状況を確認(&W)"
#: Source/Core/DolphinWX/FrameTools.cpp:540
msgid "&Write to profile.txt, Show"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
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msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1065
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msgid "(off)"
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msgstr "オフ"
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#: Source/Core/DolphinWX/TASInputDlg.cpp:148
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "+"
msgstr "+"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:725
2013-08-17 14:31:38 +00:00
msgid "+ ADD"
2013-09-21 16:24:33 +00:00
msgstr "+ (...に加えて)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:150
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "-"
msgstr "-"
#: Source/Core/DolphinWX/TASInputDlg.cpp:152
msgid "1"
msgstr "1"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:535
msgid "1.5x Native (960x792)"
msgstr "1.5x Native (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "16-bit"
msgstr "16 ビット"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:154
msgid "2"
msgstr "2"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:537
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Native (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
2015-11-04 19:49:31 +00:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Native (1280x1056) for 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "32-bit"
msgstr "32 ビット"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:538
2015-11-04 19:49:31 +00:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Native (1920x1584) for 1080p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:539
2015-11-04 19:49:31 +00:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Native (2560x2112) for 1440p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:540
2015-11-04 19:49:31 +00:00
msgid "5x Native (3200x2640)"
msgstr "5x Native (3200x2640)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
2015-11-04 19:49:31 +00:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Native (3840x3168) for 4K"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
2015-11-04 19:49:31 +00:00
msgid "7x Native (4480x3696)"
msgstr "7x Native (4480x3696)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
2014-11-10 00:23:25 +00:00
msgid "8-bit"
msgstr "8 ビット"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
2015-11-04 19:49:31 +00:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Native (5120x4224) for 5K"
2015-11-04 19:49:31 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
2009-08-09 21:01:41 +00:00
msgid "<Insert name here>"
2014-06-06 23:14:56 +00:00
msgstr "コード名を入力してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:410
2009-08-09 21:01:41 +00:00
msgid "<No resolutions found>"
msgstr "<対応する解像度が見つかりません>"
2009-08-09 21:01:41 +00:00
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28
2009-08-09 21:01:41 +00:00
msgid "<Nothing>"
2014-06-06 23:14:56 +00:00
msgstr "なし"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55
2015-06-04 09:48:38 +00:00
msgid "<System Language>"
msgstr "<システムの言語>"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:70
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
msgid "A"
msgstr "A"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
2014-11-10 00:23:25 +00:00
msgid "A NetPlay window is already open!"
msgstr "ネットプレイウィンドウは既に開かれています!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/DVDInterface.cpp:540
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:158
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:189
2009-08-09 21:01:41 +00:00
msgid "A game is not currently running."
msgstr "ゲームは現在、起動されていません"
#: Source/Core/DolphinWX/FrameTools.cpp:1328
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
2009-08-09 21:01:41 +00:00
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wiimotes manually."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:515
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:193
2009-08-09 21:01:41 +00:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
2015-06-10 07:28:33 +00:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wiimote netplay is experimental and should not be expected to work.\n"
msgstr ""
"~ネットプレイに関しての注意事項~\n"
"\n"
"全てのプレーヤーはDolphinのバージョンを同一に揃えること。\n"
"メモリーカード/SDカード/チートコードについても全員で同一のものを使うか、無効"
"にしておく。\n"
"DSP-LLEを使う場合には、各々でROMのバージョンが異なっていないか確認するこ"
"と。\n"
"直接接続の場合、ホスト側はUDPポートの開放を忘れずに \n"
"\n"
"現状ネットプレイ上でのWiiリモコンの入力サポートは実験段階です。\n"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/ISOProperties.cpp:443
2009-08-09 21:01:41 +00:00
msgid "AR Codes"
msgstr "アクションリプレイコード"
#: Source/Core/DolphinWX/AboutDolphin.h:13
2009-08-09 21:01:41 +00:00
msgid "About Dolphin"
msgstr "Dolphinについて"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:738
msgid "Accuracy:"
msgstr "精度:"
#: Source/Core/Core/ARDecrypt.cpp:473
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 11:29:37 +00:00
msgstr ""
"コード復号化エラー:\n"
"パリティチェックに失敗\n"
"\n"
"問題のあるコード:\n"
"%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:492
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Add Code (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:582
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Fill and Slide "
"(%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:369
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:429
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Write To "
"Pointer (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:630
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay エラー: 不正な値 (%08x) in Memory Copy (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:507
2013-01-23 03:40:48 +00:00
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 11:29:37 +00:00
msgstr ""
"エラー: マスターコード、または CCXXXXXX への書き込みは実装されていません "
"(%s)\n"
"マスターコードは必要ありません。使用しないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:215
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "エラー: 無効なコード ライン: %s"
#: Source/Core/Core/ActionReplay.cpp:741
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: 条件付きコード: 不正なサイズ %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:709
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: 不正な種類の通常コード %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:765
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: 通常コード %i: 不正なサブタイプ %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:667
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: 通常コード 0: 不正なサブタイプ %08x (%s)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:40
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:69
2015-06-04 09:48:38 +00:00
msgid "Adapter Detected"
msgstr "タップが接続されています"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:28
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:71
2015-06-04 09:48:38 +00:00
msgid "Adapter Not Detected"
msgstr "タップは未接続です"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:396
2009-08-09 21:01:41 +00:00
msgid "Adapter:"
msgstr "ビデオカード:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
#: Source/Core/DolphinWX/WXInputBase.cpp:112
2009-08-09 21:01:41 +00:00
msgid "Add"
msgstr "追加"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
2009-08-09 21:01:41 +00:00
msgid "Add ActionReplay Code"
msgstr "コードを追加"
#: Source/Core/DolphinWX/FrameTools.cpp:464
msgid "Add New Pane To"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1549
2009-08-09 21:01:41 +00:00
msgid "Add Patch"
msgstr "パッチを追加"
#: Source/Core/DolphinWX/FrameTools.cpp:519
msgid ""
"Add any named functions missing from a .dsy file, so it can also recognise "
"these additional functions in other games."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:590
2009-08-09 21:01:41 +00:00
msgid "Add..."
msgstr "追加"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
2015-11-04 19:49:31 +00:00
msgid "Address"
msgstr "アドレス"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
2009-08-09 21:01:41 +00:00
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "ボタンが反応する感度を調整します"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
msgid "Advance Game Port"
msgstr "アドバンスコネクタ"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:77
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:816
2009-08-09 21:01:41 +00:00
msgid "Advanced"
msgstr "高度な設定"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:128
2009-08-09 21:01:41 +00:00
msgid "Advanced Settings"
msgstr "高度な設定"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:856
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
2012-06-27 01:05:11 +00:00
msgstr "全ての GC/Wii ファイル (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1333
msgid "All GameCube GCM files (gcm)"
msgstr "ゲームキューブ GCMファイル (gcm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1772
#: Source/Core/DolphinWX/FrameTools.cpp:1784
2009-08-09 21:01:41 +00:00
msgid "All Save States (sav, s##)"
msgstr "全てのステートセーブファイル (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1331
2009-08-09 21:01:41 +00:00
msgid "All Wii ISO files (iso)"
2012-12-21 13:41:41 +00:00
msgstr "Wii ISOファイル (iso)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1346
2009-08-09 21:01:41 +00:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "圧縮されたGC/Wii ISOファイル (gcz)"
#: Source/Core/Common/Assert.h:46
2015-12-15 19:36:44 +00:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"エラーが発生しました\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"無視して続行しますか?"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HW/DVDInterface.cpp:314
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:643
2015-06-07 09:17:57 +00:00
msgid "Anaglyph"
msgstr "Anaglyph"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:272
msgid "Analyze"
2012-06-27 01:05:11 +00:00
msgstr "分析"
#: Source/Core/InputCommon/ControllerEmu.cpp:287
msgid "Angle"
msgstr "角度"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:576
2009-08-09 21:01:41 +00:00
msgid "Anisotropic Filtering:"
msgstr "異方性フィルタリング:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
2009-08-09 21:01:41 +00:00
msgid "Anti-Aliasing:"
msgstr "アンチエイリアス:"
#: Source/Core/DolphinWX/FrameTools.cpp:518
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:647
2015-06-04 09:48:38 +00:00
msgid "Apploader Date:"
msgstr "Apploaderの日付"
2015-06-04 09:48:38 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:304
2009-08-09 21:01:41 +00:00
msgid "Apploader is the wrong size...is it really an apploader?"
2014-02-01 11:29:37 +00:00
msgstr ""
"Apploader のサイズが間違っています。このファイルは本当にApploaderですか"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Apploader unable to load from file"
msgstr "Apploader ファイルから読み込むことができません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Apploader:"
msgstr "Apploader:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:525
msgid "Apply Signat&ure File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:252
2009-08-09 21:01:41 +00:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
2014-02-01 11:29:37 +00:00
msgstr ""
"フレーム描画後にポストプロセスエフェクトを適用します。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、【オフ】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:848
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "\"%s\" このプロファイルを削除しますか?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1128
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete these files? They will be gone forever!"
2014-02-01 11:29:37 +00:00
msgstr ""
"これら複数のタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
2016-02-24 19:49:19 +00:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "このタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:396
2015-06-04 09:48:38 +00:00
msgid "Are you trying to use the same file in both slots?"
msgstr "両方のスロットで同じファイルを使用しようとしていませんか?"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:435
2009-08-09 21:01:41 +00:00
msgid "Aspect Ratio:"
msgstr "アスペクト比:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
2015-11-04 19:49:31 +00:00
msgid "Assign Controller Ports"
msgstr "コントローラ割り当て設定"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:80
2009-08-09 21:01:41 +00:00
msgid "At least one pane must remain open."
msgstr "At least one pane must remain open."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:261
msgid "Attempted to load a state. Bluetooth will likely be broken now."
2015-06-04 09:48:38 +00:00
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Audio"
msgstr "サウンド"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Audio Backend:"
msgstr "出力API (Audio Backend)"
2015-11-04 19:49:31 +00:00
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
2009-08-09 21:01:41 +00:00
msgid "AudioCommon: Error opening AO device.\n"
2014-06-06 23:14:56 +00:00
msgstr "AudioCommon: Error opening AO device.\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:239
2015-06-04 09:48:38 +00:00
msgid "Australia"
msgstr "オーストラリア"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
2015-06-04 09:48:38 +00:00
msgid "Authors"
msgstr "開発チーム"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
2009-08-09 21:01:41 +00:00
msgid "Auto"
msgstr "自動"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
2009-08-09 21:01:41 +00:00
msgid "Auto (Multiple of 640x528)"
msgstr "自動 (ゲーム解像度の倍数)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
2009-08-09 21:01:41 +00:00
msgid "Auto (Window Size)"
msgstr "自動 (ウィンドウサイズに拡大)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:465
msgid "Auto Adjust Window Size"
msgstr "ウィンドウサイズを自動調整"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
2009-08-09 21:01:41 +00:00
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"内部解像度に合わせてウィンドウサイズを自動調整します。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:416
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:72
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:528
2015-11-04 19:49:31 +00:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT incorrect. Dolphin will now exit"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
msgid "BP register "
2014-06-06 23:14:56 +00:00
msgstr "BP register "
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Back"
msgstr "Back"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Backend Settings"
msgstr "出力設定"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
2009-08-09 21:01:41 +00:00
msgid "Backend:"
msgstr "描画API"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:226
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
2009-08-09 21:01:41 +00:00
msgid "Background Input"
msgstr "バックグラウンド操作を許可"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:269
2009-08-09 21:01:41 +00:00
msgid "Backward"
msgstr "後方"
#: Source/Core/DolphinWX/FrameTools.cpp:339
#: Source/Core/DolphinWX/GameListCtrl.cpp:306
#: Source/Core/DolphinWX/MemcardManager.cpp:641
2009-08-09 21:01:41 +00:00
msgid "Banner"
msgstr "バナー"
#: Source/Core/DolphinWX/ISOProperties.cpp:770
2009-08-09 21:01:41 +00:00
msgid "Banner Details"
msgstr "バナーの詳細"
#: Source/Core/DolphinWX/ISOProperties.cpp:723
2009-08-09 21:01:41 +00:00
msgid "Banner:"
msgstr "バナー表示"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
2009-08-09 21:01:41 +00:00
msgid "Bar"
msgstr "バー"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
2009-08-09 21:01:41 +00:00
msgid "Basic"
msgstr "基本設定"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Basic Settings"
msgstr "基本設定"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Bass"
msgstr "バスドラ"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
2015-06-04 09:48:38 +00:00
msgid "Battery"
msgstr "バッテリ残量"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:155
2009-08-09 21:01:41 +00:00
msgid "Block Allocation Table checksum failed"
2014-06-06 23:14:56 +00:00
msgstr "Block Allocation Table checksum failed"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:645
2009-08-09 21:01:41 +00:00
msgid "Blocks"
msgstr "ブロック数"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Blue"
msgstr "青"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Blue Left"
msgstr "青 - 左"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Blue Right"
msgstr "青 - 右"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_stub.cpp:15
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:123
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:894
2014-11-10 00:23:25 +00:00
msgid "Borderless Fullscreen"
msgstr "ボーダレス フルスクリーン"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
#: Source/Core/DolphinWX/FrameTools.cpp:450
2009-08-09 21:01:41 +00:00
msgid "Bottom"
msgstr "下"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:303
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Bound Controls: %lu"
msgstr "コマンド数: %lu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Branch: %s"
msgstr "Branch: %s"
2015-06-04 09:48:38 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "Broadband Adapter"
msgstr "ブロードバンドアダプタ"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:527
2009-08-09 21:01:41 +00:00
msgid "Broken"
msgstr "ダメダメ"
#: Source/Core/DolphinWX/GameListCtrl.cpp:266
2009-08-09 21:01:41 +00:00
msgid "Browse for a directory to add"
msgstr "ゲームリストに追加するフォルダを選択してください"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1234
2009-08-09 21:01:41 +00:00
msgid "Browse for output directory"
msgstr "出力先を選択"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
2009-08-09 21:01:41 +00:00
msgid "Buffer:"
msgstr "バッファ:"
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/DolphinWX/TASInputDlg.cpp:218
#: Source/Core/DolphinWX/TASInputDlg.cpp:305
#: Source/Core/DolphinWX/TASInputDlg.cpp:414
2009-08-09 21:01:41 +00:00
msgid "Buttons"
msgstr "ボタン"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
2014-11-10 00:23:25 +00:00
msgid "Bypass XFB"
msgstr "Bypass XFB"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:463
msgid ""
2014-02-01 11:29:37 +00:00
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"DCBZ命令によるキャッシュデータのクリア処理を無視するようにします。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/TASInputDlg.cpp:196
msgid "C"
msgstr "C"
#: Source/Core/Core/HW/GCPadEmu.cpp:53
#: Source/Core/DolphinWX/TASInputDlg.cpp:376
2009-08-09 21:01:41 +00:00
msgid "C Stick"
msgstr "Cスティック"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:780
2014-06-06 23:14:56 +00:00
msgid "CP register "
msgstr "CP register "
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:69
2009-08-09 21:01:41 +00:00
msgid "CPU Emulator Engine"
msgstr "CPUエミュレーション方式"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80
2015-06-04 09:48:38 +00:00
msgid "CPU Options"
msgstr "CPU設定"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
2015-06-04 09:48:38 +00:00
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"起動時にカスタムテクスチャをシステムメモリにキャッシュします。\n"
"大量にメモリを消費する代わりに、ロード時の処理落ちが軽減されます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
2015-11-04 19:49:31 +00:00
msgid "Cached Interpreter (slower)"
msgstr "Cached Interpreter (低速)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"3Dオブジェクトに対し、ピクセル単位での光源処理を行います。\n"
"角ばったポリゴンの光がなめらかでやわらかいものになります。\n"
"この設定はまれに描画バグや速度低下を引き起こします。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:1909
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Can't find Wiimote by connection handle %02x"
msgstr "Can't find Wiimote by connection handle %02x"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
2009-08-09 21:01:41 +00:00
msgid "Cancel"
msgstr "キャンセル"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:88
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:342
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
2015-06-04 09:48:38 +00:00
"is not a valid GameCube memory card file"
2014-02-01 11:29:37 +00:00
msgstr ""
"このファイルはメモリーカードデータとして使用できません\n"
"%s\n"
"これは不正なメモリーカードデータです"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/FrameTools.cpp:453
#: Source/Core/InputCommon/ControllerEmu.cpp:300
2009-08-09 21:01:41 +00:00
msgid "Center"
msgstr "Center"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
2014-11-10 00:23:25 +00:00
msgid "Change &Disc"
msgstr "ディスクの入れ替え(&D)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:567
2009-08-09 21:01:41 +00:00
msgid "Change &Disc..."
msgstr "ディスクの入れ替え(&D)"
#: Source/Core/Core/HotkeyManager.cpp:15
2009-08-09 21:01:41 +00:00
msgid "Change Disc"
msgstr "ディスクの入れ替え"
#: Source/Core/Core/Movie.cpp:1271
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Change the disc to %s"
msgstr "次のディスクに変更:%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118
2009-08-09 21:01:41 +00:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphin本体の表示言語を変更します\n"
"再起動が必要です"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:170
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
2015-06-04 09:48:38 +00:00
msgid "Changing this will have no effect while the emulator is running."
msgstr "この設定は次回のゲーム開始時に反映されます!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
2009-08-09 21:01:41 +00:00
msgid "Chat"
2012-12-21 13:41:41 +00:00
msgstr "チャット欄"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Cheat Code"
msgstr "チートコード"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:189
2015-06-04 09:48:38 +00:00
msgid "Cheat Manager"
msgstr "チートマネージャ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:138
2009-08-09 21:01:41 +00:00
msgid "Cheat Search"
msgstr "コードサーチ"
#: Source/Core/DolphinWX/ISOProperties.cpp:915
msgid "Check Partition Integrity"
2012-06-27 01:05:11 +00:00
msgstr "パーティションの整合性をチェック"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
2015-06-04 09:48:38 +00:00
msgid "Check for updates: "
msgstr "最新版の入手先:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
msgid "Checking integrity..."
2012-06-27 01:05:11 +00:00
msgstr "チェックしています..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Choose a DVD root directory:"
2012-12-21 13:41:41 +00:00
msgstr "DVDルートフォルダを選択してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Choose a NAND root directory:"
2012-12-21 13:41:41 +00:00
msgstr "NANDのあるルートフォルダを選択してください"
2009-08-09 21:01:41 +00:00
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Choose a default ISO:"
msgstr "ディスクチャンネルに表示するタイトルを選択"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164
2009-08-09 21:01:41 +00:00
msgid "Choose a directory to add"
msgstr "追加したいフォルダを選択"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:59
msgid "Choose a dump directory:"
msgstr "ダンプ先のフォルダを選択してください"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:329
2009-08-09 21:01:41 +00:00
msgid "Choose a file to open"
msgstr "メモリーカードを選択"
#: Source/Core/DolphinWX/MemcardManager.cpp:202
2009-08-09 21:01:41 +00:00
msgid "Choose a memory card:"
msgstr "メモリーカードを選択"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:62
msgid "Choose an SD Card file:"
msgstr "SDカードを選択"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:52
2009-08-09 21:01:41 +00:00
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
2014-02-01 11:29:37 +00:00
msgstr ""
"apploaderとして使用するファイルを選択(フォルダからのみ構築されたディスクに"
"適用されます)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:1049
#: Source/Core/DolphinWX/ISOProperties.cpp:1105
2009-08-09 21:01:41 +00:00
msgid "Choose the folder to extract to"
2012-12-21 13:41:41 +00:00
msgstr "保存先のフォルダを選択してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:286
2009-08-09 21:01:41 +00:00
msgid "Circle Stick"
msgstr "丸み"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Classic"
msgstr "クラシックコントローラ"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/InputConfigDiag.cpp:705
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1205
#: Source/Core/DolphinWX/LogWindow.cpp:132
#: Source/Core/DolphinWX/WXInputBase.cpp:48
2009-08-09 21:01:41 +00:00
msgid "Clear"
msgstr "全消去"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:276
#: Source/Core/DolphinWX/ISOProperties.cpp:813
#: Source/Core/DolphinWX/MemcardManager.cpp:241
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:916
2009-08-09 21:01:41 +00:00
msgid "Close"
msgstr "閉じる"
#: Source/Core/DolphinWX/FrameTools.cpp:231
2009-08-09 21:01:41 +00:00
msgid "Co&nfigure..."
msgstr "Dolphinの設定(&N)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
2009-08-09 21:01:41 +00:00
msgid "Code Info"
msgstr "コードの情報"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
2015-11-04 19:49:31 +00:00
msgid "Code:"
msgstr "コード:"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Code: "
msgstr "コード:"
#: Source/Core/DolphinWX/FrameTools.cpp:521
msgid "Combine Two Signature Files..."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Command"
msgstr "Command"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:643
2009-08-09 21:01:41 +00:00
msgid "Comment"
msgstr "コメント"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1001
2009-08-09 21:01:41 +00:00
msgid "Compress ISO..."
msgstr "このタイトルを圧縮"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
2009-08-09 21:01:41 +00:00
msgid "Compress selected ISOs..."
msgstr "選択したISOファイルを全て圧縮"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1361
2009-08-09 21:01:41 +00:00
msgid "Compressing ISO"
msgstr "圧縮しています..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1448
2015-11-04 19:49:31 +00:00
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Wiiディスクイメージの圧縮はパディングデータを除去するため非可逆圧縮となりま"
"す。ゲームデータに変更はありません。続けますか?"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:656
2014-06-06 23:14:56 +00:00
msgid "Compute"
msgstr "計算"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1451
2014-06-06 23:14:56 +00:00
msgid "Computing MD5 checksum"
msgstr "MD5チェックサムを計算中..."
