Update UNIF_UNL-SHERO.cs

This commit is contained in:
alyosha-tas 2016-09-23 11:47:54 -04:00 committed by GitHub
parent 4b51420231
commit bb75653cd7
1 changed files with 83 additions and 84 deletions

View File

@ -1,60 +1,59 @@
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
public class UNIF_UNL_SHERO : MMC3Board_Base
{
[MapperProp]
public bool RegionAsia = false;
private byte reg;
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "UNIF_UNL-SHERO":
break;
default:
return false;
}
BaseSetup();
AutoMapperProps.Apply(this);
return true;
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("reg", ref reg);
ser.Sync("RegionAsia", ref RegionAsia);
}
public override void WriteEXP(int addr, byte value)
{
if (addr == 0x100)
{
reg = value;
}
base.WriteEXP(addr, value);
}
public override byte ReadEXP(int addr)
{
if (addr == 0x100)
{
return (byte)(RegionAsia ? 0xFF : 00);
}
return base.ReadEXP(addr);
}
public override byte ReadPPU(int addr)
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
public class UNIF_UNL_SHERO : MMC3Board_Base
{
[MapperProp]
public bool RegionAsia = false;
private byte reg;
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "UNIF_UNL-SHERO":
break;
default:
return false;
}
BaseSetup();
AutoMapperProps.Apply(this);
return true;
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("reg", ref reg);
ser.Sync("RegionAsia", ref RegionAsia);
}
public override void WriteEXP(int addr, byte value)
{
if (addr == 0x100)
{
reg = value;
}
base.WriteEXP(addr, value);
}
public override byte ReadEXP(int addr)
{
if (addr == 0x100)
{
return (byte)(RegionAsia ? 0xFF : 00);
}
return base.ReadEXP(addr);
}
public override byte ReadPPU(int addr)
{
// TODO: why doesn't this work?
if (addr < 0x2000)
{
if ((reg & 0x40) > 0)
@ -71,10 +70,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
}
else
return VRAM[addr];
}
public override void WritePPU(int addr, byte value)
return VRAM[addr];
}
public override void WritePPU(int addr, byte value)
{
if (addr < 0x2000)
{
@ -89,27 +88,27 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
}
else
VRAM[addr] = value;
}
protected override int Get_CHRBank_1K(int addr)
{
if (addr < 0x800)
{
return base.Get_CHRBank_1K(addr) | ((reg & 8) << 5);
}
else if (addr < 0x1000)
{
return base.Get_CHRBank_1K(addr) | ((reg & 4) << 6);
}
else if (addr < 0x1800)
{
return base.Get_CHRBank_1K(addr) | ((reg & 1) << 8);
}
else
{
return base.Get_CHRBank_1K(addr) | ((reg & 2) << 7);
}
}
}
}
VRAM[addr] = value;
}
protected override int Get_CHRBank_1K(int addr)
{
if (addr < 0x800)
{
return base.Get_CHRBank_1K(addr) | ((reg & 8) << 5);
}
else if (addr < 0x1000)
{
return base.Get_CHRBank_1K(addr) | ((reg & 4) << 6);
}
else if (addr < 0x1800)
{
return base.Get_CHRBank_1K(addr) | ((reg & 1) << 8);
}
else
{
return base.Get_CHRBank_1K(addr) | ((reg & 2) << 7);
}
}
}
}