Commit Graph

1699 Commits

Author SHA1 Message Date
alyosha-tas 0573c00ae3 Add pocahontas mapper 2016-10-02 11:56:04 -04:00
alyosha-tas 20bc25acd2 Fix UNIF FK23C
Works except for Dipswitches
2016-10-01 16:49:51 -04:00
alyosha-tas 65b3ce30a5 fix mapper 223 2016-09-28 20:42:24 -04:00
alyosha-tas d612719a79 Fix Mapper 217
and clean up 215
2016-09-28 18:17:12 -04:00
alyosha-tas 25b9878c9b Fix mapper 215
This one was tricky. 

Really, I don't see how this could be implemented in hardware as coded, but it works without errors so I'll leave it at that.
2016-09-28 12:55:43 -04:00
alyosha-tas 0b9e7532e3 Update MMC3.cs
make some things public needed for mapper 215
2016-09-28 12:53:44 -04:00
pjgat09 78942a8422 N64: Added cxd4 to the RSP options 2016-09-27 15:10:38 -04:00
adelikat 7a31121f20 NESHawk - Provide a UI for initial ram pattern override 2016-09-27 09:52:21 -04:00
pjgat09 32be471382 GLideN64: Changed UseNativeResolutionFactor to an int setting 2016-09-26 11:13:07 -04:00
alyosha-tas a9cded19bb Fix bug in NES BG evaluation
Fixes a long standikng bug in micro machines
2016-09-25 11:52:12 -04:00
alyosha-tas 2bdd0c44cb Fix Mapper 121 2016-09-24 21:02:55 -04:00
alyosha-tas 1d479559c7 Fix Mapper 219
Note: I don't know how or if this game works. It behaves the same as on any other emulator though.
2016-09-24 12:54:21 -04:00
alyosha-tas 0ee9907d84 Fix Mapper 199 2016-09-24 10:43:06 -04:00
adelikat 3157457fa6 fix compile error 2016-09-24 10:35:33 -04:00
alyosha-tas 04f49d34a9 Fix other Mapper 195 Regs 2016-09-23 19:15:34 -04:00
alyosha-tas 8d6198d337 Fix Super 24 Board 2016-09-23 17:49:46 -04:00
alyosha-tas d6de51125c Fix Mapper 195
Note: God Slayer moved to mapper 74 (per Nestopia)
2016-09-23 13:51:47 -04:00
alyosha-tas 06c3545c9b Fix Mapper 123 2016-09-23 13:04:40 -04:00
alyosha-tas bb75653cd7 Update UNIF_UNL-SHERO.cs 2016-09-23 11:47:54 -04:00
alyosha-tas 4b51420231 Fix SHERO board 2016-09-23 11:46:28 -04:00
alyosha-tas a7bfe1e63f Fix Jump 2 2016-09-22 23:29:26 -04:00
alyosha-tas 5335217245 Progress on mapper 19
CHR needs debugging
2016-09-22 17:59:52 -04:00
alyosha-tas 1f484854a9 Some progress on mapper 83
loads the 128 k PRG games, with some CHR bugs
2016-09-22 17:57:22 -04:00
alyosha-tas 7d644b4a10 Reset to old state
Forgot i changed this when debugging.
2016-09-22 17:54:46 -04:00
alyosha-tas 1c1c2b7f69 Add RAM exception for Golden Five
I added a check in start up for Golden Five (and extendable to other games) where certain start up RAM values break the game.

The check looks in the GameDBinfo, so any game requiring this check will need to be added to the game DB.

Should finally fix Golden Five
2016-09-22 17:52:41 -04:00
pjgat09 e6a84f151c Merge branch 'GLideN64' 2016-09-22 14:35:46 -04:00
pjgat09 7f24960ed8 M64p: String parameters can now be passed to the core. 2016-09-22 14:21:51 -04:00
pjgat09 59e43a25f9 GLideN64: Added settings to the plugin dialog. Removed some settings from the sync settings that we will not need. 2016-09-22 12:57:09 -04:00
adelikat 8de92d6876 if a bug in chr mapping of mapper 187 2016-09-22 08:50:11 -04:00
pjgat09 a85da435f9 GLideN64: Added a sync settings, hooked up the dll, and added it to the video plugin list in the plugin dialog. Updated the submodule reference. 2016-09-22 08:46:49 -04:00
alyosha-tas c5025e9992 Finally Fix Family School 2016-09-21 16:30:10 -04:00
alyosha-tas 955fbd0508 Camerica Golden 5 progress
Always loads Micro Machines right away for some reason, despite my repeated efforts to find what's wrong.

