N64: Added cxd4 to the RSP options
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6e0349890f
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@ -131,9 +131,20 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64
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_inputProvider = new N64Input(this.AsInputPollable(), api, comm, this._syncSettings.Controllers);
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(ServiceProvider as BasicServiceProvider).Register<IVideoProvider>(_videoProvider);
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string rsp = _syncSettings.Rsp == N64SyncSettings.RspType.Rsp_Hle ?
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"mupen64plus-rsp-hle.dll" :
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"mupen64plus-rsp-z64-hlevideo.dll";
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string rsp;
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switch (_syncSettings.Rsp)
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{
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default:
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case N64SyncSettings.RspType.Rsp_Hle:
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rsp = "mupen64plus-rsp-hle.dll";
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break;
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case N64SyncSettings.RspType.Rsp_Z64_hlevideo:
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rsp = "mupen64plus-rsp-z64-hlevideo.dll";
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break;
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case N64SyncSettings.RspType.Rsp_cxd4:
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rsp = "mupen64plus-rsp-cxd4.dll";
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break;
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}
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api.AttachPlugin(mupen64plusApi.m64p_plugin_type.M64PLUGIN_RSP, rsp);
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@ -100,7 +100,10 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64
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Rsp_Hle = 0,
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[Description("Z64 Hle Video")]
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Rsp_Z64_hlevideo = 1
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Rsp_Z64_hlevideo = 1,
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[Description("cxd4 LLE")]
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Rsp_cxd4 = 2
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}
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}
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