Christian Speckner
6cc8a22978
More timing tuning, coding style.
2018-05-06 23:45:21 +02:00
Christian Speckner
a58db7e62d
Make sure that all audio samples are generated during each timeslice.
2018-05-05 01:08:09 +02:00
Christian Speckner
d2c930886b
Sanitize and match emulation timing
...
-> no more perceivable audio latency
-> fewer underruns
2018-05-05 00:47:48 +02:00
Christian Speckner
9079d77de0
Cosmetic changes, add audio todo.
2018-05-02 21:30:38 +02:00
Christian Speckner
c905b01fca
Merge branch 'master' into feature/precise-audio
2018-04-25 22:49:00 +02:00
Stephen Anthony
ddf6ba1089
Add preliminary support for 2600-daptor D9 USB device.
2018-04-01 15:01:03 -02:30
Stephen Anthony
a978bb527e
Fix compile error when debugger support is disabled.
2018-03-31 20:33:25 -02:30
Christian Speckner
b5afa69764
Make coverty happy.
2018-03-30 22:04:42 +02:00
Stephen Anthony
382a39a6c7
More fixes for issues reported by Coverity.
2018-03-30 10:51:56 -02:30
Stephen Anthony
698beaec8b
Fixes for various issues reported by Coverity.
2018-03-24 16:58:08 -02:30
Stephen Anthony
524cec907a
Updated Windows build to support SDL 2.0.8.
2018-03-24 14:47:18 -02:30
Stephen Anthony
2949821814
Updated OSX project file for EventHandler refactoring.
2018-03-24 14:02:14 -02:30
Stephen Anthony
b59cf4f54b
Updated VS project file for EventHandler refactoring.
2018-03-24 13:53:24 -02:30
Stephen Anthony
0908a92da1
Continuing with the large refactoring of EventHandler:
...
- all keyboard-related stuff moved into PhysicalKeyboardHandler class
- all snapshot-related stuff moved directly into PNGLibrary class
- EventHandler class is now ~1300 LOC, which while still large, is much better than 2500 LOC
2018-03-24 12:36:00 -02:30
Stephen Anthony
08ac6b0ff9
Fixed joystick hat not receiving 'CENTER' event ( fixes #300 ).
2018-03-21 18:16:33 -02:30
Stephen Anthony
0cde1ec4b9
Minor refactoring with Controller::isAnalog() usage.
2018-03-18 16:13:28 -02:30
Stephen Anthony
3ce71302b7
Minor updates and commenting for PhysicalJoystickHandler.
2018-03-18 15:58:41 -02:30
Stephen Anthony
9a4b14392b
Minor refactoring of Controller class:
...
- a controller can now answer whether it is intrinsically an analog controller
2018-03-17 20:03:05 -02:30
Stephen Anthony
7eab28b2ef
Use smart pointer for joystick in PhysicalJoystickHandler.
2018-03-17 19:44:47 -02:30
Stephen Anthony
be23ad7ca7
Updated OSX project file for EventHandler refactoring.
2018-03-17 18:28:40 -02:30
Stephen Anthony
77ba46ec3a
Updated VS project file for EventHandler refactoring.
2018-03-17 18:12:31 -02:30
Stephen Anthony
76b6026d30
First pass at reworking EventHandler, splitting it up into more manageable pieces.
...
For now, joystick-related stuff is moved into its own classes.
No improvements are made yet; just refactoring and moving code around.
This reduces EventHandler from ~2500 lines to ~2000 lines.
2018-03-17 18:00:44 -02:30
Christian Speckner
d8178f546b
Make sure that the hardware state is up to date before entering the debugger.
2018-03-13 23:38:31 +01:00
Christian Speckner
593ec2fdc9
Make sure that the hardware state is up to date before entering the debugger.
2018-03-13 22:13:35 +01:00
Stephen Anthony
36997d4d7a
Final updates for 5.1.1 release.
2018-02-21 15:38:29 -03:30
Stephen Anthony
c79d86d6a6
Fixed minor compile warnings with gcc 7.
2018-02-15 19:57:17 -03:30
Stephen Anthony
a38b168db8
Updated various files for 5.1.1 release (dates still TBD).
2018-02-15 19:51:57 -03:30
Stephen Anthony
1a4670ca0e
Cherry-pick debugger saveOldState() fix from master, and bump to 5.1.1.
2018-02-15 19:40:57 -03:30
Stephen Anthony
d07f7771a3
Add missing locks around Debugger::saveOldState() ( fixes #298 ).
2018-02-15 19:39:17 -03:30
Stephen Anthony
162f7b7501
Add missing locks around Debugger::saveOldState() ( fixes #298 ).
2018-02-15 19:25:54 -03:30
Christian Speckner
fbbfa222a0
Fix a detail in audio block simulation -> doctor sounds correct
2018-02-13 23:08:20 +01:00
Christian Speckner
c25e7a6b35
Compile fix.
2018-02-12 23:55:14 +01:00
Christian Speckner
5c1bd83904
Merge branch 'master' into feature/precise-audio
2018-02-12 23:32:03 +01:00
Christian Speckner
01c78842d6
Serialization fix.
2018-02-12 23:21:02 +01:00
thrust26
2a3bb4329e
load and update existing game specific properties file
2018-02-12 16:47:03 +01:00
Christian Speckner
d65ac4875f
Minor missile starfield fix.
2018-02-09 00:59:17 +01:00
Christian Speckner
b8af22cd67
Fix playfield signal during hblank.
2018-02-08 20:53:42 +01:00
Christian Speckner
b30fa0df98
And another collision fix.
2018-02-07 23:13:16 +01:00
Christian Speckner
6b6fb9140f
More HMOVE collision fixes.
2018-02-07 23:00:58 +01:00
thrust26
5764a73d89
finalized TimeLineWidget for new UI look
2018-02-07 14:55:43 +01:00
Stephen Anthony
e01321fbea
Refactor Dialog class containing fonts:
...
- the previous code has a _font pointer in derived classes, and a _font reference in the base class; this causes name collisions
- the Dialog class now takes a font reference, which is used throughout the hierarchy
- this simplifies certain code (setTitle vs. initTitle) and also eliminates clang warnings
2018-02-06 19:26:49 -03:30
Christian Speckner
07f1051be0
Tentative fixes for collisions during HBLANK.
2018-02-06 23:32:02 +01:00
Stephen Anthony
2874a7c504
Fixed some compiler warnings from clang.
...
Refactored Stack::replace() to use Stack::applyAll() lambda instead.
2018-02-06 15:11:16 -03:30
sa666666
b84d97cd9a
And so it begins again ...
2018-02-06 08:54:35 -03:30
thrust26
d24934d010
spelling
2018-02-06 13:14:40 +01:00
thrust26
ad1d37304e
aligned button heights and widths
2018-02-06 13:12:21 +01:00
thrust26
564e014620
removed FLAT_UI code from TimeLineWidget
...
added toggle mode button to TimeMachineDialog
2018-02-06 12:46:27 +01:00
thrust26
1fa00f2372
initial wind when entering TM dialog causes message now
...
(TODO: try to propagate key into dialog instead)
2018-02-05 19:57:41 +01:00
thrust26
1569ee1c6b
minor code cleanup
2018-02-05 13:45:34 +01:00
thrust26
33756b2481
fixed a little merge error
2018-02-05 13:39:13 +01:00
Christian Speckner
7d7ebb8d03
Merge branch 'master' into feature/precise-audio
2018-02-04 23:50:16 +01:00
Christian Speckner
f7c445fb7c
Merge branch 'release/5.1'
2018-02-04 23:48:45 +01:00
Stephen Anthony
db5eb89335
Updated changelog for one last fix for TIA PF collision handling.
2018-02-04 18:58:53 -03:30
Christian Speckner
ba549e1d8a
Improve PF collision handling during hblank.
2018-02-04 23:18:30 +01:00
Stephen Anthony
2bd0d05d44
Bumped version number for 5.1 release.
2018-02-04 18:37:35 -03:30
thrust26
3ab2ddb870
fixed EventHandler logic
2018-02-04 21:00:10 +01:00
Stephen Anthony
6d16790ce8
Fixed minor warning from Xcode.
2018-02-04 16:14:39 -03:30
Stephen Anthony
997751b64f
When TimeLineWidget is empty, it now displays as such.
2018-02-04 12:14:23 -03:30
Stephen Anthony
f29dcfece1
Refactored TimeLineWidget to use uInt32 throughout:
...
- this fixes issues with signed vs. unsigned in some areas
- it also self-documents, in that the slider should never use negative values
2018-02-04 11:15:42 -03:30
Stephen Anthony
9e53641add
Time machine rewinds are now triggered at the same time as entering the dialog.
2018-02-04 11:14:59 -03:30
thrust26
99e31ac158
fixed time bar issue with no states
2018-02-04 10:14:58 +01:00
Stephen Anthony
de56f9cff5
Merge branch 'release/5.1' of github.com:stella-emu/stella into release/5.1
2018-02-03 20:54:05 -03:30
Stephen Anthony
77f2c478a0
Fixed warnings from Xcode (some pretty big issues were caught here)
2018-02-03 20:44:46 -03:30
Stephen Anthony
974c686366
Fixed compiles warnings in VS 2017.
2018-02-03 19:52:14 -03:30
Stephen Anthony
1f1ced0f01
Bumped minimum state version.
2018-02-03 19:30:52 -03:30
Stephen Anthony
26096fcc47
Fixed some warnings, and updates for 5.1 release.
2018-02-03 19:29:27 -03:30
Stephen Anthony
6c5bddcdf8
Time Machine dialog now resizes correctly:
...
- in 2x mode, it takes up the maximum amount of space
- in larger modes, it takes up the same relative amount of space: ~80% width
2018-02-03 17:27:52 -03:30
Christian Speckner
803b85343a
Tuning.
2018-02-03 01:23:19 +01:00
Christian Speckner
cb89d09c7f
Refactoring: remove framerate from OSystem and Console.
2018-02-03 01:01:02 +01:00
thrust26
f4db8e4816
fixed zoom settings via hotkey (made persistent again)
2018-02-02 22:51:22 +01:00
thrust26
9d72ae2c4e
reordered OptionsDialog to match next release
...
updated docs accordingly
2018-02-02 15:55:27 +01:00
thrust26
cbeeda6f55
added tickmarks to TimeLineWidget (5 intervals)
...
replaced 3d box with rect for TimeLineWidget
2018-02-02 13:05:41 +01:00
Stephen Anthony
883a9249b1
Fixed inverted subtraction in the previous commit.
2018-02-01 19:52:32 -03:30
Stephen Anthony
c18bcbc39b
TimeLineWidget mouse handling is now complete.
2018-02-01 19:03:17 -03:30
thrust26
97a0638845
Added (fixed) tickmark intervals to SliderWidget
2018-02-01 18:21:57 +01:00
thrust26
6d1c5b1301
removed +/-10 buttons for TimeMachineDialog
...
updated documentation
2018-02-01 11:18:05 +01:00
Christian Speckner
396dd637af
Rework dispatch loop.
2018-01-31 20:44:39 +01:00
Christian Speckner
7f83e776b2
Keep book of the number of cycles spent during emulation.
2018-01-31 19:29:37 +01:00
thrust26
1c4345eff3
made sure dialogs fit into 2x zoom and 0.8 aspect ration (=512 pixel)
2018-01-31 15:24:20 +01:00
thrust26
f56286fac9
reordered frame stats to make more sense
2018-01-31 08:52:52 +01:00
thrust26
7970955353
aligned transparency with TimeMachineDialog
...
move slightly away from corner
2018-01-31 08:37:31 +01:00
Stephen Anthony
86941ad6af
Fixed time machine dialog glitches when the state list is empty.
2018-01-30 19:50:29 -03:30
sa666666
1ce528ff99
Fix crash in TimeLineWidget when setStepValues() is passed an empty list.
2018-01-30 08:18:20 -03:30
thrust26
eb96e1ca49
reduced TimeMachineDialog transparency
...
frame stats now always displays the real frameRate
2018-01-30 09:06:03 +01:00
Christian Speckner
d70b0d8c40
Audio state serialization.
2018-01-29 22:44:06 +01:00
Christian Speckner
025adc59aa
Merge fallout.
2018-01-29 22:25:23 +01:00
Christian Speckner
89f3f4c9b8
Merge branch 'master' into feature/precise-audio
2018-01-29 21:18:36 +01:00
Christian Speckner
87c59db4e0
Merge branch 'release/5.1'
2018-01-29 21:17:00 +01:00
thrust26
c9bc3601e3
replaced some PopUpWidgets with SliderWidgets
2018-01-29 19:59:46 +01:00
thrust26
9a3516b610
fixed compression factor calculation due to previous commit
2018-01-29 17:13:17 +01:00
thrust26
aa7dd33dc8
removed keeping very 1st state with compression enabled
2018-01-29 16:58:26 +01:00
thrust26
7f23ac00a2
small extra drag area for SliderWidget added
2018-01-29 09:15:54 +01:00
Stephen Anthony
b11643881a
Intervals on timeline are now graphically proportional to time:
...
- intervals are only valid when using key shortcuts
- using the mouse to select/scroll does not show proper proportions yet
2018-01-28 20:11:21 -03:30
Christian Speckner
97a483b124
Update XCode project.
2018-01-29 00:22:43 +01:00
Christian Speckner
f87316bfdb
Dynamically adjust fragment buffer size based on fragmen size and period.
2018-01-29 00:09:21 +01:00
Christian Speckner
13eefbb542
Make compiler happy.
2018-01-29 00:09:21 +01:00
Christian Speckner
c5aad2ae7a
Volume adjustment.
2018-01-29 00:09:21 +01:00
Christian Speckner
ae88a5b6b6
Fix crash on audio settings change.
2018-01-29 00:09:21 +01:00
thrust26
63acb76911
changed text color (else invisible in Classic mode)
2018-01-28 20:22:04 +01:00
Stephen Anthony
db9cd28346
Added rewind/unwind shortcuts from TimeMachine to debugger.
...
- disabled the old Ctrl-r/y shortcuts, but the code is still there for experimentation
2018-01-28 13:28:17 -03:30
Stephen Anthony
de7fd7401b
Synchronized shortcuts in TimeMachine to match those from EventHandler.