Need to find an emulator where this game runs that has a debugger.
2016-09-19 22:55:22 -04:00
alyosha-tas 6df9d12bcf Cony Boards progress
World heroes 2 and Super Blaster 7 now work
2016-09-19 22:44:26 -04:00
alyosha-tas 2843b4c8af Timing fix
This one actually mattered for mapper 83, which relies on pretty tight timing and power up behaviour.
2016-09-19 22:42:20 -04:00
adelikat 62aa81cc31 Fix Ying Xiong Chuan Qi 2016-09-19 13:15:54 -04:00
adelikat 2a64a17cf1 NESHawk - a bunch of stubs and incomplete board implementations 2016-09-19 11:16:34 -04:00
alyosha-tas c6bcb82f7b Fix TF1201 2016-09-19 09:15:15 -04:00
alyosha-tas 4e673ecd63 Finally found the bug in bonza
still doesn't do anyhting though
How to even implement this?
2016-09-18 20:57:47 -04:00
adelikat 48e6594cc2 Failed mapper 215 2016-09-18 14:44:07 -04:00
alyosha-tas cf8201dbe3 Fix mapper 183
Notes: This game sounds different in Nestopia and punes, are we missing a sound component?
2016-09-18 13:53:17 -04:00
adelikat 7263041f3a Start mapper 199, everything seems to be working except chr mapping 2016-09-18 13:32:58 -04:00
alyosha-tas 2b1cd0bbe3 fix mapper 134 2016-09-17 17:49:05 -04:00
adelikat cc3ed634bb attempt to implement UNIF_UNL-SHERO - works except for Sachen title screen chr mapping 2016-09-17 17:20:35 -04:00
nattthebear 5bd9a67f62 mgba 0.5 rough in 2016-09-17 16:29:25 -04:00
adelikat 7d1da4bdaf a few more board attempts 2016-09-17 14:04:47 -04:00
adelikat f5271a8b4f Failed attempt at implementing mapper 187 - everything seems to work except for the custom Chr mapping 2016-09-17 12:40:03 -04:00
adelikat 20bc7bd4f3 Failed attempt to implement mapper 134 2016-09-17 12:40:02 -04:00
adelikat 33225700ad Failed attempt at supporting Mapper 121 2016-09-17 12:40:01 -04:00
alyosha-tas d4a467815c fix 172
and presumably others due to bad reg writes
2016-09-17 12:38:03 -04:00
nattthebear 9b46a6cb3f mgba: Game overrides from gamedb 2016-09-17 11:31:06 -04:00
alyosha-tas 9fcde29f12 Fix Mapper 253 2016-09-17 11:05:23 -04:00
adelikat e4caa13b9c Support King of Fighter 97 (UNIF_UNL-KOF97) 2016-09-17 10:15:40 -04:00
nattthebear 24df291143 Update mgba to 0.4.1 2016-09-17 09:51:38 -04:00
adelikat 9734588404 Start unif UNL-TF1201 board, still needs IRQs 2016-09-16 22:23:52 -04:00
alyosha-tas c746d3f9db fix number 2 at pipeline 2016-09-16 20:37:11 -04:00
alyosha-tas 4401d0d55f Fixes IRQ and adds VRAM 2016-09-16 18:34:10 -04:00
alyosha-tas 6507ed3508 Fix pipelining 2016-09-16 18:28:54 -04:00
adelikat c6db32437c Support the UNIF_UNL-T-230 board (a vrc pirate cart) 2016-09-16 18:20:29 -04:00
adelikat adcf2dc375 support unif boards 70in1 and 70in1B 2016-09-16 17:47:52 -04:00
adelikat fc4f921783 An attempt at implementing Mapper123/UNIF_UNL-H2288 2016-09-16 11:49:48 -04:00
adelikat 92f18928fb Implement Mapper238/UNIF_UNL-603-5052 2016-09-16 11:28:56 -04:00
adelikat 8bf4d6e5bc start mapper 195 2016-09-16 11:01:13 -04:00
adelikat 087bf23504 oops, savestates for mapper 254 2016-09-16 10:04:48 -04:00
adelikat 2001978a3e Implement mapper 254 2016-09-16 10:04:48 -04:00
alyosha-tas 1d098aa242 Fix BG check timing, implment pipeline 2016-09-16 07:46:56 -04:00
alyosha-tas f3b996b2ba Fix with proper mirroring mode 2016-09-15 18:05:19 -04:00
alyosha-tas ec582fb35c Properly check draw_bg every pixel 2016-09-15 16:06:31 -04:00
adelikat c9d5ab3695 check in a bunch of half finished or bugged attempted at some mappers for crappy roms, mappers 142, 172, 183, 252, and 253. At least most of the grunt work is done 2016-09-15 13:22:20 -04:00
alyosha-tas 50aa73272c Get the 63 in 1 version with another property
I'm not sure if this is faithful to the hardware, but by adding another mapper property I am able to get all 4 sets of games working.

