Commit Graph

3074 Commits

Author SHA1 Message Date
thrust26 8ad6ab9198 Merge branch 'master' of https://github.com/stella-emu/stella 2018-07-30 15:26:26 +02:00
thrust26 593b2369e1 disabled SSE2 for 32 bit versions 2018-07-30 15:26:14 +02:00
Stephen Anthony 8c01e8a0f1 Fix for minor warning (redundant code). 2018-07-28 20:19:45 -02:30
thrust26 5240aaf0db removed now superfluous info text in 'General' tab 2018-07-28 23:43:06 +02:00
thrust26 36b94dd001 upper case info 2018-07-28 23:36:36 +02:00
Stephen Anthony cf7605a5b0 Minor changes to dirty-update code. 2018-07-27 17:50:00 -02:30
Christian Speckner 89a6cb11d1 Remove busy waiting. 2018-07-26 20:55:47 +02:00
Stephen Anthony 50ee957a29 Updated PNG lib to latest version. 2018-07-25 09:54:43 -02:30
Stephen Anthony e691853f0e First pass at fixing superfluous re-draws in the UI.
- This addresses issue 158, and reduces CPU usage to near 0% when no changes are happening
- This returns the code to the same performance levels as version 3.x.
2018-07-25 08:48:21 -02:30
Stephen Anthony a20bb6e95d Fix compile error when sound support is disabled. 2018-07-20 09:04:21 -02:30
Stephen Anthony 949964bdf6 Oops, forgot something in the last commit; do not include header files twice. 2018-07-13 12:35:40 -02:30
Stephen Anthony c2bfeb5799 Fix compile failure when debugger support is disabled. 2018-07-13 12:31:37 -02:30
Christian Speckner f3f966d12c Ignore break conditions while stepping frames. 2018-07-13 00:16:53 +02:00
Christian Speckner c72febe188 Fix audio dialog, remove dead code.
* Propery apply presets
    * Fix weird states when enabling / disabling audio
2018-07-11 22:50:04 +02:00
thrust26 21092b61be removed non-linear volume calculation 2018-07-11 22:37:21 +02:00
thrust26 02085c1482 minor polishing of the Audio dialog 2018-07-11 21:22:52 +02:00
thrust26 22bd9ee262 minor refinements of speed slider 2018-07-11 21:03:57 +02:00
Christian Speckner 03e2c275b7 Change speed units to %. 2018-07-11 20:49:37 +02:00
thrust26 4f48efc350 commented duplicate TIA zoom slider 2018-07-11 19:00:39 +02:00
Stephen Anthony 1a97c5bc93 Minor updates to Xcode project.
Changed uInt32 to uInt64 in several places, standardizing on uInt64 for cycle-related variables.
2018-07-01 23:23:11 -02:30
Stephen Anthony 4329eb5c37 Add missing file in VS project, and fix minor compile warnings. 2018-07-01 21:43:22 -02:30
Stephen Anthony cb6c04815e Remove HAVE_GETTIMEOFDAY defines for all ports.
- gettimeofday() is no longer used, so we don't need the define anymore
2018-07-01 21:21:01 -02:30
Stephen Anthony d8b4228ead Fixes for minor compile warnings in clang 6 and gcc 8.
Sorry that this is all I've been able to contribute for the past few weeks :(
2018-07-01 21:15:15 -02:30
Christian Speckner 258fc9c106 Add missing files, fix XCode build. 2018-07-02 01:06:46 +02:00
Christian Speckner f728a32731 More timing improvements. 2018-07-02 00:58:32 +02:00
Christian Speckner 621e0d9d79 Compile fix, more accurate timing. 2018-07-02 00:23:07 +02:00
Christian Speckner c270a45409 Merge branch 'feature/precise-audio' 2018-07-01 23:48:26 +02:00
Christian Speckner 1c93fce6fc Speed UI. 2018-07-01 12:54:51 +02:00
Christian Speckner 2b23c81126 Support variable emulation speed. 2018-06-27 23:12:50 +02:00
Christian Speckner 674e5f01c0 Massage preset values. 2018-06-25 00:42:40 +02:00
Christian Speckner 5656051aae Tie in UI. 2018-06-25 00:30:52 +02:00
Christian Speckner 47bbdb679e Remove unnecessary code, don't spam if audio is disabled. 2018-06-24 22:48:28 +02:00
Christian Speckner 176507cb46 Fix memory corruption on console reset. 2018-06-23 01:18:35 +02:00
Christian Speckner ef5261689a Major audio settings overhaul. 2018-06-23 00:58:28 +02:00
thrust26 d387369e92 Revert "make editable text display from the beginning by default"
This reverts commit c2f9c070b7.