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr "計算中..."
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr "計算中..."
#: Source/Core/DolphinWX/FrameTools.cpp:724
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:589
2009-08-09 21:01:41 +00:00
msgid "Config"
msgstr "設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.h:153
2009-08-09 21:01:41 +00:00
msgid "Configure"
msgstr "設定"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:155
2009-08-09 21:01:41 +00:00
msgid "Configure Control"
msgstr "コントロールの設定"
#: Source/Core/DolphinWX/ISOProperties.cpp:121
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:725
2009-08-09 21:01:41 +00:00
msgid "Configure..."
msgstr "Dolphinの設定を行います"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1266
#: Source/Core/DolphinWX/GameListCtrl.cpp:1291
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
2009-08-09 21:01:41 +00:00
msgid "Confirm File Overwrite"
msgstr "ファイルの上書きを確認"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Confirm on Stop"
msgstr "動作停止時に確認"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:170
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Connect"
msgstr "ホストに接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:40
#: Source/Core/DolphinWX/FrameTools.cpp:619
2013-08-17 14:31:38 +00:00
msgid "Connect Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "バランスWii ボードを接続"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52
2009-08-09 21:01:41 +00:00
msgid "Connect USB Keyboard"
msgstr "USBキーボードの接続をエミュレート"
#: Source/Core/DolphinWX/FrameTools.cpp:616
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Connect Wiimote %i"
msgstr "%iPのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 1"
msgstr "1PのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:37
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 2"
msgstr "2PのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 3"
msgstr "3PのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:39
2009-08-09 21:01:41 +00:00
msgid "Connect Wiimote 4"
msgstr "4PのWiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:286
2014-11-10 00:23:25 +00:00
msgid "Connect Wiimotes"
msgstr "Wiiリモコンを接続"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Main.cpp:487
2009-08-09 21:01:41 +00:00
msgid "Connecting..."
msgstr "接続中..."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:116
msgid "Connection Type:"
msgstr "接続方式:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:323
msgid "Continuous Scanning"
msgstr "接続状況を常に監視"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Control"
msgstr "Control"
#: Source/Core/Core/HW/GCPadEmu.cpp:50
2015-11-04 19:49:31 +00:00
msgid "Control Stick"
msgstr "コントロールスティック"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17
2015-11-04 19:49:31 +00:00
msgid "Controller Ports"
msgstr "コントローラ割り当て設定"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:729
2015-06-04 09:48:38 +00:00
msgid "Controller settings"
msgstr "コントローラの設定を行います"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:728
2015-06-04 09:48:38 +00:00
msgid "Controllers"
msgstr "コントローラ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:266
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"収束点の位置調整。このスライダーでスクリーンの前に現れる 仮想オブジェクトとの"
"距離を設定できます。\n"
"値を高くすると効果が強くなり、低くすると目の負担が軽減されます。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
2015-06-04 09:48:38 +00:00
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"仮想カメラ間の距離調整。\n"
"値を高くすると効果が強くなり、 低くすると目の負担が軽減されます。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:669
2015-06-04 09:48:38 +00:00
msgid "Convergence:"
msgstr "収束点 (Convergence):"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:510
2016-01-12 19:56:43 +00:00
msgid "Convergence: "
msgstr "収束点 (Convergence):"
#: Source/Core/DolphinWX/MemcardManager.cpp:173
2009-08-09 21:01:41 +00:00
msgid "Convert to GCI"
msgstr "GCIファイルに変換"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:779
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:786
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:804
2015-06-04 09:48:38 +00:00
msgid "Copy"
msgstr "コピー"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/ConfigManager.cpp:1056
2009-08-09 21:01:41 +00:00
msgid "Copy failed"
msgstr "コピーに失敗"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Copy to Memcard %c"
msgstr "メモリーカード%cにコピー"
#: Source/Core/DolphinWX/ISOProperties.cpp:540
2009-08-09 21:01:41 +00:00
msgid "Core"
msgstr "コア"
#: Source/Core/Core/ConfigManager.cpp:853
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 11:29:37 +00:00
msgstr ""
"\"%s\" を読み込めませんでした。ディスクが入っていないか、GC/Wii のバックアッ"
"プディスクではありません。DolphinはオリジナルのGC/Wii のディスクは読み込めな"
"い点に注意してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:968
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "ISOファイル %s を認識できませんでした"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:848
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Could not save %s."
msgstr "%s をセーブできませんでした"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:112
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 11:29:37 +00:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 11:29:37 +00:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"%s をメモリーカードへ書き込みすることができませんでした\n"
"\n"
"DolphinをCD/DVDから起動しているか、セーブファイルが読み取り専用になっていませ"
"んか?\n"
"\n"
"メモリーカードファイルをデフォルトの場所から移動した場合は、本体設定よりその"
"場所を再指定してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:84
2015-06-04 09:48:38 +00:00
msgid "Couldn't Create Client"
msgstr "Couldn't Create Client"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:95
2015-06-04 09:48:38 +00:00
msgid "Couldn't create peer."
msgstr "Couldn't create peer."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:1393
2009-08-09 21:01:41 +00:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "拡張子'ini'に対して関連付けられているプログラムが見つかりません!"
#: Source/Core/Core/BootManager.cpp:374
2009-08-09 21:01:41 +00:00
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
2014-02-01 11:29:37 +00:00
msgstr ""
"コアを初期化できませんでした。\n"
"設定を確認してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:462
msgid "Couldn't look up central server"
msgstr "Couldn't look up central server"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Count:"
msgstr "該当数:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:260
#, c-format
2014-11-10 00:23:25 +00:00
msgid "Count: %lu"
msgstr "該当数:%lu"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:638
2009-08-09 21:01:41 +00:00
msgid "Country:"
msgstr "発売国"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
2009-08-09 21:01:41 +00:00
msgid "Create AR Code"
msgstr "アクションリプレイコードを作成"
#: Source/Core/DolphinWX/FrameTools.cpp:461
msgid "Create New Perspective"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:517
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:553
2009-08-09 21:01:41 +00:00
msgid "Create new perspective"
msgstr "Create new perspective"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Creator: "
msgstr "制作者: "
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:64
2009-08-09 21:01:41 +00:00
msgid "Critical"
msgstr "致命的なエラー"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:878
2009-08-09 21:01:41 +00:00
msgid "Crop"
msgstr "クロッピング"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"アスペクト比 4:3 もしくは 16:9 になるよう、画面をクロッピングします。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Crossfade"
msgstr "クロスフェーダー"
#: Source/Core/DolphinWX/FrameTools.cpp:868
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Current directory changed from %s to %s after wxFileSelector!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr "選択中のタイトル"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
2014-11-10 00:23:25 +00:00
msgid "Custom"
msgstr "カスタム"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95
msgid "Custom RTC Options"
msgstr "リアルタイムクロック設定"
#: Source/Core/Core/HW/GCPadEmu.cpp:65
2009-08-09 21:01:41 +00:00
msgid "D-Pad"
msgstr "十字キー"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
2016-01-12 19:56:43 +00:00
msgid "DK Bongos"
msgstr "タルコンガ"
2016-01-12 19:56:43 +00:00
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
2009-08-09 21:01:41 +00:00
msgid "DSP Emulator Engine"
msgstr "DSPエミュレーション方式"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:478
2009-08-09 21:01:41 +00:00
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emulation (高速)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
2009-08-09 21:01:41 +00:00
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE interpreter (低速)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
2009-08-09 21:01:41 +00:00
msgid "DSP LLE recompiler"
msgstr "DSP LLE recompiler"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:99
2009-08-09 21:01:41 +00:00
msgid "DVD Root:"
msgstr "DVDルート"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
2013-08-17 14:31:38 +00:00
msgid "Dance Mat"
2013-09-21 16:24:33 +00:00
msgstr "マットコントローラ"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Data Size"
msgstr "データサイズ"
#: Source/Core/DolphinWX/MemcardManager.cpp:537
#: Source/Core/DolphinWX/MemcardManager.cpp:572
2009-08-09 21:01:41 +00:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro セーブファイル(*.sav)"
2015-11-04 19:49:31 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:187
#: Source/Core/InputCommon/ControllerEmu.cpp:249
#: Source/Core/InputCommon/ControllerEmu.cpp:257
#: Source/Core/InputCommon/ControllerEmu.cpp:271
#: Source/Core/InputCommon/ControllerEmu.cpp:285
#: Source/Core/InputCommon/ControllerEmu.cpp:303
2009-08-09 21:01:41 +00:00
msgid "Dead Zone"
2014-06-06 23:14:56 +00:00
msgstr "'遊び'の調整"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
2009-08-09 21:01:41 +00:00
msgid "Debug"
msgstr "デバッグ"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119
2014-11-10 00:23:25 +00:00
msgid "Debug Only"
msgstr "デバッグ用"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
2009-08-09 21:01:41 +00:00
msgid "Debugging"
msgstr "デバッグ用項目"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:999
2009-08-09 21:01:41 +00:00
msgid "Decompress ISO..."
2012-12-21 13:41:41 +00:00
msgstr "ISOファイルへ復元"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1021
2009-08-09 21:01:41 +00:00
msgid "Decompress selected ISOs..."
2012-12-21 13:41:41 +00:00
msgstr "選択したファイルを全てISOファイルへ復元"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1361
2009-08-09 21:01:41 +00:00
msgid "Decompressing ISO"
2012-12-21 13:41:41 +00:00
msgstr "復元中..."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:76
2015-06-04 09:48:38 +00:00
msgid "Decrease Convergence"
msgstr "収束距離 減少"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Decrease Depth"
msgstr "深度 減少"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:55
2016-01-12 19:56:43 +00:00
msgid "Decrease Emulation Speed"
msgstr "エミュレーション速度 減少"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:47
2015-06-04 09:48:38 +00:00
msgid "Decrease IR"
msgstr "内部解像度 縮小"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1203
2009-08-09 21:01:41 +00:00
msgid "Default"
msgstr "既定"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Default ISO:"
msgstr "デフォルトISO"
#: Source/Core/DolphinWX/LogWindow.cpp:101
2009-08-09 21:01:41 +00:00
msgid "Default font"
msgstr "既定のフォント"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1225
#: Source/Core/DolphinWX/WXInputBase.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Delete"
msgstr "削除"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
2009-08-09 21:01:41 +00:00
msgid "Delete Save"
msgstr "このセーブデータを削除"
#: Source/Core/VideoCommon/AVIDump.cpp:103
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "既存ファイル '%s' を削除しますか?"
#: Source/Core/DolphinWX/ISOProperties.cpp:501
2015-06-04 09:48:38 +00:00
msgid "Depth Percentage: "
msgstr "深度 比率変更:"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:658
2015-06-04 09:48:38 +00:00
msgid "Depth:"
msgstr "深度 (Depth):"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1040
2009-08-09 21:01:41 +00:00
msgid "Description"
msgstr "説明"
#: Source/Core/DolphinWX/ISOProperties.cpp:720
2015-06-04 09:48:38 +00:00
msgid "Description:"
msgstr "説明"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:703
2009-08-09 21:01:41 +00:00
msgid "Detect"
msgstr "検出"
#: Source/Core/DolphinWX/ISOProperties.cpp:483
2015-06-04 09:48:38 +00:00
msgid "Deterministic dual core: "
msgstr "Deterministic dual core: "
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:172
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1181
2009-08-09 21:01:41 +00:00
msgid "Device"
msgstr "デバイス"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:122
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:129
2009-08-09 21:01:41 +00:00
msgid "Device Settings"
msgstr "デバイス設定"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:311
2014-06-06 23:14:56 +00:00
msgid "Device not found"
msgstr "デバイスが見つかりません"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
2009-08-09 21:01:41 +00:00
msgid "Dial"
msgstr "ダイアル"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71
2015-06-04 09:48:38 +00:00
msgid "Dims the screen after five minutes of inactivity."
msgstr "5分間操作がない状態が続くと、画面を暗くするようにします"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:120
msgid "Direct Connection"
msgstr "直接接続 (Direct)"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:136
2015-11-04 19:49:31 +00:00
msgid "Directory checksum and directory backup checksum failed"
2014-02-01 11:29:37 +00:00
msgstr ""
"ディレクトリのチェックサムに失敗\n"
"ディレクトリバックアップのチェックサムにも失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:769
2009-08-09 21:01:41 +00:00
msgid "Disable"
msgstr "無効化"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:794
2015-06-04 09:48:38 +00:00
msgid "Disable Bounding Box"
msgstr "Disable Bounding Box"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:466
msgid "Disable Docking"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
2016-02-24 19:49:19 +00:00
msgid "Disable Emulation Speed Limit"
msgstr "エミュレーション速度 無効化"
2016-02-24 19:49:19 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
2009-08-09 21:01:41 +00:00
msgid "Disable Fog"
2014-06-06 23:14:56 +00:00
msgstr "Disable Fog"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
2009-08-09 21:01:41 +00:00
msgid ""
"Disable any XFB emulation.\n"
2014-02-01 11:29:37 +00:00
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"一切のXFBエミュレーションを行わないようにします。\n"
"動作速度が大きく向上しますが、これに依存しているタイトルでは 重大なバグが発生"
2014-02-01 11:29:37 +00:00
"します。(特にHomebrewアプリ)\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:467
msgid "Disable docking of perspective panes to main window"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:159
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"bounding box エミュレーションを無効化します。\n"
"GPU性能が向上しますが、タイトルによっては不具合が発生します。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:801
2009-08-09 21:01:41 +00:00
msgid "Disc"
2012-12-21 13:41:41 +00:00
msgstr "ディスク"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/DriveBlob.cpp:146
2009-08-09 21:01:41 +00:00
msgid "Disc Read Error"
msgstr "ディスク読み取りエラー"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
2009-08-09 21:01:41 +00:00
msgid "Display"
msgstr "表示設定"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
2015-06-04 09:48:38 +00:00
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"エミュレーションウインドウ上にメッセージを表示します\n"
"メモリーカードへのアクセス、起動時のシステム情報、 JIT cacheの消去などが含ま"
"れます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:120
2009-08-09 21:01:41 +00:00
msgid "Divide"
msgstr "Divide"
#: Source/Core/DolphinWX/FrameTools.cpp:1327
2009-08-09 21:01:41 +00:00
msgid "Do you want to stop the current emulation?"
msgstr "動作中のゲームを停止しますか?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
msgid "Dolby Pro Logic II decoder"
2013-01-23 03:40:48 +00:00
msgstr "Dolby Pro Logic II decoder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:1168
2009-08-09 21:01:41 +00:00
msgid "Dolphin"
msgstr "Dolphin"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s グラフィック設定"
#: Source/Core/DolphinWX/Config/ConfigMain.h:19
2009-08-09 21:01:41 +00:00
msgid "Dolphin Configuration"
msgstr "Dolphinの設定"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45
2015-06-04 09:48:38 +00:00
msgid "Dolphin Controller Configuration"
msgstr "Dolphin コントローラ設定"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:497
2009-08-09 21:01:41 +00:00
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Wiiリモコンのエミュレーション設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
2009-08-09 21:01:41 +00:00
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1529
2015-06-04 09:48:38 +00:00
msgid "Dolphin Hotkeys"
msgstr "Dolphin ホットキー設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:68
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay"
msgstr "Dolphin ネットプレイ"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:39
2015-06-04 09:48:38 +00:00
msgid "Dolphin NetPlay Setup"
msgstr "Dolphin ネットプレイ《セットアップ》"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1001
#: Source/Core/DolphinWX/FrameTools.cpp:1464
2015-06-04 09:48:38 +00:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS ムービー (*.dtm)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:385
2009-08-09 21:01:41 +00:00
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
2014-02-01 11:29:37 +00:00
msgstr ""
"ゲームリストは空です。この文章をダブルクリックして GC/Wii の ディスクイメー"
"ジ もしくは WAD ファイルのあるフォルダを選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:381
2009-08-09 21:01:41 +00:00
msgid ""
2014-11-10 00:23:25 +00:00
"Dolphin is currently set to hide all games. Double-click here to show all "
2009-08-09 21:01:41 +00:00
"games..."
2014-02-01 11:29:37 +00:00
msgstr ""
"リスト中の全てのゲームが設定により非表示になっています。この文章をダブルク"
"リックすると表示されるようになります"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:465
msgid "Dolphin is too old for traversal server"
msgstr "Dolphinのバージョンが古すぎます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1303
#: Source/Core/DolphinWX/GameListCtrl.cpp:1376
msgid "Dolphin was unable to complete the requested action."
2013-01-23 03:40:48 +00:00
msgstr "要求された操作を完了することができませんでした。"
#: Source/Core/DolphinWX/ISOProperties.cpp:164
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:325
2015-12-15 19:36:44 +00:00
msgid "Done compressing disc image."
msgstr "ディスクイメージの圧縮に成功しました"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:76
#: Source/Core/InputCommon/ControllerEmu.cpp:265
2009-08-09 21:01:41 +00:00
msgid "Down"
2012-12-21 13:41:41 +00:00
msgstr "下"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Download Codes (WiiRD Database)"
2012-12-21 13:41:41 +00:00
msgstr "Webからコードを入手 (WiiRD Database)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu個のコードが見つかりました。( 新規追加: %lu個 )"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136
2014-11-10 00:23:25 +00:00
msgid "Drawn Object Range"
msgstr "Drawn Object Range"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:34
2015-06-04 09:48:38 +00:00
msgid "Driver Not Detected"
msgstr "ドライバが見つかりません"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Drums"
msgstr "ドラムコントローラ"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Dummy"
msgstr "ダミーデバイス"
#: Source/Core/DolphinWX/FrameTools.cpp:222
2009-08-09 21:01:41 +00:00
msgid "Dump Audio"
msgstr "サウンドのダンプを行う"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:855
2009-08-09 21:01:41 +00:00
msgid "Dump EFB Target"
msgstr "EFBターゲットをダンプ"
#: Source/Core/DolphinWX/FrameTools.cpp:220
2009-08-09 21:01:41 +00:00
msgid "Dump Frames"
msgstr "フレームのダンプを行う"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
2014-11-10 00:23:25 +00:00
msgid "Dump Objects"
msgstr "Dump Objects"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:108
msgid "Dump Path:"
msgstr "ダンプ先"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128
2014-11-10 00:23:25 +00:00
msgid "Dump TEV Stages"
msgstr "Dump TEV Stages"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
2014-11-10 00:23:25 +00:00
msgid "Dump Texture Fetches"
msgstr "Dump Texture Fetches"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
2014-11-10 00:23:25 +00:00
msgid "Dump Textures"
msgstr "テクスチャのダンプを行う"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"以下のフォルダにテクスチャをダンプします。 \n"
"User/Dump/Textures/<ゲームID>/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"以下のフォルダにEFBコピーの内容をダンプします。 User/Dump/Textures/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:691
2009-08-09 21:01:41 +00:00
msgid "Dutch"
msgstr "オランダ語"
#: Source/Core/DolphinWX/FrameTools.cpp:147
2009-08-09 21:01:41 +00:00
msgid "E&xit"
msgstr "終了"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
2012-12-21 13:41:41 +00:00
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
2009-08-09 21:01:41 +00:00
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 11:29:37 +00:00
msgstr ""
"エラー:少なくとも %d.%d 以上のバージョンのTAP-Win32ドライバが必要です。最近"
"Dolphinのバージョンを更新した場合は、ドライバを認識させるためにWindowsの再起"
"動が必要になるかもしれません。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
2009-08-09 21:01:41 +00:00
msgid "Early Memory Updates"
msgstr "Early Memory Updates"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
2009-08-09 21:01:41 +00:00
msgid "Edit ActionReplay Code"
msgstr "コードを編集"
#: Source/Core/DolphinWX/ISOProperties.cpp:429
2009-08-09 21:01:41 +00:00
msgid "Edit Config"
msgstr "iniを編集"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
2009-08-09 21:01:41 +00:00
msgid "Edit Patch"
msgstr "パッチを編集"
#: Source/Core/DolphinWX/FrameTools.cpp:458
#: Source/Core/DolphinWX/FrameTools.cpp:475
msgid "Edit Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:589
2009-08-09 21:01:41 +00:00
msgid "Edit..."
msgstr "編集"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Effect"
msgstr "エフェクト"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:698
2015-06-04 09:48:38 +00:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Embedded Frame Buffer (内蔵フレームバッファ)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:450
2015-12-15 19:36:44 +00:00
msgid "Empty"
msgstr "空き"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/Core.cpp:237
2009-08-09 21:01:41 +00:00
msgid "Emu Thread already running"
msgstr "エミュレーションスレッドはすでに稼働中です"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs accurately.\n"
2014-02-01 11:29:37 +00:00
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, check virtual XFB emulation instead."