2018-01-28 12:21:22 -03:30
thrust26
8c4faf122b
Updated project files for VS
2018-01-28 16:34:52 +01:00
thrust26
966ba155ed
more response to SliderWidget added
...
units to SliderWidget added
enhanced various dialogs with slider units
2018-01-28 14:37:31 +01:00
thrust26
05d17496ab
minor wording fix
2018-01-28 11:35:14 +01:00
thrust26
d7cc2036df
some refinements for additional save states creation
2018-01-28 11:21:52 +01:00
thrust26
d2177ea610
added extra save state when starting time machine navigation
...
(some TODOs left, see EventHandler and TimeMachineDialog)
2018-01-28 10:15:39 +01:00
Christian Speckner
6b984a8563
Avoid race condition in pause, switch to shared_ptr for simpler semantics.
2018-01-28 00:27:25 +01:00
thrust26
a0052e071f
minor refactoring of AudioDialog
2018-01-28 00:16:31 +01:00
Stephen Anthony
2c90aaa7c7
Timeline and buttons in TimeMachineDialog are now syncronized.
2018-01-27 19:34:26 -03:30
thrust26
28b31bd3bf
updated some dialogs, replaced binary option popups with check boxes and radio buttons
...
renamed "FAST SC/AR BIOS"
2018-01-27 20:31:03 +01:00
thrust26
8c346a469a
reworked VideoDialog: check boxes for binary options, some widget reordering/renaming
...
TODO: SliderWidget for zoom
2018-01-27 13:00:55 +01:00
thrust26
79cce110f9
minimal refinements to JoystickDialog
2018-01-27 11:51:41 +01:00
thrust26
9c9abc125d
refactored VideoDialog using enhanced SliderWidget
2018-01-27 11:47:56 +01:00
thrust26
868df2cb22
enhanced SliderWidget (optionally includes value label now too)
2018-01-27 11:06:34 +01:00
thrust26
2eaa62c87c
minor changes to UIDialog and VideoDialog
2018-01-26 22:05:01 +01:00
thrust26
a7308b4c0d
fixed toned down dialogs
2018-01-26 20:13:22 +01:00
thrust26
8c0b212207
Overlapped dialogs are (partially) toned down
2018-01-26 12:55:05 +01:00
thrust26
35275b0104
shortened/renamed and slightly reordered OptionsDialog entries
2018-01-26 12:29:25 +01:00
thrust26
67df7caa3b
fine tuning for StringListWidget and RomListWidget
2018-01-26 12:01:24 +01:00
thrust26
f58e914729
focus highlighting added to more widgets
...
added some missing tab keys to debugger
fixed frame colors for CheckboxWidget and RadioButtonWidget
brightened inverted highlight color for "Light"
2018-01-26 11:33:46 +01:00
Christian Speckner
4528b9067a
Assorted fixes -> works (module timing glitches).
2018-01-25 22:48:00 +01:00
Christian Speckner
8198f6ccaf
Crackling and screeching.... but it is correlated with the TIA :)
2018-01-25 20:48:34 +01:00
thrust26
a20f21f741
fixed ContextMenu height
2018-01-25 17:07:04 +01:00
thrust26
4c39fa3c68
some more focus highlighting added
...
made most sliders wider by default
2018-01-25 17:00:41 +01:00
thrust26
920b051f02
redesigned SliderWidget
...
better visual reaction of EditTextWidget and PopUpWidget
improved BrowserDialog
small refinement for ButtonWidget
2018-01-25 15:10:37 +01:00
Christian Speckner
4ec553785f
Implement and connect audio emulation.
2018-01-24 22:20:44 +01:00
thrust26
d179b8ebe8
Updated ScrollBarWidget
...
Refined LauncherDialog
Added missing Ellipsis to StellaFont.hxx
2018-01-24 20:53:00 +01:00
thrust26
97553b9d93
Help dialog closes with ESC again
2018-01-24 15:55:25 +01:00
thrust26
32e9c14b0d
removed debug code
2018-01-24 15:20:54 +01:00
thrust26
5bd33885e3
title bar added to all dialogs
2018-01-24 14:37:07 +01:00
thrust26
41827e03de
removed some superfluous includes
2018-01-23 19:53:36 +01:00
thrust26
74e5003c8f
some small dialog refinements
2018-01-23 19:50:37 +01:00
thrust26
5757eccfcf
enabled FLAT_UI code, removed old code
2018-01-23 18:03:00 +01:00
thrust26
5121a73210
some more minor dialog refinements
2018-01-23 17:51:38 +01:00
Christian Speckner
f1b5421c17
Introduce and wire audio emulation core.
2018-01-23 13:41:14 +01:00
thrust26
795c84de9d
refined some more dialogs
2018-01-23 11:52:53 +01:00
thrust26
d7dd6db9b8
fixed compile errors in VideoDialog
2018-01-23 11:17:59 +01:00
thrust26
d115e3238e
enabled FLAT_UI (Windows only, TODO: enable for other OS or remove old code)
...
refactored Default/OK/Cancel buttons
refined AudioDialog
2018-01-23 11:08:17 +01:00
Stephen Anthony
307e496109
Updated Xcode project file for TimeLineWidget class.
2018-01-21 18:28:15 -03:30
Stephen Anthony
63de71d7f5
Updated VS project file for TimeLineWidget class.
2018-01-21 18:09:01 -03:30
Stephen Anthony
69e41a1434
Initial check-in of Time Machine timeline:
...
- currently, TimeLineWidget is just a copy of SliderWidget; still have to add a round 'button' to grab the line
- at some point, we may merge SliderWidget and TimeLineWidget; for now they are separate
- absolutely no functionality yet; just here for you guys to see how it will look
- we still need to discuss gridmarks, and how the timeline will change (by state file, by time, etc)
2018-01-21 17:37:07 -03:30
thrust26
a8b3c0d74d
reordered frame stats top line (makes more sense this way)
2018-01-21 11:05:00 +01:00
thrust26
a5e7911930
disabled test for "auto" frame rate
2018-01-21 10:19:28 +01:00
Christian Speckner
6fe5f3b197
Merge branch 'release/5.1'
2018-01-21 09:38:42 +01:00
Stephen Anthony
1055a4bd06
Minor cleanup of warnings in FrameBuffer class.
2018-01-20 20:51:46 -03:30
thrust26
2d03a2d059
aligned implementation parameter of handleEvent with definition parameter
2018-01-20 20:49:57 -03:30
thrust26
b67b795642
larger font for frame stats
2018-01-20 20:49:48 -03:30
thrust26
27291dd5d2
small fix for benchmark commit
2018-01-20 20:49:14 -03:30
thrust26
436c380a7e
benchmark: frame stats now display real frame rate when 'Auto' is not selected
2018-01-20 20:49:05 -03:30
Stephen Anthony
9441cc43c4
Cherry-picked some commits from master.
2018-01-20 20:45:56 -03:30
thrust26
2e51511c80
message for SaveKey/AtariVox EEPROM access added
2018-01-20 20:41:29 -03:30
sa666666
dc9f92ecdb
A fix for the previous fix.
2018-01-20 20:37:36 -03:30
Stephen Anthony
2cb2eed3e7
Add 'override' to method, to eliminate warning in clang.
2018-01-20 20:13:02 -03:30
thrust26
7b8dff8e46
when strings are shortened, ellipsis is added at the END now
2018-01-20 20:12:47 -03:30
thrust26
6f7ff023a6
generic shadowed char/string drawing added
...
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-20 20:12:35 -03:30
thrust26
72ff2a40fa
developer/player settings added to frame stats overlay
2018-01-20 20:11:54 -03:30
thrust26
a1b54680bd
frame stats overlay made transparent
2018-01-20 20:10:39 -03:30
Stephen Anthony
9e403826d2
Fixed compilation when '--disable-debugger' is used.
2018-01-20 18:34:19 -03:30
thrust26
40615be9be
Revert "fix repeated ESC from debugger", there is a more fundamental problem
...
This reverts commit 1b5ac9d3b5
.
2018-01-20 21:48:24 +01:00
thrust26
b3e582209f
fix the fix
2018-01-20 21:27:05 +01:00
thrust26
1b5ac9d3b5
fix repeated ESC from debugger
2018-01-20 21:22:01 +01:00
thrust26
7d9b7388c9
ESC key exits Debugger too
...
many keys are enabled now during PAUSE mode too
2018-01-20 18:40:25 +01:00
Stephen Anthony
d7bcde29dc
A different implementation of testing whether debugger can be exited.
...
- basically check whether the current dialog is the 'base' one (ie, the debugger window)
- this solution is more robust, in that we don't have to modify every dialog that can appear in the debugger
2018-01-20 11:45:07 -03:30
thrust26
9263e7c62f
refactored ESC key handling
...
prevent exiting debugger from within Options Dialog (hack)
2018-01-20 10:53:54 +01:00
Stephen Anthony
df119ba505
Minor cleanup of warnings in FrameBuffer class.
2018-01-19 18:32:11 -03:30
thrust26
78b807efba
ESC allows exiting Pause mode, TimeMachine mode and Command Menu.
2018-01-19 12:44:07 +01:00
thrust26
4c9cfad70b
aligned implementation parameter of handleEvent with definition parameter
2018-01-19 10:45:29 +01:00
thrust26
af19f9f2b8
enter debugger from time machine mode option added
2018-01-19 10:35:52 +01:00
thrust26
98fcb51819
larger font for frame stats
2018-01-18 23:06:51 +01:00
thrust26
4e3b26cea9
display of current timer divider to debugger added
2018-01-18 13:03:59 +01:00
Christian Speckner
be91e6ff21
Threadsafe fragment queue.
2018-01-17 23:21:25 +01:00
thrust26
a6bea6438f
fix #279
2018-01-17 19:29:36 +01:00
thrust26
a6ea393905
small fix for benchmark commit
2018-01-17 19:12:39 +01:00
thrust26
85feed821c
Merge branch 'master' of https://github.com/stella-emu/stella
2018-01-17 19:03:39 +01:00
thrust26
b111a8c127
benchmark: frame stats now display real frame rate when 'Auto' is not selected
2018-01-17 19:03:25 +01:00
sa666666
5ea9925c3f
A fix for the previous fix.
2018-01-17 13:22:49 -03:30
thrust26
0906997d82
message for SaveKey/AtariVox EEPROM access added
2018-01-17 10:27:18 +01:00
Stephen Anthony
f7656cdcd4
Add 'override' to method, to eliminate warning in clang.
2018-01-16 20:58:35 -03:30
thrust26
43be89f124
when strings are shortened, ellipsis is added at the END now
2018-01-16 18:16:56 +01:00
thrust26
802606ce29
Merge branch 'master' of https://github.com/stella-emu/stella
2018-01-16 11:14:47 +01:00
thrust26
a577b0f9c2
generic shadowed char/string drawing added
...
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-16 11:14:26 +01:00
Christian Speckner
317f7391c2
Merge branch 'master' into feature/precise-audio
2018-01-15 23:53:35 +01:00
Christian Speckner
6cd7eb3821
Merge branch 'release/5.1'
2018-01-15 23:50:18 +01:00
thrust26
b22c292f3c
developer/player settings added to frame stats overlay
2018-01-15 20:25:28 +01:00
thrust26
8583883795
Merge branch 'master' of https://github.com/stella-emu/stella
2018-01-15 14:44:56 +01:00
thrust26
cef50e4368
frame stats overlay made transparent
2018-01-15 14:44:09 +01:00
thrust26
f241dfd7b7
fixed compressStates(), now, with compression enabled, the first element is always kept and the horizon matches
...
missing "framerate" added, now changes are persisted.
2018-01-10 11:48:06 +01:00
Stephen Anthony
29499775dc
Fixed compilation when '--disable-debugger' is used.
2018-01-09 23:16:50 -03:30
thrust26
ce195d71a1
fixed #276
...
made sure that the rewind buttons always have correct state when entering debugger
2018-01-07 10:56:30 +01:00
Christian Speckner
77158fd845
Always make sure that hardware state is consistent with a full step before dispatching the debugger.
...
* Allows to revert much of the complexity of my previous fix.
2018-01-07 00:31:24 +01:00
Christian Speckner
c0edcaf0c9
Sanitize halt and hardware state handling after CPU dispatch.
2018-01-06 23:33:52 +01:00
Stephen Anthony
f9d243e503
Fixed incorrect size in memset; this time I'll sizeof.
2018-01-05 22:03:42 -03:30
thrust26
d7ab2e6177
playing with transparency
2018-01-03 20:17:48 +01:00
thrust26
b553a5fa4d
experiments with transparency
2018-01-03 20:16:50 +01:00
thrust26
cf926fdf07
UI partially working now (TODO: timebar)
2017-12-30 21:19:55 +01:00
thrust26
696fc2ab43
work on TimeMachine UI started
2017-12-30 16:43:27 +01:00
thrust26
1213c973dc
fixed #275
2017-12-30 00:50:25 +01:00
Stephen Anthony
3d879d0080
Updated copyright date to 2018. A few days early, but nobody will mind ...
2017-12-29 17:10:37 -03:30
Stephen Anthony
a15d5d8b06
Properly integrate MouseButton enum into the GUI core:
...
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
- It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
- If ever there was a reason for strongly named constants (enum class), this was it.
2017-12-29 16:56:09 -03:30
Stephen Anthony
542fed69ed
Collapsed MouseButton enum into just buttons, removing state (pressed or released).
...
- By itself, this first patch doesn't seem to accomplish much, but it leads into patch 2
- Patch 2 will extend usage of MouseButton enum all throughout the GUI core
2017-12-29 16:05:07 -03:30
Stephen Anthony
e6dcce60de
Convert raw enum to 'enum class'.
2017-12-22 23:57:40 -03:30
Stephen Anthony
93dcc9807d
Integrate 'TIATypes' into 'TIAConstants'; they serve the same purpose.
2017-12-22 23:47:07 -03:30
Stephen Anthony
ad69e8900d
Time Machine dialog can now be toggled by pressing 'T'.
...
- Note that the dialog is currently empty
- See src/gui/CommandDialog for example of how to fill this dialog box
2017-12-22 12:28:06 -03:30
Stephen Anthony
cbb494d7ad
HiDPI fixes for framebuffer messages.