Causes corrupted frame counter in debugger (when counter > 256)
2018-06-21 22:55:01 +02:00
Christian Speckner d127865dee Remove a leftover from refactoring. 2018-06-19 21:37:18 +02:00
Stephen Anthony 963905759e Controller/Genesis/Booster cleanup.
- Made BoosterGrip set defaults for analog pins, just like Genesis
- Removed superfluous call to update an unchangeable pin in Genesis
- Renamed Controller resistance constants to indicate that they are actually constants
2018-06-12 19:07:31 -02:30
thrust26 60519dbc6a minor fix for Booster.cxx
code cleanup in Genesis.cxx
2018-06-12 20:38:48 +02:00
thrust26 a9cd833975 fixes #317 2018-06-12 20:11:29 +02:00
thrust26 337375a2b2 Merge branch 'master' of https://github.com/stella-emu/stella 2018-06-10 15:10:17 +02:00
thrust26 93e42bc15f redefined Stella's PAL color palette 2018-06-10 15:10:04 +02:00
Christian Speckner 0fbd875783 Documentation. 2018-06-09 23:16:59 +02:00
Christian Speckner 8781889a7f Documentation, cleaup, fix race in frame stats. 2018-06-09 00:31:20 +02:00
Stephen Anthony 6cb9efac28 Updated OSX project file for EmulationWorker class.
Fixed minor compile warning, and made a method const.
2018-06-07 19:56:36 -02:30
Stephen Anthony b955113f83 Updated VS project file for EmulationWorker class. 2018-06-07 19:44:13 -02:30
Christian Speckner 8edc597189 Hook and fix up EmulationWorker -> threading works, pick'n'pile is happy. 2018-06-07 23:38:14 +02:00
Christian Speckner ea94f5e795 Scheduling fixes. 2018-06-07 21:02:08 +02:00
Christian Speckner d8732c9378 Uups, fix evident error. 2018-06-07 20:59:15 +02:00
Christian Speckner 773a0cf906 Cleanup. 2018-06-07 20:55:33 +02:00
Christian Speckner afb1e1d1e1 Emulation worker. Currently untested and disconnected. 2018-06-07 20:54:30 +02:00
Stephen Anthony e0cf1d1dd5 Fix crash in OpenBSD framebuffer/texture cleanup.
- It seems that textures must be destroyed *before* the renderer is destroyed
- This isn't mentioned anywhere in the SDL docs, and it works everywhere else, but in any event it is now fixed
2018-06-07 12:46:26 -02:30
Stephen Anthony cf34707e27 Use smart pointer to store static scanline data in FBSurface.
- in working on the OpenBSD crashing issue, I noticed that we can use a unique_ptr here
2018-06-06 17:57:15 -02:30
thrust26 17c60192dd made Display property changes in GameInfoDialog immediate 2018-06-03 12:03:28 +02:00
thrust26 a3955553b8 added missing auto detection for manual selected display format "Auto-detect" (50Hz ROM after 60Hz formats) 2018-06-03 11:39:42 +02:00
thrust26 f37651a46d fixed missing ConsoleInfo.DisplayFormat update 2018-06-02 17:18:10 +02:00
thrust26 4562e44d59 fixed right border in GameInfoDialog/Cartridge tab 2018-06-02 13:07:49 +02:00
thrust26 c2f9c070b7 make editable text display from the beginning by default 2018-06-02 12:40:25 +02:00
thrust26 5f59d10c51 fixed some issues in GameInfoDialog (see #297) 2018-06-02 12:23:21 +02:00
Stephen Anthony 9e4dbd6a3a Fixed dirty buffer in TIA mode when switching screenmodes. 2018-05-27 18:53:57 -02:30
Stephen Anthony 1eee879e29 Make sure onscreen messages are shown, even when a console doesn't exist. 2018-05-27 16:41:42 -02:30
Stephen Anthony cc4bd29a03 Fix minor warning (nullptr is the proper C++ constant). 2018-05-27 16:17:12 -02:30
thrust26 f726ad0206 fix #314 2018-05-27 14:31:02 +02:00
Christian Speckner a5ce457b72 Implement triple buffering in TIA. 2018-05-27 00:26:36 +02:00
Stephen Anthony f7a9a12c23 Updated VS project for recent dispatch class changes.