One property sets the mode (1x[63 in 1] --or-- 3x[~20 in 1])

The other property picks between the 20 in 1 sets if the first property is in that mode.

This is the only consistent way I could find to get all 4 ROMs working. But they do all work as expected so I am confident enough in the result. It is possible the game expects something else to pick between the 20 in 1 sets, but I have no idea what it could be.
2016-09-14 14:09:15 -04:00
adelikat a9675d4a8f Implement the Ghostbusters63in1 unif board, sort of. Using mapper properties it can play both 22-in-1 carts and the 20-in-1 that are in the rom, but not actually the 63-in-1 2016-09-14 09:08:21 -04:00
alyosha-tas c6a319763f Fix Super mario bros 8 2016-09-13 15:23:05 -04:00
alyosha-tas a96fb11b1d Fix Samurai Spirits (rexsoft) 2016-09-13 10:50:19 -04:00
adelikat 0ac114d3a1 fix savestates for mapper 132 2016-09-13 07:50:07 -04:00
alyosha-tas 790c4d21a5 Fixes Qi Wang
Puts this mapper in line with FCEUX and Nestopia.
Still mapper variants to add here I guess, no idea where the data is coming from.

Looks strange no matter what source I look at.
2016-09-12 22:46:14 -04:00
alyosha-tas e51c6c6911 adjust FDS audio 2016-09-11 15:14:32 -04:00
adelikat 907cd50b0d Implement mapper 221 2016-09-11 14:40:12 -04:00
adelikat 93148ebe9c oops, forgot about savestates for mapper 186 2016-09-11 14:20:14 -04:00
adelikat 3f0d9fc397 NESHawk - implement mapper 186, another real gem 2016-09-11 13:00:30 -04:00
adelikat 4b115ec2c3 NESHawk - implement mapper 175 2016-09-11 12:23:19 -04:00
adelikat 25c12ed380 Support mapper 173 with a mapper 132 hack from FCEUX src, I guess. Best I can tell Mahjong Block runs just fine on mapper 132 without it, oh well. 2016-09-11 11:16:49 -04:00
adelikat a99598b3cf NESHawk - implement mapper 150 2016-09-10 23:41:28 -04:00
alyosha-tas 2c431e75b2 more FDS audio clean up 2016-09-10 17:07:54 -04:00
alyosha-tas 26e300f8da more partial FDS audio fixes
fixes damage sounds in kid icarus and zelda II

completely fixes sword sounds in zelda 1

need more test cases
2016-09-10 12:52:06 -04:00
alyosha-tas addaf2fa91 Fix Mod table writes
(mostly) fixes sword sounds in FDS Zelda 1.

Numerous other problems remain.
2016-09-09 21:22:53 -04:00
alyosha-tas 0669476250 Fix Mapper 45
following FCEUX and Nestopia
2016-09-08 11:56:54 -04:00
alyosha-tas a30a2cf1c7 Make room for family basic
This is a long way from functional, but at least now the game will boot.
It needs the keyboard to do anything (so it's in a similar state to compumate on A2600)
2016-09-07 20:13:27 -04:00
alyosha-tas 5e9a6fef69 Make room for family basic 2016-09-07 20:08:06 -04:00
alyosha-tas 25ef1312aa Make room for family basic
keyboard needs special register properties
2016-09-07 20:07:14 -04:00
alyosha-tas 29cec0e49b small timing fix
needed for family basic
2016-09-07 20:05:02 -04:00
alyosha-tas cd9204b5e4 Fix timer IRQs
I think this is correct, Druid works now and I didn't notice any problems on zelda.
2016-09-05 22:37:47 -04:00
alyosha-tas 464097252b Fix Somari 2016-09-05 08:09:13 -04:00
alyosha-tas 41bf579728 Fixes Dragon Quest 7 2016-09-04 20:48:19 -04:00
alyosha-tas 08e303e398 Fixes Commandos (CH)
At least I think it's fixed, I don't understand how this game is played
2016-09-04 16:38:28 -04:00
adelikat 130837fdc0 NESHawk - Implement the Subor boards (mappers 166, 167) 2016-09-03 20:09:27 -04:00
adelikat 6a22d1cd5c Implement unif_BMC-ws board 2016-09-03 16:24:29 -04:00
alyosha-tas 4f1bfb4e82 Fixes Chip n Dale (PC10)
This is quite an unusual case, I'm not sure if there is something wrong with the ROM or if it is really like this.