2014-02-01 11:29:37 +00:00
msgstr ""
"XFBの正確なエミュレートを行います。\n"
"大きく動作速度を低下させ、高解像度での描画も出来なくなりますが、 少数のタイト"
"ルを動作させるのに必要です。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、【Virtual】を選択したままにしておいてください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
2009-08-09 21:01:41 +00:00
msgid ""
"Emulate XFBs using GPU texture objects.\n"
2014-02-01 11:29:37 +00:00
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"GPUテクスチャオブジェクトとしてXFBをエミュレートします。\n"
"XFBエミュレーションが必要なタイトルのほとんどを 【Real】設定よりも高速に動作"
"させることが可能です。 \n"
"ただ、Homebrewアプリなどの元々XFBが必要でないタイトルは 上手く動作しなくなり"
"ます。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、こちらを選択しておいてください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:238
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
2009-08-09 21:01:41 +00:00
msgid "Emulated Wiimote"
msgstr "Wiiリモコンをエミュレート"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:525
2009-08-09 21:01:41 +00:00
msgid "Emulation State: "
msgstr "動作状況:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:829
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Enable AR Logging"
msgstr "アクションリプレイコードのログを取得する"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:29
2015-06-04 09:48:38 +00:00
msgid "Enable CPU Clock Override"
msgstr "CPU Clock Override を使用する"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Enable Cheats"
msgstr "チートコードを有効化"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:39
msgid "Enable Custom RTC"
msgstr "Custom RTC を使用する"
#: Source/Core/DolphinWX/ISOProperties.cpp:455
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core"
msgstr "デュアルコア動作を行う"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Enable Dual Core (speedup)"
msgstr "デュアルコア動作を行う (速度向上)"
#: Source/Core/DolphinWX/ISOProperties.cpp:465
2014-11-10 00:23:25 +00:00
msgid "Enable FPRF"
msgstr "Enable FPRF"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:457
2009-08-09 21:01:41 +00:00
msgid "Enable MMU"
2014-06-06 23:14:56 +00:00
msgstr "Enable MMU"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:484
msgid "Enable Multi-threading"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:883
2009-08-09 21:01:41 +00:00
msgid "Enable Progressive Scan"
msgstr "プログレッシブ表示を有効化"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Enable Screen Saver"
msgstr "スクリーンセーバーを有効化"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:343
msgid "Enable Speaker Data"
msgstr "Wiiリモコンのスピーカーを有効化"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
2016-06-19 02:25:32 +00:00
msgid "Enable Usage Statistics Reporting"
msgstr "統計レポートの収集に協力する"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:495
2009-08-09 21:01:41 +00:00
msgid "Enable WideScreen"
msgstr "ワイドスクリーンを有効化"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:823
2009-08-09 21:01:41 +00:00
msgid "Enable Wireframe"
msgstr "ワイヤーフレームを有効化"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
2009-08-09 21:01:41 +00:00
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
2014-02-01 11:29:37 +00:00
msgstr ""
"異方性フィルタリングを適用します。\n"
"奥行きのあるテクスチャをより精細に描画することが出来ます。\n"
"特定のゲームでは描画バグの原因になることがあります。\n"
"\n"
"よく分からなければ、【1x】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:476
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 11:29:37 +00:00
msgstr ""
"ディスクの読み取り速度を向上させます\n"
"タイトルによってはクラッシュその他の問題を引き起こす可能性があります\n"
" [有効=ロード時間短縮/無効=互換性重視]"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:835
2009-08-09 21:01:41 +00:00
msgid "Enable pages"
msgstr "ページ分けして表示"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
2009-08-09 21:01:41 +00:00
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"エミュレーションを画面いっぱいに表示して行います。\n"
"無効にするとウィンドウ画面でのエミュレーションとなります。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"Dolphinのメインウィンドウ(ゲームリスト部分)に描画を行います。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:467
2014-11-10 00:23:25 +00:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"浮動小数点演算結果フラグを有効にします。必要なゲームはわずかです [有効=互換"
"性重視/無効=速度向上]"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:276
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
2009-08-09 21:01:41 +00:00
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"プログレッシブ表示を有効にします。(サポートされているタイトルのみ有効)\n"
"ほとんどのタイトルはこの設定について考える必要はありません。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:460
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"メモリ管理機構を有効にします。いくつかのタイトルで必要です [有効=互換性重視"
"/無効=速度向上]"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:80
2016-06-19 02:25:32 +00:00
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"統計データの収集と共有を許可します。データの使用目的はエミュレータの改善と"
"ユーザー⇔システム間でどのようなやりとりをしているかの理解のためで、個人情報は"
"一切収集されません"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75
2015-06-04 09:48:38 +00:00
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "有効にすることでアクションリプレイ/Geckoコードが作用するようになります"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:273
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
2009-08-09 21:01:41 +00:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"ダンプしたフレームのエンコードにFFV1コーデックを使用します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145
#: Source/Core/DolphinWX/WXInputBase.cpp:66
2009-08-09 21:01:41 +00:00
msgid "End"
msgstr "End"
#: Source/Core/Core/NetPlayServer.cpp:67
2015-06-04 09:48:38 +00:00
msgid "Enet Didn't Initialize"
msgstr "Enet Didn't Initialize"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:676
2009-08-09 21:01:41 +00:00
msgid "English"
msgstr "英語"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:625
2009-08-09 21:01:41 +00:00
msgid "Enhancements"
msgstr "画質向上の設定"
#: Source/Core/DolphinWX/FrameAui.cpp:552
2009-08-09 21:01:41 +00:00
msgid "Enter a name for the new perspective:"
msgstr "Enter a name for the new perspective:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry %d/%d"
msgstr "エントリ %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Entry 1/%d"
msgstr "エントリ 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Equal"
msgstr "に一致する"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:299 Source/Core/DolphinWX/Main.cpp:307
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "エラー"
#: Source/Core/DolphinWX/Main.cpp:298
2009-08-09 21:01:41 +00:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"選択した言語の読み込みに失敗しました。<システムの言語>に設定を戻します"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
2014-11-10 00:23:25 +00:00
msgid "Error saving file."
msgstr ""
2014-06-06 23:14:56 +00:00
#: Source/Core/Common/ChunkFile.h:248
2011-12-18 19:40:09 +00:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:387
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"エラー: フォント群 %s にアクセスを試みましたが読み込めませんでした。ゲームは"
"フォントを正しく表示できないか、クラッシュするでしょう"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DolphinWX/ISOProperties.cpp:242
2015-06-04 09:48:38 +00:00
msgid "Europe"
msgstr "ヨーロッパ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Execute"
msgstr "Execute"
#: Source/Core/Core/HotkeyManager.cpp:33
#: Source/Core/DolphinWX/FrameTools.cpp:609
2013-08-17 14:31:38 +00:00
msgid "Exit"
msgstr "Dolphinを終了"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:277
msgid "Export All Wii Saves"
2013-09-21 16:24:33 +00:00
msgstr "全てのWiiセーブデータをエクスポート"
#: Source/Core/DolphinWX/ISOProperties.cpp:927
2009-08-09 21:01:41 +00:00
msgid "Export File"
msgstr "ファイルを抽出"
#: Source/Core/Core/HotkeyManager.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Export Recording"
msgstr "録画ファイルのエクスポート"
#: Source/Core/DolphinWX/FrameTools.cpp:596
2009-08-09 21:01:41 +00:00
msgid "Export Recording..."
msgstr "録画ファイルのエクスポート"
#: Source/Core/DolphinWX/MemcardManager.cpp:823
2009-08-09 21:01:41 +00:00
msgid "Export Save"
msgstr "セーブデータをエクスポート"
#: Source/Core/DolphinWX/GameListCtrl.cpp:982
2009-08-09 21:01:41 +00:00
msgid "Export Wii save (Experimental)"
msgstr "セーブデータをエクスポート (実験的)"
#: Source/Core/DolphinWX/MemcardManager.cpp:824
2009-08-09 21:01:41 +00:00
msgid "Export all saves"
msgstr "全てのセーブデータをエクスポート"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:56
#: Source/Core/DolphinWX/MemcardManager.cpp:463
msgid "Export failed"
msgstr "エクスポートに失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:570
2009-08-09 21:01:41 +00:00
msgid "Export save as..."
msgstr "セーブデータのエクスポート先を選択"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261
2009-08-09 21:01:41 +00:00
msgid "Extension"
msgstr "拡張コントローラ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:766
2015-06-04 09:48:38 +00:00
msgid "External Frame Buffer (XFB)"
msgstr "External Frame Buffer (外部フレームバッファ)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:900
2009-08-09 21:01:41 +00:00
msgid "Extract All Files..."
msgstr "全てのファイルを抽出"
#: Source/Core/DolphinWX/ISOProperties.cpp:907
2009-08-09 21:01:41 +00:00
msgid "Extract Apploader..."
msgstr "Apploaderを抽出"
#: Source/Core/DolphinWX/ISOProperties.cpp:908
2009-08-09 21:01:41 +00:00
msgid "Extract DOL..."
msgstr "DOLを抽出"
#: Source/Core/DolphinWX/ISOProperties.cpp:893
2009-08-09 21:01:41 +00:00
msgid "Extract Directory..."
msgstr "このフォルダを抽出"
#: Source/Core/DolphinWX/ISOProperties.cpp:897
2009-08-09 21:01:41 +00:00
msgid "Extract File..."
msgstr "このファイルを抽出"
#: Source/Core/DolphinWX/ISOProperties.cpp:889
2009-08-09 21:01:41 +00:00
msgid "Extract Partition..."
2012-12-21 13:41:41 +00:00
msgstr "このパーティションを抽出"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:1005
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Extracting %s"
msgstr "%s を抽出"
#: Source/Core/DolphinWX/ISOProperties.cpp:994
2009-08-09 21:01:41 +00:00
msgid "Extracting All Files"
msgstr "全てのファイルをエクスポート"
#: Source/Core/DolphinWX/ISOProperties.cpp:994
2009-08-09 21:01:41 +00:00
msgid "Extracting Directory"
msgstr "フォルダをエクスポート"
#: Source/Core/DolphinWX/ISOProperties.cpp:995
2009-08-09 21:01:41 +00:00
msgid "Extracting..."
2012-12-21 13:41:41 +00:00
msgstr "抽出しています..."
2009-08-09 21:01:41 +00:00
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
#: Source/Core/DolphinWX/FrameTools.cpp:284
2009-08-09 21:01:41 +00:00
msgid "FIFO Player"
msgstr "FIFO プレーヤー"
#: Source/Core/DolphinWX/ISOProperties.cpp:650
2009-08-09 21:01:41 +00:00
msgid "FST Size:"
msgstr "FSTサイズ"
#: Source/Core/Core/NetPlayClient.cpp:165
2015-06-04 09:48:38 +00:00
msgid "Failed To Connect!"
msgstr "接続に失敗!"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Failed to Connect!"
msgstr "接続に失敗!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:520
msgid "Failed to claim interface for BT passthrough"
msgstr "Failed to claim interface for BT passthrough"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:515
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Failed to detach kernel driver for BT passthrough: %s"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Failed to download codes."
2012-06-27 01:05:11 +00:00
msgstr "コードの取得に失敗しました"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:1133
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "%sへの抽出に失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:579
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 00:23:25 +00:00
" will be overwritten"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32
2014-11-10 00:23:25 +00:00
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "接続待ちに失敗。別のネットプレイサーバーが動いていませんか?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_real.cpp:508
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Failed to open Bluetooth device: %s"
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Failed to open the input file \"%s\"."
msgstr "次のファイルの読み込みに失敗 \"%s\"。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:349
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"出力したファイル \"%s\" を開けませんでした\n"
"出力先が書き込み可能なメディアか、また書き込み権限があるかどうかを確認してく"
"ださい"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1013
#, c-format
msgid "Failed to read %s"
2013-09-21 16:24:33 +00:00
msgstr "Failed to read %s"
#: Source/Core/Core/HW/GCMemcard.cpp:192
#, c-format
msgid ""
2015-11-04 19:49:31 +00:00
"Failed to read block %u of the save data\n"
"Memcard may be truncated\n"
2015-11-04 19:49:31 +00:00
"File position: 0x%<PRIx64>"
msgstr ""
"Failed to read block %u of the save data\n"
"Memcard may be truncated\n"
"File position: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:117
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
2014-06-06 23:14:56 +00:00
"Failed to read block allocation table backup correctly\n"
2014-02-01 11:29:37 +00:00
"(0x8000-0x9FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:111
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
2014-06-06 23:14:56 +00:00
"Failed to read block allocation table correctly\n"
2014-02-01 11:29:37 +00:00
"(0x6000-0x7FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:677
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Failed to read data from GCI file %s"
msgstr "Failed to read data from GCI file %s"
#: Source/Core/Core/HW/GCMemcard.cpp:105
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:99
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
2014-06-06 23:14:56 +00:00
"Failed to read directory correctly\n"
2014-02-01 11:29:37 +00:00
"(0x2000-0x3FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:88
2009-08-09 21:01:41 +00:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 11:29:37 +00:00
msgstr ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/VolumeGC.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Failed to read unique ID from disc image"
2012-12-21 13:41:41 +00:00
msgstr "Failed to read unique ID from disc image"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:89
2009-08-09 21:01:41 +00:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Failed to write BT.DINF to SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:290
#: Source/Core/DiscIO/CompressedBlob.cpp:380
2015-06-04 09:48:38 +00:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"次のファイルの保存に失敗 \"%s\"\n"
"保存先のディスクに十分な空き容量があるか確認してください"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:744
msgid "Fast"
msgstr "Fast"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:791
msgid "Fast Depth Calculation"
msgstr "Fast Depth Calculation"
#: Source/Core/Core/Movie.cpp:1303
#, c-format
msgid ""
2014-02-01 11:29:37 +00:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"致命的なdesyncが発生したため再生を中止します。 (Error in PlayWiimote: %u != "
"%u, byte %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:310
2015-12-15 19:36:44 +00:00
msgid "File"
msgstr "ファイル名"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
2009-08-09 21:01:41 +00:00
msgid "File Info"
msgstr "ファイル情報"
#: Source/Core/DolphinWX/FrameTools.cpp:343
2015-12-15 19:36:44 +00:00
msgid "File Name"
msgstr "ファイル名"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:349
2014-11-10 00:23:25 +00:00
msgid "File Size"
msgstr "ファイルサイズ"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305
2009-08-09 21:01:41 +00:00
msgid "File contained no codes."
msgstr "コードを含まないファイルです"
#: Source/Core/DolphinWX/MemcardManager.cpp:413
2009-08-09 21:01:41 +00:00
msgid "File converted to .gci"
2012-12-21 13:41:41 +00:00
msgstr "ファイルはGCIへ変換されました"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:429
2009-08-09 21:01:41 +00:00
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
2014-02-01 11:29:37 +00:00
msgstr ""
"ファイルを開くことができませんでした\n"
"もしくは有効な拡張子ではありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:49
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 11:29:37 +00:00
msgstr ""
"このファイルの拡張子は \"%s\" です\n"
"有効な拡張子は .raw/.gcp です"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:426
2009-08-09 21:01:41 +00:00
msgid "File is not recognized as a memcard"
msgstr "このファイルはメモリーカードとして認識されませんでした"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
2009-08-09 21:01:41 +00:00
msgid "File not compressed"
msgstr "圧縮されていないファイル"
#: Source/Core/DolphinWX/MemcardManager.cpp:420
#: Source/Core/DolphinWX/MemcardManager.cpp:469
#: Source/Core/DolphinWX/MemcardManager.cpp:520
2015-06-04 21:33:13 +00:00
msgid "File write failed"
msgstr "ファイルの書込に失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:194
2015-12-15 19:36:44 +00:00
msgid "Files opened, ready to compress."
msgstr "圧縮処理の待機中です..."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:786
2009-08-09 21:01:41 +00:00
msgid "Filesystem"
msgstr "構造"
#: Source/Core/DolphinWX/ISOProperties.cpp:1385
2009-08-09 21:01:41 +00:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr " 'ini' は不明な拡張子です。開くことができません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
2015-06-04 09:48:38 +00:00
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"全てのテクスチャに対してフィルタリングを行います。\n"
"いくつかのテクスチャの画質が向上しますが、テクスチャによっては 問題が発生する"
"可能性もあります。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find next"
2012-06-27 01:05:11 +00:00
msgstr "次へ"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Find previous"
2012-06-27 01:05:11 +00:00
msgstr "前へ"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
2009-08-09 21:01:41 +00:00
msgid "First Block"
msgstr "ブロック開始位置"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
2009-08-09 21:01:41 +00:00
msgid "Fix Checksums"
msgstr "チェックサムを修正"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
2009-08-09 21:01:41 +00:00
msgid "Force 16:9"
2012-12-21 13:41:41 +00:00
msgstr "強制的に 16:9 にする"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
2009-08-09 21:01:41 +00:00
msgid "Force 4:3"
2012-12-21 13:41:41 +00:00
msgstr "強制的に 4:3 にする"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Force Console as NTSC-J"
msgstr "コンソールを日本向け (NTSC-J) に設定"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:228
2015-12-15 19:36:44 +00:00
msgid "Force Listen Port: "
msgstr "接続待ちポートを次の番号で固定:"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:615
2009-08-09 21:01:41 +00:00
msgid "Force Texture Filtering"
msgstr "Force Texture Filtering"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77
2009-08-09 21:01:41 +00:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
2015-06-04 09:48:38 +00:00
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
2014-02-01 11:29:37 +00:00
"setting when playing Japanese games."
msgstr ""
"日本語フォントを使用するタイトルのために強制的にコンソールを NTSC-J に設定し"
"ます\n"
"チェックを外した状態ではDolphinは NTSC-U を使用しますが、日本のタイトルをプレ"
"イ時には自動的にこの設定は有効になります"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
2015-06-04 09:48:38 +00:00
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"ゲームを強引にワイドスクリーンに対応させて出力します。\n"
"アスペクト比4:3のタイトルに対しては、この設定を有効にすると共に、 アスペクト"
"比設定で【強制的に16:9にする】を選択してください。\n"
"この設定は描画バグを引き起こす可能性があります。\n"
"ワイドスクリーン化のチートコードを使用する場合は無効にしてください。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:37
2009-08-09 21:01:41 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"Format as ASCII (NTSC\\PAL)?\n"
"Choose no for Shift JIS (NTSC-J)"
2014-02-01 11:29:37 +00:00
msgstr ""
"ASCII コードでフォーマットしますか? (NTSC もしくは PAL)\n"
"Shift_JIS (NTSC-J) ではフォーマットできません"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:268
2009-08-09 21:01:41 +00:00
msgid "Forward"
msgstr "前方"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:251
2013-08-17 14:31:38 +00:00
msgid "Forward port (UPnP)"
2013-09-21 16:24:33 +00:00
msgstr "ポート開放を自動で設定 (UPnP)"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
2014-06-06 23:14:56 +00:00
msgid "Found %u results for '"
msgstr "検索結果:%u 件 '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:89
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Found %zu save files"
msgstr " %zu 個のセーブデータが見つかりました"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %u"
msgstr "フレーム %u"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Frame %zu"
msgstr "Frame %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Frame Advance"
2014-06-06 23:14:56 +00:00
msgstr "Frame Advance"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:22
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Decrease Speed"
msgstr "Frame Advance速度 減少"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:23
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Increase Speed"
msgstr "Frame Advance速度 増加"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:24
2015-11-04 19:49:31 +00:00
msgid "Frame Advance Reset Speed"
msgstr "Frame Advance速度 リセット"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:860
msgid "Frame Dumps Use FFV1"
msgstr "フレームダンプにFFV1を使用"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:243
msgid "Frame Info"
2012-06-27 01:05:11 +00:00
msgstr "フレームの情報"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:111
2009-08-09 21:01:41 +00:00
msgid "Frame Range"
msgstr "フレームの範囲"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
2009-08-09 21:01:41 +00:00
msgid "Frames To Record"
msgstr "録画フレーム数"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:245
2015-06-04 09:48:38 +00:00
msgid "France"
msgstr "フランス"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:857
2009-08-09 21:01:41 +00:00
msgid "Free Look"
msgstr "フリールック"
#: Source/Core/Core/HotkeyManager.cpp:58
2015-06-04 09:48:38 +00:00
msgid "Freelook Decrease Speed"
msgstr "フリールック速度 増加"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:59
2015-06-04 09:48:38 +00:00
msgid "Freelook Increase Speed"
msgstr "フリールック速度 減少"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:62
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Down"
msgstr "フリールック 下へ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:63
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Left"
msgstr "フリールック 左へ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:64
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Right"
msgstr "フリールック 右へ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:61
2015-06-04 09:48:38 +00:00
msgid "Freelook Move Up"
msgstr "フリールック 上へ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:67
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset"
msgstr "フリールック リセット"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:60
2015-06-04 09:48:38 +00:00
msgid "Freelook Reset Speed"
msgstr "フリールック速度 リセット"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:65
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom In"
msgstr "フリールック ズームイン"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:66
2015-06-04 09:48:38 +00:00
msgid "Freelook Zoom Out"
msgstr "フリールック ズームアウト"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:682
2009-08-09 21:01:41 +00:00
msgid "French"
msgstr "フランス語"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Frets"
msgstr "フレットボタン"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:83
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:91
2009-08-09 21:01:41 +00:00
msgid "From"
msgstr "開始"
#: Source/Core/DolphinWX/FrameTools.cpp:719
2009-08-09 21:01:41 +00:00
msgid "FullScr"
msgstr "全画面"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
2014-11-10 00:23:25 +00:00
msgid "Fullscreen Resolution:"
msgstr "フルスクリーン時の解像度:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
2015-06-04 09:48:38 +00:00
msgid "GBA"
msgstr "GBA"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:61
msgid "GC Port"
msgstr ""
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:542
2009-08-09 21:01:41 +00:00
msgid "GCI File(*.gci)"
msgstr "GCI ファイル (*.gci)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32
2014-11-10 00:23:25 +00:00
msgid "GCI Folder"
msgstr "GCI フォルダ"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:65
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
"メモリーカードとのリージョンが合致しなかったため、以下のセーブデータは読み込"
"まれませんでした:\n"
"%s"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:359
2014-11-10 00:23:25 +00:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock called with invalid block address"
2014-11-10 00:23:25 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"次のいずれかの理由でエラーが発生しました。\n"
"* GPUの同期に失敗。デュアルコアを無効で解消されるかもしれません。\n"
"* 誤ったメモリ処理によりコマンドストリームが破損された。\n"
"* 本当に未知のOpcodeに遭遇した。この理由は疑わしいです\n"
"* 他のバグ\n"
"\n"
"Video Backendログにエラー内容を送ります。\n"
"このエラーによりDolphinは停止すると思われます。"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:331
2015-06-04 09:48:38 +00:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "ゲームボーイアドバンスROMファイル (*.gba)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:345
2014-06-06 23:14:56 +00:00
msgid "Game ID"
msgstr "ゲームID"
#: Source/Core/DolphinWX/ISOProperties.cpp:635
2009-08-09 21:01:41 +00:00
msgid "Game ID:"
msgstr "ゲームID"
#: Source/Core/Core/NetPlayClient.cpp:795
2009-08-09 21:01:41 +00:00
msgid "Game is already running!"
