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Collisions are disabled during vblank.
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@ -1267,6 +1267,8 @@ void TIA::cloneLastLine()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void TIA::updateCollision()
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{
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if (myFrameManager.vblank()) return;
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myCollisionMask |= (
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myPlayer0.collision &
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myPlayer1.collision &
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