This is basically a hard coded special case.
2016-09-03 13:53:27 -04:00
adelikat 3f7293587b NESHawk - Implement board UNIF_BMC-64in1NoRepeat 2016-09-03 12:53:46 -04:00
adelikat fdad137ff9 add ability to set the initial wram pattern on neshawk, currently no ui for this, must be done by directly editing a movie file sync settings 2016-09-03 11:53:53 -04:00
adelikat 197f577ecf Add alyosha as a neshawk author in CoreAttributes 2016-09-02 12:25:20 -04:00
alyosha-tas 92f2959e43 fix somari 2016-08-31 10:53:15 -04:00
alyosha-tas 8570b50a4e Fix Skull and Crossbones 2016-08-30 10:50:10 -04:00
alyosha-tas 812221cfdf Fixes Flintstones Rescue of Dino and Hoppy
Simple  registry write error now fixed
2016-08-29 10:32:24 -04:00
feos f08a0b3849 n64 tracer: disable for dynarec 2016-08-24 19:21:16 +03:00
feos af78aedc02 as always 2016-08-24 07:26:42 +03:00
feos 6e0b8e2784 yabause tracer 2016-08-24 00:05:17 +03:00
adelikat cac0f533db Fix SMS memory domains 2016-08-22 15:07:57 -04:00
adelikat 4de6628071 Fix TI-83 memory domains 2016-08-22 15:07:56 -04:00
adelikat ccc2ee1ba9 Fix coleco memory domains similarly to previous commit, also clean up previous commit 2016-08-22 13:14:47 -04:00
adelikat 4d03651526 Fix A2600 memory domains similarly to the PCE fix in 4b165089fd 2016-08-22 12:56:12 -04:00
feos e379b0342e probably final prettification for tracer 2016-08-21 23:52:42 +03:00
zeromus e7e4904c79 more complete fix to psx tracelogger delegate GC bug 2016-08-21 15:36:56 -05:00
zeromus 3435e5f70e psx tracer - probably fix crash due to disposed delegate (didnt test) 2016-08-21 15:27:31 -05:00
feos 00d77a4253 psx tracer: tiny cleanup 2016-08-21 22:37:35 +03:00
feos 91fd016868 setup psx tracer because why not
arguments string doesn't arrive for some reason, otherwise all looks good

move psx disasm functionality to separate files (disassembler doesn't do anything yet)
2016-08-21 21:19:48 +03:00
feos 2d8a247bec m64p: fix spacing, add fgrs to tracer 2016-08-21 12:46:29 +03:00
feos 57b9ff875e snes: fix crash when advancing after tracer was disabled 2016-08-19 18:53:50 +03:00
Ben Eirich 7f23cd80f1 SMS overscan display
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Designer.cs
2016-08-18 18:14:58 +03:00
feos 9d594e013b genesis disasm: snip implied regs for movem 2016-08-16 22:07:32 +03:00
feos 76eaea3619 tracer unification for cores: spacing, headers, etc 2016-08-16 01:39:26 +03:00
feos 888d7fed6a tracer: set some padding 2016-08-14 22:59:07 +03:00
feos 8e92c5fd17 gpgx: move to normal tracing method too
CallbackBasedTraceBuffer seems deprecated
2016-08-14 22:29:42 +03:00
feos 799afc6b0a n64: switch to regular tracer method
todo: same for gpgx
2016-08-14 20:35:05 +03:00
feos 45a83322a7 n64 tracer: mention regs in the header 2016-08-14 19:20:18 +03:00
feos 473b9e5f33 m64p tracer:
- shrink core's disasm string a bit
- nicely print registers (r0 and co-processors regs are dropped though)
- rebuild dll
2016-08-14 17:49:56 +03:00
feos d4c7175910 N64.ITraceable: log non-zero regs
still gigantic file for 1 frame