msgstr "すでに起動しています!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:427
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
msgstr ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:568
2009-08-09 21:01:41 +00:00
msgid "Game-Specific Settings"
msgstr "固有設定"
#: Source/Core/DolphinWX/ISOProperties.cpp:439
2009-08-09 21:01:41 +00:00
msgid "GameConfig"
msgstr "ゲーム設定"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "GameCube"
msgstr "ゲームキューブ"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
2016-01-12 19:56:43 +00:00
msgid "GameCube Adapter for Wii U"
msgstr "Wii U GCコントローラ接続タップ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:461
2015-06-04 09:48:38 +00:00
msgid "GameCube Controller Configuration"
msgstr "ゲームキューブ コントローラ設定"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:142
2015-06-04 09:48:38 +00:00
msgid "GameCube Controllers"
msgstr "ゲームキューブ デバイス設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:449
msgid "GameCube Keyboard Configuration"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330
#: Source/Core/DolphinWX/MemcardManager.cpp:203
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "GCメモリーカードファイル (*.raw,*.gcp)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:534
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GCセーブファイル(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/ISOProperties.cpp:445
2009-08-09 21:01:41 +00:00
msgid "Gecko Codes"
msgstr "Geckoコード"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
2009-08-09 21:01:41 +00:00
msgid "General"
msgstr "一般"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
2016-06-19 02:25:32 +00:00
msgid "Generate a New Statistics Identity"
msgstr "新しい統計IDを作成する"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:679
2009-08-09 21:01:41 +00:00
msgid "German"
msgstr "ドイツ語"
#: Source/Core/DolphinWX/ISOProperties.cpp:251
2015-06-04 09:48:38 +00:00
msgid "Germany"
msgstr "ドイツ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:726
2009-08-09 21:01:41 +00:00
msgid "Graphics"
msgstr "ビデオ"
#: Source/Core/DolphinWX/FrameTools.cpp:727
2009-08-09 21:01:41 +00:00
msgid "Graphics settings"
msgstr "グラフィックの設定を行います"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:106
2009-08-09 21:01:41 +00:00
msgid "Greater Than"
msgstr "より大きい"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:147
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Greatly increases quality of textures generated using render-to-texture "
2014-02-01 11:29:37 +00:00
"effects.\n"
2009-08-09 21:01:41 +00:00
"Raising the internal resolution will improve the effect of this setting.\n"
2015-06-04 09:48:38 +00:00
"Slightly increases GPU load and causes relatively few graphical issues.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"テクスチャエフェクトを表示するために作成されたテクスチャの品質を 著しく向上さ"
"せます。\n"
"とくに高解像度出力時に効果が大きく出ます。\n"
"GPU負荷が多少増加し、まれに描画バグの原因となることもあります。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Green"
msgstr "緑"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Green Left"
msgstr "緑 - 左"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Green Right"
msgstr "緑 - 右"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Guitar"
msgstr "ギターコントローラ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:693
2009-08-09 21:01:41 +00:00
msgid "Hacks"
msgstr "高速化(Hacks)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:750
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr "ハッシュは一致しませんでした"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr "全てのハッシュが一致!"
#: Source/Core/Core/HW/GCMemcard.cpp:127
2009-08-09 21:01:41 +00:00
msgid "Header checksum failed"
2012-12-21 13:41:41 +00:00
msgstr "Header checksum failed"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:302
2009-08-09 21:01:41 +00:00
msgid "Height"
msgstr "範囲(縦)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Help"
msgstr "ヘルプ"
#: Source/Core/InputCommon/ControllerEmu.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Hide"
msgstr "隠す"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
2009-08-09 21:01:41 +00:00
msgid "Hide Mouse Cursor"
msgstr "マウスカーソルを隠す"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
2009-08-09 21:01:41 +00:00
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"エミュレーションウィンドウにフォーカスがあるときは、マウスカーソルを 表示しな"
"いようにします。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:51
2015-06-04 09:48:38 +00:00
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
"値を大きくすることでCPU性能を増大させ、\n"
"不安定な速度で動作するタイトルの\n"
"フレームレートを安定させることができます。\n"
"逆に小さくすれば、動作速度は低下しますが\n"
"CPUの負荷も小さくなります。\n"
"\n"
"注意:\n"
"デフォルト(100%)以外の値では、\n"
"クラッシュやバグが発生する可能性があります。\n"
"あくまでも自己責任での使用を前提とし、\n"
"デフォルト以外の値で発生したバグについては\n"
"報告しないでください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:156
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/WXInputBase.cpp:68
2009-08-09 21:01:41 +00:00
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:172
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:238
2009-08-09 21:01:41 +00:00
msgid "Host"
msgstr "ホストになる"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:176
2015-06-04 09:48:38 +00:00
msgid "Host Code :"
msgstr "ホストコード:"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:117
2015-06-04 09:48:38 +00:00
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"ホストコードが長すぎます\n"
"正しいホストコードがもう一度確認してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1010
msgid "Host with Netplay"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:141
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
2009-08-09 21:01:41 +00:00
msgid "Hotkeys"
msgstr "ホットキー"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
2009-08-09 21:01:41 +00:00
msgid "Hybrid Wiimote"
msgstr "Hybrid Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:311
2014-06-06 23:14:56 +00:00
msgid "ID"
msgstr "ID"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:676
2009-08-09 21:01:41 +00:00
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:995
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
2014-02-01 11:29:37 +00:00
msgstr ""
"IOCTL_ES_LAUNCH: あなたの NAND ダンプに含まれていない IOS やファイルを読み込"
"もうとしました\n"
"TitleID %016<PRIx64>.\n"
"Dolphin を停止します"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:975
2015-06-04 09:48:38 +00:00
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: The DOL file is invalid!"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:116
2009-08-09 21:01:41 +00:00
msgid "IPL Settings"
msgstr "IPL設定"
#: Source/Core/Core/Boot/Boot.cpp:209
2015-06-04 21:33:13 +00:00
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL with unknown hash %x"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246
#: Source/Core/DolphinWX/TASInputDlg.cpp:140
2009-08-09 21:01:41 +00:00
msgid "IR"
msgstr "ポインタ"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:111
2009-08-09 21:01:41 +00:00
msgid "IR Sensitivity:"
msgstr "Wiiリモコンの感度"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:749
2009-08-09 21:01:41 +00:00
msgid "ISO Details"
msgstr "ゲームの詳細"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:89
2009-08-09 21:01:41 +00:00
msgid "ISO Directories"
msgstr "フォルダ一覧"
#: Source/Core/DolphinWX/MemcardManager.cpp:644
2009-08-09 21:01:41 +00:00
msgid "Icon"
msgstr "アイコン"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:223
2016-06-19 02:25:32 +00:00
msgid "Identity generation"
msgstr "IDの作成"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:201
2016-06-19 02:25:32 +00:00
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"統計レポートの収集を許可した場合、Dolphinでどのくらいパフォーマンスが出ている"
"か、どんな機能を使っているかといったことや、あなたがどのようなOSやハードウェ"
"アを使っているかといったデータを収集し、Dolphinの開発チームに送信するようにし"
"ます。\n"
"\n"
"個人に関する情報が収集されることはありません。収集したデータは人々がどのよう"
"にDolphinを使っているかを調べ、開発の優先順位を決めたり、稀な環境で発生するバ"
"グの特定に役立てたりします。\n"
"また、この許可はいつでもDolphinの設定から取り消すことが可能です。\n"
"\n"
"ご協力いただけますか?"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:704
2009-08-09 21:01:41 +00:00
msgid "Ignore Format Changes"
msgstr "Ignore Format Changes"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
2009-08-09 21:01:41 +00:00
msgid ""
"Ignore any changes to the EFB format.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 09:48:38 +00:00
"graphical defects in a small number of other games.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this checked."
2014-02-01 11:29:37 +00:00
msgstr ""
"EFBフォーマットに対する変更を一切無視するようにします。\n"
"多くのタイトルでデメリットなしに動作速度が改善されますが、 タイトルによっては"
"描画バグの原因になります。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Ignore any requests from the CPU to read from or write to the EFB.\n"
2014-02-01 11:29:37 +00:00
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"CPUのEFBに対する読込書込リクエストを無視するようにします。\n"
"タイトルによっては動作速度が改善されますが、特定のゲームの機能や 画面効果のエ"
"ミュレーションが無効化されます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
2014-11-10 00:23:25 +00:00
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
2015-06-04 09:48:38 +00:00
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 00:23:25 +00:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"通常の排他的フルスクリーン表示ではなく、枠のないウィンドウを 全画面に広げる形"
"でフルスクリーン表示します。\n"
"他のウィンドウとの表示切替が高速になりますが、代わりに 若干の操作遅延、動作速"
"度の低下などのデメリットも発生します。\n"
"Nvidia 3D Vision を使用する際は、Direct3Dを選択し この設定は切って(チェック"
"を外して)ください。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:822
2009-08-09 21:01:41 +00:00
msgid "Import Save"
msgstr "セーブデータをインポート"
#: Source/Core/DolphinWX/FrameTools.cpp:276
msgid "Import Wii Save..."
msgstr "Wii セーブデータのインポート"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:122
msgid "Import failed"
2013-09-21 16:24:33 +00:00
msgstr "インポートに失敗"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:458
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has gsc extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"gscファイルをインポートしました\n"
"しかしファイルのヘッダが正しくありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:444
2014-11-10 00:23:25 +00:00
msgid "Imported file has invalid length."
msgstr "インポートしたファイルの長さが正しくありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:454
2009-08-09 21:01:41 +00:00
msgid ""
"Imported file has sav extension\n"
2014-11-10 00:23:25 +00:00
"but does not have a correct header."
2014-02-01 11:29:37 +00:00
msgstr ""
"savファイルをインポートしました\n"
"しかしファイルのヘッダが正しくありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:529
2009-08-09 21:01:41 +00:00
msgid "In Game"
msgstr "ソコソコ"
#: Source/Core/Core/HotkeyManager.cpp:77
2015-06-04 09:48:38 +00:00
msgid "Increase Convergence"
msgstr "収束距離 増加"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:75
2015-06-04 09:48:38 +00:00
msgid "Increase Depth"
msgstr "深度 増加"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:56
2016-01-12 19:56:43 +00:00
msgid "Increase Emulation Speed"
msgstr "エミュレーション速度 増加"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:46
2015-06-04 09:48:38 +00:00
msgid "Increase IR"
msgstr "内部解像度 拡大"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:447
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Info"
msgstr "情報"
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Information"
msgstr "情報"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:693
2009-08-09 21:01:41 +00:00
msgid "Input"
msgstr "入力"
#: Source/Core/DolphinWX/WXInputBase.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Insert"
msgstr "Insert"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Insert SD Card"
msgstr "SDカードの挿入をエミュレート"
#: Source/Core/DolphinWX/FrameTools.cpp:280
msgid "Install WAD..."
msgstr "WiiメニューにWADファイルを追加"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
2009-08-09 21:01:41 +00:00
msgid "Install to Wii Menu"
2012-12-21 13:41:41 +00:00
msgstr "Wiiメニューへインストール"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1679
2009-08-09 21:01:41 +00:00
msgid "Installing WAD..."
2012-12-21 13:41:41 +00:00
msgstr "追加しています..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:1178
msgid "Integrity Check Error"
2012-12-21 13:41:41 +00:00
msgstr "エラーが確認されました!"
#: Source/Core/DolphinWX/ISOProperties.cpp:1183
msgid "Integrity check completed"
2012-06-27 01:05:11 +00:00
msgstr "完了"
#: Source/Core/DolphinWX/ISOProperties.cpp:1182
msgid "Integrity check completed. No errors have been found."
2012-06-27 01:05:11 +00:00
msgstr "チェック終了。整合性に問題はありませんでした。"
#: Source/Core/DolphinWX/ISOProperties.cpp:1175
#, c-format
msgid ""
2015-06-04 09:48:38 +00:00
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
2014-02-01 11:29:37 +00:00
msgstr ""
"パーティション %s に問題が見つかりました。 データが破損しているか、正しくパッ"
"チが当てられていない可能性があります。"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
2009-08-09 21:01:41 +00:00
msgid "Interface"
msgstr "表示"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Interface Settings"
msgstr "Dolphinの表示に関する設定"
#: Source/Core/Core/State.cpp:365
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - compression failed"
2014-06-06 23:14:56 +00:00
msgstr "Internal LZO Error - compression failed"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:501
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 11:29:37 +00:00
msgstr ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"もう一度ステートロードを試してみてください"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/State.cpp:636
2009-08-09 21:01:41 +00:00
msgid "Internal LZO Error - lzo_init() failed"
2014-06-06 23:14:56 +00:00
msgstr "Internal LZO Error - lzo_init() failed"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:632
2015-06-04 09:48:38 +00:00
msgid "Internal Name:"
msgstr "内部名称"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:554
2009-08-09 21:01:41 +00:00
msgid "Internal Resolution:"
msgstr "内部解像度の変更:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
2015-11-04 19:49:31 +00:00
msgid "Interpreter (slowest)"
msgstr "Interpreter (非常に低速)"
#: Source/Core/DolphinWX/ISOProperties.cpp:528
2009-08-09 21:01:41 +00:00
msgid "Intro"
msgstr "イントロ"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:466
2014-11-10 00:23:25 +00:00
msgid "Invalid bat.map or dir entry."
msgstr "Invalid bat.map or dir entry."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:934
2015-06-04 09:48:38 +00:00
msgid "Invalid host"
msgstr "このホストコードは無効です"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:566
2014-06-06 23:14:56 +00:00
msgid "Invalid index"
msgstr "Invalid index"
2014-06-06 23:14:56 +00:00
#: Source/Core/Core/Movie.cpp:954
2009-08-09 21:01:41 +00:00
msgid "Invalid recording file"
msgstr "不正な録画ファイル"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
2013-01-23 03:40:48 +00:00
msgstr "エラー:オブジェクトを選択してください"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr "無効な検索文字列。 数値に検索文字列を変換できませんでした。"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr "無効な検索文字列。偶数の長さの検索文字列のみがサポートされています。"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:79
2014-11-10 00:23:25 +00:00
msgid "Invalid value."
msgstr "無効な値です"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:688
2009-08-09 21:01:41 +00:00
msgid "Italian"
msgstr "イタリア語"
#: Source/Core/DolphinWX/ISOProperties.cpp:248
2015-06-04 09:48:38 +00:00
msgid "Italy"
msgstr "イタリア"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:79 Source/Core/Core/HW/GCPadEmu.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
2014-11-10 00:23:25 +00:00
msgid "Iterative Input"
msgstr "連続してボタン設定を行う"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:33
2015-11-04 19:49:31 +00:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (実験的)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (推奨)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
2015-11-04 19:49:31 +00:00
msgid "JITIL Recompiler (slow, experimental)"
msgstr "JITIL Recompiler (実験的)"
#: Source/Core/DolphinWX/ISOProperties.cpp:266
2015-06-04 09:48:38 +00:00
msgid "Japan"
msgstr "日本"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:673
2015-06-04 09:48:38 +00:00
msgid "Japanese"
msgstr "日本語"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
2014-11-10 00:23:25 +00:00
msgid "Keep Window on Top"
msgstr "最前面に表示"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"エミュレーションウィンドウを常に他のウィンドウよりも 手前に表示するようにしま"
2014-02-01 11:29:37 +00:00
"す。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/GCKeyboard.cpp:17
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
2015-06-04 09:48:38 +00:00
msgid "Keyboard"
msgstr "キーボード"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:219
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:50
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:54
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:58
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:62
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:66
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:70
2015-06-04 09:48:38 +00:00
msgid "Keys"
msgstr "キー"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
2014-11-10 00:23:25 +00:00
msgid "Kick Player"
msgstr "選択したプレイヤーをキック"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:269
2015-06-04 09:48:38 +00:00
msgid "Korea"
msgstr "韓国"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:700
2009-08-09 21:01:41 +00:00
msgid "Korean"
msgstr "韓国語"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:32
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
2009-08-09 21:01:41 +00:00
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
2009-08-09 21:01:41 +00:00
msgid "L Button"
msgstr "Lボタン"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:36
2009-08-09 21:01:41 +00:00
msgid "L-Analog"
2012-12-21 13:41:41 +00:00
msgstr "L (アナログ)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Language:"
msgstr "GUI言語"
#: Source/Core/DolphinWX/FrameTools.cpp:662
2013-08-17 14:31:38 +00:00
#, c-format
msgid "Last %i"
msgstr "%i個前のステートをロード"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:47
msgid "Latency:"
msgstr "レイテンシ:"
#: Source/Core/DolphinWX/FrameTools.cpp:451
#: Source/Core/DolphinWX/TASInputDlg.cpp:80
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:70
#: Source/Core/InputCommon/ControllerEmu.cpp:266
2009-08-09 21:01:41 +00:00
msgid "Left"
2012-12-21 13:41:41 +00:00
msgstr "左"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Left Stick"
msgstr "Lスティック"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:272
2015-06-04 09:48:38 +00:00
msgid "Left stick"
msgstr "Lスティック"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:931
2009-08-09 21:01:41 +00:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 11:29:37 +00:00
msgstr ""
"左クリックで入力待ち\n"
"中クリックで消去\n"
"右クリックで詳細設定に入ります"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:936
2009-08-09 21:01:41 +00:00
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
2014-02-01 11:29:37 +00:00
msgstr ""
"左or右クリックで設定画面に入ります\n"
"中クリックで消去します"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Less Than"
msgstr "より小さい"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"言語変更が設計されていないタイトルに対してシステム言語を値として設定します。"
"少数のタイトルで特別な言語表示ができるようになりますが、文字表示に問題を起こ"
"すことがあります"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
2015-06-04 09:48:38 +00:00
msgid "License"
msgstr "ライセンス"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
2015-06-04 09:48:38 +00:00
msgid ""
2016-01-12 19:56:43 +00:00
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
2015-06-04 09:48:38 +00:00
msgstr ""
"エミュレーション速度を指定された割合に制限します\n"
"標準以外の速度では音声バグを防ぐためにピッチも上下することに注意してください"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1221
2009-08-09 21:01:41 +00:00
msgid "Load"
msgstr "読込"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:500
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:497
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:848
2009-08-09 21:01:41 +00:00
msgid "Load Custom Textures"
msgstr "カスタムテクスチャを読み込む"
#: Source/Core/Core/HotkeyManager.cpp:130
2013-08-17 14:31:38 +00:00
msgid "Load State"
2013-09-21 16:24:33 +00:00
msgstr "ステートロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:115
2013-08-17 14:31:38 +00:00
msgid "Load State Last 1"
msgstr "1個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:124
2015-11-04 19:49:31 +00:00
msgid "Load State Last 10"
msgstr "10個前のステートをロード"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:116
2013-08-17 14:31:38 +00:00
msgid "Load State Last 2"
msgstr "2個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:117
2013-08-17 14:31:38 +00:00
msgid "Load State Last 3"
msgstr "3個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:118
2013-08-17 14:31:38 +00:00
msgid "Load State Last 4"
msgstr "4個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:119
2013-08-17 14:31:38 +00:00
msgid "Load State Last 5"
msgstr "5個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:120
2013-08-17 14:31:38 +00:00
msgid "Load State Last 6"
msgstr "6個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:121
2013-08-17 14:31:38 +00:00
msgid "Load State Last 7"
msgstr "7個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:122
2013-08-17 14:31:38 +00:00
msgid "Load State Last 8"
msgstr "8個前のステートをロード"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:123
2015-11-04 19:49:31 +00:00
msgid "Load State Last 9"
msgstr "9個前のステートをロード"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HotkeyManager.cpp:79
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 1"
msgstr "ステートロード - スロット 1"
#: Source/Core/Core/HotkeyManager.cpp:88
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "ステートロード - スロット 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 2"
msgstr "ステートロード - スロット 2"
#: Source/Core/Core/HotkeyManager.cpp:81
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 3"
msgstr "ステートロード - スロット 3"
#: Source/Core/Core/HotkeyManager.cpp:82
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 4"
msgstr "ステートロード - スロット 4"
#: Source/Core/Core/HotkeyManager.cpp:83
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 5"
msgstr "ステートロード - スロット 5"
#: Source/Core/Core/HotkeyManager.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 6"
msgstr "ステートロード - スロット 6"
#: Source/Core/Core/HotkeyManager.cpp:85
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 7"
msgstr "ステートロード - スロット 7"
#: Source/Core/Core/HotkeyManager.cpp:86
2009-08-09 21:01:41 +00:00
msgid "Load State Slot 8"
msgstr "ステートロード - スロット 8"
#: Source/Core/Core/HotkeyManager.cpp:87
2013-08-17 14:31:38 +00:00
msgid "Load State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "ステートロード - スロット 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:683
msgid "Load State from Selected Slot"
msgstr "選択したスロットから読込"
#: Source/Core/DolphinWX/FrameTools.cpp:665
2009-08-09 21:01:41 +00:00
msgid "Load State..."
msgstr "ファイルからロード"
#: Source/Core/DolphinWX/FrameTools.cpp:1711
msgid "Load Wii System Menu"
msgstr "Wiiメニューを起動"
#: Source/Core/DolphinWX/FrameTools.cpp:1706
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wiiメニューを起動 ( バージョン:%d %c )"
#: Source/Core/DolphinWX/FrameTools.cpp:498
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Load custom textures from User/Load/Textures/<game_id>/.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"以下のフォルダよりカスタムテクスチャを読み込むようにします。 User/Load/"
"Textures/<ゲームID>/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:113
2014-11-10 00:23:25 +00:00
msgid "Load from selected slot"
msgstr "選択したスロットから読込"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:392
2015-06-04 09:48:38 +00:00
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "Loaded %d good functions, ignored %d bad functions."
