gpgx32: added pre-waterbox version separately

This commit is contained in:
feos 2016-08-09 19:57:04 +03:00
parent ffc1e2f41a
commit 2df4fa165b
1 changed files with 43 additions and 0 deletions

View File

@ -838,6 +838,49 @@
<Compile Include="Consoles\Sega\Genesis\Genesis.Input.cs" />
<Compile Include="Consoles\Sega\Genesis\Genesis.IO.cs" />
<Compile Include="Consoles\Sega\Genesis\Native68000\Musashi.cs" />
<Compile Include="Consoles\Sega\gpgx32\GenDbgHlp.cs" />
<Compile Include="Consoles\Sega\gpgx32\GPGX.cs" />
<Compile Include="Consoles\Sega\gpgx32\GPGX.ICodeDataLogger.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.IDebuggable.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.IDisassembler.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.IDriveLight.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.IEmulator.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.IInputPollable.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.IMemoryDomains.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.ISaveRam.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.ISettable.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.IStatable.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.ITraceable.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGX.IVideoProvider.cs">
<DependentUpon>GPGX.cs</DependentUpon>
</Compile>
<Compile Include="Consoles\Sega\gpgx32\GPGXControlConverter.cs" />
<Compile Include="Consoles\Sega\gpgx32\GPGXControlConverterDynamic.cs" />
<Compile Include="Consoles\Sega\gpgx32\GPGXDynamic.cs" />
<Compile Include="Consoles\Sega\gpgx32\LibGPGX.cs" />
<Compile Include="Consoles\Sega\gpgx32\LibGPGXDynamic.cs" />
<Compile Include="Consoles\Sega\gpgx\GenDbgHlp.cs" />
<Compile Include="Consoles\Sega\gpgx\GPGX.cs" />
<Compile Include="Consoles\Sega\gpgx\GPGX.ICodeDataLogger.cs">