Bumped version # for precise-sound branch, since I'm getting tired of
switching between branches and forgetting which binary I'm currently
running.
2018-05-24 21:32:32 -02:30
Stephen Anthony a9985cc6b8 Updated OSX project file for new dispatch code, and fixed a minor warning. 2018-05-24 21:01:38 -02:30
Christian Speckner 77f149eab9 Fix stepping after breakpoint. 2018-05-24 00:19:49 +02:00
Christian Speckner a14cf8d077 Refactoring: start debugger from dispatch loop. 2018-05-24 00:13:43 +02:00
thrust26 5da17e892a fixed "Path" spelling error (using German "Pfad" :) 2018-05-23 14:40:12 +02:00
thrust26 4c5493f120 Merge branch 'master' of https://github.com/stella-emu/stella 2018-05-23 14:36:13 +02:00
thrust26 bbfe2cb49b fixed crash when display directory dialogs on launcher mode 2018-05-23 14:35:49 +02:00
Christian Speckner ae0faaabfc Fix cycle counting in CPU. 2018-05-22 00:18:07 +02:00
Stephen Anthony ec1e65d683 Make Champ Games that use SaveKey use it by default. 2018-05-20 14:33:55 -02:30
Stephen Anthony 02dbbca861 Fixed bug with autodetecting SaveKey controller.
- The cycles were being reset to the current system cycles, when in the old
code they were not being updated at all (other than being normalized when the
old system cycles could be running backwards).
- This change restores behaviour to that in 5.0.2.
2018-05-20 14:33:44 -02:30
Stephen Anthony 2fd1cafc2d Fix [[nodiscard]] warning in VS (applies only to C++17 mode). 2018-05-18 22:56:16 -02:30
Stephen Anthony b8978aa76e Variables declared as uInt64 should be serialized as such. 2018-05-18 22:55:57 -02:30
Christian Speckner ed6eae6a67 Rerender only if there is actual change. 2018-05-17 22:56:07 +02:00
Christian Speckner 639b6af1e9 Fix missing audio reset. 2018-05-16 13:09:50 +02:00
thrust26 adbde4e4db preliminary audio dialog changes 2018-05-15 20:51:29 +02:00
Stephen Anthony cf8f76a0e1 Fix [[nodiscard]] warning in VS (applies only to C++17 mode). 2018-05-12 22:33:15 -02:30
Stephen Anthony dc77f5d5f1 Variables declared as uInt64 should be serialized as such. 2018-05-12 17:04:33 -02:30
Christian Speckner c3766021d8 Add a log message for audio buffer overflow messages. 2018-05-12 16:52:54 +02:00
Christian Speckner f01553bdc7 More audio queue tuning -> less lag. 2018-05-12 16:21:58 +02:00
Christian Speckner 7391c55f9e Documentation, minor optimization. 2018-05-12 13:32:31 +02:00
Stephen Anthony 4c7ad7a0b6 Replace 'new' calls with unique_ptr.
- @DirtHairy, you can revert this if you like, but unless there is some issue, I'd rather use smart pointers with auto-deallocation.
2018-05-11 21:26:22 -02:30
Stephen Anthony 741515a520 Fix minor compile warnings generated by clang:
- mostly change pointer -> 0 to use 'nullptr'
 - some commenting and formatting fixes
2018-05-11 21:01:40 -02:30
Stephen Anthony d624140829 Updated VS project for resampling work, and fixed minor compile error in
Windows.