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:761
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
2015-06-04 09:48:38 +00:00
msgid "Localhost"
msgstr "Localhost"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogWindow.h:30
2009-08-09 21:01:41 +00:00
msgid "Log"
msgstr "ログ"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:25
2009-08-09 21:01:41 +00:00
msgid "Log Configuration"
msgstr "ログの設定"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
2014-11-10 00:23:25 +00:00
msgid "Log Render Time to File"
msgstr "レンダリング時間を記録"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Log Types"
msgstr "表示するログ情報"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:207
msgid ""
2014-11-10 00:23:25 +00:00
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
2014-02-01 11:29:37 +00:00
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"レンダリング所要時間のログを\n"
"User/Logs/render_time.txt に保存します。\n"
"Dolphinのベンチマークとして有用な機能です。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:73
2009-08-09 21:01:41 +00:00
msgid "Logger Outputs"
msgstr "ログ出力先"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139
#: Source/Core/DolphinWX/Frame.cpp:434
2009-08-09 21:01:41 +00:00
msgid "Logging"
msgstr "ログ"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
2009-08-09 21:01:41 +00:00
msgid "M Button"
msgstr "M Button"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "MD5チェックサム"
#: Source/Core/DolphinWX/ISOProperties.cpp:653
2014-06-06 23:14:56 +00:00
msgid "MD5 Checksum:"
msgstr "MD5チェックサム"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr "MD5チェックサムを比較"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:571
2009-08-09 21:01:41 +00:00
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark セーブファイル(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:373
2009-08-09 21:01:41 +00:00
msgid "Main Stick"
msgstr "コントロールスティック"
#: Source/Core/DolphinWX/FrameTools.cpp:522
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:341
#: Source/Core/DolphinWX/GameListCtrl.cpp:309
2015-06-04 09:48:38 +00:00
msgid "Maker"
msgstr "メーカー"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:641
2009-08-09 21:01:41 +00:00
msgid "Maker ID:"
msgstr "メーカーID"
#: Source/Core/DolphinWX/ISOProperties.cpp:717
2009-08-09 21:01:41 +00:00
msgid "Maker:"
msgstr "メーカー"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
msgid ""
2014-02-01 11:29:37 +00:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"フォグ処理を無効化します。これにより遠景の高精細化が期待できます。\n"
"タイトルによっては、フォグ処理に頼った画面効果が 正しく表示されなくなるかもし"
"れません。\n"
2014-02-01 11:29:37 +00:00
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Max"
msgstr "最大"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76
2015-06-04 09:48:38 +00:00
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
"有効にしているとWiiメニューやいくつかのタイトルで動作速度が低下する場合があり"
"ます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:450
2014-11-10 00:23:25 +00:00
msgid "Memcard already has a save for this title."
msgstr "このタイトルのセーブデータはすでに存在します"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:289
2009-08-09 21:01:41 +00:00
msgid "Memcard already opened"
msgstr "すでに開いています"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
#: Source/Core/DolphinWX/MemcardManager.cpp:215
2009-08-09 21:01:41 +00:00
msgid "Memory Card"
msgstr "メモリーカード"
#: Source/Core/DolphinWX/MemcardManager.cpp:81
2015-11-04 19:49:31 +00:00
msgid "Memory Card Manager"
msgstr "GCメモリーカードマネージャ"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.cpp:1048
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"スロット%c 内のメモリーカードのファイル名に問題があります\n"
"リージョンが規定されていません\n"
"\n"
"スロット%c の場所が以下に変更されました\n"
"%s\n"
"この場所に古いファイルをコピーしますか?\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcard.cpp:93
2015-11-04 19:49:31 +00:00
msgid "Memory card file size does not match the header size"
msgstr "メモリカードのファイルサイズが、ヘッダのサイズに一致していません"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock called on invalid address (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:152
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Read called with invalid source address (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardRaw.cpp:164
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "MemoryCard: Write called with invalid destination address (0x%x)"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:60
2009-08-09 21:01:41 +00:00
msgid "Menu"
msgstr "メニュー"
#: Source/Core/Core/HW/GCPadEmu.cpp:28
2009-08-09 21:01:41 +00:00
msgid "Mic"
msgstr "マイク"
2009-08-09 21:01:41 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
msgid "Microphone"
msgstr "マイク"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100
2009-08-09 21:01:41 +00:00
msgid "Min"
msgstr "最小"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:901
2009-08-09 21:01:41 +00:00
msgid "Misc"
msgstr "その他"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Misc Settings"
msgstr "その他の設定"
#: Source/Core/InputCommon/ControllerEmu.cpp:184
#: Source/Core/InputCommon/ControllerEmu.cpp:283
2009-08-09 21:01:41 +00:00
msgid "Modifier"
msgstr "感度変更"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"テクスチャがどのフォーマットでエンコードされたのかを表示します。 この機能を使"
"用するにはゲームの再起動が必要です。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:519
2015-06-04 09:48:38 +00:00
msgid "Monoscopic Shadows"
msgstr "Monoscopic Shadows"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogWindow.cpp:102
2009-08-09 21:01:41 +00:00
msgid "Monospaced font"
msgstr "等幅フォント"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
2009-08-09 21:01:41 +00:00
msgid "Motion Plus"
msgstr "モーションプラス"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
2009-08-09 21:01:41 +00:00
msgid "Motor"
msgstr "モーター"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
2009-08-09 21:01:41 +00:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:110
2009-08-09 21:01:41 +00:00
msgid "Multiply"
msgstr "Multiply"
#: Source/Core/DolphinWX/FrameTools.cpp:526
msgid ""
"Must use Generate symbol map first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy file."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:633
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
2014-06-06 23:14:56 +00:00
"情報: ストリームサイズとデータの長さが一致しません\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:218
2009-08-09 21:01:41 +00:00
msgid "NP Add"
msgstr "NP Add"
#: Source/Core/DolphinWX/WXInputBase.cpp:208
2009-08-09 21:01:41 +00:00
msgid "NP Begin"
msgstr "NP Begin"
#: Source/Core/DolphinWX/WXInputBase.cpp:224
2009-08-09 21:01:41 +00:00
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/WXInputBase.cpp:212
2009-08-09 21:01:41 +00:00
msgid "NP Delete"
msgstr "NP Delete"
#: Source/Core/DolphinWX/WXInputBase.cpp:226
2009-08-09 21:01:41 +00:00
msgid "NP Divide"
msgstr "NP Divide"
#: Source/Core/DolphinWX/WXInputBase.cpp:200
2009-08-09 21:01:41 +00:00
msgid "NP Down"
msgstr "NP Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:206
2009-08-09 21:01:41 +00:00
msgid "NP End"
msgstr "NP End"
#: Source/Core/DolphinWX/WXInputBase.cpp:182
2009-08-09 21:01:41 +00:00
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:214
2009-08-09 21:01:41 +00:00
msgid "NP Equal"
msgstr "NP Equal"
#: Source/Core/DolphinWX/WXInputBase.cpp:192
2009-08-09 21:01:41 +00:00
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/WXInputBase.cpp:210
2009-08-09 21:01:41 +00:00
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/WXInputBase.cpp:194
2009-08-09 21:01:41 +00:00
msgid "NP Left"
msgstr "NP Left"
#: Source/Core/DolphinWX/WXInputBase.cpp:216
2009-08-09 21:01:41 +00:00
msgid "NP Multiply"
msgstr "NP Multiply"
#: Source/Core/DolphinWX/WXInputBase.cpp:204
2009-08-09 21:01:41 +00:00
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:202
2009-08-09 21:01:41 +00:00
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:198
2009-08-09 21:01:41 +00:00
msgid "NP Right"
msgstr "NP Right"
#: Source/Core/DolphinWX/WXInputBase.cpp:220
2009-08-09 21:01:41 +00:00
msgid "NP Separator"
msgstr "NP Separator"
#: Source/Core/DolphinWX/WXInputBase.cpp:178
2009-08-09 21:01:41 +00:00
msgid "NP Space"
msgstr "NP Space"
#: Source/Core/DolphinWX/WXInputBase.cpp:222
2009-08-09 21:01:41 +00:00
msgid "NP Subtract"
msgstr "NP Subtract"
#: Source/Core/DolphinWX/WXInputBase.cpp:180
2009-08-09 21:01:41 +00:00
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:196
2009-08-09 21:01:41 +00:00
msgid "NP Up"
msgstr "NP Up"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties.cpp:714
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Name:"
msgstr "名前"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
2009-08-09 21:01:41 +00:00
msgid "Name: "
msgstr "名前: "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
2015-11-04 19:49:31 +00:00
msgid "Native (640x528)"
msgstr "Native (640x528)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:571
2009-08-09 21:01:41 +00:00
msgid "Native GCI files(*.gci)"
msgstr "ネイティブ GCI ファイル(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:254
2015-06-04 09:48:38 +00:00
msgid "Netherlands"
msgstr "オランダ"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/NetPlayClient.cpp:1089
2015-06-04 21:33:13 +00:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "ネットプレイはdesyncしました。これを回復する方法はありません。"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
2009-08-09 21:01:41 +00:00
msgid "New Scan"
msgstr "新規検索"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:223
2016-06-19 02:25:32 +00:00
msgid "New identity generated."
msgstr "新しいIDが作成されました。"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:189
#: Source/Core/DolphinWX/MemcardManager.cpp:832
2009-08-09 21:01:41 +00:00
msgid "Next Page"
msgstr "次のページ"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
2009-08-09 21:01:41 +00:00
msgid "Next Scan"
msgstr "続けて検索"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:127
msgid "Nickname:"
msgstr "ニックネーム:"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ConfigManager.h:22
msgid "No audio output"
msgstr "出力しない"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:788
msgid "No description available"
2012-06-27 01:05:11 +00:00
msgstr "説明なし"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
2009-08-09 21:01:41 +00:00
msgid "No file loaded"
msgstr "読み込みファイルなし"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
2014-11-10 00:23:25 +00:00
msgid "No free directory index entries."
msgstr "空きエントリがありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
2009-08-09 21:01:41 +00:00
msgid "No recorded file"
msgstr "録画ファイルなし"
#: Source/Core/Core/State.cpp:730
2015-06-04 21:33:13 +00:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"undo.dtm ファイルが見つかりません。desync を防止するためステートロードの取消"
"を中止します"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:26
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1102
2009-08-09 21:01:41 +00:00
msgid "None"
msgstr "なし"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:104
2009-08-09 21:01:41 +00:00
msgid "Not Equal"
msgstr "に一致しない"
#: Source/Core/DolphinWX/GameListCtrl.cpp:907
#: Source/Core/DolphinWX/ISOProperties.cpp:484
#: Source/Core/DolphinWX/ISOProperties.cpp:526
2009-08-09 21:01:41 +00:00
msgid "Not Set"
msgstr "未定義"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:357
msgid "Not all players have the game. Do you really want to start?"
msgstr "このタイトルを持っていないプレイヤーがいます。続けますか?"
#: Source/Core/DolphinWX/Main.cpp:484
2009-08-09 21:01:41 +00:00
msgid "Not connected"
msgstr "未接続"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Notes: "
msgstr "補足: "
#: Source/Core/DolphinWX/FrameAui.cpp:80 Source/Core/DolphinWX/FrameAui.cpp:84
#: Source/Core/DolphinWX/FrameAui.cpp:524
#: Source/Core/DolphinWX/FrameAui.cpp:569
#: Source/Core/DolphinWX/FrameAui.cpp:576
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Notice"
msgstr "注意"
#: Source/Core/DolphinWX/WXInputBase.cpp:170
2009-08-09 21:01:41 +00:00
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Nunchuk"
msgstr "ヌンチャク"
#: Source/Core/DolphinWX/TASInputDlg.cpp:194
2014-11-10 00:23:25 +00:00
msgid "Nunchuk orientation"
msgstr "ヌンチャク モーションセンサー"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:188
2014-11-10 00:23:25 +00:00
msgid "Nunchuk stick"
msgstr "ヌンチャク コントローラスティック"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:643
2015-06-07 09:17:57 +00:00
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:599
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Object %zu"
msgstr "Object %zu"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:123
2009-08-09 21:01:41 +00:00
msgid "Object Range"
msgstr "オブジェクトの範囲"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
2009-08-09 21:01:41 +00:00
msgid "Off"
msgstr "オフ"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Offset:"
msgstr "オフセット値:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "On-Screen Display Messages"
2012-12-21 13:41:41 +00:00
msgstr "オンスクリーンメッセージを表示"
#: Source/Core/DolphinWX/FrameTools.cpp:549
msgid "Online &Documentation"
2013-09-21 16:24:33 +00:00
msgstr "オンラインガイドを表示(&D)"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Only %d blocks available"
msgstr "残り %d ブロックしかありません!"
#: Source/Core/Core/HotkeyManager.cpp:14
#: Source/Core/DolphinWX/FrameTools.cpp:712
2009-08-09 21:01:41 +00:00
msgid "Open"
msgstr "開く"
#: Source/Core/DolphinWX/GameListCtrl.cpp:984
2009-08-09 21:01:41 +00:00
msgid "Open &containing folder"
msgstr "実体のあるフォルダを開く(&C)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:981
2009-08-09 21:01:41 +00:00
msgid "Open Wii &save folder"
msgstr "セーブデータのあるフォルダを開く(&S)"
#: Source/Core/DolphinWX/FrameTools.cpp:713
2009-08-09 21:01:41 +00:00
msgid "Open file..."
2012-12-21 13:41:41 +00:00
msgstr "起動するファイルを選択"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/OpenALStream.cpp:57
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: can't create context for device %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:67
2009-08-09 21:01:41 +00:00
msgid "OpenAL: can't find sound devices"
2012-12-21 13:41:41 +00:00
msgstr "OpenAL: can't find sound devices"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/OpenALStream.cpp:62
2009-08-09 21:01:41 +00:00
#, c-format
msgid "OpenAL: can't open device %s"
2012-12-21 13:41:41 +00:00
msgstr "OpenAL: can't open device %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:434
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr "テキストエディタでこのタイトルのデフォルト設定を確認できます"
#: Source/Core/Core/HotkeyManager.cpp:224
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75 Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
2009-08-09 21:01:41 +00:00
msgid "Options"
msgstr "設定"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
2009-08-09 21:01:41 +00:00
msgid "Orange"
msgstr "オレンジ"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
2009-08-09 21:01:41 +00:00
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
2014-02-01 11:29:37 +00:00
msgstr ""
"ファイルディレクトリ内のファイル順序が、ブロック順序と一致しません\n"
"右クリックメニューから全てのセーブデータをエクスポートし、\n"
"新しくメモリーカードを作成して、そこへインポートを行ってください\n"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:146
2014-11-10 00:23:25 +00:00
msgid "Orientation"
msgstr "モーションセンサー"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:501
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:799
2009-08-09 21:01:41 +00:00
msgid "Other"
msgstr "その他"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
msgstr "他のタイトル"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:693
2009-08-09 21:01:41 +00:00
msgid "Output"
msgstr "出力"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91
2014-11-10 00:23:25 +00:00
msgid "Overlay Information"
msgstr "Overlay Information"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:59
2015-11-04 19:49:31 +00:00
msgid "Override Language on NTSC Games"
msgstr "Override Language on NTSC Games"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:593
2014-11-10 00:23:25 +00:00
msgid "P&lay Input Recording..."
msgstr "録画ファイルを再生(&L)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCPad.cpp:16
2009-08-09 21:01:41 +00:00
msgid "Pad"
msgstr "パッド"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Pads"
msgstr "パッド"
#: Source/Core/DolphinWX/WXInputBase.cpp:176
2009-08-09 21:01:41 +00:00
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:174
2009-08-09 21:01:41 +00:00
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:33
2009-08-09 21:01:41 +00:00
msgid "Paragraph"
msgstr "Paragraph"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:329
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Partition %i"
msgstr "パーティション %i"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:227
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:441
2009-08-09 21:01:41 +00:00
msgid "Patches"
msgstr "パッチ"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
2009-08-09 21:01:41 +00:00
msgid "Paths"
msgstr "フォルダ"
#: Source/Core/DolphinWX/FrameTools.cpp:1964
#: Source/Core/DolphinWX/FrameTools.cpp:1966
#: Source/Core/DolphinWX/WXInputBase.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Pause"
msgstr "一時停止"
#: Source/Core/DolphinWX/FrameTools.cpp:208
2014-11-10 00:23:25 +00:00
msgid "Pause at End of Movie"
msgstr "再生終了時に一時停止"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90
2015-06-04 09:48:38 +00:00
msgid "Pause on Focus Lost"
msgstr "フォーカスが外れたら一時停止"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
2015-06-04 09:48:38 +00:00
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
"エミュレーションウィンドウからフォーカスが外れた際に一時停止するようにします"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:612
2009-08-09 21:01:41 +00:00
msgid "Per-Pixel Lighting"
msgstr "Per-Pixel Lighting"
#: Source/Core/DolphinWX/ISOProperties.cpp:531
2009-08-09 21:01:41 +00:00
msgid "Perfect"
msgstr "カンペキ!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:39
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:554
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Perspective %d"
msgstr "Perspective %d"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:475
msgid "Perspectives"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:337
2014-06-06 23:14:56 +00:00
msgid "Platform"
msgstr "機種"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:148
#: Source/Core/DolphinWX/FrameTools.cpp:717
#: Source/Core/DolphinWX/FrameTools.cpp:1971
#: Source/Core/DolphinWX/FrameTools.cpp:1973
2009-08-09 21:01:41 +00:00
msgid "Play"
msgstr "開始"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Play Recording"
msgstr "録画ファイルを再生"
#: Source/Core/DolphinWX/ISOProperties.cpp:530
2009-08-09 21:01:41 +00:00
msgid "Playable"
msgstr "サクサク"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
2009-08-09 21:01:41 +00:00
msgid "Playback Options"
msgstr "再生に関する設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
2009-08-09 21:01:41 +00:00
msgid "Players"
msgstr "プレイヤー一覧"
#: Source/Core/DolphinWX/FrameTools.cpp:1331
2009-08-09 21:01:41 +00:00
msgid "Please confirm..."
msgstr "確認"
#: Source/Core/DolphinWX/FrameAui.cpp:524
2009-08-09 21:01:41 +00:00
msgid "Please create a perspective before saving"
msgstr "Please create a perspective before saving"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:35
2009-08-09 21:01:41 +00:00
msgid "Plus-Minus"
msgstr "Plus-Minus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:155
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Port %i"
msgstr "ポート %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:224
2009-08-09 21:01:41 +00:00
msgid "Port :"
msgstr "ポート:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
2014-11-10 00:23:25 +00:00
msgid "Post Processing Shader Configuration"
msgstr "ポストプロセス シェーダー設定"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
2009-08-09 21:01:41 +00:00
msgid "Post-Processing Effect:"
msgstr "ポストプロセス:"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:852
2015-06-04 09:48:38 +00:00
msgid "Prefetch Custom Textures"
msgstr "カスタムテクスチャの事前読込"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1190
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Premature movie end in PlayController. %u + 8 > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1316
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Premature movie end in PlayWiimote. %u + %d > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/Movie.cpp:1291
2011-12-18 19:40:09 +00:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Premature movie end in PlayWiimote. %u > %u"
2011-12-18 19:40:09 +00:00
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Press Sync Button"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:188
2009-08-09 21:01:41 +00:00
msgid "Prev Page"
msgstr "前のページ"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
2009-08-09 21:01:41 +00:00
msgid "Previous Page"
msgstr "前のページ"
#: Source/Core/DolphinWX/WXInputBase.cpp:80
2009-08-09 21:01:41 +00:00
msgid "Print"
msgstr "Print"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1218
2009-08-09 21:01:41 +00:00
msgid "Profile"
msgstr "プロファイル"
#: Source/Core/DolphinWX/ISOProperties.h:69
2009-08-09 21:01:41 +00:00
msgid "Properties"
msgstr "プロパティ"
#: Source/Core/DolphinWX/FrameTools.cpp:412
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:392
2015-12-15 19:36:44 +00:00
msgid "Purge Game List Cache"
msgstr "ゲームリストのキャッシュを消去"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:77
2014-11-10 00:23:25 +00:00
msgid "Put BIOS roms in User/GC/{region}."
msgstr "User/GC/{region} フォルダに BIOS ファイルを置いてください"
2014-11-10 00:23:25 +00:00
2015-12-15 19:36:44 +00:00
#: Source/Core/Common/MsgHandler.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Question"
msgstr "確認"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:133
2009-08-09 21:01:41 +00:00
msgid "Quit"
msgstr "終了"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:270
msgid "Quit Netplay"
msgstr "終了"
2009-08-09 21:01:41 +00:00
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:34
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
2009-08-09 21:01:41 +00:00
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
2009-08-09 21:01:41 +00:00
msgid "R Button"
msgstr "Rボタン"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:38
2009-08-09 21:01:41 +00:00
msgid "R-Analog"
2012-12-21 13:41:41 +00:00
msgstr "R (アナログ)"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:186
2013-08-17 14:31:38 +00:00
msgid "Radius"
2013-09-21 16:24:33 +00:00
msgstr "範囲"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:755
2009-08-09 21:01:41 +00:00
msgid "Range"
2012-12-21 13:41:41 +00:00
msgstr "範囲/強さ"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Read-only mode"
msgstr "読み込み専用 切替"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:772
2009-08-09 21:01:41 +00:00
msgid "Real"
msgstr "Real"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:337
2013-08-17 14:31:38 +00:00
msgid "Real Balance Board"
2013-09-21 16:24:33 +00:00
msgstr "実機バランスWii ボードを接続"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
2009-08-09 21:01:41 +00:00
msgid "Real Wiimote"
msgstr "実機Wiiリモコンを接続"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:486
msgid ""
"Recognise standard functions from sys\\totaldb.dsy, and use generic zz_ "
"names for other functions."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:202
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
2009-08-09 21:01:41 +00:00
msgid "Record"
msgstr "録画"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:268
msgid "Record inputs"
msgstr "コントローラ操作を記録"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:171
2009-08-09 21:01:41 +00:00
msgid "Recording Info"
msgstr "録画情報"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
2009-08-09 21:01:41 +00:00
msgid "Recording Options"
msgstr "録画設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Red"
msgstr "赤"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:24
2009-08-09 21:01:41 +00:00
msgid "Red Left"
msgstr "赤 - 左"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Red Right"
msgstr "赤 - 右"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
2009-08-09 21:01:41 +00:00
msgid ""
2015-12-15 19:36:44 +00:00
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, select None."