todo: implement internal tracer instead
2016-08-14 01:12:53 +03:00
zeromus 6d32112c9e fix gpgx, n64 trace loggers 2016-08-13 16:34:01 -05:00
feos 801dac3c0d GPGX.ISettable: output and input hex values 2016-08-14 00:20:01 +03:00
feos 8721d0ef83 Merge pull request #681 from vadosnaprimer/gpgx32
old gpgx is back!
2016-08-13 22:49:04 +03:00
feos 49176b28bd m64p: setup CallbackBasedTraceBuffer 2016-08-13 20:36:26 +03:00
feos d5ac190bdc m64p: don't freeze on breakpoint
debugger: indicate break hit
2016-08-13 16:26:10 +03:00
feos dc68b90cd0 m64p: exec breakpoint occurs, but freezes in HackyPinvokeWaitOne() 2016-08-12 00:35:52 +03:00
feos 80c90e7acc m64p: attempt to add execute callback
no memory callback seems to be working yet though
2016-08-11 21:58:09 +03:00
feos 35282ba577 gpgx32: flipped namespaces, added excplicit core picking
diff is messed up after folder renaming, but no file was changed except for namespaces and waterbox's core name
2016-08-10 22:27:46 +03:00
feos 7b26a6b573 gpgx32: make it compile
also build a dll
2016-08-09 21:13:42 +03:00
feos d970ccf544 gpgx32: dropped Dynamic 2016-08-09 20:43:15 +03:00
feos ca0d7ce92d new namespace 2016-08-09 20:16:24 +03:00
feos 14fd7d52c2 check in files 2016-08-09 20:03:23 +03:00
feos 2df4fa165b gpgx32: added pre-waterbox version separately 2016-08-09 19:57:04 +03:00
parasyte 620c74e56e bsnes: Fix disassembler with compatibility core
- The fake bus map has been extended to read mapped ROM space
2016-08-08 22:11:49 -07:00
MrCheeze ef3c816c2f Fix SNES trace logging to not lose information
Fixed the bug where if a tracelog line contains more than one "[", everything after the second [ will be mistakenly thrown out.
2016-07-27 19:54:48 -04:00
nattthebear 7b19db2d64 Fix NES memory domains 2016-07-16 16:13:50 -04:00
nattthebear 4b165089fd Fix PCE memory domains 2016-07-16 13:57:24 -04:00
alyosha-tas 99fde0c4ba start clean up of APU and fix Saint Seiya 2016-07-03 16:18:25 -04:00
alyosha-tas 1dfedff896 pass mixer tests 2016-07-02 21:33:37 -04:00
alyosha-tas 663aded7b2 Pass a few more tests
and fix a few regressions
2016-07-01 22:31:06 -04:00
alyosha-tas a69640e745 4017 reset behaviour and timing 2016-07-01 17:43:09 -04:00
alyosha-tas e2b395cc3a add states 2016-06-30 18:34:28 -04:00
alyosha-tas 88251911f7 DMA and frame timer updates 2016-06-30 18:30:12 -04:00
alyosha-tas 029f46626a Merge pull request #655 from alyosha-tas/master
Inital DMA commits
2016-06-29 09:49:11 -04:00
alyosha-tas d99d0d70d5 more states
for dma
2016-06-29 09:40:46 -04:00
alyosha-tas db51977ebc Inital DMA commits
pass: sprdama_and_dmc_dma


fail: dma_and_irq
(but was a false pass before)
2016-06-29 09:37:47 -04:00
alyosha-tas 7fa2ada249 Merge pull request #654 from alyosha-tas/master
Fix typo
2016-06-28 19:58:27 -04:00
alyosha-tas f846dc5172 Update NES.Core.cs 2016-06-28 19:56:44 -04:00
hegyak 836492a73d Fix Bug 621. This should correctly boot all the HVC-SNROM Board ROMs now. 2016-06-27 07:41:51 -07:00
alyosha-tas 43b6d0f36e Fix apu open bus reads
passes:
cpu_exec_space/test_cpu_exec_space_apu
2016-06-26 16:16:22 -04:00
alyosha-tas be5e649584 set vblank flag properly at poweron
fixes Time Lord
2016-06-25 10:38:42 -04:00
alyosha-tas 1c9d814e15 Add files via upload 2016-06-24 15:02:50 -04:00
Tony Konzel d518db2d14 6502: RTS IncPc micro-op should perform a read at PC and discard the result. 2016-06-22 15:09:57 -05:00
alyosha-tas d9456b0167 Consistency Check
So far so good
2016-06-21 17:33:00 -04:00
alyosha-tas 27c4bac062 ppu open bus emulation
ppu_open_bus - passes
cpu_dummy_writes_ppumem - passes
2016-06-21 17:14:46 -04:00
alyosha-tas ec27890aba Improve DMC DMA timing wtih RDY
passes dpcmletterbox
Far more accurate but still needs to interact correctly with OAM DMA
2016-06-21 09:20:52 -04:00
alyosha-tas bc17e6519c Fix a bug in OAM regs
passes oam_stress
2016-06-18 12:07:53 -04:00
alyosha-tas 55feae8bf6 clean up and minor fixes 2016-06-16 11:29:08 -04:00
alyosha-tas 618deafe12 Delete Execute.cs 2016-06-16 08:44:21 -04:00
alyosha-tas 47b44154a7 small updates
passes dmc basics