2017-12-21 23:04:17 -03:30
Stephen Anthony
e572bea642
Activate code to dynamically select available renderers.
2017-12-21 20:03:53 -03:30
Stephen Anthony
44c5882920
Use 'enum class' instead of raw enum.
2017-12-21 19:53:54 -03:30
Stephen Anthony
4250f5d102
Refactor EventHandler kbdXXX functions into StellaKeys:
...
- These functions did not really have anything to do with EventHandler
- StellaKeys is the proper place, since they're testing against a StellaMod
- This removes the need to include 'EventHandler.hxx' in many header files, again reducing dependencies
2017-12-21 19:44:18 -03:30
thrust26
e37b5305cf
code cleanup
2017-12-21 11:34:08 +01:00
thrust26
65ed71479a
no background highlighting of disabled widgets
2017-12-21 08:48:07 +01:00
Stephen Anthony
24fccba025
Updated OSX project file for TimeMachine classes.
2017-12-20 22:39:58 -03:30
Stephen Anthony
6181c3fbe0
Updated VS project files for recent class renames.
...
- Also fixed several classes in the wrong place compared to their
on-disk location.
2017-12-20 22:27:13 -03:30
Stephen Anthony
7890a94144
Several large infrastructure changes for upcoming Time Machine stuff:
...
- renamed Rewinder and associated dialog to TimeMachine and friends
- changed EventHandler state enum to stronger 'enum class' type (and associated changes to the codebase)
- moved EventHandlerState into separate class, allowing a few files to not need to include EventHandler.hxx (reduce compile dependency)
- plumbed EventHandlerState::TIMEMACHINE into the codebase; still TODO is activate it and add a usable dialog)
2017-12-20 21:56:22 -03:30
Stephen Anthony
6313c98fdc
Almost all ROM properties are now updated to RomHunter v14.
...
- I will take a quick look over them again, to make sure I didn't miss any new ROMs.
2017-12-20 18:41:24 -03:30
thrust26
44bb4db73e
improved saveOldState() usage, now changes after a break are displayed too
2017-12-20 23:09:41 +01:00
thrust26
f0d5ffbd0a
bank change tracking for more CartDebugWidgets added
2017-12-20 21:54:40 +01:00
thrust26
ff1911a85d
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-20 21:32:27 +01:00
thrust26
e3baeb209e
added bank change tracking to most CartDebugWidgets
2017-12-20 21:32:07 +01:00
Stephen Anthony
c6acb622cc
Updated ROM properties up to 'T'.
2017-12-20 16:43:04 -03:30
Stephen Anthony
81179ab34f
Revert handling of broken F8 ROMs; we can turn off randomization to make them work.
2017-12-20 14:47:17 -03:30
Stephen Anthony
63b3b2ab1e
Updated ROM properties to 'R'.
...
Fixed F8 scheme to not randomize 'special' ROMs (those hardcoded with a certain startup bank).
Bumped state file version number.
2017-12-20 14:23:34 -03:30
thrust26
0826ce6bd6
Made collisions editable
2017-12-20 18:18:07 +01:00
thrust26
f61e45829c
changed tracking for collisions and various TIA status registers added
2017-12-20 16:20:52 +01:00
Stephen Anthony
57036823ea
ROM properties updated up to 'M'.
2017-12-20 11:05:20 -03:30
thrust26
0cfd471013
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-20 10:02:04 +01:00
thrust26
90733875b2
completed change tracking on RIOT tab (except for controllers).
2017-12-20 10:01:44 +01:00
Stephen Anthony
ad78fbaa07
Updated ROM properties up to 'E'.
2017-12-19 22:22:11 -03:30
thrust26
d3575f3290
change tracking for TiaInfoWidget added
2017-12-19 19:22:29 +01:00
thrust26
e9ef45ab0a
minor consistency fix and doc updates
2017-12-19 18:10:01 +01:00
thrust26
81cdbe832e
refactoring the fix
2017-12-19 16:57:47 +01:00
thrust26
7259af1583
"Light" color fix
2017-12-19 16:56:01 +01:00
thrust26
0385dd4b01
added (disabled) SDL renderer information code
2017-12-19 14:46:40 +01:00
thrust26
b2d1c37f1e
superfluous parameter removed in VideoDialog
2017-12-19 12:35:29 +01:00
thrust26
d7a34ec7dd
'tab' key skips disabled widgets
...
'ghost' read traps are displayed by 'RTrapG'
2017-12-19 09:01:26 +01:00
thrust26
b280a3ed27
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-18 21:56:26 +01:00
thrust26
fabf812543
developer dialog Horizon enable fix
...
FLAT_UI fixes for disabled elements
2017-12-18 21:56:07 +01:00
Stephen Anthony
042d4bc812
Updated ROM properties for ROMs starting with 'B' and 'C'.
2017-12-18 16:10:15 -03:30
Stephen Anthony
9d93472298
Oops, forgot this one in the last commit.
2017-12-18 15:19:19 -03:30
Stephen Anthony
dd5a46880e
Some updates to dialog positioning in preparation for HiDPI.
...
- note that these are fixes that are needed with or without HiDPI; testing HiDPI just exposed them as bugs
- also fixed some minor warnings and formatting
2017-12-18 15:15:57 -03:30
thrust26
481c85c0c3
added option for 'ghost' read traps
...
update documentation accordingly
removed reload requirements for Time Machine
2017-12-18 19:16:41 +01:00
thrust26
01c859d2a0
removed superfluous '(*)' in UI dialog
...
updated doc and added examples for other palettes
2017-12-18 17:26:59 +01:00
thrust26
e5216d4f90
added index to conditional trapif/breakif/savestateif display
2017-12-18 13:28:23 +01:00
thrust26
50c8c5c266
fixed name resolution for trapread
2017-12-18 13:09:03 +01:00
thrust26
7819d07623
fixed deleting/toggling existing 'breakif' and 'savestateif'
2017-12-18 12:33:17 +01:00
thrust26
47ef41f09a
Fine tuning of FLAT_UI tabs
2017-12-18 12:06:55 +01:00
thrust26
df71881392
FLAT_UI label default alignment fix
2017-12-18 09:42:36 +01:00
Stephen Anthony
200b5cfe87
Updates to ROM properties from RomHunter:
...
- for now, only newly added ROMs and those starting with 'A' are included
2017-12-18 00:36:25 -03:30
thrust26
c9eaf31181
Fixed several (invisible) widget transparency issues (WIDGET_CLEARBG)
2017-12-17 21:19:32 +01:00
thrust26
6629393e65
PopupWidget layout improved
2017-12-17 18:00:06 +01:00
thrust26
7fcbb8f401
updated doc for 'dump' command
2017-12-17 17:59:25 +01:00
thrust26
b76566e864
line drawing method added to FBSurface
...
inactive cells are displayed as crossed out in FLAT_UI
2017-12-17 16:43:05 +01:00
thrust26
0def7adb61
fixed bug when leaving 'Options' in debugger
2017-12-17 13:52:50 +01:00
thrust26
7f08d9b74c
some more UI polishing
2017-12-17 13:28:23 +01:00
thrust26
dfca521bf9
two minor bug fixes
2017-12-17 12:24:16 +01:00
thrust26
eeb1491efd
polishing FLAT_UI
2017-12-17 12:16:37 +01:00
thrust26
b05d686891
'Light' palette polishing
2017-12-17 10:09:59 +01:00
thrust26
1f2062feeb
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-17 00:48:46 +01:00
thrust26
19730fa183
third 'uipalette' scheme 'Light' added
...
modernized UI via 'FLAT_UI' preprocessor define added
2017-12-17 00:48:30 +01:00
Christian Speckner
e5d7c23412
Update TIA and RIOT state in lockstep with the CPU if any debugger expressions are registered.
2017-12-16 21:29:28 +01:00
thrust26
b6080e1701
fixed #270
2017-12-16 10:54:45 +01:00
thrust26
0e5a444699
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-16 09:46:50 +01:00
thrust26
31b459ac84
fixed #269
2017-12-16 09:46:25 +01:00
Christian Speckner
8e7d0aa7b3
Fix frame manager serialization. Closes #267 .
2017-12-15 23:53:11 +01:00
thrust26
0d609f6845
renamed '_cycles' into '_icycles' (fits better)
2017-12-15 19:12:46 +01:00
thrust26
2f57ccb463
new rewind classes added to VS project
2017-12-15 18:21:27 +01:00
thrust26
9f7270a70d
'_cycles' pseudo register added (returns cycles of last instruction)
2017-12-15 18:13:29 +01:00
thrust26
7d40d5b1f8
"Time Machine" name change
2017-12-15 18:10:40 +01:00
Stephen Anthony
bf6d28e181
Added basic infrastructure for what will become the rewind dialog.
2017-12-15 13:19:29 -03:30
thrust26
d28fb580b8
bitmapped button added
2017-12-15 15:25:08 +01:00
thrust26
ba3cc0677d
Frame count/cycle alignment fixed
2017-12-15 14:16:11 +01:00
Stephen Anthony
434d2dfc83
Converted some raw enum to 'enum class' in FrameBufferConstants.
2017-12-14 21:29:45 -03:30
Stephen Anthony
31da99f48b
Convert some raw enum to C++11 'enum class' in EventHandlerConstants.
2017-12-14 21:04:19 -03:30
Stephen Anthony
fd5c026034
Relaxed constexpr usage in RewindManager, so code compiles in Linux and OSX.
...
- the code was using C++17 features, and we only support C++14 for now
2017-12-14 19:46:37 -03:30
thrust26
418b0f07ae
frame timed interval checks aligned to actual scanlines/frame
...
code cleanup
2017-12-14 21:18:31 +01:00
thrust26
ba9d809109
state compression improved
...
RewindManager class refactored for multiple rewinds/unwinds
additional keys for faster rewinding added
docs updated
2017-12-14 14:25:02 +01:00
thrust26
e2301dfd5e
fine tuning on interval factor and state compression
...
rewind now displayed immediately (instead of "Paused")
two initial rewinds in continuous rewind mode fixed
Horizon widget disabled when Uncompressed size == Buffer size
fixed minimum Interval
2017-12-13 19:15:09 +01:00
thrust26
20eb97ce14
savestate position in list display in message added
...
compressStates loop fixed and slightly optimized
fixed minimal size value in Settings
2017-12-13 12:31:18 +01:00
Stephen Anthony
47b4007bcb
Bumped version # for latest milestone (rewind outside debugger).
2017-12-12 17:53:34 -03:30
thrust26
5439d185a7
rewind buffer resize added
2017-12-12 21:43:57 +01:00
Stephen Anthony
8034bae9de
Added destructive resize to LinkedObjectPool/RewindManager.
...
Fixed minor warnings in DebuggerDialog.
2017-12-12 16:44:30 -03:30
thrust26
6632b97307
double rewind in debugger fixed
...
rewind messages improved
2017-12-12 18:47:21 +01:00
thrust26
e465112c02
rewind/unwind basically working
...
changed values, UI and settings for rewind interval and horizon
2017-12-12 17:07:05 +01:00
Stephen Anthony
517cc82baa
More work to RewindManager; all the 'ugly' code has been removed.
...
Thomas, it should be fine for you to proceed now.
2017-12-11 17:29:27 -03:30
thrust26
01fb970b60
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-10 15:48:16 +01:00
thrust26
cc1f641725
removed THUMB_SUPPORT option from VS project
2017-12-10 15:47:51 +01:00
Christian Speckner
772b122b15
Remove -DTHUMB_SUPPORT from xcode project.
2017-12-10 00:22:50 +01:00
Christian Speckner
6500ab0613
Compile thumbulator unconditionally.
2017-12-10 00:22:18 +01:00
Christian Speckner
c6f13ed743
Trade potentially illegal use of size_t against container::size_type.
2017-12-09 20:44:27 +01:00
Christian Speckner
bff2c7a5e7
Fix a bunch of warnings in XCode / clang.
2017-12-09 20:25:18 +01:00
thrust26
c57253c9e6
aligned team to Stella website
2017-12-09 12:08:31 +01:00
thrust26
9ae7ab0ed4
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-09 10:41:55 +01:00
thrust26
a43e7f9d58
improved states interval factor calculation
...
a little code cleanup
2017-12-09 10:41:38 +01:00
Stephen Anthony
cc64ce59a1
Some more work on RewindManager:
...
- iterator now starts and last node and moves towards first (removes one 'ugly' bit of code)
- temporarily decreased size of buffer to 10 states, to make testing easier
- added debug output, so we can clearly see that the iterator is correctly walking the buffer
2017-12-08 14:46:06 -03:30
Stephen Anthony
e9a5198863
Reverted part of previous commit; rewind states now use 64-bit where appropriate.
...
Fixed some more minor errors found by clang.
2017-12-08 07:53:09 -03:30
thrust26
a1d0319042
corrected defaults for aspect ratio to 0.91 (NTSC)/1.09 (PAL)
...
see https://en.wikipedia.org/wiki/Pixel_aspect_ratio
2017-12-08 11:33:55 +01:00
Stephen Anthony
76b3ff02b3
Fixed various warnings in code.
...
- removed unused variables
- in RewindManager, convert cycles to Int32 rather than Int64; although
they are defined as 64-bit from the TIA, we only care about differences
here, and the difference will never be larger than a 32-bit can hold.
2017-12-07 21:27:31 -03:30
Stephen Anthony
21bcf8211b
Updated OSX project file for class additions.
2017-12-07 21:04:00 -03:30
thrust26
b35a9ef946
added that rewind toggle updates settings too
2017-12-06 19:49:03 +01:00
thrust26
ec4f56960b
HelpDialog and AboutDialog updated
2017-12-06 16:52:37 +01:00
Stephen Anthony
a79ccf400f
Minor updates to rewind:
...
- comments are now more in line with what actually happens when adding a state
- changed Serializer::reset() to Serializer::rewind(), to more accurately indicate what it does
2017-12-06 11:44:40 -03:30
thrust26
90be9bb607
fixed DTHUMB_SUPPORT error
2017-12-06 13:03:27 +01:00
thrust26
ec5a3cdec5
thumb.trapfatal added to developer settings dialog
...
restructured developer settings dialog
duplicated debug colors are changed automatically
updated doc and screenshots accordingly
2017-12-06 12:15:16 +01:00
thrust26
87d5886067
fixed #264
2017-12-06 11:01:33 +01:00
thrust26
3a969bfeef
DTHUMB_SUPPORT define added
2017-12-06 09:24:24 +01:00
Christian Speckner
833c4de688
Silence compiler warning.