2014-02-01 11:29:37 +00:00
msgstr ""
"3Dグラフィックスのエイリアシングを軽減させます。\n"
"使用すると画面のじらじらした部分を滑らかな表示にすることができます。\n"
"この設定は大きなGPU負荷をもたらし、また描画バグの原因に なることもありま"
"す。\n"
"SSAAは更に負荷が増大しますが、最高の品質を得られる上、光源処理や\n"
"シェーダーエフェクト、テクスチャにもAAが適用されるようになります。\n"
"\n"
"よく分からなければ、【なし】のままにしておいてください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:327
#: Source/Core/DolphinWX/FrameTools.cpp:714
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1186
2009-08-09 21:01:41 +00:00
msgid "Refresh"
msgstr "再更新"
#: Source/Core/Core/HotkeyManager.cpp:16
2009-08-09 21:01:41 +00:00
msgid "Refresh List"
msgstr "ゲームリストを再更新"
#: Source/Core/DolphinWX/FrameTools.cpp:715
2009-08-09 21:01:41 +00:00
msgid "Refresh game list"
msgstr "ゲームリストを再更新します"
#: Source/Core/DolphinWX/FrameTools.cpp:347
2014-06-06 23:14:56 +00:00
msgid "Region"
msgstr "リージョン"
2014-06-06 23:14:56 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:304
msgid "Relative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:591
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
2009-08-09 21:01:41 +00:00
msgid "Remove"
msgstr "削除"
#: Source/Core/DolphinWX/FrameTools.cpp:484
msgid "Remove names from all functions and variables."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:195
2009-08-09 21:01:41 +00:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"ワイヤーフレームでレンダリングを行います。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
2009-08-09 21:01:41 +00:00
msgid "Render to Main Window"
msgstr "メインウィンドウ部分に描画"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54
2014-11-10 00:23:25 +00:00
msgid "Rendering"
msgstr "Rendering"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:339
2014-11-10 00:23:25 +00:00
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder Writing to unallocated block 0x%x"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:20
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:264
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1201
2009-08-09 21:01:41 +00:00
msgid "Reset"
msgstr "初期化"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:123
2015-06-04 09:48:38 +00:00
msgid "Reset Traversal Settings"
msgstr "中継サーバー設定をリセット"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:530
msgid "Reset Wiimote pairings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Reset all saved Wiimote pairings"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:228
msgid "Restart Required"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Results"
msgstr "結果表示欄"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
2015-06-04 09:48:38 +00:00
msgid "Retry"
msgstr "再試行"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:23
2009-08-09 21:01:41 +00:00
msgid "Return"
2012-12-21 13:41:41 +00:00
msgstr "Return"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:644
msgid "Revision:"
2013-09-21 16:24:33 +00:00
msgstr "リビジョン"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Revision: %s"
msgstr "Revision: %s"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:452
#: Source/Core/DolphinWX/TASInputDlg.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:74
#: Source/Core/InputCommon/ControllerEmu.cpp:267
2009-08-09 21:01:41 +00:00
msgid "Right"
2012-12-21 13:41:41 +00:00
msgstr "右"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
2009-08-09 21:01:41 +00:00
msgid "Right Stick"
msgstr "Rスティック"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:273
2015-06-04 09:48:38 +00:00
msgid "Right stick"
msgstr "Rスティック"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr "ルームID"
#: Source/Core/Core/HW/GCPadEmu.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:20
2009-08-09 21:01:41 +00:00
msgid "Rumble"
msgstr "振動"
#: Source/Core/DolphinWX/ISOProperties.cpp:257
2015-06-04 09:48:38 +00:00
msgid "Russia"
msgstr "ロシア"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:111
msgid "SD Card Path:"
msgstr "SDカード"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr "SDカード"
#: Source/Core/DolphinWX/FrameTools.cpp:191
2009-08-09 21:01:41 +00:00
msgid "Sa&ve State"
msgstr "ステートセーブ(&V)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:741
msgid "Safe"
msgstr "Safe"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1223
2009-08-09 21:01:41 +00:00
msgid "Save"
msgstr "保存"
#: Source/Core/DolphinWX/FrameTools.cpp:507
msgid "Save Code"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:541
2009-08-09 21:01:41 +00:00
msgid "Save GCI as..."
msgstr "セーブデータの保存先を選択"
#: Source/Core/Core/HotkeyManager.cpp:126
#: Source/Core/DolphinWX/FrameTools.cpp:669
2013-08-17 14:31:38 +00:00
msgid "Save Oldest State"
2013-09-21 16:24:33 +00:00
msgstr "最古のステートに上書き保存"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:456
msgid "Save Perspectives"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:129
2013-08-17 14:31:38 +00:00
msgid "Save State"
2013-09-21 16:24:33 +00:00
msgstr "ステートセーブ"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:90
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 1"
msgstr "ステートセーブ - スロット 1"
#: Source/Core/Core/HotkeyManager.cpp:99
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 10"
2013-09-21 16:24:33 +00:00
msgstr "ステートセーブ - スロット 10"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:91
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 2"
msgstr "ステートセーブ - スロット 2"
#: Source/Core/Core/HotkeyManager.cpp:92
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 3"
msgstr "ステートセーブ - スロット 3"
#: Source/Core/Core/HotkeyManager.cpp:93
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 4"
msgstr "ステートセーブ - スロット 4"
#: Source/Core/Core/HotkeyManager.cpp:94
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 5"
msgstr "ステートセーブ - スロット 5"
#: Source/Core/Core/HotkeyManager.cpp:95
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 6"
msgstr "ステートセーブ - スロット 6"
#: Source/Core/Core/HotkeyManager.cpp:96
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 7"
msgstr "ステートセーブ - スロット 7"
#: Source/Core/Core/HotkeyManager.cpp:97
2009-08-09 21:01:41 +00:00
msgid "Save State Slot 8"
msgstr "ステートセーブ - スロット 8"
#: Source/Core/Core/HotkeyManager.cpp:98
2013-08-17 14:31:38 +00:00
msgid "Save State Slot 9"
2013-09-21 16:24:33 +00:00
msgstr "ステートセーブ - スロット 9"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:679
msgid "Save State to Selected Slot"
msgstr "選択したスロットに保存"
#: Source/Core/DolphinWX/FrameTools.cpp:649
2009-08-09 21:01:41 +00:00
msgid "Save State..."
msgstr "ファイルとして保存"
#: Source/Core/DolphinWX/FrameTools.cpp:502
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:860
#: Source/Core/DolphinWX/ISOProperties.cpp:870
2009-08-09 21:01:41 +00:00
msgid "Save as..."
msgstr "ファイルとして保存"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
2009-08-09 21:01:41 +00:00
msgid "Save compressed GCM/ISO"
msgstr "圧縮するタイトルの保存先を選択"
#: Source/Core/DolphinWX/FrameTools.cpp:457
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1335
2009-08-09 21:01:41 +00:00
msgid "Save decompressed GCM/ISO"
2012-12-21 13:41:41 +00:00
msgstr "復元するタイトルの保存先を選択"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:508
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that are in the first 4 MB of memory, if you are debugging a game that load ."
"rel files with code to memory you may want to increase that to perhaps 8 MB, "
"you can do that from SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:503
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open it in IDA pro, use the .idc script."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:493
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title id."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
2014-11-10 00:23:25 +00:00
msgid "Save to selected slot"
msgstr "選択したスロットに保存"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:462
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:529
msgid "Saved Wiimote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
2015-06-04 09:48:38 +00:00
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
"以下の場所に128MBの仮想SDファイルを作成します\n"
"/Wii/sd.raw"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Movie.cpp:1022
2012-06-27 01:05:11 +00:00
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Savestate movie %s の破損を確認しました。録画を中止しています..."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:610
msgid "Scaled EFB Copy"
msgstr "Scaled EFB Copy"
#: Source/Core/DolphinWX/GameListCtrl.cpp:598
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Scanning %s"
2012-12-21 13:41:41 +00:00
msgstr "確認しています... .%s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:587
2009-08-09 21:01:41 +00:00
msgid "Scanning for ISOs"
msgstr "確認中..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:587
2009-08-09 21:01:41 +00:00
msgid "Scanning..."
msgstr "確認中..."
#: Source/Core/DolphinWX/FrameTools.cpp:721
2009-08-09 21:01:41 +00:00
msgid "ScrShot"
msgstr "画面撮影"
2009-08-09 21:01:41 +00:00
#: Source/Core/VideoCommon/ImageWrite.cpp:52
2015-06-04 21:33:13 +00:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"スクリーンショットに失敗:ファイル \"%s\" を開けませんでした (error %d)"
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:172
2009-08-09 21:01:41 +00:00
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:231
msgid "Search"
msgstr "検索"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:113
2016-01-12 19:56:43 +00:00
msgid "Search (clear to use previous value)"
msgstr "検索 (空欄で前回の値を使用)"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36
2009-08-09 21:01:41 +00:00
msgid "Search Subfolders"
msgstr "サブフォルダも検索"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:261
msgid "Search current Object"
2012-06-27 01:05:11 +00:00
msgstr "現在のオブジェクトを検索"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:224
2014-11-10 00:23:25 +00:00
msgid "Search for hex Value:"
msgstr "値を検索"
#: Source/Core/Common/SysConf.h:98 Source/Core/Common/SysConf.h:121
#: Source/Core/Common/SysConf.h:141 Source/Core/Common/SysConf.h:162
2014-11-10 00:23:25 +00:00
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Section %s not found in SYSCONF"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:707
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
#: Source/Core/DolphinWX/WXInputBase.cpp:78
2014-11-10 00:23:25 +00:00
msgid "Select"
msgstr "選択"
#: Source/Core/DolphinWX/FrameTools.cpp:393
2014-11-10 00:23:25 +00:00
msgid "Select Columns"
msgstr "ゲームリストカラムの表示"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "タイトルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:697
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Select Slot %i - %s"
msgstr "スロット %i - %s"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:192
2015-12-15 19:36:44 +00:00
msgid "Select State Slot"
msgstr "スロットの選択"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:101
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 1"
msgstr "ステートスロット 1"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:110
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 10"
msgstr "ステートスロット 10"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:102
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 2"
msgstr "ステートスロット 2"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:103
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 3"
msgstr "ステートスロット 3"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:104
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 4"
msgstr "ステートスロット 4"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:105
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 5"
msgstr "ステートスロット 5"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:106
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 6"
msgstr "ステートスロット 6"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HotkeyManager.cpp:107
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 7"
msgstr "ステートスロット 7"
#: Source/Core/Core/HotkeyManager.cpp:108
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 8"
msgstr "ステートスロット 8"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:109
2014-11-10 00:23:25 +00:00
msgid "Select State Slot 9"
msgstr "ステートスロット 9"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1000
#: Source/Core/DolphinWX/FrameTools.cpp:1463
msgid "Select The Recording File"
msgstr "録画ファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1669
2009-08-09 21:01:41 +00:00
msgid "Select a Wii WAD file to install"
msgstr "追加するWADファイルを選択"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
2009-08-09 21:01:41 +00:00
msgid "Select a save file to import"
msgstr "インポートするセーブファイルを選択"
#: Source/Core/DolphinWX/FrameAui.cpp:326
2009-08-09 21:01:41 +00:00
msgid "Select floating windows"
msgstr "Select floating windows"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:855
2009-08-09 21:01:41 +00:00
msgid "Select the file to load"
msgstr "ロードするファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1631
2009-08-09 21:01:41 +00:00
msgid "Select the save file"
msgstr "セーブファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1771
2009-08-09 21:01:41 +00:00
msgid "Select the state to load"
msgstr "ロードするステートセーブファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1783
2009-08-09 21:01:41 +00:00
msgid "Select the state to save"
msgstr "ステートセーブの保存先を選択"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
2009-08-09 21:01:41 +00:00
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
2015-11-04 19:49:31 +00:00
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
2009-08-09 21:01:41 +00:00
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"レンダリング時のアスペクト比を選択します。\n"
"自動: ネイティブのアスペクト比を使用します。\n"
"強制的に 16:9 : ワイドスクリーンのアナログテレビを模倣します。\n"
"強制的に 4:3 : 標準的な4:3のアナログテレビを模倣します。\n"
2014-02-01 11:29:37 +00:00
"ウィンドウに合わせる: ウィンドウサイズに合ったアスペクト比を使用します。\n"
"\n"
"よく分からなければ、【自動】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/InputConfig.cpp:54
msgid "Selected controller profile does not exist"
2013-01-23 03:40:48 +00:00
msgstr "選択されたプロファイルは存在しません"
#: Source/Core/DolphinWX/LogWindow.cpp:103
2009-08-09 21:01:41 +00:00
msgid "Selected font"
msgstr "選択したフォント"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
2015-06-04 09:48:38 +00:00
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"描画に使用するビデオカードを選択します。\n"
"\n"
"よく分からなければ、一番上のものを選択してください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
2009-08-09 21:01:41 +00:00
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
2014-02-01 11:29:37 +00:00
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
2009-08-09 21:01:41 +00:00
"\n"
2014-11-10 00:23:25 +00:00
"If unsure, select auto."
2014-02-01 11:29:37 +00:00
msgstr ""
"フルスクリーン表示時の解像度を選択します。\n"
"内部解像度と同じか、より高い解像度を選択してください。 高解像度であっても動作"
"速度にはほとんど影響しません。\n"
"\n"
"よく分からなければ、【自動】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:258
2015-06-04 09:48:38 +00:00
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"立体視の表示方式を選択できます。立体視が可能なハードウェアが 必要ですが、より"
"良い奥行き感を味わうことができます。\n"
"多くの3Dテレビでは、Side-by-Side または Top-and-Bottom 方式を採用していま"
"す。\n"
"3Dメガネ方式の場合は Anaglyph を選んでください。\n"
"この設定は動作速度に大きな影響があり、時に描画バグの原因にもなります。\n"
"\n"
"よく分からなければ、オフ にしてください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
2009-08-09 21:01:41 +00:00
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2014-02-01 11:29:37 +00:00
msgstr ""
"描画に使用するグラフィックスAPIを選択します。\n"
"【Software Renderer】はデバック用途としてのみ有用なものです。\n"
"理由もなく選択することは避けましょう。\n"
"\n"
"よく分からなければ、【OpenGL】を選択してください。"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 09:48:38 +00:00
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
2015-06-04 09:48:38 +00:00
"If unsure, select OpenGL."
2014-02-01 11:29:37 +00:00
msgstr ""
"描画に使用するグラフィックスAPIを選択します。\n"
"【Software Renderer】はデバック用途としてのみ有用なものです。\n"
"理由もなく選択することは避けましょう。\n"
"【Direct3D】と【OpenGL】のどちらが良いかはタイトルによって 異なります。両方試"
"して上手く動作する方を選びましょう。\n"
"\n"
"よく分からなければ、【OpenGL】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
2009-08-09 21:01:41 +00:00
msgid "Send"
msgstr "送信"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Sensor Bar Position:"
msgstr "センサーバーの位置"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
2009-08-09 21:01:41 +00:00
msgid "Separator"
msgstr "Separator"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr "シリアルポート:ブロードバンドアダプタなどのデバイスが接続できます"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:931
2015-06-04 09:48:38 +00:00
msgid "Server rejected traversal attempt"
msgstr "サーバーが中継処理を拒否しました"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:987
2009-08-09 21:01:41 +00:00
msgid "Set as &default ISO"
msgstr "Wiiメニュー(ディスクチャンネル)に表示(&D)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:834
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Set as default Memcard %c"
msgstr "メモリーカード%cを既定として設定"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
2015-06-04 09:48:38 +00:00
msgid "Sets the GameCube system language."
msgstr "ゲームキューブのシステム言語を変更できます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:72
msgid ""
2015-06-04 09:48:38 +00:00
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"PALのタイトル動作時に、Wiiの画面モードを 50Hz (576i) ではなく 60Hz (480i) に"
"変更します\n"
"すべてのタイトルで上手く動作するとは限りません"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74
2015-06-04 09:48:38 +00:00
msgid "Sets the Wii system language."
msgstr "Wiiのシステム言語を変更できます"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58
2015-06-04 09:48:38 +00:00
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
2014-02-01 11:29:37 +00:00
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:252
2015-11-04 19:49:31 +00:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Can't create setting.txt file"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
2009-08-09 21:01:41 +00:00
msgid "Shake"
msgstr "シェイク"
#: Source/Core/DolphinWX/TASInputDlg.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:379
2009-08-09 21:01:41 +00:00
msgid "Shoulder Buttons"
2012-12-21 13:41:41 +00:00
msgstr "LRトリガー"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:360
2009-08-09 21:01:41 +00:00
msgid "Show &Log"
msgstr "ログを表示(&L)"
#: Source/Core/DolphinWX/FrameTools.cpp:357
2015-12-15 19:36:44 +00:00
msgid "Show &Status Bar"
2009-08-09 21:01:41 +00:00
msgstr "ステータスバー(&S)"
#: Source/Core/DolphinWX/FrameTools.cpp:355
2009-08-09 21:01:41 +00:00
msgid "Show &Toolbar"
msgstr "ツールバー(&T)"
#: Source/Core/DolphinWX/FrameTools.cpp:313
2015-06-04 09:48:38 +00:00
msgid "Show Australia"
msgstr "オーストラリア"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:432
msgid "Show Defaults"
msgstr "デフォルト設定を表示"
#: Source/Core/DolphinWX/FrameTools.cpp:389
2009-08-09 21:01:41 +00:00
msgid "Show Drives"
msgstr "DVDドライブ内のソフトを表示"
#: Source/Core/DolphinWX/FrameTools.cpp:302
2015-12-15 19:36:44 +00:00
msgid "Show ELF/DOL"
msgstr "ELF/DOL"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:457
2009-08-09 21:01:41 +00:00
msgid "Show FPS"
msgstr "FPSを表示"
#: Source/Core/DolphinWX/FrameTools.cpp:212
2014-11-10 00:23:25 +00:00
msgid "Show Frame Counter"
msgstr "フレームカウンタを表示"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:315
2009-08-09 21:01:41 +00:00
msgid "Show France"
msgstr "フランス"
#: Source/Core/DolphinWX/FrameTools.cpp:298
2009-08-09 21:01:41 +00:00
msgid "Show GameCube"
msgstr "ゲームキューブ"
#: Source/Core/DolphinWX/FrameTools.cpp:317
2015-06-04 09:48:38 +00:00
msgid "Show Germany"
msgstr "ドイツ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:215
2009-08-09 21:01:41 +00:00
msgid "Show Input Display"
msgstr "入力された操作を表示"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:319
2009-08-09 21:01:41 +00:00
msgid "Show Italy"
msgstr "イタリア"
#: Source/Core/DolphinWX/FrameTools.cpp:306
2009-08-09 21:01:41 +00:00
msgid "Show JAP"
msgstr "日本"
#: Source/Core/DolphinWX/FrameTools.cpp:321
2009-08-09 21:01:41 +00:00
msgid "Show Korea"
msgstr "韓国"
#: Source/Core/DolphinWX/FrameTools.cpp:210
2014-11-10 00:23:25 +00:00
msgid "Show Lag Counter"
msgstr "ラグカウンタを表示"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:658
2009-08-09 21:01:41 +00:00
msgid "Show Language:"
msgstr "次の言語で表示"
#: Source/Core/DolphinWX/FrameTools.cpp:361
2009-08-09 21:01:41 +00:00
msgid "Show Log &Configuration"
msgstr "ログの設定を表示(&C)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Show NetPlay Messages"
msgstr "ネットプレイOSD表示"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:459
msgid "Show NetPlay Ping"
msgstr "ネットプレイPing表示"
#: Source/Core/DolphinWX/FrameTools.cpp:323
2015-06-04 09:48:38 +00:00
msgid "Show Netherlands"
msgstr "オランダ"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:308
2009-08-09 21:01:41 +00:00
msgid "Show PAL"
msgstr "PAL規格"
#: Source/Core/DolphinWX/FrameTools.cpp:386
2009-08-09 21:01:41 +00:00
msgid "Show Platforms"
msgstr "特定機種のソフトだけを表示"
#: Source/Core/DolphinWX/FrameTools.cpp:387
2009-08-09 21:01:41 +00:00
msgid "Show Regions"
msgstr "特定リージョンのソフトだけを表示"
#: Source/Core/DolphinWX/FrameTools.cpp:325
2015-06-04 09:48:38 +00:00
msgid "Show Russia"
msgstr "ロシア"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:327
2015-06-04 09:48:38 +00:00
msgid "Show Spain"
msgstr "スペイン"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:825
2009-08-09 21:01:41 +00:00
msgid "Show Statistics"
msgstr "統計情報を表示"
#: Source/Core/DolphinWX/FrameTools.cpp:217
msgid "Show System Clock"
msgstr "システム時間を表示"
#: Source/Core/DolphinWX/FrameTools.cpp:329
2009-08-09 21:01:41 +00:00
msgid "Show Taiwan"
msgstr "台湾"
#: Source/Core/DolphinWX/FrameTools.cpp:310
2009-08-09 21:01:41 +00:00
msgid "Show USA"
msgstr "アメリカ合衆国"
#: Source/Core/DolphinWX/FrameTools.cpp:333
2015-06-04 09:48:38 +00:00
msgid "Show Unknown"
msgstr "不明"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:300
2015-12-15 19:36:44 +00:00
msgid "Show WAD"
2012-12-21 13:41:41 +00:00
msgstr "WAD(Wiiウェア/VC/チャンネル)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:296
2009-08-09 21:01:41 +00:00
msgid "Show Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:331
2015-06-04 09:48:38 +00:00
msgid "Show World"
msgstr "地域なし"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:107
2009-08-09 21:01:41 +00:00
msgid "Show a confirmation box before stopping a game."