2018-05-11 20:32:18 -02:30
Christian Speckner 33db8a8b03 Comments. 2018-05-12 00:44:31 +02:00
Christian Speckner ce2d650df4 Update XCode project. 2018-05-12 00:24:02 +02:00
Christian Speckner 0c67bff939 Tuning, TODO 2018-05-12 00:18:09 +02:00
Christian Speckner 2da0ffa2f5 Rework available sampling rates (44100, 44800, 96000), add resampling.quality parameter. 2018-05-12 00:15:29 +02:00
Christian Speckner 1b0fb381d0 Lanczos resampling. 2018-05-11 23:52:00 +02:00
Christian Speckner b329c7ff5f Switch to F32 samples, make volume scale more linear in sound.. 2018-05-10 23:54:52 +02:00
Stephen Anthony cea1c011be Updated Xcode project for resampler classes. 2018-05-08 20:34:46 -02:30
Stephen Anthony 2c38757faa Updated VS project file for resampler classes. 2018-05-08 20:17:48 -02:30
Christian Speckner 3bac41dd46 Factor out resampling. 2018-05-09 00:38:01 +02:00
Stephen Anthony c1679d6883 Fixed VS project file; recreated it from the one in master. 2018-05-08 20:00:10 -02:30
thrust26 1c10e590af fixed missing prefix for "thumb.trapfatal" 2018-05-08 21:29:29 +02:00
thrust26 efbc261128 fixed missed end tag 2018-05-08 16:05:01 +02:00
Christian Speckner ec83fdd158 Update XCode build 2018-05-07 00:06:53 +02:00
Christian Speckner 068dcad4a4 Remove hardcoded limit on sample rate. 2018-05-06 23:50:52 +02:00
Christian Speckner 6cc8a22978 More timing tuning, coding style. 2018-05-06 23:45:21 +02:00
Christian Speckner a58db7e62d Make sure that all audio samples are generated during each timeslice. 2018-05-05 01:08:09 +02:00
Christian Speckner d2c930886b Sanitize and match emulation timing
-> no more perceivable audio latency
-> fewer underruns
2018-05-05 00:47:48 +02:00
Christian Speckner 9079d77de0 Cosmetic changes, add audio todo. 2018-05-02 21:30:38 +02:00
Christian Speckner c905b01fca Merge branch 'master' into feature/precise-audio 2018-04-25 22:49:00 +02:00
Stephen Anthony ddf6ba1089 Add preliminary support for 2600-daptor D9 USB device. 2018-04-01 15:01:03 -02:30
Stephen Anthony a978bb527e Fix compile error when debugger support is disabled. 2018-03-31 20:33:25 -02:30
Christian Speckner b5afa69764 Make coverty happy. 2018-03-30 22:04:42 +02:00
Stephen Anthony 382a39a6c7 More fixes for issues reported by Coverity. 2018-03-30 10:51:56 -02:30
Stephen Anthony 698beaec8b Fixes for various issues reported by Coverity. 2018-03-24 16:58:08 -02:30
Stephen Anthony 524cec907a Updated Windows build to support SDL 2.0.8. 2018-03-24 14:47:18 -02:30
Stephen Anthony 2949821814 Updated OSX project file for EventHandler refactoring. 2018-03-24 14:02:14 -02:30
Stephen Anthony b59cf4f54b Updated VS project file for EventHandler refactoring. 2018-03-24 13:53:24 -02:30
Stephen Anthony 0908a92da1 Continuing with the large refactoring of EventHandler:
- all keyboard-related stuff moved into PhysicalKeyboardHandler class
- all snapshot-related stuff moved directly into PNGLibrary class
- EventHandler class is now ~1300 LOC, which while still large, is much better than 2500 LOC
2018-03-24 12:36:00 -02:30
Stephen Anthony 08ac6b0ff9 Fixed joystick hat not receiving 'CENTER' event (fixes #300). 2018-03-21 18:16:33 -02:30
Stephen Anthony 0cde1ec4b9 Minor refactoring with Controller::isAnalog() usage. 2018-03-18 16:13:28 -02:30
Stephen Anthony 3ce71302b7 Minor updates and commenting for PhysicalJoystickHandler. 2018-03-18 15:58:41 -02:30
Stephen Anthony 9a4b14392b Minor refactoring of Controller class:
- a controller can now answer whether it is intrinsically an analog controller
2018-03-17 20:03:05 -02:30
Stephen Anthony 7eab28b2ef Use smart pointer for joystick in PhysicalJoystickHandler. 2018-03-17 19:44:47 -02:30
Stephen Anthony be23ad7ca7 Updated OSX project file for EventHandler refactoring. 2018-03-17 18:28:40 -02:30
Stephen Anthony 77ba46ec3a Updated VS project file for EventHandler refactoring. 2018-03-17 18:12:31 -02:30
Stephen Anthony 76b6026d30 First pass at reworking EventHandler, splitting it up into more manageable pieces.