2017-12-05 21:20:27 +01:00
Christian Speckner
2b5416eade
Don't trap write accesses to datastream pointers & friends in CDF / BUS.
2017-12-05 20:29:22 +01:00
Stephen Anthony
f18fa0fcb8
Updated libpng to latest release.
...
Fixed tabs vs. spaces in Changes.txt.
2017-12-05 11:07:55 -03:30
Stephen Anthony
1f43539f10
Changed Switches::update() to not evaluate settings on every call.
...
Basically, removed determination of whether we're in 2600 or 7800 mode
from the hot path, and moved it to a method that is called only when
it changes (currently that method doesn't seem to be called at all, since
it seems like 'console' setting cannot be changed dynamically).
2017-12-04 14:12:06 -03:30
thrust26
260a8b7bb0
minimal debugger sizes adjusted again
2017-12-04 15:59:51 +01:00
thrust26
aef15b44b4
minimal debugger and text dialog sizes increased
...
debugger doc updated and some links added
missing ellipsis added to RAM widget
2017-12-04 14:17:54 +01:00
Christian Speckner
ed25664c46
Add two "grace lines" of black when autodetecting ystart.
2017-12-04 00:25:54 +01:00
Christian Speckner
5736f93fcd
Add two "grace lines" of black when autodetecting ystart.
2017-12-04 00:25:03 +01:00
thrust26
78a3b197f4
loadconfig bug fixed
...
save commands explained in debugger doc
load/saveconfig allowed for multi-bank ROMs (with warning)
2017-12-03 17:07:47 +01:00
thrust26
039a054ad5
saverom command fixed (broke that myself)
2017-12-03 16:18:23 +01:00
thrust26
7c01418c29
fixed #239
2017-12-03 13:53:14 +01:00
thrust26
faf9294fd2
a very little fix here an there
2017-12-03 09:08:33 +01:00
thrust26
88500b46ff
reflected last doc changes in debugger help
2017-12-02 11:51:06 +01:00
Christian Speckner
e88751638b
Gut current audio code.
2017-12-01 23:17:16 +01:00
thrust26
8abc49af1f
fixed effective volume for C = 0
2017-12-01 21:15:11 +01:00
thrust26
d3f29a1432
Merge branch 'master' of https://github.com/stella-emu/stella
2017-12-01 20:57:31 +01:00
thrust26
b6fa51d97b
effective volume to audio widget added
...
fixed parser return value for "$a"
2017-12-01 20:57:14 +01:00
Stephen Anthony
a4f33127ba
Added ROM properties for 'Super Cobra Arcade'.
2017-12-01 15:42:33 -03:30
thrust26
9f0c15bc32
audio widget made editable
2017-12-01 18:21:54 +01:00
thrust26
da473f4803
sorting improvement unreverted :)
2017-12-01 14:21:00 +01:00
thrust26
3a136b4284
Revert "removed leading space from directories, as this will make navigation slightly faster"
...
This reverts commit 823debcc04
.
2017-12-01 13:59:38 +01:00
thrust26
823debcc04
removed leading space from directories, as this will make navigation slightly faster
...
see #160
2017-12-01 12:06:35 +01:00
thrust26
bd52880a46
minimal Cart class refactoring
2017-12-01 12:03:19 +01:00
thrust26
d333553ec2
startup bank for E0 bankswitch type randomized
2017-12-01 10:08:10 +01:00
thrust26
7fc1c54d4c
more E7 refactoring/cleanup
2017-11-30 17:26:58 +01:00
thrust26
16bc644b00
minor doc fixes
2017-11-30 16:04:43 +01:00
Stephen Anthony
178c5b4eaf
Changed 'const' to 'constexpr' in several places.
...
Note that constexpr should be preferred, since it _guarantees_ compile-time
usage, whereas 'const' alone doesn't necessarily do that. So constexpr
is guaranteed to be more efficient.
2017-11-30 10:36:31 -03:30
thrust26
a636e6859d
documentation and output of 'dump' command improved
2017-11-30 13:50:56 +01:00
thrust26
d639cdb4c9
multi bank ROM disassembly allowed (with a warning)
2017-11-30 11:46:20 +01:00
thrust26
1d5333969b
startup bank for 3F getting randomized
2017-11-30 11:36:21 +01:00
thrust26
3fddc7fcc3
minor merge update
2017-11-30 09:12:35 +01:00
Stephen Anthony
f7f9a8a3df
Re-generate DefProps.hxx from stella.pro changes.
2017-11-29 21:07:39 -03:30
Christian Speckner
53a2d59e02
Add a bunch of missing overrides.
2017-11-30 01:22:41 +01:00
Christian Speckner
2b285060fe
Remove dead code.
2017-11-30 01:14:22 +01:00
thrust26
51cdc21fa3
spelling fix
2017-11-29 21:00:30 +01:00
thrust26
2a4db8e11e
startup bank randomization info added to widgets
2017-11-29 20:48:19 +01:00
thrust26
30cb1fe14d
RewindManager fix for ROM startup rewind
...
-bankrandom support for E7(8K) added
2017-11-28 23:20:06 +01:00
thrust26
a239d94df9
E78K signature fix
2017-11-28 22:25:09 +01:00
thrust26
247cac9233
Minor spelling fixes
2017-11-28 22:08:16 +01:00
thrust26
b3e92842e5
some more refactoring
2017-11-28 22:00:42 +01:00
thrust26
8d42af251e
some magic numbers replaced
...
(and fixed a bug regarding offset into myCodeAccessBase)
2017-11-28 16:38:01 +01:00
thrust26
b0a373285b
fixed irritating variable name
2017-11-28 14:19:04 +01:00
thrust26
5760167f31
E78K added to doc
...
missing files added
2017-11-27 22:51:41 +01:00
thrust26
053b79fc3e
E7 bankswitching classes refactored
...
E78K bankswitching added
2017-11-27 22:49:53 +01:00
thrust26
4085469dbc
VERY minor copy&paste error fix
2017-11-27 11:51:25 +01:00
Christian Speckner
35ae38572c
Clear FB before running autodetection.
2017-11-26 23:24:05 +01:00
Christian Speckner
1c10f55bb0
Mute audio while autodetection runs.
2017-11-26 23:10:43 +01:00
thrust26
9ed688613c
maximum framerate in Video Dialog set to 900
2017-11-26 20:01:55 +01:00
thrust26
12a41adb1e
Merge branch 'master' of https://github.com/stella-emu/stella
2017-11-26 19:50:44 +01:00
thrust26
4ca56b03ce
fixed #259
2017-11-26 19:50:27 +01:00
Stephen Anthony
e9619914e4
Added missing header files to VS project file.
2017-11-26 14:36:17 -03:30
Stephen Anthony
5bf4fa5d5f
Updated OSX project file for recent class additions.
2017-11-26 13:12:37 -03:30
thrust26
c1fc60a4e0
missing files added
...
first changes to debugger docs
2017-11-26 13:42:56 +01:00
thrust26
0b542b699e
Debug Color settings moved into Developer Settings dialog
2017-11-26 11:09:24 +01:00
thrust26
e09876af61
'*' vertically centered
2017-11-25 20:17:51 +01:00
thrust26
5445dc6019
Fixes for setting rewind mode
2017-11-25 18:14:32 +01:00
thrust26
7eeec2964c
missing ellipsis added
2017-11-25 15:54:29 +01:00
thrust26
cc55724d49
Revert "changed saved game properties (Control + s) path to defaultSaveDir()"
...
This reverts commit ae0a3c1ba5
.
According to documentation, the contents should overwrite stella.pro.
2017-11-25 12:36:11 +01:00
thrust26
df0a3720db
fix to developer settings dialog parameters
2017-11-25 12:33:38 +01:00
thrust26
ae0a3c1ba5
changed saved game properties (Control + s) path to defaultSaveDir()
...
Question: Should those files overwrite Stella.pro automatically?
2017-11-25 11:18:05 +01:00
thrust26
7c46f031f3
further Developer settings dialog improvements
2017-11-25 11:12:17 +01:00
thrust26
e6b36356a3
some improvements for RadioButtonGroup
2017-11-24 22:37:07 +01:00
thrust26
15318c749a
two sets for developer related settings added
...
reverted previous changes, "colorloss", " stats" and "grabmouse are permanent again (for the current set)
2017-11-24 20:48:27 +01:00
thrust26
8fd33ed103
Merge branch 'master' of https://github.com/stella-emu/stella
2017-11-24 20:38:47 +01:00
thrust26
08f29ca808
two sets for developer related options defined
...
reverted some changes previous changes ("colorloss", "stats" and "grabmouse" are persisted again)
2017-11-24 20:38:21 +01:00
Stephen Anthony
9ada07a733
Minor fixups for last commits.
2017-11-24 13:24:19 -03:30
Markus Uhr
bfd12d7ddc
Fix tick suffix in snapshot file name.
2017-11-24 13:12:06 -03:30
Markus Uhr
ed3b61fdb1
Improve 'dump' command.
...
Add third parameter to indicate that the dump should be appended to
a file instead of printed on screen. Also, allow to dump CPU state
and input registers.
The third argument is a flags value (0x01: dump memory, 0x02: dump
CPU state, 0x04: dump input registers).
2017-11-24 13:12:06 -03:30
Markus Uhr
0ecb4f5ae7
Add an 'exec'-prefix to snapshot name when saving from a script.
...
Allow the user to specify an additional 'prefix' string in the exec command
that will be prepended the ticks-part of the snapshot name when saving a
snapshot from script.
2017-11-24 13:12:06 -03:30
Markus Uhr
7010400235
Add new debugger command 'stepwhile'.
...
This command steps through the code instruction-by-instruction (just like the
'step' command) while the <condition> argument evaluates to true. This is a
(pretty slow) workaround for breakpoints and the 'run' command which seems
broken from debugging scripts.
2017-11-24 13:12:06 -03:30
Markus Uhr
e6b5d792b7
Reset command: also reset controller state.
2017-11-24 13:12:06 -03:30
Markus Uhr
2f787fbb91
Exec command: search script first in current directory.
2017-11-24 13:12:06 -03:30
Markus Uhr
ff4603d81f
Bugfix: redraw TiaOutputWidget on savesnap when executing in a script.
2017-11-24 13:12:06 -03:30
Markus Uhr
5b207618c8
Add debugger commands to manipulate controller state.
2017-11-24 13:12:06 -03:30
thrust26
1a7dff416a
missing files added to project
...
RadioButtonGroup added
2017-11-24 14:25:34 +01:00
thrust26
5d0bc45a09
refactored RadioButtonWidget into own class
2017-11-24 12:33:22 +01:00
thrust26
44d6cf15a0
RadioButtonWidget added
...
disabled CheckboxWidget still shows status
2017-11-24 11:23:45 +01:00
thrust26
63f8605977
made "tia.zoom" hotkeys toggle settings temporary only
2017-11-23 23:40:37 +01:00
thrust26
d6680a681f
made "color loss", "stats" and "grab mouse" hotkey toggles temporary only
...
added messages for "grab mouse" toggle
updates doc for "grab mouse" toggle
2017-11-23 22:13:37 +01:00
thrust26
b7794c6e64
minor fix and some cleanup to Developer Dialog
2017-11-23 12:00:18 +01:00
thrust26
e18474a5e9
frame stats added to Developer Setting ("dev.stats" now)
2017-11-23 11:35:28 +01:00
thrust26
72710aa323
manual color-loss toggling fixed
2017-11-23 10:46:22 +01:00
thrust26
cddf4f2f2a
3rd attempt to get Challenge HES right. :)
2017-11-23 08:32:28 +01:00
thrust26
ac96f18508
updated note for Challenge (NES)
2017-11-23 08:23:32 +01:00
thrust26
66a2372512
removed special startup bank for "Challenge (HES) (PAL).bin" (2 in 1 ROM)
2017-11-22 22:26:22 +01:00
thrust26
984ae0156e
preparation for RewindManager parameters
2017-11-22 20:07:55 +01:00
thrust26
89defd6487
more debugger disassembly formatting
2017-11-21 17:37:54 +01:00
thrust26
956f284a51
Debugger UI tab refactored (font size selection and debugger size)
...
debugger disassembly reformatted
2017-11-21 16:30:33 +01:00
thrust26
cc45822816
missing ellipsis char to some fonts added
2017-11-21 11:45:28 +01:00
thrust26
7a65a4445b
replaced "..." with ellipsis char
2017-11-21 11:01:32 +01:00
thrust26
8379b0af1a
better debugger disassembly space utilization
...
changed developer dialog/debugger UI label
2017-11-21 10:57:50 +01:00
thrust26
2efeb6cdb7
fix for temporary macro labels ('...$')
2017-11-21 09:25:12 +01:00
Stephen Anthony
4228093638
Final header changes, and bumped version #.
2017-11-20 21:39:06 -03:30
Stephen Anthony
e0de7613e5
Final header changes for 'src/gui'.
2017-11-20 21:33:44 -03:30
Stephen Anthony
be6250b29b
More header fixes (this time in 'src/gui').
2017-11-20 15:58:32 -03:30
Stephen Anthony
5b6fabcf3c
Header file fixes for remaining files in 'emucore'.
2017-11-20 15:27:05 -03:30
thrust26
34dce48414
Update help for trap.../breakif and savestateif
2017-11-20 18:54:10 +01:00
thrust26
da69311de5
savestateifs with identical conditions toggle each other (like breakif and trapif)
2017-11-20 16:18:20 +01:00
thrust26
c996460bbe
identical breakifs conditions toggle each other
...
renamed command in TIA display context menu "Toggle..."
added messages for TIA display context menu
2017-11-20 16:13:48 +01:00
thrust26
01d3a29f66
conditional savestates in debugger added
2017-11-19 18:52:27 +01:00
Stephen Anthony
b098f29e9d
Re-create DefProps.hxx from stella.pro.