msgstr "ゲーム停止前に確認ウィンドウが表示されるようになります"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:109
2009-08-09 21:01:41 +00:00
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
2015-06-04 09:48:38 +00:00
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
2014-02-01 11:29:37 +00:00
msgstr ""
"潜在的に深刻なエラーが発生した場合にダイアログを表示します\n"
"無効にすると致命的でないエラー表示には悩まされなくなりますが、クラッシュ時に"
"エラー表示なしに突然強制終了されるようになります"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:848
2009-08-09 21:01:41 +00:00
msgid "Show first block"
msgstr "ブロック開始位置を表示"
#: Source/Core/DolphinWX/MemcardManager.cpp:847
2009-08-09 21:01:41 +00:00
msgid "Show save blocks"
msgstr "ブロック数を表示"
#: Source/Core/DolphinWX/MemcardManager.cpp:845
2009-08-09 21:01:41 +00:00
msgid "Show save comment"
msgstr "コメントを表示"
#: Source/Core/DolphinWX/MemcardManager.cpp:846
2009-08-09 21:01:41 +00:00
msgid "Show save icon"
msgstr "アイコンを表示"
#: Source/Core/DolphinWX/MemcardManager.cpp:844
2009-08-09 21:01:41 +00:00
msgid "Show save title"
msgstr "タイトルを表示"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"エミュレーション速度の指標として、画面左上に毎秒レンダリングされた フレーム数"
"を表示します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:204
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"ネットプレイ中にPingの最大値を表示します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:211
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Show various rendering statistics.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"画面上に様々な統計情報を表示します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
2015-06-07 09:17:57 +00:00
msgid "Side-by-Side"
msgstr "Side-by-Side"
2015-06-07 09:17:57 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Sideways Hold"
msgstr "押下時のみ横持ち"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Toggle"
msgstr "横持ち 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
2009-08-09 21:01:41 +00:00
msgid "Sideways Wiimote"
msgstr "横持ち(Sideways)で使用"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:694
2009-08-09 21:01:41 +00:00
msgid "Simplified Chinese"
msgstr "簡体字中国語"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:24
2016-01-12 19:56:43 +00:00
msgid "Simulate DK Bongos"
msgstr "タルコンガのシミュレート"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/GameListCtrl.cpp:313
2009-08-09 21:01:41 +00:00
msgid "Size"
msgstr "サイズ"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "Skip BIOS"
msgstr "BIOSの起動を省略"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:461
msgid "Skip DCBZ clearing"
msgstr "Skip DCBZ clearing"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:700
2009-08-09 21:01:41 +00:00
msgid "Skip EFB Access from CPU"
msgstr "Skip EFB Access from CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
2014-02-01 11:29:37 +00:00
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"RAM設定時、エミュレーション精度を少し犠牲にして、速度向上を 行う設定です。\n"
"何か不具合が発生した場合はこのオプションを無効にするか、 『Texture Cache』を"
"【Safe】側に設定してください。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/FrameTools.cpp:631
#: Source/Core/DolphinWX/FrameTools.cpp:645
#, c-format
2015-12-15 19:36:44 +00:00
msgid "Slot %i - %s"
msgstr "スロット %i - %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:83
2009-08-09 21:01:41 +00:00
msgid "Slot A"
msgstr "スロットA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:83
2009-08-09 21:01:41 +00:00
msgid "Slot B"
msgstr "スロットB"
#: Source/Core/DolphinWX/WXInputBase.cpp:84
2009-08-09 21:01:41 +00:00
msgid "Snapshot"
msgstr "スクリーンショット"
#: Source/Core/DolphinWX/VideoConfigDiag.h:101
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
2009-08-09 21:01:41 +00:00
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
2014-02-01 11:29:37 +00:00
msgstr ""
"【Software Renderer】は他の描画APIに比べ、非常に低速です。\n"
"デバッグ用途としてのみ有用なものです。\n"
"それでも使用しますか?よく分からなければ、選択しないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
2009-08-09 21:01:41 +00:00
msgid "Sound Settings"
msgstr "サウンド設定"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
2009-08-09 21:01:41 +00:00
msgid "Space"
msgstr "Space"
#: Source/Core/DolphinWX/ISOProperties.cpp:260
2015-06-04 09:48:38 +00:00
msgid "Spain"
msgstr "スペイン"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:685
2009-08-09 21:01:41 +00:00
msgid "Spanish"
msgstr "スペイン語"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
2014-11-10 00:23:25 +00:00
msgid "Speaker Pan"
msgstr "スピーカー パン調整"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115
2009-08-09 21:01:41 +00:00
msgid "Speaker Volume:"
msgstr "リモコンスピーカー音量"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:172
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
2015-11-04 19:49:31 +00:00
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
2009-08-09 21:01:41 +00:00
"\n"
2015-11-04 19:49:31 +00:00
"If unsure, select Native."
2014-02-01 11:29:37 +00:00
msgstr ""
"内部解像度を設定します。高解像度にすることで大きく画質が向上します。\n"
"しかし同時にGPU負荷が増え、タイトルによっては描画バグの原因となります。\n"
"【ゲーム解像度の倍数】は【ウィンドウサイズに拡大】より 少し重くなりますが、描"
"画バグは発生しにくくなります。\n"
"一般的に内部解像度が低いほど、動作速度は向上します。 【ウィンドウサイズに拡"
"大】【1.5x】【2.5x】は描画バグの原因に なることがあります。\n"
"\n"
"よく分からなければ、【Native】を選択してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:104
2016-01-12 19:56:43 +00:00
msgid "Speed Limit:"
msgstr "速度制限:"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:474
2009-08-09 21:01:41 +00:00
msgid "Speed up Disc Transfer Rate"
msgstr "Speed up Disc Transfer Rate"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:73
2015-06-04 09:48:38 +00:00
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"CPUとGPUのスレッドを分離し、別々のコアで処理するようにします\n"
"有効にすると動作速度が大きく向上しますが、クラッシュやバグの原因になる場合も"
"あります"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
2009-08-09 21:01:41 +00:00
msgid "Standard Controller"
msgstr "標準コントローラ"
#: Source/Core/Core/HW/GCPadEmu.cpp:27
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144
#: Source/Core/DolphinWX/TASInputDlg.cpp:403
#: Source/Core/DolphinWX/WXInputBase.cpp:38
2009-08-09 21:01:41 +00:00
msgid "Start"
msgstr "スタート"
#: Source/Core/DolphinWX/FrameTools.cpp:279
msgid "Start &NetPlay..."
msgstr "ネットプレイを開始(&N)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:590
2014-11-10 00:23:25 +00:00
msgid "Start Re&cording Input"
msgstr "操作の記録を開始(&C)"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:26
2009-08-09 21:01:41 +00:00
msgid "Start Recording"
msgstr "操作の記録を開始"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:246
msgid "Start the game directly instead of booting to pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:351
#: Source/Core/DolphinWX/GameListCtrl.cpp:314
2009-08-09 21:01:41 +00:00
msgid "State"
msgstr "動作率"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Steering Wheel"
2013-01-23 03:40:48 +00:00
msgstr "SPEED FORCE"
#: Source/Core/DolphinWX/FrameTools.cpp:470
msgid "Step &Into\tF11"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:471
msgid "Step &Over\tF10"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:472
msgid "Step O&ut\tSHIFT+F11"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
2015-06-04 09:48:38 +00:00
msgid "Stereoscopic 3D Mode:"
msgstr "表示方式"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:562
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:676
2015-06-04 09:48:38 +00:00
msgid "Stereoscopy"
msgstr "立体視"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
2009-08-09 21:01:41 +00:00
msgid "Stick"
msgstr "スティック"
#: Source/Core/Core/HotkeyManager.cpp:19
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/FrameTools.cpp:718
2009-08-09 21:01:41 +00:00
msgid "Stop"
msgstr "停止"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:709
2015-06-04 09:48:38 +00:00
msgid "Store EFB Copies to Texture Only"
msgstr "Store EFB Copies to Texture Only"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
2015-11-04 19:49:31 +00:00
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"システムメモリをバイパスさせ、EBFコピーをGPU上に独占的に格納します。\n"
"少数のタイトルで描画バグの原因になる可能性があります。\n"
"\n"
"有効にする = EFB Copies to Texture\n"
"無効にする = EFB Copies to RAM (and Texture)\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
2009-08-09 21:01:41 +00:00
msgid "Stretch to Window"
msgstr "ウィンドウに合わせる"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41
2009-08-09 21:01:41 +00:00
msgid "Strum"
msgstr "ストラム"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
2009-08-09 21:01:41 +00:00
msgid "Subtract"
msgstr "Subtract"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:98
#, c-format
2015-11-04 19:49:31 +00:00
msgid "Successfully exported %u saves to %s"
msgstr "%u 個のセーブデータを %s へエクスポートすることに成功しました"
2015-11-04 19:49:31 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:52
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Successfully exported file to %s"
msgstr "%s へのエクスポートに成功しました"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Successfully imported save files"
msgstr "セーブファイルのインポートに成功"
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
2015-06-04 09:48:38 +00:00
msgid "Support"
msgstr "サポート"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:672
2015-06-04 09:48:38 +00:00
msgid "Swap Eyes"
msgstr "視点を入れ替える"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:270
2015-06-04 09:48:38 +00:00
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"有効にすると左右の視点を入れ替えます。交差法を試したい時に有効です。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
2009-08-09 21:01:41 +00:00
msgid "Swing"
msgstr "動き"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:258
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:515
msgid "Sync Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:256
msgid "Sync real Wiimotes and pair them"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:469
msgid "Synchronize GPU thread"
msgstr "Synchronize GPU thread"
#: Source/Core/DolphinWX/ISOProperties.cpp:471
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
2014-02-01 11:29:37 +00:00
msgstr ""
"CPUGPUスレッドを同期させることでデュアルコア動作時のフリーズを抑制します "
"[有効=互換性重視/無効=速度向上]"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:308
2014-06-06 23:14:56 +00:00
msgid "Syntax error"
msgstr "構文エラー"
2014-06-06 23:14:56 +00:00
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
2009-08-09 21:01:41 +00:00
msgid "System Language:"
msgstr "システムの言語:"
#: Source/Core/DolphinWX/FrameTools.cpp:206
#: Source/Core/DolphinWX/TASInputDlg.h:24
2009-08-09 21:01:41 +00:00
msgid "TAS Input"
2014-06-06 23:14:56 +00:00
msgstr "TAS Input"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:898
2014-11-10 00:23:25 +00:00
#, c-format
msgid "TAS Input - Controller %d"
msgstr "TAS Input - ゲームキューブコントローラ %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:906
#, c-format
2014-11-10 00:23:25 +00:00
msgid "TAS Input - Wiimote %d"
msgstr "TAS Input - Wiiリモコン %d"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/FrameTools.cpp:465
msgid "Tab Split"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
2009-08-09 21:01:41 +00:00
msgid "Table Left"
msgstr "左テーブル"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
2009-08-09 21:01:41 +00:00
msgid "Table Right"
msgstr "右テーブル"
#: Source/Core/DolphinWX/ISOProperties.cpp:272
2015-06-04 09:48:38 +00:00
msgid "Taiwan"
msgstr "台湾"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:32
#: Source/Core/DolphinWX/FrameTools.cpp:606
2009-08-09 21:01:41 +00:00
msgid "Take Screenshot"
2012-12-21 13:41:41 +00:00
msgstr "画面撮影"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:722
2015-12-15 19:36:44 +00:00
msgid "Take screenshot"
msgstr "現在の画面を撮影します"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:703
2009-08-09 21:01:41 +00:00
msgid "Test"
msgstr "テスト"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:721
msgid "Texture Cache"
msgstr "Texture Cache"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:827
2009-08-09 21:01:41 +00:00
msgid "Texture Format Overlay"
msgstr "テクスチャフォーマット情報表示"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
2015-06-04 09:48:38 +00:00
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"Safe 側にセットすると、RAMからのテクスチャ更新の安全性が高まります。\n"
"Fast 側によせるとタイトルによっては文字化けの原因になります。\n"
"\n"
"よく分からなければ、右端に合わせておいてください。"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/ConfigManager.cpp:928
2009-08-09 21:01:41 +00:00
msgid "The WAD has been installed successfully"
2012-12-21 13:41:41 +00:00
msgstr "WADファイルの追加に成功"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/ActionReplay.cpp:218
2009-08-09 21:01:41 +00:00
msgid "The address is invalid"
msgstr "無効なアドレスです"
#: Source/Core/DolphinWX/MemcardManager.cpp:516
2014-11-10 00:23:25 +00:00
msgid "The checksum was successfully fixed."
msgstr "チェックサムの修正に成功しました"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
2014-11-10 00:23:25 +00:00
msgid "The chosen directory is already in the list."
msgstr "選択したフォルダはすでにリストに存在します!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:389
2015-06-07 09:17:57 +00:00
#, c-format
2015-06-04 21:33:13 +00:00
msgid ""
2015-06-07 09:17:57 +00:00
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
2015-06-04 21:33:13 +00:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVDThread.cpp:252
2015-12-15 19:36:44 +00:00
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:110
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
" \"%s\" このディスクイメージは壊れています\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
2015-06-04 21:33:13 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:101
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:517
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1264
#: Source/Core/DolphinWX/GameListCtrl.cpp:1289
#: Source/Core/DolphinWX/GameListCtrl.cpp:1354
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
2014-02-01 11:29:37 +00:00
msgstr ""
"%s はすでに存在します\n"
"上書きしますか?"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:37
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 11:29:37 +00:00
msgstr ""
"ファイル %s に書き込むことができませんでした。他のプログラムによって使用され"
"ていないか確認してください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/AudioCommon/WaveFile.cpp:29
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
2014-02-01 11:29:37 +00:00
msgstr ""
"ファイル %s は既に開かれているため、ファイルヘッダーは書き込まれません。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:576
2014-11-10 00:23:25 +00:00
msgid "The name cannot be empty"
msgstr "空の名前は使用できません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameAui.cpp:569
2014-11-10 00:23:25 +00:00
msgid "The name cannot contain the character ','"
msgstr "',' を含む名前は使用できません"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:229
2014-11-10 00:23:25 +00:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "録画したタイトル (%s) と起動されたタイトル (%s) が同一ではありません"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174
2009-08-09 21:01:41 +00:00
msgid "The resulting decrypted AR code doesn't contain any lines."
2013-09-21 16:24:33 +00:00
msgstr "復号化しましたが、このコードにはひとつも行が含まれていません。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:447
2014-11-10 00:23:25 +00:00
msgid "The save you are trying to copy has an invalid file size."
msgstr "コピーしようとしているセーブデータのサイズが正しくありません"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:306
2009-08-09 21:01:41 +00:00
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
2014-02-01 11:29:37 +00:00
msgstr ""
"選択された言語はこのシステムではサポートされていません。デフォルト設定を使用"
"します"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:203
2009-08-09 21:01:41 +00:00
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
"サーバー側とクライアント側でネットプレイのバージョンに互換性がありません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/NetPlayClient.cpp:200
2009-08-09 21:01:41 +00:00
msgid "The server is full!"
msgstr "このサーバーは満員です!"
#: Source/Core/Core/NetPlayClient.cpp:206
2009-08-09 21:01:41 +00:00
msgid "The server responded: the game is currently running!"
msgstr "サーバーより:このゲームは、現在実行中です!"
#: Source/Core/Core/NetPlayClient.cpp:209
2009-08-09 21:01:41 +00:00
msgid "The server sent an unknown error message!"
msgstr "サーバーは、不明なエラーメッセージを送信しました!"
#: Source/Core/Core/ConfigManager.cpp:838
2009-08-09 21:01:41 +00:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定されたファイル \"%s\" は存在しません"
#: Source/Core/Core/ActionReplay.cpp:221
2009-08-09 21:01:41 +00:00
msgid "The value is invalid"
msgstr "無効な値です"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:127
msgid "Theme:"
2013-01-23 03:40:48 +00:00
msgstr "テーマ:"
2009-08-09 21:01:41 +00:00
2016-02-24 19:49:19 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:175
#, c-format
2014-11-10 00:23:25 +00:00
msgid ""
2015-11-04 19:49:31 +00:00
"There are too many GCI files in the folder\n"
"%s.\n"
2014-11-10 00:23:25 +00:00
"Only the first 127 will be available"
msgstr ""
"このフォルダには gci ファイルが多すぎます\n"
"%s\n"
"127個より多く保存することは出来ません"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/State.cpp:735
2015-06-04 21:33:13 +00:00
msgid "There is nothing to undo!"
msgstr "取り消すものがありません!"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610
2009-08-09 21:01:41 +00:00
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
2014-02-01 11:29:37 +00:00
msgstr ""
"00000001/00000002のチケットが必要です。おそらく不完全なNANDダンプです。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:451
2009-08-09 21:01:41 +00:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 11:29:37 +00:00
msgstr ""
"ここで設定した項目は ''このタイトルに限り'' Dolphinの基本設定を上書きしま"
"す。\n"
"半チェックは基本設定のまま従うことを意味します。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:851
2009-08-09 21:01:41 +00:00
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 11:29:37 +00:00
msgstr ""
"このアクションリプレイシミュレータは、アクションリプレイそのものを変更する"
"コードはサポートしていません。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:244
2009-08-09 21:01:41 +00:00
msgid ""
"This feature allows you to change the game's camera.\n"
2014-02-01 11:29:37 +00:00
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
2015-06-04 09:48:38 +00:00
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
2009-08-09 21:01:41 +00:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"ゲーム内のカメラに干渉することが出来るようになる機能です。\n"
"・右クリックを押しながらマウス移動 - カメラを振る\n"
"・マウス中央ボタンを押しながらマウス移動 - 位置移動\n"
"・Shiftキーを押しながらW/A/S/Dキー - 位置移動(固定距離) \n"
"(Shift+2キーを押すごとに移動距離増加、Shift+1キーで減少) \n"
"・Shift+Rキー - カメラのリセット\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:405
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
"リアルタイムクロック(RTC)をOSの設定から切り離し、\n"
"任意の時間に変更することができます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:98
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"このタイトルは DSP HLE に対応していないようです。\n"
"HomeBrewの場合は DSP LLE を試してください。\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
2015-06-04 21:33:13 +00:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"このタイトルは DSP HLE に対応していないようです。\n"
"HomeBrewの場合は DSP LLE を試してください。\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
2015-06-04 21:33:13 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:514
msgid ""
2015-06-04 09:48:38 +00:00
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に加算されます"
#: Source/Core/DolphinWX/ISOProperties.cpp:504
2009-08-09 21:01:41 +00:00
msgid ""
2015-06-04 09:48:38 +00:00
"This value is multiplied with the depth set in the graphics configuration."
msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に乗算されます"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:430
2014-11-10 00:23:25 +00:00
msgid "This will let you manually edit the INI config file."