clean up execute
2016-06-16 08:43:28 -04:00
alyosha-tas 24bbaa19bd Merge pull request #643 from alyosha-tas/master
NesHawk and 6502 bug Fixes
2016-06-15 22:44:27 -04:00
alyosha-tas b7c8755b14 Fill in some undocumented opcodes
now passes instr_misc/instr_misc (the only test I could find that even concerned itself with these opcodes)
2016-06-15 22:33:15 -04:00
zeromus a9c0211d46 change a bunch of old googlecode urls in assemblyinfos 2016-06-13 11:34:27 -05:00
alyosha-tas 8dca88b779 obj overflow timing
now passes all 5 of blargg's sprtie overflow tests
2016-06-13 08:22:14 -04:00
alyosha-tas ec1be59d4e Fix sprite evaluation and $2004 reads
Fixes Micro Machines

Passes sprite overflow test #4
2016-06-12 21:16:31 -04:00
alyosha-tas c7c706d085 Merge pull request #641 from alyosha-tas/master
fixes poly9 sound
2016-06-06 11:13:05 -04:00
alyosha-tas 74e64fda03 fixes poly9 sound
This actually affected several other sound channels as well since the old code put the other poly counters into degenerate states at times
2016-06-06 11:11:42 -04:00
alyosha-tas dc5ec20a39 Merge pull request #640 from alyosha-tas/master
Fixed high pitch bug
2016-06-05 17:40:13 -04:00
alyosha-tas 41fd36a3c3 Fixed high pitch bug
finally found this bug, fixes several games where sounds were higher pitch then supposed to be (notably Combat)
2016-06-05 17:38:33 -04:00
alyosha-tas b966a2f30c Merge pull request #639 from alyosha-tas/master
Rewrite A2600 Audio
2016-06-04 18:39:42 -04:00
alyosha-tas ae39f13d5a Update for new sound routines
Catches cases where sound is not processed.
2016-06-04 18:33:41 -04:00
alyosha-tas d7436554b8 Rewrite audio routines
Now samples sound explicitly at proper points each scanline.
Sounds the same (i.e. sometimes wrong) as before, so other bugs exist.
WIP
2016-06-04 18:32:26 -04:00
alyosha-tas f56589ade1 Merge pull request #638 from alyosha-tas/master
Initial PR for Compumate
2016-05-31 09:27:14 -04:00
alyosha-tas f60dde19f5 Fixes compumate mapper
Still WIP
needs keyboard to test
2016-05-31 09:24:09 -04:00
alyosha-tas 0e34e5f728 Fixes compumate mapper
Still WIP
Needs keyboard peripheral for further testing, but boots for now
2016-05-31 09:15:59 -04:00
alyosha-tas f6b74a97e6 Adds missing inputs
3 input ports were never implemeneted, now they are
2016-05-31 09:13:05 -04:00
alyosha-tas d0c7d81de5 Updates and Bug Fixes
Sets stack pointer to FD on initialization (see visual 6502)
Adds portA write state to 6532
2016-05-31 09:11:57 -04:00
zeromus 55bd219470 fix copypaste bug in GB CDL for some games with large cartram 2016-05-29 13:02:00 -05:00
alyosha-tas 24b0ebb924 Merge pull request #2 from TASVideos/master
sync up
2016-05-27 08:56:25 -04:00
alyosha-tas d5c4d2f037 Add poke flag
the point of this is to protect the data bus state
2016-05-27 08:53:37 -04:00
alyosha-tas bd5616050a Add poke flag 2016-05-27 08:52:24 -04:00
alyosha-tas fe77d8718f Add poke flag 2016-05-27 08:51:49 -04:00
alyosha-tas d192d76052 Add vblank delay to fix 4A50 demo game 2016-05-25 18:10:05 -04:00
alyosha-tas cbad691741 Protect bank state from peeks
Also properly check bank swapping
2016-05-25 12:39:41 -04:00
alyosha-tas de48c1cf2c check for protection from memory peeks
WIP
2016-05-25 12:38:28 -04:00
alyosha-tas 5520627b7e Fix Peek_memory so it points to mapper Peek_memory 2016-05-25 12:37:23 -04:00
alyosha-tas 7a16d7c49a Add data bus state and track it
fixes AVGN KO boxing
2016-05-23 20:31:55 -04:00
alyosha-tas c80e250ae7 Add data bus state and track it
fixes AVGN KO boxing
2016-05-23 20:29:57 -04:00
adelikat 3194e2cdd7 document what is going on with mF8_sega 2016-05-22 15:33:49 -04:00
hegyak 222d6a3ade Add the missing mF8_sega file. 2016-05-22 08:34:31 -07:00
alyosha-tas d82a447e71 add tapper hash 2016-05-20 13:18:12 -04:00
alyosha-tas 9424f30243 pick the correct mapper for Tapper and Congo Bongo
Based off SHA1 hash
2016-05-20 09:06:56 -04:00
alyosha-tas 1565a0adf8 add sega mapper mod
mod to F8 that starts in bank 1
2016-05-20 09:05:57 -04:00
alyosha-tas b60876f902 try try again 2016-05-16 20:35:52 -04:00
alyosha-tas 9d00197c2a fixes 0 sample size in audio 2016-05-16 07:55:58 -04:00
alyosha-tas 3625bdaf9d Merge pull request #1 from TASVideos/master
sync up to test
2016-05-16 06:55:49 -04:00
alyosha-tas 0551099ac7 Add files via upload 2016-05-15 20:43:21 -04:00
zeromus 4766380ecd fix 270 rotated libretro cores 2016-05-13 17:44:33 -05:00
alyosha-tas 70fdbba229 Fixes 6532 INSTAT
Fixes Tapper not running (other issues with that game remain)
2016-05-06 22:58:41 -04:00
alyosha-tas b8e5177d00 Fixing PAL timing bug
Fixes Little Ninja Bros and Corvette ZR1 Challenge