For now, joystick-related stuff is moved into its own classes.
No improvements are made yet; just refactoring and moving code around.
This reduces EventHandler from ~2500 lines to ~2000 lines.
2018-03-17 18:00:44 -02:30
Christian Speckner d8178f546b Make sure that the hardware state is up to date before entering the debugger. 2018-03-13 23:38:31 +01:00
Christian Speckner 593ec2fdc9 Make sure that the hardware state is up to date before entering the debugger. 2018-03-13 22:13:35 +01:00
Stephen Anthony 36997d4d7a Final updates for 5.1.1 release. 2018-02-21 15:38:29 -03:30
Stephen Anthony c79d86d6a6 Fixed minor compile warnings with gcc 7. 2018-02-15 19:57:17 -03:30
Stephen Anthony a38b168db8 Updated various files for 5.1.1 release (dates still TBD). 2018-02-15 19:51:57 -03:30
Stephen Anthony 1a4670ca0e Cherry-pick debugger saveOldState() fix from master, and bump to 5.1.1. 2018-02-15 19:40:57 -03:30
Stephen Anthony d07f7771a3 Add missing locks around Debugger::saveOldState() (fixes #298). 2018-02-15 19:39:17 -03:30
Stephen Anthony 162f7b7501 Add missing locks around Debugger::saveOldState() (fixes #298). 2018-02-15 19:25:54 -03:30
Christian Speckner fbbfa222a0 Fix a detail in audio block simulation -> doctor sounds correct 2018-02-13 23:08:20 +01:00
Christian Speckner c25e7a6b35 Compile fix. 2018-02-12 23:55:14 +01:00
Christian Speckner 5c1bd83904 Merge branch 'master' into feature/precise-audio 2018-02-12 23:32:03 +01:00
Christian Speckner 01c78842d6 Serialization fix. 2018-02-12 23:21:02 +01:00
thrust26 2a3bb4329e load and update existing game specific properties file 2018-02-12 16:47:03 +01:00
Christian Speckner d65ac4875f Minor missile starfield fix. 2018-02-09 00:59:17 +01:00
Christian Speckner b8af22cd67 Fix playfield signal during hblank. 2018-02-08 20:53:42 +01:00
Christian Speckner b30fa0df98 And another collision fix. 2018-02-07 23:13:16 +01:00
Christian Speckner 6b6fb9140f More HMOVE collision fixes. 2018-02-07 23:00:58 +01:00
thrust26 5764a73d89 finalized TimeLineWidget for new UI look 2018-02-07 14:55:43 +01:00
Stephen Anthony e01321fbea Refactor Dialog class containing fonts:
- the previous code has a _font pointer in derived classes, and a _font reference in the base class; this causes name collisions
- the Dialog class now takes a font reference, which is used throughout the hierarchy
- this simplifies certain code (setTitle vs. initTitle) and also eliminates clang warnings
2018-02-06 19:26:49 -03:30
Christian Speckner 07f1051be0 Tentative fixes for collisions during HBLANK. 2018-02-06 23:32:02 +01:00
Stephen Anthony 2874a7c504 Fixed some compiler warnings from clang.