...
Hmm, it seems I can do this from the Git bash terminal in Windows; cool.
2017-11-19 11:20:55 -03:30
thrust26
9f9b1df2c7
properties for 'Bumper Bash' updated
2017-11-19 15:04:14 +01:00
Christian Speckner
2f8ddb2f7a
Fix build on clang.
2017-11-18 19:57:22 +01:00
thrust26
73a8938abf
fixes for developer settings
2017-11-18 18:22:10 +01:00
thrust26
b564c1c85a
"Drive unused pin..." option removed from debugger
...
code cleanup for RAM/CPU randomization
2017-11-18 16:59:17 +01:00
thrust26
ceb58b8b71
PAL color loss and tv.jitter option removed from Video Settings, only one option (dev.) left
2017-11-18 16:36:15 +01:00
thrust26
cdd4b4bf39
UA added to randomized startup bank types
2017-11-18 14:53:27 +01:00
thrust26
a14fa6a3ea
- missing checks for developer settings added
...
- "dev.console" selection move to developer settings
- random startup bank implemented for some (tested!) bank switchings
- Options dialog button added in debugger
2017-11-18 13:14:27 +01:00
Stephen Anthony
40c831e6e6
Updated OSX project file for recent class additions.
2017-11-17 23:31:49 -03:30
Stephen Anthony
042b6bc2fa
Added missing class to VS project file.
2017-11-17 17:37:17 -03:30
Stephen Anthony
522018d636
More header file reorg/optimization.
2017-11-17 13:30:17 -03:30
thrust26
2dde406bb9
some minor cleanup and preparation for more options
2017-11-17 17:26:42 +01:00
thrust26
78f2211f1f
Debugger UI settings moved form UI to Developer Settings dialog
2017-11-17 17:02:24 +01:00
Stephen Anthony
fbedb3beda
Fixed minor formatting issues, and adapt for header reorganization.
...
Also removed reference to header file on Thomas' local system :)
2017-11-17 11:41:52 -03:30
thrust26
340c974503
fixed project settings
2017-11-17 14:15:11 +01:00
thrust26
6408a2df40
Developer dialog added,
...
- some options are duplicated with ".dev" prefix
- other renamed with ".dev" prefix
2017-11-17 14:04:40 +01:00
thrust26
41810298a7
Merge branch 'master' of https://github.com/stella-emu/stella
2017-11-17 14:02:27 +01:00
thrust26
b5c9842716
DeveloperDialog added
...
- developer only options now have "dev." prefix
- options relevant for players and developers are duplicated ("dev." prefix)
2017-11-17 14:02:10 +01:00
Stephen Anthony
c2946e58d6
Header fixes take 4; 'debugger/gui' classes.
...
Note that this one adds a new file, and I haven't yet updated the
Windows and OSX builds (so they won't compile for now).
2017-11-17 09:03:03 -03:30
Stephen Anthony
39f839021e
Header fixes take 3: cheat, common, debugger directories done.
2017-11-16 14:29:34 -03:30
Stephen Anthony
4610cae973
Merge branch 'master' of github.com:stella-emu/stella
2017-11-16 13:31:54 -03:30
Stephen Anthony
a7f1764411
Second pass at optimizing header files, to eliminate cascaded compiles.
2017-11-16 13:31:20 -03:30
thrust26
64c6e97db3
RewindManager::getUnitString() refactored
2017-11-16 14:49:41 +01:00
thrust26
524548a08a
attempt to remove warnings
2017-11-15 23:41:15 +01:00
thrust26
838b277c0a
myNTSC removed, defined by number of scanlines now
2017-11-15 11:03:39 +01:00
Stephen Anthony
632fffcb49
Refactor a few classes to not include so many headers.
...
Including many header files in other headers leads to a cascade of
compiles when changing one of them.
Note that this potentially makes some inline methods non-inline
(although current idea on this is that the compiler can make
much better choices for when to inline). So we may need to check
performance after this work, to make sure no regressions happen.
2017-11-14 21:52:23 -03:30
thrust26
6970389ff5
rewind states cleared and continuous rewind mode disabled when exiting ROM
...
(@sa666666 please check if that's the right way to do it)
2017-11-14 16:29:24 +01:00
thrust26
d24f962909
'Desert Falcon (PAL)' ROM properties updated, display format is PAL
2017-11-13 21:01:58 +01:00
thrust26
0dddb93fb6
rewind/unwind command output improved
2017-11-13 16:02:15 +01:00
thrust26
92a8747eb3
rewind/unwind commands enhanced with optional number of levels parameter
2017-11-13 15:07:48 +01:00
thrust26
3f77b95b3b
preliminary state compress code added (disabled)
2017-11-12 10:14:42 +01:00
Stephen Anthony
bfc7574cd7
First pass at implementing state save/replay using an iterator-based approach.
...
Saving a state and later rewinding it now works, but still TODO is unwinding
(ie, replay in the future vs. in the past).
For now, debugging info remains, and some methods are commented out. This
code is mostly for Thomas to inspect and make sure we're on the right track.
2017-11-11 22:15:28 -03:30
Stephen Anthony
c18469c2a3
Fix minor compile warnings.
...
Sync BSTypes in Stella and harmonycart, fixing a bug in the process
(entering non-uppercase extensions for '-bs' would result in an error).
2017-11-10 21:37:11 -03:30
Stephen Anthony
a802e934c9
Fixed 'Gamma Attack' ROM properties; the right joystick is the default.
2017-11-10 08:36:59 -03:30
thrust26
d81b1d1e4e
debug color for playfield slightly varied for PF0/1/2 (implements #248 )
2017-11-09 15:55:56 +01:00
Stephen Anthony
2f31c9d1d8
Fixed minor warning in OSX project file.
2017-10-29 15:28:36 -02:30
Stephen Anthony
e64e0ea844
Fix compile errors when certain options are disabled by 'configure'.
2017-10-19 22:14:17 -02:30
thrust26
eceb647953
Atari 7800 support (initial RAM and Pause key) added
...
currently only available in debugger UI and via command line
TODO: make available in future developer dialog
2017-10-18 22:03:52 +02:00
Christian Speckner
23cac0538c
Documentation.
2017-10-17 23:35:49 +02:00
Christian Speckner
b5feb9fc40
Remove dead constants, change vsync margin during ystart to match frame.
2017-10-17 22:31:55 +02:00
Christian Speckner
86e789a6cf
Minor refactoring, be more tolerant w.r.t. vsync timings -> fixes Acid Drop.
2017-10-17 22:24:40 +02:00
Christian Speckner
20c21177ea
No jitter simulation during the initial garbage frames.
2017-10-17 22:06:11 +02:00
thrust26
2af885b417
autocompletion does not anymore cut string if no longer matching string is found
2017-10-17 21:10:37 +02:00
thrust26
631a8c1567
Merge branch 'master' of https://github.com/stella-emu/stella
2017-10-17 19:07:28 +02:00
thrust26
cc04c3e826
missing "Start" label in disassembly fixed
...
negative block cycle count displayed correctly
2017-10-17 19:07:15 +02:00
Stephen Anthony
ad2d53758f
Fixed final warning in jitter code.
2017-10-17 09:57:19 -02:30
Christian Speckner
424808b948
Revised my decision ;)
2017-10-17 00:26:12 +02:00
Christian Speckner
1338b8d0d0
Fix spurious jitter in ROMs with continously changing frame height (ghost!).
2017-10-17 00:25:24 +02:00
Christian Speckner
4a73aab1e4
Fix segfault during ystart autodetection.
2017-10-16 23:53:41 +02:00
Christian Speckner
18895e3683
Remove FIXME --- the comparision is legitimate.
2017-10-16 23:37:22 +02:00
Christian Speckner
f02a7020b0
Fix typo.
2017-10-16 23:36:52 +02:00
thrust26
ad36e7a74c
VS project files updated
2017-10-15 23:17:27 +02:00
Stephen Anthony
5317c86f23
State files are no longer valid after the frame-manager refactoring.
2017-10-15 17:58:34 -02:30
Christian Speckner
5384ca95d2
Oops.
2017-10-15 22:23:17 +02:00
Christian Speckner
2c96258890
Merge branch 'refactoring/frame_manager'
2017-10-15 21:12:14 +02:00
Christian Speckner
f40d34543c
Fix build on OSX.
2017-10-15 21:11:39 +02:00
Christian Speckner
14dde10b34
Silence clang warnings.
2017-10-15 21:03:33 +02:00
Stephen Anthony
abc7ffdf03
Fixed missing break.
2017-10-15 16:06:06 -02:30
Christian Speckner
be877f8503
Merge branch 'master' into refactoring/frame_manager
2017-10-15 20:28:27 +02:00
Christian Speckner
f67a977c97
CS.
2017-10-15 20:27:16 +02:00
Christian Speckner
dc770b2e83
Remove dead code.
2017-10-15 11:55:01 +02:00
Christian Speckner
640da16a2a
Reenable jitter.
2017-10-15 00:11:19 +02:00
thrust26
ff57f271ea
keys for rewind/unwind from within emulator added (start pause mode and work in pause mode too)
...
entering debugger from pause mode allowed (TODO: allow more functions)
"Pause" displays always immediately
2017-10-14 12:22:21 +02:00
thrust26
474c9941d5
minimal rewind button state refactoring
2017-10-13 16:01:30 +02:00
thrust26
cdb2e18324
save state handling for entering and leaving the debugger modified.
2017-10-13 15:29:20 +02:00
thrust26
44f7029573
formatting for hit traps and changed source addresses changed
2017-10-13 12:18:41 +02:00
thrust26
576773f837
Merge branch 'master' of https://github.com/stella-emu/stella
2017-10-13 11:18:07 +02:00
thrust26
c6a5b96796
fixes #244 (wrong source address display for cleared peeks)
2017-10-13 11:17:53 +02:00
Stephen Anthony
1707a8f167
Fixed a few more warnings generated by Clang 6.
2017-10-12 23:19:33 -02:30
Stephen Kitt
4885fec94a
Spelling fixes
...
* commmands -> commands
* comparitive -> comparative
These were found by Debian’s Lintian tool.
Signed-off-by: Stephen Kitt <steve@sk2.org>
2017-10-12 16:53:58 -02:30
thrust26
4050acad01
spelling and ordering of pseudo-ops fixed
2017-10-12 21:11:39 +02:00
thrust26
53d4745479
pseudo-op "_scycles" (cycles into current scanline) added
2017-10-12 21:08:24 +02:00
thrust26
3045a0ddf7
unwind logic started, TODO: adapt RewindManager
2017-10-12 17:43:41 +02:00
Stephen Anthony
cf74aa8c4d
Updated OSX project file for missing header files.
2017-10-12 01:50:46 -02:30
Stephen Anthony
fdf813cf06
Fixed nullptr vs. 0 issues in Debugger; removed nasty C-style char pointers.
2017-10-12 00:08:52 -02:30
nanochess
3a853b8944
Corrected wrong message "shotshot" to "snapshot"
2017-10-11 22:33:38 -02:30
Stephen Anthony
10bdcd58d2
Third pass at fixing warnings:
...
- added very stringent checks when compiling under clang; for now, there will still be warnings,
since I haven't addressed the specific code yet (probably issues in OSX too)
- no issues when compiling with gcc; still need to check VS.
2017-10-11 21:49:31 -02:30
Christian Speckner
0e5525223b
Remove dead code from FrameManager (temporarily disables jitter).
2017-10-12 00:26:08 +02:00
Christian Speckner
d0da98aef9
Remove the (now obsolete) logic for clearing the first pixels of line zero.
2017-10-12 00:10:36 +02:00
Christian Speckner
23c2901d14
Hook up new ystart autodetection.
2017-10-12 00:02:31 +02:00
Stephen Anthony
be48e643e6
Second pass at cleanups from increased warning level.
2017-10-11 18:18:07 -02:30
Stephen Anthony
9fd1726824
Merge branch 'master' of github.com:stella-emu/stella
2017-10-11 12:25:00 -02:30
Stephen Anthony
35624553b6
First pass at code cleanup from enabling higher levels of warnings in clang/gcc.
2017-10-11 12:23:54 -02:30
Christian Speckner
dc5c68bb80
Factor out ystart detection.
2017-10-11 16:04:47 +02:00
thrust26
39c3ba89bf
input history works in both directions and wraps around
2017-10-11 15:13:09 +02:00
thrust26
5883f2dfcc
prevent displaying auto completes for no filter argument or only "_"
2017-10-11 11:38:38 +02:00
thrust26
c93d7e265d
PromptWidget::getCompletionPrefix refactored
2017-10-10 16:40:54 +02:00
thrust26
20ff2163ca
comment to BSPF::matches() added
...
some compiler warnings fixed
2017-10-10 15:29:14 +02:00
thrust26
d702829ed3
slightly better parser messages for breakifs and failed deletes.
2017-10-10 14:48:36 +02:00
thrust26
3cc42b1dc5
resulting string from incomplete autocomplete fixed
2017-10-10 14:47:29 +02:00
thrust26
3e6fe633f3
more characters to auto complete whitespace list added
2017-10-10 14:15:18 +02:00
thrust26
c2325decb7
advanced auto complete added; first letter has to match, following letters have to appear in correct order. examples:
...
- 'twf' finds and completes into 'trapwriteif',
- 'g0' finds and completes into 'GRP0'
- 'em' finds 'ENAM0'&'ENAM1' and completes into 'ENAM'
2017-10-10 14:03:52 +02:00
thrust26
6c95d34ae3
minimal fix for previous commit
2017-10-10 12:03:15 +02:00
thrust26
5db2d836f4
prompt is initially filled by the executed script files commands
2017-10-10 12:00:10 +02:00
Christian Speckner
12afce8c0d
Documentation, minor simplificationsDocumentation, minor simplifications.
2017-10-10 10:20:53 +02:00
Stephen Anthony
29eb553a0c
Fixed trailing space in Debugger class file.
2017-10-09 20:31:29 -02:30
thrust26
7c679fda31
Merge branch 'master' of https://github.com/stella-emu/stella
...
# Conflicts:
# src/debugger/Debugger.cxx
2017-10-09 23:56:39 +02:00
thrust26
f59ad788d7
missing address in debugger status line fixed
2017-10-09 23:49:14 +02:00
Stephen Anthony
aa755c7270
Fixed minor compile warnings with gcc/clang.