Still needs investigation as seqeunce is 3,3,3,4,3 when it should be 3,3,3,3,4 but need a new test case.

Also added a note about DMA timing that needs to be investigated next.
2016-05-05 12:04:51 -04:00
alyosha-tas ffa42b4a50 Fixes shaking in Little Ninja Bros (E) 2016-05-01 15:11:05 -04:00
alyosha-tas a0ad9aab36 HMove update
Fixes Kool Aid Man
2016-04-22 09:17:01 -04:00
zeromus c4398e8ac3 support CDL (for 0th system) in GB link 2016-04-23 04:42:17 -05:00
zeromus 75173f2596 add sram memdomain to mgba 2016-04-18 21:46:27 -05:00
zeromus 41dd8741d5 dang it, do a better job adding sram memdomain to vbanext 2016-04-18 21:46:16 -05:00
zeromus 5ed2e46982 add SRAM memdomain to vbanext 2016-04-18 20:44:30 -05:00
hegyak 643e475ccc Merge pull request #614 from alyosha-tas/master
AtariHawk bug fixes pull request
2016-04-18 08:06:15 -07:00
nattthebear 111648cf98 Break a bunch of memory domain stuff with pointless refactoring 2016-04-13 19:50:06 -04:00
zeromus 71e32bc3d9 fix GB trace logger 2016-04-13 16:09:22 -05:00
zeromus 0cac65c184 use gambatte window option in emuhawk 2016-04-12 03:02:11 -05:00
alyosha-tas 3e365a2928 update 2016-04-10 20:21:12 -04:00
alyosha-tas 0dd58abb28 update 2016-04-10 18:29:45 -04:00
alyosha-tas 48dcf8fc91 PRG delays due to HMOVE 2016-04-09 12:57:32 -04:00
alyosha-tas 3e14c07c51 implement PRG delay 2016-04-09 09:33:13 -04:00
nattthebear 6e3fa4661e neshawk: mapper 011: fix mirroring on some boards 2016-04-08 23:23:03 -04:00
alyosha-tas 9d0d7fa85a rewrite enam delay for consistency 2016-04-08 21:28:26 -04:00
alyosha-tas 5e4874a870 Added files via upload
implements PF delays
2016-04-08 09:12:03 -04:00
alyosha-tas e96f057bd2 Added files via upload
more bug fixes and clean up
2016-04-06 20:37:19 -04:00
alyosha-tas ea18662bfe Added files via upload
star field correct
2016-04-05 18:41:53 -04:00
alyosha-tas 8e852622a1 Added files via upload
correct star pattern
2016-04-05 18:03:23 -04:00
nattthebear ef544cd9ab vrc2: only support V\H miorring. Allegedly fixes wai wai world issue 2016-04-05 17:39:10 -04:00
nattthebear ec787d049d NESHawk: support SNES controllers 2016-04-05 17:16:27 -04:00
alyosha-tas 03b236b0cf Added files via upload 2016-04-05 09:24:27 -04:00
alyosha-tas 14e5f6319d Added files via upload
bug fix
2016-04-05 09:04:56 -04:00
zeromus 776e696e09 mgba - fix bug where hard reset caused memorydomains to get permanently wrecked 2016-03-27 16:35:34 -05:00
zeromus 59658340e7 change description of genesis pad320 option 2016-03-27 14:33:12 -05:00
nattthebear 5876c60571 gpgx waterbox - dynamically allocate some sega CD memory areas to reduce state size. raw core is now about 800K in normal mode; 2MB in sega CD mode 2016-03-27 12:00:50 -04:00
zeromus ebad5a8137 remove console spew from snes core 2016-03-27 00:41:05 -05:00