msgstr "このタイトルの設定をテキストで編集します"
2009-08-09 21:01:41 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:192
#: Source/Core/InputCommon/ControllerEmu.cpp:198
#: Source/Core/InputCommon/ControllerEmu.cpp:243
2009-08-09 21:01:41 +00:00
msgid "Threshold"
msgstr "しきい値"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
2009-08-09 21:01:41 +00:00
msgid "Tilt"
msgstr "傾き"
#: Source/Core/DolphinWX/GameListCtrl.cpp:307
#: Source/Core/DolphinWX/MemcardManager.cpp:642
2009-08-09 21:01:41 +00:00
msgid "Title"
msgstr "タイトル"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:94
2009-08-09 21:01:41 +00:00
msgid "To"
msgstr "終了"
#: Source/Core/DolphinWX/FrameTools.cpp:473
msgid "Toggle &Breakpoint\tF9"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:71
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Anaglyph"
msgstr "立体視 Anaglyph 切替"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:69
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Side-by-side"
msgstr "立体視 Side-by-side 切替"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:70
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Top-bottom"
msgstr "立体視 Top-bottom 切替"
2015-12-15 19:36:44 +00:00
#: Source/Core/Core/HotkeyManager.cpp:72
2015-12-15 19:36:44 +00:00
msgid "Toggle 3D Vision"
msgstr "立体視 3D Vision 切替"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
2009-08-09 21:01:41 +00:00
msgid "Toggle All Log Types"
msgstr "全てのログ情報を選択/解除"
#: Source/Core/Core/HotkeyManager.cpp:50
2013-08-17 14:31:38 +00:00
msgid "Toggle Aspect Ratio"
2013-09-21 16:24:33 +00:00
msgstr "アスペクト比 設定切替"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:49
2016-01-12 19:56:43 +00:00
msgid "Toggle Crop"
msgstr "クロッピング 切替"
2016-01-12 19:56:43 +00:00
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Toggle Custom Textures"
msgstr "カスタムテクスチャ 切替"
#: Source/Core/Core/HotkeyManager.cpp:51
2013-08-17 14:31:38 +00:00
msgid "Toggle EFB Copies"
2013-09-21 16:24:33 +00:00
msgstr "EFB Copies 設定切替"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:52
2013-08-17 14:31:38 +00:00
msgid "Toggle Fog"
2013-09-21 16:24:33 +00:00
msgstr "フォグ処理 設定切替"
2013-08-17 14:31:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:31
2009-08-09 21:01:41 +00:00
msgid "Toggle Fullscreen"
msgstr "フルスクリーン表示 切替"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:18
2015-06-04 09:48:38 +00:00
msgid "Toggle Pause"
msgstr "一時停止 切替"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:459
msgid "Toggle editing of perspectives"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:720
2015-12-15 19:36:44 +00:00
msgid "Toggle fullscreen"
msgstr "フルスクリーン表示 切替"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:449
2009-08-09 21:01:41 +00:00
msgid "Top"
msgstr "上"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
2015-06-07 09:17:57 +00:00
msgid "Top-and-Bottom"
msgstr "Top-and-Bottom"
2015-06-07 09:17:57 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:697
2009-08-09 21:01:41 +00:00
msgid "Traditional Chinese"
msgstr "繁体字中国語"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Traversal Server"
msgstr "中継サーバー (Traversal)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:34
#, c-format
msgid "Traversal Server: %s"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:928
2015-06-04 09:48:38 +00:00
msgid "Traversal server timed out connecting to the host"
msgstr "中継サーバーからホストへの接続がタイムアウト"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/VolumeDirectory.cpp:75 Source/Core/DiscIO/VolumeGC.cpp:37
#: Source/Core/DiscIO/VolumeWad.cpp:50
2015-06-04 09:48:38 +00:00
msgid "Tried to decrypt data from a non-Wii volume"
msgstr "Tried to decrypt data from a non-Wii volume"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/Boot/Boot.cpp:471
2009-08-09 21:01:41 +00:00
msgid "Tried to load an unknown file type."
msgstr "不明なファイルタイプを読み込もうとしました"
#: Source/Core/Core/HW/GCPadEmu.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Triggers"
msgstr "トリガー"
#: Source/Core/DolphinWX/FrameTools.cpp:501
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:490
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
#: Source/Core/Common/SysConf.h:86 Source/Core/Common/SysConf.h:109
2009-08-09 21:01:41 +00:00
msgid "Trying to read from invalid SYSCONF"
msgstr "Trying to read from invalid SYSCONF"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb_bt_emu.cpp:55
2009-08-09 21:01:41 +00:00
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
2014-02-01 11:29:37 +00:00
msgstr ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:427
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34
2009-08-09 21:01:41 +00:00
msgid "Turntable"
msgstr "ターンテーブル"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
2009-08-09 21:01:41 +00:00
msgid "Type"
msgstr "形式"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:770
2012-06-27 01:05:11 +00:00
#, c-format
msgid "UNKNOWN_%02X"
2012-06-27 01:05:11 +00:00
msgstr "UNKNOWN_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:263
2009-08-09 21:01:41 +00:00
msgid "USA"
msgstr "アメリカ合衆国"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
2015-12-15 19:36:44 +00:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
2009-08-09 21:01:41 +00:00
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
2014-02-01 11:29:37 +00:00
msgstr ""
"この値ではパッチを作成できません。\n"
"入力された値が不正です。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136
#, c-format
2009-08-09 21:01:41 +00:00
msgid ""
2014-02-01 11:29:37 +00:00
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
2009-08-09 21:01:41 +00:00
"Would you like to ignore this line and continue parsing?"
2014-02-01 11:29:37 +00:00
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:702
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Undefined %i"
msgstr "未定義 %i"
#: Source/Core/Core/HotkeyManager.cpp:127
#: Source/Core/DolphinWX/FrameTools.cpp:672
2009-08-09 21:01:41 +00:00
msgid "Undo Load State"
msgstr "直前のステートロードを取消"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HotkeyManager.cpp:128
#: Source/Core/DolphinWX/FrameTools.cpp:675
2013-08-17 14:31:38 +00:00
msgid "Undo Save State"
2013-09-21 16:24:33 +00:00
msgstr "直前のステートセーブの取消"
2013-08-17 14:31:38 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726
msgid "Unexpected 0x80 call? Aborting..."
2012-12-21 13:41:41 +00:00
msgstr "Unexpected 0x80 call? Aborting..."
#: Source/Core/Core/State.cpp:454
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:103
#: Source/Core/DolphinWX/ISOProperties.cpp:279
#: Source/Core/DolphinWX/ISOProperties.cpp:704
2009-08-09 21:01:41 +00:00
msgid "Unknown"
msgstr "フィルタ無し"
#: Source/Core/Core/HW/DVDInterface.cpp:1106
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unknown DVD command %08x - fatal error"
#: Source/Core/Common/SysConf.cpp:161
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Unknown entry type %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:937
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Unknown error %x"
msgstr "Unknown error %x"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:434
#: Source/Core/DolphinWX/MemcardManager.cpp:477
2015-06-04 21:33:13 +00:00
msgid "Unknown memory card error"
msgstr "Unknown memory card error"
2015-06-04 21:33:13 +00:00
#: Source/Core/Core/NetPlayClient.cpp:554
2009-08-09 21:01:41 +00:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "次のIDから不明なメッセージを受信 : %d"
#: Source/Core/Core/NetPlayServer.cpp:707
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
2016-01-12 19:56:43 +00:00
msgid "Unlimited"
msgstr "制限なし"
2016-01-12 19:56:43 +00:00
#: Source/Core/DiscIO/CompressedBlob.cpp:369
2015-12-15 19:36:44 +00:00
msgid "Unpacking"
msgstr "復元処理を行っています..."
2015-12-15 19:36:44 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:74
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:72
#: Source/Core/InputCommon/ControllerEmu.cpp:264
2009-08-09 21:01:41 +00:00
msgid "Up"
2012-12-21 13:41:41 +00:00
msgstr "上"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Update"
msgstr "再取得"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Upright Hold"
msgstr "押下時のみ直立状態"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Toggle"
msgstr "直立状態 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
2009-08-09 21:01:41 +00:00
msgid "Upright Wiimote"
msgstr "直立状態(Upright)で使用"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:120
2016-06-19 02:25:32 +00:00
msgid "Usage Statistics Reporting Settings"
msgstr "統計レポートの設定"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Main.cpp:212
2016-06-19 02:25:32 +00:00
msgid "Usage statistics reporting"
msgstr "統計レポートの収集について"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:84
2016-06-19 02:25:32 +00:00
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"統計レポートの収集には、他のPCと区別するため、PCごとに固有のIDが割り当てられ"
"ます。このボタンを押すことで、このPC用の新しいIDを発行し、以前の情報との関連"
"をなくすことができます"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:447
2009-08-09 21:01:41 +00:00
msgid "Use Fullscreen"
msgstr "フルスクリーンで表示"
2009-08-09 21:01:41 +00:00
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
2009-08-09 21:01:41 +00:00
msgid "Use Hex"
msgstr "16進"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
2015-06-04 09:48:38 +00:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "PAL60 (EuRGB60) モードを使用"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
2009-08-09 21:01:41 +00:00
msgid "Use Panic Handlers"
msgstr "パニックハンドラを使用"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:155
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"不正確なアルゴリズムで深度の値を求めるようにします。\n"
"動作速度の向上効果はタイトルと使用GPUに左右されますが 単に問題を引き起こすだ"
"けの場合もあります。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
#: Source/Core/DolphinWX/ISOProperties.cpp:521
2015-06-04 09:48:38 +00:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
2014-02-01 11:29:37 +00:00
msgstr ""
"両方の目に単一のデプスバッファを使用します。必要となるタイトルはわずかです。"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:865
2009-08-09 21:01:41 +00:00
msgid "Utility"
msgstr "ユーティリティ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:445
2009-08-09 21:01:41 +00:00
msgid "V-Sync"
msgstr "垂直同期 (V-Sync)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:67
2009-08-09 21:01:41 +00:00
msgid "Value"
msgstr "値"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
2015-11-04 19:49:31 +00:00
msgid "Value (double)"
msgstr "値 (double)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
2015-11-04 19:49:31 +00:00
msgid "Value (float)"
msgstr "値 (float)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:97
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
2009-08-09 21:01:41 +00:00
msgid "Value:"
msgstr "値:"
2016-06-19 02:25:32 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:29
2009-08-09 21:01:41 +00:00
msgid "Value: "
msgstr "値:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
2014-11-10 00:23:25 +00:00
msgid "Various Statistics"
msgstr "Various Statistics"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
2009-08-09 21:01:41 +00:00
msgid "Verbosity"
msgstr "出力するログのレベル設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:770
2009-08-09 21:01:41 +00:00
msgid "Virtual"
msgstr "Virtual"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:71
2009-08-09 21:01:41 +00:00
msgid "Volume"
msgstr "音量"
#: Source/Core/Core/HotkeyManager.cpp:42
2015-06-04 09:48:38 +00:00
msgid "Volume Down"
msgstr "音量を下げる"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:44
2015-06-04 09:48:38 +00:00
msgid "Volume Toggle Mute"
msgstr "無音 切替"
2015-06-04 09:48:38 +00:00
#: Source/Core/Core/HotkeyManager.cpp:43
2015-06-04 09:48:38 +00:00
msgid "Volume Up"
msgstr "音量を上げる"
2015-06-04 09:48:38 +00:00
#: Source/Core/DiscIO/NANDContentLoader.cpp:478
#: Source/Core/DiscIO/NANDContentLoader.cpp:502
2009-08-09 21:01:41 +00:00
#, c-format
msgid "WAD installation failed: error creating %s"
2012-12-21 13:41:41 +00:00
msgstr "WAD installation failed: error creating %s"
2009-08-09 21:01:41 +00:00
#: Source/Core/DiscIO/NANDContentLoader.cpp:517
msgid "WAD installation failed: error creating ticket"
2012-12-21 13:41:41 +00:00
msgstr "WAD installation failed: error creating ticket"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
2009-08-09 21:01:41 +00:00
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 11:29:37 +00:00
msgstr ""
"画面のちらつきを防ぐため、垂直同期を待つようにします。\n"
"フルスピードで動作できていない場合、この機能は動作速度の低下 を招きます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 21:01:41 +00:00
2016-06-19 02:25:32 +00:00
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1130
#: Source/Core/DolphinWX/GameListCtrl.cpp:1450
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:599
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:358
#: Source/Core/DolphinWX/VideoConfigDiag.h:104
2009-08-09 21:01:41 +00:00
msgid "Warning"
msgstr "警告"
#: Source/Core/Core/Boot/Boot.cpp:337
2009-08-09 21:01:41 +00:00
msgid "Warning - starting DOL in wrong console mode!"
2012-12-21 13:41:41 +00:00
msgstr "Warning - starting DOL in wrong console mode!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Boot/Boot.cpp:274
2009-08-09 21:01:41 +00:00
msgid "Warning - starting ISO in wrong console mode!"
2012-12-21 13:41:41 +00:00
msgstr "Warning - starting ISO in wrong console mode!"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:601
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"警告:次のフォルダへ全てのファイルをバックアップすることを推奨します\n"
"%s\n"
"続けますか?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:537
2015-11-04 19:49:31 +00:00
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
2015-11-04 19:49:31 +00:00
#: Source/Core/DolphinWX/MemcardManager.cpp:596
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
2014-02-01 11:29:37 +00:00
msgstr ""
"このメモリーカードのすべてのファイルを次のフォルダに保管します。\n"
"%s\n"
"注意:すでにフォルダがある場合、中のセーブファイルは上書きされます。\n"
"\n"
"続けますか?"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/Movie.cpp:1071
#, c-format
2011-12-18 19:40:09 +00:00
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
2014-02-01 11:29:37 +00:00
"load this state with read-only mode off."
2011-12-18 19:40:09 +00:00
msgstr ""
#: Source/Core/Core/Movie.cpp:1045
2014-11-10 00:23:25 +00:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1097
#, c-format
2011-12-18 19:40:09 +00:00
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
2011-12-18 19:40:09 +00:00
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1112
#, c-format
2011-12-18 19:40:09 +00:00
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 11:29:37 +00:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
2011-12-18 19:40:09 +00:00
"\n"
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"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the current movie presses:\n"
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"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
2011-12-18 19:40:09 +00:00
"\n"
"On frame %td, the savestate's movie presses:\n"
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"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
2011-12-18 19:40:09 +00:00
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:101
2009-08-09 21:01:41 +00:00
msgid "WaveFileWriter - file not open."
2012-12-21 13:41:41 +00:00
msgstr "WaveFileWriter - file not open."
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Whammy"
msgstr "ワーミー"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"ネットプレイ中、チャットメッセージ/バッファ変更/Desync警告 などのメッセージを"
"画面に表示します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:617
2009-08-09 21:01:41 +00:00
msgid "Widescreen Hack"
msgstr "疑似ワイドスクリーン化"
#: Source/Core/InputCommon/ControllerEmu.cpp:301
2009-08-09 21:01:41 +00:00
msgid "Width"
msgstr "範囲(横)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
2009-08-09 21:01:41 +00:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:553
2009-08-09 21:01:41 +00:00
msgid "Wii Console"
msgstr "Wii コンソール"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:105
2009-08-09 21:01:41 +00:00
msgid "Wii NAND Root:"
msgstr "Wii NANDルート"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:455
2016-01-12 19:56:43 +00:00
msgid "Wii U Gamecube Controller Adapter Configuration"
msgstr "Wii U GCコントローラ接続タップ 設定"
2016-01-12 19:56:43 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1670
2015-12-15 19:36:44 +00:00
msgid "Wii WAD files (*.wad)"
msgstr "Wii WADファイル (*.wad)"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/FrameTools.cpp:1632
2015-12-15 19:36:44 +00:00
msgid "Wii save files (*.bin)"
msgstr "Wii セーブファイル (*.bin)"
2015-12-15 19:36:44 +00:00
#: Source/Core/DiscIO/WiiWad.cpp:31
2009-08-09 21:01:41 +00:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: ファイルからの読み込みができませんでした"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/HW/Wiimote.cpp:15
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
2009-08-09 21:01:41 +00:00
msgid "Wiimote"
msgstr "入力(Wii)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:307
#, c-format
2009-08-09 21:01:41 +00:00
msgid "Wiimote %i"
msgstr "Wiiリモコン %i"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Main.cpp:490
2009-08-09 21:01:41 +00:00
msgid "Wiimote Connected"
msgstr "Wiiリモコン接続中"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
2009-08-09 21:01:41 +00:00
msgid "Wiimote Motor"
msgstr "Wiiリモコンの振動を有効化"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:225
2009-08-09 21:01:41 +00:00
msgid "Wiimotes"
msgstr "Wii デバイス設定"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/WXInputBase.cpp:228
2009-08-09 21:01:41 +00:00
msgid "Windows Left"
msgstr "Windows Left"
#: Source/Core/DolphinWX/WXInputBase.cpp:232
2009-08-09 21:01:41 +00:00
msgid "Windows Menu"
msgstr "Windows Menu"
#: Source/Core/DolphinWX/WXInputBase.cpp:230
2009-08-09 21:01:41 +00:00
msgid "Windows Right"
msgstr "Windows Right"
#: Source/Core/DolphinWX/LogWindow.cpp:118
2009-08-09 21:01:41 +00:00
msgid "Word Wrap"
msgstr "ワードラップ"
#: Source/Core/DolphinWX/FrameTools.cpp:1679
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1362
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
#: Source/Core/DolphinWX/ISOProperties.cpp:1451
2009-08-09 21:01:41 +00:00
msgid "Working..."
msgstr "動作中..."
#: Source/Core/DolphinWX/ISOProperties.cpp:275
2015-06-04 09:48:38 +00:00
msgid "World"
msgstr "地域なし"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
2009-08-09 21:01:41 +00:00
msgid "Write to Console"
msgstr "コンソールに出力"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
2009-08-09 21:01:41 +00:00
msgid "Write to File"
msgstr "ファイルに出力"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
2009-08-09 21:01:41 +00:00
msgid "Write to Window"
msgstr "ウィンドウに出力"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write to memcards/SD"
msgstr "メモリーカード/SDへの書込を許可"
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:393
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
2014-11-10 00:23:25 +00:00
msgid "X"
msgstr "X"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:784
2014-06-06 23:14:56 +00:00
msgid "XF register "
msgstr "XF register "
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:395
#: Source/Core/DolphinWX/TASInputDlg.cpp:497
2014-11-10 00:23:25 +00:00
msgid "Y"
msgstr "Y"
2014-11-10 00:23:25 +00:00
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
2009-08-09 21:01:41 +00:00
msgid "Yellow"
msgstr "黄"
#: Source/Core/DolphinWX/FrameAui.cpp:84
2009-08-09 21:01:41 +00:00
msgid "You can't close panes that have pages in them."
msgstr "You can't close panes that have pages in them."
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:325
2014-11-10 00:23:25 +00:00
msgid "You must choose a game!"
msgstr "ゲームが選ばれていません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:71
2014-11-10 00:23:25 +00:00
msgid "You must enter a name."
msgstr "名前が入力されていません!"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:369
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "10進数・16進数・8進数いずれかの有効な値を入力してください。"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:837
2009-08-09 21:01:41 +00:00
msgid "You must enter a valid profile name."
msgstr "有効なプロファイル名を入力してください"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:227
2009-08-09 21:01:41 +00:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "この変更を適用するにはDolphinを再起動してください"
2009-08-09 21:01:41 +00:00
#: Source/Core/Core/DSP/DSPCore.cpp:70
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 11:29:37 +00:00
msgstr ""
"ダンプしたDSP ROMのハッシュが不完全です\n"
"この問題を修正するために動作を停止しますか?\n"
"\"いいえ\"を選択した場合、歪んだ音のままゲームが始まるでしょう"
#: Source/Core/Core/ConfigManager.cpp:873
2009-08-09 21:01:41 +00:00
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
2014-02-01 11:29:37 +00:00
msgstr ""
"この GCM/ISO ファイルは不正と思われます (国情報が無効)\n"
"PAL規格と仮定して続けますか"
2009-08-09 21:01:41 +00:00
#: Source/Core/Common/SysConf.cpp:59
2009-08-09 21:01:41 +00:00
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
2009-08-09 21:01:41 +00:00
"Do you want to generate a new one?"
2014-02-01 11:29:37 +00:00
msgstr ""
"SYSCONFファイルのサイズが正しくないようです\n"
"正しくは 0x%04x (このファイルは 0x%04<PRIx64>)\n"
"新しいものを作成しますか?"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:198
#: Source/Core/DolphinWX/TASInputDlg.cpp:401
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
2014-11-10 00:23:25 +00:00
msgid "Z"
msgstr "Z"
2014-11-10 00:23:25 +00:00
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZL"
msgstr "ZL"
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZR"
msgstr "ZR"
#: Source/Core/Core/ActionReplay.cpp:884
2009-08-09 21:01:41 +00:00
msgid "Zero 3 code not supported"
msgstr "03コードはサポートされていません"
#: Source/Core/Core/ActionReplay.cpp:904
#, c-format
2015-06-04 09:48:38 +00:00
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Zero code unknown to Dolphin: %08x"
2009-08-09 21:01:41 +00:00
#: Source/Core/DolphinWX/InputConfigDiag.cpp:613
#: Source/Core/DolphinWX/InputConfigDiag.cpp:660
2009-08-09 21:01:41 +00:00
msgid "[ waiting ]"
msgstr "[ 入力を待機... ]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
2009-08-09 21:01:41 +00:00
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:485
2015-06-04 09:48:38 +00:00
msgid "auto"
msgstr "自動 (auto)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:487
2015-06-04 09:48:38 +00:00
msgid "fake-completion"
msgstr "擬似シングルコア (fake-completion)"
2015-06-04 09:48:38 +00:00
#: Source/Core/DolphinWX/ISOProperties.cpp:486
2015-06-04 09:48:38 +00:00
msgid "none"
msgstr "なし"
2015-06-04 09:48:38 +00:00
#: Source/Core/InputCommon/ControllerEmu.cpp:231
msgid "off"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:229
msgid "on"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1407
2009-08-09 21:01:41 +00:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returned -1 on application run!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:710
2009-08-09 21:01:41 +00:00
msgid "| OR"
msgstr "| (...もしくは)"