2017-10-09 19:14:49 -02:30
thrust26
3fddc03ff6
trapifs implemented (and fixed mirrors)
...
wrong port display for swapped ports fixed
error due wrong argument number now with example display
label display in status line added
2017-10-09 23:15:40 +02:00
thrust26
07d2797c62
Merge branch 'master' of https://github.com/stella-emu/stella
2017-10-09 23:09:33 +02:00
Stephen Anthony
50174483e1
Updated OSX project file for LinkedObjectPool class.
2017-10-09 18:36:37 -02:30
Stephen Anthony
63ad275b9d
Ported RewindManager to use LinkedObjectPool class.
2017-10-09 18:11:15 -02:30
Christian Speckner
4f31166e11
Cleanup.
2017-10-08 21:46:25 +02:00
Christian Speckner
398fac5c9f
Replace frame layout detection with dedicated detector.
2017-10-08 21:32:57 +02:00
thrust26
64e4153bca
Merge branch 'master' of https://github.com/stella-emu/stella
2017-10-08 19:04:48 +02:00
Stephen Anthony
741e148da5
Fixed 'save' command in debugger parser:
...
- all files are now appended with '.script' instead of '.stella'.
- files are saved in default save location, just like disassembly files
(this can be discussed/changed as necessary)
- 'exec' command has been changed to load from the same location
2017-10-08 14:24:10 -02:30
thrust26
a9910f2649
Merge branch 'master' of https://github.com/stella-emu/stella
...
# Conflicts:
# src/windows/Stella.vcxproj.filters
2017-10-08 18:52:38 +02:00
thrust26
20babc832a
Merge branch 'trapif_attempt_1'
2017-10-08 18:31:26 +02:00
Stephen Anthony
5f2e383440
Updated VS project file, adding LinkedObjectPool and removing some
...
non-existent classes.
2017-10-08 13:32:33 -02:30
Stephen Anthony
a8719f6bd6
Added LinkedObjectPool class, which will be used by RewindManager.
...
Thomas, please contact me for example usage of this class.
2017-10-08 12:42:24 -02:30
thrust26
7406c0fd2a
hides new access functions since they can only used together with traps
...
fixes listtraps formatting (trapStatus)
fixes trap addresses (in executeTrapRW, addr & XY is now always used for compares)
2017-10-08 15:59:00 +02:00
thrust26
eb2ae18ce1
added missing initialization
2017-10-08 14:18:14 +02:00
thrust26
649dada32c
added missing file to source control
2017-10-08 12:50:22 +02:00
thrust26
90705babd7
debugger start displays labels where possible
...
prevent repeated trap interrupts
some old code cleanup
2017-10-08 12:25:23 +02:00
thrust26
d15690f5f1
added mirrors
2017-10-08 10:43:26 +02:00
thrust26
7b8b121ee5
detect duplicate traps which will eliminate each other
2017-10-07 23:45:32 +02:00
thrust26
41dffe6f78
works!
...
TODOs:
- identify duplicates and trigger remove when added
- mirrored addresses
- testing
2017-10-07 20:22:54 +02:00
Christian Speckner
bff13fb008
Comment.
2017-10-07 19:50:29 +02:00
Christian Speckner
47f528c4d3
Inject FrameManager instance into TIA.
2017-10-07 19:48:06 +02:00
thrust26
15925c313c
working on formatting
2017-10-07 19:30:21 +02:00
Christian Speckner
a452d83b39
Coding style.
2017-10-07 18:48:02 +02:00
thrust26
ffacd7a5e7
missed a clear
2017-10-07 18:28:44 +02:00
Christian Speckner
6aecade2c3
Dcumentation.
2017-10-07 18:26:53 +02:00
thrust26
c6593e6c58
this should be working
2017-10-07 18:25:56 +02:00
thrust26
f862e1c97d
progress...
2017-10-07 14:17:34 +02:00
Christian Speckner
a400238c19
Refactor FrameManager to extend AbstractFrameManager.
2017-10-07 01:41:47 +02:00
Stephen Anthony
bfb79fe289
Let dialogs use all available space in LauncherDialog ( fixes #236 ).
2017-10-06 20:46:13 -02:30
g012
5cce80d908
Fixed removal of prefix of local labels (global.local -> .local).
2017-10-06 20:01:33 -02:30
Stephen Anthony
5492e86ba5
Fix spacing issues.
2017-10-06 20:00:05 -02:30
thrust26
b17542d2bf
Makes 'Cancel' default in RomAuditDialog too
2017-10-06 23:18:17 +02:00
thrust26
61bf556e5b
it compiles again
2017-10-06 23:06:59 +02:00
Stephen Anthony
8fa5ad502a
Minor spacing cleanup.
2017-10-05 20:58:39 -02:30
Stephen Anthony
f38b40415f
Minor refactoring of AVox/SaveKey classes (use delegating c'tor).
2017-10-05 20:57:02 -02:30
Stephen Anthony
55a281bf34
Allow OK/Cancel buttons to be variably focused in MessageBox.
2017-10-05 20:30:36 -02:30
thrust26
e2844f566f
added confirm dialog when erasing the whole EEPROM
2017-10-05 08:26:11 +02:00
Stephen Anthony
9fc8b9fcc0
Fixed crash when specifying an invalid controller type on the commandline.
2017-10-04 18:35:55 -02:30
Stephen Anthony
29e53093ba
Various UI classes now have their commands prefixed by class name.
2017-10-04 18:33:24 -02:30
Stephen Anthony
90a6c35061
Removed ability to manually select CompuMate controllers ( fixes #229 ).
2017-10-04 17:43:21 -02:30
Stephen Anthony
17f88515a7
Fixed compile errors in gcc/clang.
2017-10-04 13:06:28 -02:30
thrust26
486d95d951
Revert "fixed #236 by making the launcher dialogs slightly larger. Also limited emulator dialogs to the same size."
...
This reverts commit fbcab7d286
.
2017-10-04 16:22:53 +02:00
thrust26
fbcab7d286
fixed #236 by making the launcher dialogs slightly larger. Also limited emulator dialogs to the same size.
2017-10-04 16:15:46 +02:00
thrust26
0cbceda36d
added ellipsis to audit dialog
2017-10-04 12:26:11 +02:00
thrust26
af30b05734
added ellipsis to buttons which open another dialog
...
added ellipsis character to large, medium and small fonts
2017-10-04 10:42:37 +02:00
Stephen Anthony
d99d3a16f5
Fix crash when using CompuMate scheme but not using CM controllers.
...
The code now never looks at the controller type for CM ROMs, but just creates the required controllers.
This means that we no longer actually need a special CompuMate controller type anywhere in the code, since selecting it has become redundant.
2017-10-03 20:17:23 -02:30
Stephen Anthony
1fa3f0cf0d
Fixed compile warnings under clang:
...
- multiline IF statements should have braces
- override keyword not being used when overriding virtual methods
2017-10-03 19:14:07 -02:30
Christian Speckner
d52562975d
AbstractFrameManager adjustments.
2017-10-03 23:08:14 +02:00
thrust26
46f2ae0cab
While I am at it, some minor fixes to Game Properties/Cartridge dialog
2017-10-03 22:26:08 +02:00
thrust26
0839bcb8d7
minor improvement of last commit
2017-10-03 20:42:02 +02:00
thrust26
9ac4a57498
Added logic to Game Properties/Controllers to prevent invalid selections.
2017-10-03 20:25:38 +02:00
thrust26
cd189050ec
Fixed wrong display of swapped controllers in debugger
2017-10-03 18:42:46 +02:00
thrust26
9f97184d9b
Added 'EEPROM erase' buttons to Device & Ports and Game Properties dialogs
...
Slightly refactored some dialogs
Changed colors for disabled sliders and buttons
2017-10-03 16:43:50 +02:00
thrust26
8348525f14
before cleanup
2017-10-03 16:33:33 +02:00
Stephen Anthony
bec1784d18
Added infrastructure to call methods on AVox/SaveKey controllers from InputDialog.
...
Thomas, you will need to edit InputDialog::eraseEEPROM and finish the logic there.
2017-10-02 19:57:21 -02:30
thrust26
e10ca8e694
removed 'echo' and enhanced 'print' instead
2017-10-02 22:12:10 +02:00
thrust26
3ca6f5a9d3
Changed tab widget navigation to Windows and OSX standard Control-(Shift)-Tab
2017-10-02 21:12:24 +02:00
thrust26
43e9693959
added 'echo' command to debugger prompt
2017-10-02 14:23:08 +02:00
Christian Speckner
d220888474
Abstract common frame manager interface.
2017-10-02 00:52:56 +02:00
Stephen Anthony
4ecaa9a6e0
Updated OSX project file for recent class additions.
2017-10-01 17:29:37 -02:30
Stephen Anthony
05b2684421
Fixes for Visual Studio project file; minor formatting cleanups.
2017-10-01 16:49:29 -02:30
Stephen Anthony
924e92214f
Fixes for several minor issues in the last few commits:
...
- move files from src/windows to proper location
- formatting fixes to match style in other files
This fixes all compile issues in Linux; still TODO is fix Windows and OSX.
2017-10-01 16:23:53 -02:30
thrust26
c19dc0dd9f
minor code cleanup
2017-10-01 20:02:11 +02:00
thrust26
39c168fb70
made SWCHA(R) editable in debugger (somewhat ugly coding here)
2017-10-01 17:48:25 +02:00
thrust26
5bc3d9c83e
Improved value display for driving controller in debugger
2017-10-01 13:59:00 +02:00
thrust26
72f46c306f
added new classes for "Linux & friends" make
2017-10-01 13:51:58 +02:00
thrust26
00cb377c0a
finalized trackball widgets
2017-10-01 13:06:34 +02:00
thrust26
4fe9317ad2
Refactored FlashWidget, SaveKeyWidget and AtariVoxWidget
2017-10-01 12:00:07 +02:00
thrust26
f77cd9ab06
Updated VS project file, reworked SaveKey/AtariVox widget, started with implementing trackball widgets for debugger (AmigaMouse working)
2017-10-01 09:52:39 +02:00
thrust26
01449ddeec
Added few new constructors to some widgets which make creating dialogs a bit easier. There still is room for improvement here.
2017-09-30 12:07:56 +02:00
thrust26
ecd8d0ff22
Fixed and refactored controller selection
2017-09-30 12:03:45 +02:00
thrust26
a92ceed195
SaveKey/AtariVox detects EEPROM areas accessed by ROM and allows erasing only these in the debugger.
2017-09-29 20:12:41 +02:00
Christian Speckner
7965b84553
Merge branch 'master' into refactoring/frame_manager
2017-09-27 23:27:44 +02:00
Christian Speckner
b3228aaad7
Work around g++ bug on OSX.
2017-09-25 22:06:21 +02:00
Stephen Anthony
e7b732b115
Allow access to current frame count from TIA; minor formatting cleanup.
2017-09-23 10:20:36 -02:30
Stephen Anthony
e695c3b3a5
Converted RewindManager to a (currently unbounded) linked list.
...
This is in preparation for further work by Thomas J.
2017-09-22 17:37:24 -02:30
sa666666
be64a6387d
Fix memory leak in RewindManager (at least until it's rewritten).
2017-09-21 10:14:04 -02:30
thrust26
39267e2840
removed warning
2017-09-20 07:24:11 +02:00
thrust26
ba764fdc06
added _cyclesLo and _cyclesHi to debugger prompt
2017-09-19 20:49:48 +02:00
Stephen Anthony
aed2945a56
First pass at continuous state saving in emulation mode, accessible by the debugger:
...
- Toggle this with Alt-r. When enabled, state is saved each frame to memory (up to 100 slots)
- Upon entering the debugger, rewind is immediately available, allowing to rewind (for example) back past a breakpoint
- Testing is definitely required.
2017-09-18 20:29:52 -02:30
Stephen Anthony
628f981121
Various cleanups to documentation and snapshots:
...
- Changelog updated for recent fixed from Thomas J.
- Minor formatting fixes in TIASurface class
- Updated documentation for 'ss1x' mode; snapshots now have only scaling disabled, not effects removed
- Updated snapshots for change in ss1x, and also ran them all through pngcrush, to optimize size
2017-09-18 19:50:37 -02:30
thrust26
5fe51112dd
fixed #214 , now "usemouse.always" is checked too
2017-09-18 20:48:49 +02:00
thrust26
2a21b497fe
fixed #178 by replacing myUserCLabels with myUserLabels
2017-09-18 20:27:16 +02:00
thrust26
ed47816303
fixed issue #201 with new reRender method
...
in phosphor modes buffers are simply copied form phosphor buffer, else the screen is rendered again
2017-09-18 15:49:30 +02:00
thrust26
11367e6a17
1x snapshots now support all 4 phosphor/Blargg combinations
2017-09-18 09:27:51 +02:00
thrust26
8aad8afda7
fixed 1x snapshot problem when phosphor was disabled
2017-09-17 23:58:52 +02:00
thrust26
b3eaaac5ed
enable phosphor and TV effects for 1x snapshots
2017-09-17 23:38:59 +02:00
Stephen Anthony
f442fae890
Fixed graphical corrution when saving snapshots in 1x mode
...
- Phosphor is now also disabled in this mode
2017-09-17 16:46:56 -02:30
Stephen Anthony
1d01b39f87
Minor cleanup of formatting and compile warnings.
2017-09-17 16:15:17 -02:30
thrust26
5b0965ad6c
Fixed the fix.
2017-09-17 17:28:03 +02:00
thrust26
f0ced8ae4c
Fixed 1x snapshot bug with phosphor #222
2017-09-17 17:20:48 +02:00
Christian Speckner
c682dd1c27
Microoptimization: avoid function dispatch overhead.
2017-09-17 14:12:37 +02:00
thrust26
7d72265088
added TIA access tracking
...
improved ZP-RAM/Stack tracking
2017-09-17 10:35:45 +02:00
Christian Speckner
8485b0820f
Collisions are disabled during vblank.
