Fixed graphical corrution when saving snapshots in 1x mode

- Phosphor is now also disabled in this mode
This commit is contained in:
Stephen Anthony 2017-09-17 16:46:56 -02:30
parent 1d01b39f87
commit f442fae890
2 changed files with 7 additions and 18 deletions

View File

@ -35,6 +35,9 @@
information). In the case of 'saveses', the filename is now named
based on the date and time of when the command was entered.
* Fixed bug with saving snapshots in 'filtering disabled' mode; there
was graphical corruption in some cases.
* Added debugger pseudo-register '_fcycles', which gives the number of
CPU cycles that have occurred since the frame started.

View File

@ -122,8 +122,9 @@ const FBSurface& TIASurface::baseSurface(GUI::Rect& rect) const
{
for(uInt32 x = 0; x < tiaw; ++x)
{
*buf_ptr++ = myFB.tiaSurface().pixel(y*tiaw + x);
*buf_ptr++ = myFB.tiaSurface().pixel(y*tiaw + x);
uInt32 pixel = myPalette[*(myTIA->frameBuffer() + y*tiaw + x)];
*buf_ptr++ = pixel;
*buf_ptr++ = pixel;
}
}
@ -133,22 +134,7 @@ const FBSurface& TIASurface::baseSurface(GUI::Rect& rect) const
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uInt32 TIASurface::pixel(uInt32 idx, uInt8 shift)
{
uInt8 c = *(myTIA->frameBuffer() + idx) | shift;
if(!myUsePhosphor)
return myPalette[c];
else
{
const uInt32 p = myRGBFramebuffer[idx];
// Mix current calculated frame with previous displayed frame
const uInt32 retVal = getRGBPhosphor(myPalette[c], p);
// Store back into displayed frame buffer (for next frame)
myRGBFramebuffer[idx] = retVal;
return retVal;
}
return myPalette[*(myTIA->frameBuffer() + idx) | shift];
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -