Add the missing mF8_sega file.
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@ -328,6 +328,7 @@
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<Compile Include="Consoles\Atari\2600\Mappers\mF6SC.cs" />
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<Compile Include="Consoles\Atari\2600\Mappers\mF8.cs" />
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<Compile Include="Consoles\Atari\2600\Mappers\mF8SC.cs" />
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<Compile Include="Consoles\Atari\2600\Mappers\mF8_sega.cs" />
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<Compile Include="Consoles\Atari\2600\Mappers\mFA.cs" />
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<Compile Include="Consoles\Atari\2600\Mappers\mFA2.cs" />
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<Compile Include="Consoles\Atari\2600\Mappers\mFE.cs" />
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@ -438,8 +439,8 @@
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.cs" />
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.ICodeDataLog.cs">
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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<Compile Include="Consoles\Nintendo\Gameboy\GambatteLink.IDebuggable.cs">
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<DependentUpon>GambatteLink.cs</DependentUpon>
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</Compile>
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