2017-09-17 01:35:01 +02:00
thrust26
cfa40722b9
updated poke(), now CPU emulation provides the flags
...
improved ZP/stack access tracking and output
added ZP code tracking
2017-09-16 22:37:19 +02:00
thrust26
3bf809a137
refined access tracking for ZP, Stack and IO addresses
...
improved RIOT RAM output in Distella
2017-09-16 17:38:37 +02:00
Stephen Anthony
03c1ab17fd
Added access tracking to M6532 for ZP and IO addresses.
2017-09-16 10:37:42 -02:30
thrust26
7f65fad7cf
preliminary implementation for ZP-RAM access tracking
...
extra access type flag for poke()
2017-09-16 13:48:04 +02:00
thrust26
10e6d483b1
added access tracking via poke()
...
code cleanup in DiStella and CartDebug
2017-09-16 08:54:32 +02:00
Stephen Anthony
7b63dc6f22
Cleanups to System class (call methods, remove debugging code).
2017-09-15 23:42:20 -02:30
Stephen Anthony
1d99a1e5fa
Refactored various page accessing functionality:
...
- Removed System::PAGE_SHIFT from all classes (except where it's needed inside System); it is an implementation detail of that class that shouldn't be used outside the class, and was making the various calls to setPageAccess very messy
- Changed uInt32 to uInt16, and loop variable to 'addr' for all calls to setPageAccess; this is for consistency, and allows the reader to see how all the code is similar in different classes
- Updated comments in various places (mostly TIA and RIOT) to more clearly show how page accessing works.
2017-09-15 23:28:20 -02:30
Stephen Anthony
ca69e2ed73
Refactor code and comments for TIA and RIOT 'page access' stuff.
2017-09-15 21:22:10 -02:30
thrust26
5f68b0565d
2nd part of Distella updates
2017-09-15 14:56:54 +02:00
thrust26
833d0c3b0e
test
2017-09-13 22:43:49 +02:00
thrust26
7af7dd3bb6
test test test
2017-09-13 22:30:17 +02:00
thrust26
9c550d4933
test test test
2017-09-13 22:28:58 +02:00
thrust26
a798dedabf
test 2
2017-09-13 22:16:46 +02:00
thrust26
76771c2c43
Merge branch 'master' of https://github.com/stella-emu/stella
2017-09-13 22:16:07 +02:00
thrust26
a515ab67f0
test 1
2017-09-13 22:15:46 +02:00
Christian Speckner
c26372da4c
Dot.
2017-09-13 20:37:54 +02:00
thrust26
95b04b2baa
1st part of Distella improvements
2017-09-13 16:04:54 +02:00
Stephen Anthony
648ed74527
Oops, missed one variable in the 64-bit clock conversion.
2017-09-12 11:04:59 -02:30
Stephen Anthony
86f65e8e87
Show message indicating what is being done when rewinding state (ie, '1 step', '10 frames', etc).
2017-09-11 15:58:41 -02:30
Stephen Anthony
483013baa7
Make PaddleReader constants private, to guard against same variable names used elsewhere.
2017-09-09 17:28:21 -02:30
Sergio Prado
391601d238
Fix error when building with uClibc-ng for ARM
...
The uClibc-ng C library defines a type called R0 when compiling for ARM,
that conflits with a global variable called R0 from PaddleReader.cxx.
src/emucore/tia/PaddleReader.cxx:25:3: error: ‘constexpr const double R0’ redeclared as different kind of symbol
R0 = 1.5e3,
^
/home/sprado/workspace/build/buildroot/build/stella_uclibc/host/arm-buildroot-linux-uclibcgnueabi/sysroot/usr/include/sys/ucontext.h:42:3: note: previous declaration ‘<anonymous enum> R0’
R0 = 0,
^~
So let's redefine R0 as a private member of the PaddleReader class.
Signed-off-by: Sergio Prado <sergio.prado@e-labworks.com>
2017-09-09 17:25:29 -02:30
Stephen Anthony
2dc355b0d5
Debugger 'saverom' and 'saveses' now save to the default save directory.
...
The 'saveses' command now creates a filename based on the date and time when the command was entered.
2017-09-09 17:20:22 -02:30
Stephen Anthony
b54b4eb4f6
Fixed documentation on some debugger 'save' commands; they don't take
...
any parameter, and choose the name (and locations) themselves.
This needs to be fixed, and will happen when I get to issue #172
(add save file dialogs).
2017-09-09 15:50:27 -02:30
Stephen Anthony
b814296a9e
Fixed bug in Windows, where 'Documents\Stella' wasn't being created.
2017-09-09 15:40:07 -02:30
Stephen Anthony
b7bf3b79b2
First pass at a consistent default for load/saving files that don't have a
...
pre-defined location (ROM files and disassemblies, etc).
- Repurposed the snapshot load/save folders by changing OSystem::defaultSnapLoadDir to OSystem::defaultLoadDir, and similar for the save dir
- In Windows, this directory will now be 'Documents\Stella', while in Linux/OSX it will be $HOME
- Testing still required for Windows and OSX; only Linux is confirmed to work for now
2017-09-09 15:06:21 -02:30
Stephen Anthony
9190943534
Added debugging output for FSNode.
2017-09-09 14:02:36 -02:30
Stephen Anthony
73282db9fd
Fixed bug in FSNodeWindows::getParent() not always working correctly.
2017-09-09 13:57:42 -02:30
Stephen Anthony
02bae6346a
Updated PNG library to latest version.
2017-09-08 23:55:02 -02:30
Stephen Anthony
a018dc604a
Extend debugger 'dump' command to take second parameter (for end of data range).
2017-09-08 22:23:45 -02:30
Stephen Anthony
823c693a9e
Final updates for recent 64-bit cycles refactoring.
2017-09-08 18:52:03 -02:30
Stephen Anthony
c4d04ffe26
CartCDF and friends refactoring (have similar functionality):
...
- rework music fetcher code; there can never be a negative cycle count
- use get/put double Serializer methods for doubles.
2017-09-08 18:36:06 -02:30
Stephen Anthony
b6907d0d8a
Added '_fcycles' debugger pseudo-op (gives cycles since frame started).
2017-09-08 17:59:33 -02:30
Stephen Anthony
ebb8725126
Refactor System::myCycles to be 64-bit instead of 32-bit.
...
- The cycles counter is now essentially monotonically increasing (ie, we never need to worry about it going backwards and giving a negative difference, simplifying a lot of code
- There are now reset() methods in all places that keep track of system cycles, but they are used for a full reset only; not called each frame like before (which had to be done to prevent overflow).
2017-09-08 11:29:30 -02:30
Stephen Anthony
0aa55b310d
Updated OSX project file for recent refactoring.
2017-09-04 14:37:13 -02:30
Stephen Anthony
59d58f8cdf
Updated Visual Studio project file for recent refactoring.
2017-09-03 23:31:59 -02:30
Stephen Anthony
eafe102daa
Refactor StateManager and RewindManager for eventual use outside debugger.
2017-09-03 23:02:15 -02:30
Christian Speckner
5ca9b7912b
Fix a very minor timing glitch in paddle emulation.
2017-09-02 00:53:08 +02:00
Christian Speckner
2757c906cb
More TIA documentation.
2017-09-02 00:46:54 +02:00
Stephen Anthony
c2302c2e71
Cart::getImage refactoring: use uInt32, since sizes are never negative.
2017-09-01 10:23:17 -02:30
Stephen Anthony
e858ddf167
Removed reference to class for 'MC' scheme in Windows and OSX builds.
2017-08-31 22:07:40 -02:30
Stephen Anthony
754c901b5a
Fix minor typos, but also a compile error (missing closing comments).
2017-08-31 22:03:41 -02:30
Christian Speckner
cd390bcc5a
TIA documentation.
2017-09-01 00:48:28 +02:00
Stephen Anthony
4440aabc56
Final updates for bankswitch schemes, updating documentation.
...
- Some schemes are not completely documented and/or implemented, and in those cases a FIXME has been added.
2017-08-31 19:21:20 -02:30
Stephen Anthony
6cf4aa4832
Further refactoring of bankswitching schemes, and removal of 'MC' scheme.
...
- MC is being removed, since the code has never been tested, and a test ROM has never been created
2017-08-31 15:31:27 -02:30
Stephen Anthony
31907f4be1
More peek/poke refactoring, and improved comments in bankswitching schemes.
2017-08-31 13:01:45 -02:30
Stephen Anthony
68f80f04d9
Peek/poke refactoring for next batch of bankswitch schemes.
2017-08-30 20:44:18 -02:30
Stephen Anthony
a5d9550f2f
First pass at cleanup of the peek/poke API from Device class:
...
- remove peek and poke from classes where the addressing is set up such that they aren't needed
- where possible, move from using 'myCurrentBank << 12' everywhere, to precomputing the value (perhaps a small optimization, but still valid)
2017-08-30 19:45:57 -02:30
Stephen Anthony
8cf8200908
Fixed logic error in detecting 'Alt' key.
...
DirtyHairy, it looks like you removed a negation and replaced it with
a positive (ie, you removed an _ifndef_, not an _ifdef_) :)
2017-08-30 19:41:16 -02:30
Christian Speckner
fd85f9d0d5
Basic support for plain UNIX-style builds on OSX.
2017-08-30 23:13:07 +02:00
Stephen Anthony
2930e74333
Updated FE debugger support to allow changing banks dynamically.
2017-08-30 17:22:56 -02:30
Stephen Anthony
1358be402f
Update explanation of FE scheme, and minor code optimization.
2017-08-30 16:53:00 -02:30
Stephen Anthony
d37b89e2fd
Oops, for Alex I used his github username, not the AtariAge one.
2017-08-30 12:00:26 -02:30
Stephen Anthony
ae8304563d
Updated credits for recent 'FE' research.
2017-08-30 11:52:02 -02:30
Stephen Anthony
92cd739001
Added 'Zippy the Porcupine' info to ROM properties database.
2017-08-30 11:09:06 -02:30
Stephen Anthony
3a02c54b0a
Updated FE scheme to that described by the original FE patent application.
...
- This emulation is much simpler, and takes the scheme from being
esoteric to being a simple hotspot-based scheme
- The original patent application for the FE scheme describes in perfect
detail what is happening, and although the previous code worked, it
was complex and actually hid what was really happening.
Now that the scheme is hotspot-based, the debugger can be extended to
work better with it. That part comes next.
2017-08-29 22:03:11 -02:30
Stephen Anthony
792421e67d
Updated ROM properties database (Champ Games, mostly).
2017-08-23 22:12:40 -02:30
Stephen Anthony
52c16d604b
Update TIA shadow registers for HMCLR (and code cleanup). Fixes #211 .
2017-08-22 16:38:52 -02:30
Stephen Anthony
21bf401836
Commandline arguments 'holdxxx' now work correctly ( fixes #209 ).
2017-08-22 14:15:30 -02:30
Christian Speckner
5661b245c7
Fix object positions in debugger (getting + setting), documentation.
2017-08-22 15:16:13 +02:00
Stephen Anthony
11d659e5cc
Bumped version number.
2017-08-20 21:32:09 -02:30
Christian Speckner
8367ef9828
Documentation typo.
2017-08-20 23:57:11 +02:00
Christian Speckner
25bf4f55d6
Prevent ystart detection code from oscillating between 'fixed' and 'floating'. Documentation.
2017-08-20 23:54:04 +02:00
Christian Speckner
168c7ba201
Fix genesis controller initial state.
2017-08-20 23:39:30 +02:00
Stephen Anthony
ab99610950
Bumped version number for 5.0.2 release.
2017-08-20 15:01:39 -02:30
Stephen Anthony
f280e31671
Printing of traps in debugger takes into account TIA read/write address.
2017-08-19 20:59:06 -02:30
Stephen Anthony
b608c5bf88
Updates for 5.0.2 release.
2017-08-19 20:34:00 -02:30
Stephen Anthony
6e55d98ad7
Fixed inconsistent Alt-p phosphor behaviour ( fixes #196 ).
2017-08-19 19:48:41 -02:30
Stephen Anthony
a9dd2b32cb
Debugger 'listtraps' now shows all traps ( fixes #190 ).
2017-08-18 18:47:35 -02:30
Stephen Anthony
48a99c6b6b
Make Random class serializable, and save to state files.
2017-08-18 12:36:54 -02:30
Stephen Anthony
c1f7c5c90b
Fix potential app lockups when emulated CPU execution fails in the debugger.
2017-08-16 19:00:32 -02:30
Stephen Anthony
6f60437a9c
Improve Blargg filters with cutoff on right side of screen ( fixes #195 ).
2017-08-15 17:49:59 -02:30
Stephen Anthony
24e55baa2c
Expose 'threads' option through the Video Settings -> General UI.
2017-08-15 10:58:19 -02:30
Stephen Anthony
4f336eddeb
Added 'threads' commandline argument, to enable/disable multi-threading.
...
- Still TODO is expose this in the UI, but the infrastructure is there
- For now, this defaults to off
2017-08-14 21:29:48 -02:30
Stephen Anthony
f011006af1
Removed unused variable.
2017-08-14 17:51:02 -02:30
Stephen Anthony
a29d1da57b
Threaded Blargg + phosphor improvements:
...
- Handle case of only 1 or zero (!) reported cores
- Fix memory leak by using smart pointers
2017-08-14 11:57:19 -02:30
Christian Speckner
6d1a306b52
Blargg and phosphor threading by Thomas Jentzsch.
2017-08-14 09:20:42 -02:30
Stephen Anthony
7a9cde3e4d
CDF updates (with versioning) from Spiceware.
2017-08-14 09:11:54 -02:30
Stephen Anthony
f57d69a023
Fixed reading collision of ball and playfield ( fixes #189 ).
2017-08-13 14:43:31 -02:30
Stephen Anthony
193da6c845
Fix DiStella trying to process the same PC address repeatedly ( fixes #188 ).
2017-08-13 13:43:48 -02:30
Stephen Anthony
55111c4ccb
Fixed minor warning for potential uninitialized variable.
2017-08-09 22:38:39 -02:30
Stephen Anthony
1e7e4cbe20
More TIA rendering optimizations.
2017-08-08 12:11:45 -02:30
Stephen Anthony
8759f340e8
Oops, premature optimization; it broke changing phosphor blend level.
