mirror of https://github.com/stella-emu/stella.git
minor improvement of last commit
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parent
9ac4a57498
commit
0839bcb8d7
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@ -392,7 +392,7 @@ void GameInfoDialog::loadConfig()
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}
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}
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updateStates();
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updateControllerStates();
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -498,8 +498,8 @@ void GameInfoDialog::saveConfig()
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// Controller properties
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myGameProperties.set(Controller_Left, myP0Controller->getSelectedTag().toString());
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myGameProperties.set(Controller_Right, myP1Controller->getSelectedTag().toString());
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myGameProperties.set(Console_SwapPorts, mySwapPorts->getState() ? "YES" : "NO");
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myGameProperties.set(Controller_SwapPaddles, mySwapPaddles->getState() ? "YES" : "NO");
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myGameProperties.set(Console_SwapPorts, (mySwapPorts->isEnabled() && mySwapPorts->getState()) ? "YES" : "NO");
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myGameProperties.set(Controller_SwapPaddles, (mySwapPaddles->isEnabled() && mySwapPaddles->getState()) ? "YES" : "NO");
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// MouseAxis property (potentially contains 'range' information)
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string mcontrol = myMouseControl->getSelectedTag().toString();
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@ -546,7 +546,7 @@ void GameInfoDialog::setDefaults()
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void GameInfoDialog::updateStates(int cmd)
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void GameInfoDialog::updateControllerStates(int cmd)
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{
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string contrP0 = myP0Controller->getSelectedTag().toString();
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string contrP1 = myP1Controller->getSelectedTag().toString();
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@ -583,11 +583,11 @@ void GameInfoDialog::updateStates(int cmd)
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}
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mySwapPorts->setEnabled(enableSwapPorts);
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if(!enableSwapPaddles)
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mySwapPorts->setState(false);
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//if(!enableSwapPaddles)
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// mySwapPorts->setState(false);
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mySwapPaddles->setEnabled(enableSwapPaddles);
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if(!enableSwapPaddles)
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mySwapPaddles->setState(false);
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//if(!enableSwapPaddles)
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// mySwapPaddles->setState(false);
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myEraseEEPROMLabel->setEnabled(enableEEEraseButton);
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myEraseEEPROMButton->setEnabled(enableEEEraseButton);
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@ -630,7 +630,7 @@ void GameInfoDialog::handleCommand(CommandSender* sender, int cmd,
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case kLeftCChanged:
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case kRightCChanged:
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updateStates(cmd);
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updateControllerStates(cmd);
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break;
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case kEEButtonPressed:
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@ -45,7 +45,7 @@ class GameInfoDialog : public Dialog, public CommandSender
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void setDefaults() override;
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void loadView();
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void updateStates(int cmd = 0);
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void updateControllerStates(int cmd = 0);
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void eraseEEPROM();
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private:
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@ -186,6 +186,7 @@ class StaticTextWidget : public Widget
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void setLabel(const string& label);
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void setAlign(TextAlignment align) { _align = align; }
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const string& getLabel() const { return _label; }
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bool isEditable() const { return _editable; }
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protected:
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void drawWidget(bool hilite) override;
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