nattthebear b4735502a5 gpgx waterbox: fix a few misc bugs in elfrunner, and fix a few misc bugs in the core so that Virtua Racing now works 2016-03-26 14:44:44 -04:00
nattthebear 66abc95c58 Wonderswan - Support settings to change colors. Breaks existing binary savestates (existing text savestates should be OK). B&W palette is exposed as a setting, albeit without a very nice UI. Color palette is available behind the scenes, but is not exposed as a setting. 2016-03-26 13:35:57 -04:00
nattthebear 570709e65c bugfix 2016-03-26 11:39:43 -04:00
nattthebear 948e75c59e memoryblock - don't actually call VirtualProtect() if Protect() is called while !Active 2016-03-26 11:38:08 -04:00
nattthebear aecdc645fa Revert 30b71d5e44. On testing on Windows 7, without that commit, I can create and successfully read and write from a 4GB MemoryBlock even with a fixed 1GB pagefile or with no pagefile at all. 2016-03-26 10:53:34 -04:00
zeromus 30b71d5e44 my small contribution to MemoryBlock: build it on a tempfile instead of system pagefile. Couldnt test it because old gpgx.elf and don't know how to build? 2016-03-26 01:50:19 -05:00
nattthebear 0e9a34a074 gpgx - fully connect lockable swappable elfrunner. core should theoretically be multi-instance safe now 2016-03-25 22:19:18 -04:00
nattthebear ae7bafe86f ElfRunner - changes for lockable swappable 2016-03-25 21:52:30 -04:00
nattthebear a2fe398aeb Refactoring MemoryBlock to use mapped fileviews, to allow for liveswapping. Posix codepath junked; it can return when there's someone to test it 2016-03-25 19:06:35 -04:00
nattthebear f98461772b Nes vrc6: code cleanup, eliminate no longer used parameter. no change in emulation 2016-03-24 23:14:47 -04:00
nattthebear 92e708d011 gpgx waterbox: move bg_pattern_cache to alloc_invisible 2016-03-23 21:10:18 -04:00
nattthebear 06f9d78452 gpgx: trim savestate size by moving some things to the sealed heap 2016-03-23 20:52:49 -04:00
nattthebear 9f173389a9 gpgx: entirely disable writes to the "MD CART" memory domain, since it's not supported 2016-03-23 20:17:02 -04:00
nattthebear b06908e5d4 gpgx waterbox: get sega cd working 2016-03-23 20:11:47 -04:00
nattthebear 8136aa0f03 Add the basics of multiple memory arenas to elfrunner. With a bit of tweaking, gpgx core states are now 3.5MB (and could get smaller) 2016-03-23 19:45:02 -04:00
nattthebear 7acbaffafd ElfRunner: Some internal refactoring in preparation for multiple memory arenas 2016-03-23 17:27:35 -04:00
nattthebear 4bd73a626f Add Monitor support to BizInvoker. Monitors are called right before (Enter) and right after (Exit) each interop method call. Possible applications include AWE mutex+mapping, and cothread no-GC regions. If you ask for an invoker without monitor, this commit adds no overhead because the code isn't generated. 2016-03-22 20:17:28 -04:00