2017-08-07 18:56:13 -02:30
Stephen Anthony
1dc78a9b5b
Pre-calculate phosphor colours, and remove redundant shift parameter.
...
This leads to nice speedups in the TIASurface::render() method.
2017-08-07 18:39:30 -02:30
Stephen Anthony
322af0fb38
Fixed code where emplace_back was being used incorrectly.
2017-08-06 13:57:09 -02:30
Stephen Anthony
e2b78b6df7
Remove redundant checks for 'ramrandom'; the code is checking a boolean,
...
then calling a method and checking the boolean again.
2017-08-06 13:30:45 -02:30
Stephen Anthony
18568cfbeb
TIA performance improvements by Thomas Jentzsch.
2017-08-06 12:39:53 -02:30
Stephen Anthony
4a447290af
Reverted Decathlon and allow all 4 directions being the default.
2017-08-06 12:05:31 -02:30
Stephen Anthony
8ce4d3468e
Updated OSX project file for recent refactoring.
...
Fixed minor compile warning.
2017-08-05 13:34:56 -02:30
Stephen Anthony
025a1a7918
Minor refactoring, slight speedup of passing data in sound code.
2017-08-02 19:21:36 -02:30
Stephen Anthony
b23830487d
Minor refactoring; remove const reference where not needed.
2017-08-02 17:53:07 -02:30
Stephen Anthony
f928277430
Updated Visual Studio project for recent refactoring.
...
Fixes a few minor warnings.
2017-08-02 16:16:05 -02:30
Stephen Anthony
d22ed691b5
Updated PointingDevice (trakball and friends)
...
- changed from templates back to inheritance (sorry DirtyHairy :))
- added 'tsense' commandline argument and associated UI
- updated docs and screenshots for new functionality
2017-08-02 16:07:02 -02:30
Stephen Anthony
ace146fe52
Introduce another version of BSPF::clamp.
2017-08-02 15:26:48 -02:30
Stephen Anthony
87282e6707
Further improvements to trakball handling by Thomas Jentzsch.
2017-08-01 11:15:41 -02:30
Stephen Anthony
6e4503f762
Further improvements to the trakball and friends cursor movement.
2017-07-30 20:19:00 -02:30
Stephen Anthony
5a5c520443
Updated Visual Studio project file to be compatible for everyone.
...
Basically, removed all paths that were specific to me (stephen)
and used relative paths instead.
The development webpage will need to be updated to match this.
2017-07-30 15:09:00 -02:30
Stephen Anthony
04ce40b27c
Make sure trakball is read over entire vertical range.
2017-07-30 13:14:16 -02:30
Stephen Anthony
eaf19d2b90
Forgot to include a file in the Windows project file.
2017-07-30 12:10:52 -02:30
Stephen Anthony
7652be906d
Updated OSX project file for Controller refactoring.
...
- Minor refactoring in PointingDevice class
2017-07-30 12:02:48 -02:30
Stephen Anthony
91c5020a38
Updated Visual Studio project file for Controller refactoring.
...
- Some minor code refactoring/changes
- Updated changelog and bumped version number.
2017-07-30 11:48:52 -02:30
Christian Speckner
218da3576c
Refactor pointing devices, include Thomas' patch for movement inconsistencies.
2017-07-30 15:18:55 +02:00
Stephen Anthony
aebe8fabc6
Revert Alt-Enter handling from previous commit; it only seems to work reliably for Alt-Tab.
2017-07-27 12:15:52 -02:30
Stephen Anthony
4af7ba28fb
Fix for weird Alt-Tab behaviour in Linux.
...
- An extraneous TAB key event was being generated
- This is possibly an SDL bug in Linux only; it doesn't happen on other systems
- I've contacted the SDL mailing list for more info, so this code may be temporary
2017-07-26 21:18:08 -02:30
Christian Speckner
246b5e7596
Move frame manager to dedicated subdir, remove all external deps on it.
2017-07-27 00:33:39 +02:00
Stephen Anthony
00afc8ea4f
Final updates for 5.0.1 release.
2017-07-23 12:33:16 -02:30
Stephen Anthony
9155a10250
Merge branch 'master' of https://github.com/stella-emu/stella
2017-07-21 23:30:26 -02:30
Stephen Anthony
7c2da9512d
Updated OSX project file for C++14 changes.
2017-07-21 21:43:47 -02:30
Stephen Anthony
9bf95e9c88
Updated Visual Studio project file for C++14 changes.
2017-07-21 21:27:34 -02:30
Stephen Anthony
cd689941b6
Move to C++14, now that all the minimum required compilers support it.
...
Clang 3.8, gcc 5, Visual Studio 2017 and Xcode 8 are now the minimum
supported compilers, and they all support C++14, so we may as well use it.
- Change all make_ptr to make_unique
- Change iterator begin(), end(), etc to const versions where appropriate
- Remove UniquePtr, since C++14 supports it natively
2017-07-21 21:10:13 -02:30
Christian Speckner
0d5d3de420
Analog input refactoring and improvements
...
* Lazily update readout circuit simulation as soon as the pin
changes
* Always assume that "max resistance" means "connected to ground"
* Minor accuracy improvements
2017-07-22 00:38:02 +02:00
Stephen Anthony
706755ad7f
Fixed minor compile warning.
2017-07-20 18:58:19 -02:30
Stephen Anthony
2cc2fa6cc1
Make Decathlon ROMs always use all 4 directions on a joystick.
...
This is necessary, since the original controller was meant to be
track & field controller with two buttons, which map to left/right
on an Atari.
2017-07-20 11:15:57 -02:30
Stephen Anthony
fe7c980d93
Minor refactoring in CompuMate class.
...
While having friends in real life is good, we should minimize them
in classes :)
2017-07-20 10:56:17 -02:30
Stephen Anthony
953761e1a1
Added 'Hunchy II' to ROM properties database.
2017-07-19 21:25:35 -02:30
Stephen Anthony
02b1f7e078
Make Random::next() const, since logically it should be.
...
The fact that it updates an internal variable is an implementation
detail that shouldn't be exposed outside the class.
2017-07-18 18:17:39 -02:30
Stephen Anthony
97f1220e11
Bumped version number for next release; we start again ...
2017-07-18 18:12:05 -02:30
Stephen Anthony
86734a4c1e
Fixed formatting in changelog, and bumped version number.
2017-07-15 20:47:54 -02:30
Stephen Anthony
43c22af274
Fixed bug with missile colouring in debugger not changing colour
...
until after an instruction was executed. Also, toggle-able widgets
(pixel and bits) in the debugger can now be toggled with a single
mouse click, not a double-click. These fix issue #15 .
2017-07-15 17:36:06 -02:30
Stephen Anthony
199627f0cb
Updated Xcode project file for ColorWidget move.
2017-07-15 11:59:31 -02:30
Stephen Anthony
9f8baadb29
Some cosmetic UI changes and updated screenshots/docs.
2017-07-15 11:48:15 -02:30
Stephen Anthony
d74bbba4f9
Updated documentation and screenshots.
2017-07-14 22:39:49 -02:30
Stephen Anthony
bd759b68cb
Added ability to force-enable TV phosphor mode.
...
This is enabled in the UI or through the 'tv.phosphor' commandline
argument. Note that what was previously 'tv.phosphor' (for setting
the blend level) is now 'tv.phosblend'.
Updated documentation in various places.
2017-07-14 21:28:26 -02:30
Stephen Anthony
adddc635f2
Pressing F12 in the debugger saves snapshots (implements #161 ).
2017-07-14 20:24:29 -02:30
Stephen Anthony
c364526ff6
Made 'tv.jitter' effect enabled by default.
2017-07-14 09:27:04 -02:30
Stephen Anthony
e99cbd8956
Made ColorWidget honour disabled colors.
2017-07-14 09:24:38 -02:30
Stephen Anthony
7904f3e900
Updated Visual Studio project file for ColorWidget move.
...
Fixed crash when attempting to enter "Video Settings" from the
ROM launcher; in that case, 'Debug Colors' must be disabled, since
the widgets only take effect in emulation mode.
2017-07-13 21:45:57 -02:30
Stephen Anthony
66e5a07f20
Make 'fastscbios' option default to true.
...
This was mentioned in some thread; I forget where, but the consensus
is that this should be the default.
2017-07-13 20:53:20 -02:30
Stephen Anthony
fbb73b72f1
Erase old contents of RGB buffer when toggling phosphor and Blargg
...
effects (fixes #175 ).
Right idea, but I always forget that memset operates on bytes,
but the RGB buffer contains uInt32 (so multiply by 4).
2017-07-13 19:27:21 -02:30
Stephen Anthony
626ff450d9
Added ability to change debug colors from "Video Settings".
...
Moved ColorWidget from src/debugger/gui to src/gui, since it needs to be
compiled even when the debugger is disabled.
Minor code refactoring.
2017-07-13 18:40:42 -02:30
Stephen Anthony
d9f52599dc
Marked BUS scheme as experimental per authors request.
2017-07-12 18:07:40 -02:30
Stephen Anthony
87c1d12d1d
Fixed dynamic setting of phosphor blend to not wraparound when reaching 0.
2017-07-12 16:16:41 -02:30
Stephen Anthony
0d1481cb9d
Revert behaviour of TIA read from write-only addresses to match
...
Stella 4.x (fixes #173 ).
2017-07-11 17:18:56 -02:30
Stephen Anthony
e9acf1f1e8
Updated various docs for impending 5.0 release.
...
Finalized state file format at 5.0.0.0.
2017-07-09 22:56:16 -02:30
Stephen Anthony
d613173cd7
The default phosphor blend level can now be set globally ( fixes #144 ).
...
Added new 'tv.phosphor' commandline argument to accomplish the above,
and associated UI item in Video Settings.
Updated docs for 'tv.phosphor' and 'tia.debugcolors'. More work is
needed on this, since I need to add screenshots for this new functionality.
2017-07-09 22:40:06 -02:30
Stephen Anthony
7f6637a802
Updated ZLIB and PNG libraries to latest released versions.
2017-07-09 16:49:17 -02:30
Stephen Anthony
fadf9d5535
Updated ROM properties to RomHunter version 13.
2017-07-09 15:48:10 -02:30
Stephen Anthony
10c53bce89
Make 'listtraps' less verbose ( fixes #157 ).
2017-07-06 21:05:52 -02:30
Stephen Anthony
f177aed814
Fix debugger trap documentation ( fixes #156 from #164 )
2017-07-06 19:45:12 -02:30
Stephen Anthony
e1bc5c92e4
Trakball documentation fixes and other minor updates (from issue #164 ).
2017-07-06 19:30:11 -02:30
Christian Speckner
2111340785
Fix compile with gcc 5.4.0.
2017-07-06 00:00:05 +02:00
Stephen Anthony
6d4a98d735
Updated version for next pre-release.
2017-07-05 18:04:27 -02:30
Stephen Anthony
970804b9f3
Optimization: modify RGB pixel data locally instead of calling functions.
...
This is allowed, since after analyzing the code, we see the pixel format
will always be ARGB8888 mode, so we can hard-code the logic to do the
conversion.
This leads to a measurable performance improvement, since we eliminate
3 function calls per RGB colour lookup. And the calls themselves involved
IF statements and various other shifts that weren't needed. Assuming
normal phosphor mode with 160x210 pixels, this saves 100,800 function calls
per frame!
2017-07-05 14:48:43 -02:30
Stephen Anthony
ea59fdd3f2
Code cleanups, commenting fixes, etc for Blargg-related code.
2017-07-05 14:11:41 -02:30
Stephen Anthony
6da07d8dc7
Optimization: eliminate redundant access through a struct.
2017-07-05 13:06:44 -02:30
Stephen Anthony
09af9d09a5
Finally fixed issue #75 (phosphor mode now works with Blargg).
2017-07-05 12:48:39 -02:30
Stephen Anthony
d88969adcb
Store and lookup system labels (aka, equates) in case-insensitive manner.
...
This fixes a bug in the debugger parser, where typing (for example)
'trap swchb' doesn't work but 'trap SWCHB' does.
2017-07-04 19:50:32 -02:30
Stephen Anthony
087fccd29f
Updated OSX project file for recent class additions.
...
Eliminated some dead code.
2017-07-03 19:16:14 -02:30
Stephen Anthony
588cd82be9
Updated Visual Studio project file for recent class additions.
2017-07-02 21:08:12 -02:30
Stephen Anthony
7b57d52260
My neverending quest to protect against raw pointers.
...
Changed many 'const char* ...' to 'const char* const ...'.
2017-07-02 20:46:27 -02:30
Stephen Anthony
9972af022a
Fairly huge refactoring of the cart autodetection code.
...
This has been in patch form for about a year, and I'm finally
getting around to applying it. Basically, we separate the Cart
class into 3 classes:
- Cart: stuff specific to cartridge emulation
- BSTypes: various bankswitch types, both as enum and strings
- CartDetector: actual bankswitch auto-detection code
Also made more use of smart pointers, and added const in a few
more places.
I promise to get back to the phosphor stuff soon. This is just
to clear my head a little.
2017-07-02 19:27:27 -02:30
Stephen Anthony
2e776b05b8
Introduced 'tia.dbgcolors' commandline argument, which allows to set
...
the fixed debug colors to user-defined preferences. Note that there
are 6 registers (P0,M0,P1,M1,PF,BL), and the option takes a string
of 6 characters, where each represents a colour for the respective
positional register (ROYGBP are the choices).
I may add a UI item for this, but this is as far as I will go with
allowing user editing.
2017-07-01 19:54:02 -02:30
Stephen Anthony
bd78683274
Rearranged some Blargg code, added comments, general cleanups.
...
For now, Blargg phosphor mode simply shows the same image as without phosphor.
This is a WIP, and if we can't get it finished for 5.0, it will be released as-is.
Phosphor blend now defaults to 0 in the base properties, and is converted to
50 before being passed to higher levels. This needs to change when we
get to issue #144 .
2017-06-30 14:10:14 -02:30
Christian Speckner
fa76042790
Make sure that pending RDY is handled after stepping the CPU. Closes #155 .
2017-06-24 00:35:17 +02:00
Christian Speckner
4515e79b4e
Jitter only of frame height has changed for three or more consecutive frames.
2017-06-24 00:09:34 +02:00