Refactored Stack::replace() to use Stack::applyAll() lambda instead.
2018-02-06 15:11:16 -03:30
sa666666 b84d97cd9a And so it begins again ... 2018-02-06 08:54:35 -03:30
thrust26 d24934d010 spelling 2018-02-06 13:14:40 +01:00
thrust26 ad1d37304e aligned button heights and widths 2018-02-06 13:12:21 +01:00
thrust26 564e014620 removed FLAT_UI code from TimeLineWidget
added toggle mode button to TimeMachineDialog
2018-02-06 12:46:27 +01:00
thrust26 1fa00f2372 initial wind when entering TM dialog causes message now
(TODO: try to propagate key into dialog instead)
2018-02-05 19:57:41 +01:00
thrust26 1569ee1c6b minor code cleanup 2018-02-05 13:45:34 +01:00
thrust26 33756b2481 fixed a little merge error 2018-02-05 13:39:13 +01:00
Christian Speckner 7d7ebb8d03 Merge branch 'master' into feature/precise-audio 2018-02-04 23:50:16 +01:00
Christian Speckner f7c445fb7c Merge branch 'release/5.1' 2018-02-04 23:48:45 +01:00
Stephen Anthony db5eb89335 Updated changelog for one last fix for TIA PF collision handling. 2018-02-04 18:58:53 -03:30
Christian Speckner ba549e1d8a Improve PF collision handling during hblank. 2018-02-04 23:18:30 +01:00
Stephen Anthony 2bd0d05d44 Bumped version number for 5.1 release. 2018-02-04 18:37:35 -03:30
thrust26 3ab2ddb870 fixed EventHandler logic 2018-02-04 21:00:10 +01:00
Stephen Anthony 6d16790ce8 Fixed minor warning from Xcode. 2018-02-04 16:14:39 -03:30
Stephen Anthony 997751b64f When TimeLineWidget is empty, it now displays as such. 2018-02-04 12:14:23 -03:30
Stephen Anthony f29dcfece1 Refactored TimeLineWidget to use uInt32 throughout:
- this fixes issues with signed vs. unsigned in some areas
- it also self-documents, in that the slider should never use negative values
2018-02-04 11:15:42 -03:30
Stephen Anthony 9e53641add Time machine rewinds are now triggered at the same time as entering the dialog. 2018-02-04 11:14:59 -03:30
thrust26 99e31ac158 fixed time bar issue with no states 2018-02-04 10:14:58 +01:00
Stephen Anthony de56f9cff5 Merge branch 'release/5.1' of github.com:stella-emu/stella into release/5.1 2018-02-03 20:54:05 -03:30
Stephen Anthony 77f2c478a0 Fixed warnings from Xcode (some pretty big issues were caught here) 2018-02-03 20:44:46 -03:30
Stephen Anthony 974c686366 Fixed compiles warnings in VS 2017. 2018-02-03 19:52:14 -03:30
Stephen Anthony 1f1ced0f01 Bumped minimum state version. 2018-02-03 19:30:52 -03:30
Stephen Anthony 26096fcc47 Fixed some warnings, and updates for 5.1 release. 2018-02-03 19:29:27 -03:30
Stephen Anthony 6c5bddcdf8 Time Machine dialog now resizes correctly:
- in 2x mode, it takes up the maximum amount of space
- in larger modes, it takes up the same relative amount of space: ~80% width
2018-02-03 17:27:52 -03:30
Christian Speckner 803b85343a Tuning. 2018-02-03 01:23:19 +01:00
Christian Speckner cb89d09c7f Refactoring: remove framerate from OSystem and Console. 2018-02-03 01:01:02 +01:00
thrust26 f4db8e4816 fixed zoom settings via hotkey (made persistent again) 2018-02-02 22:51:22 +01:00
thrust26 9d72ae2c4e reordered OptionsDialog to match next release
updated docs accordingly
2018-02-02 15:55:27 +01:00
thrust26 cbeeda6f55 added tickmarks to TimeLineWidget (5 intervals)
replaced 3d box with rect for TimeLineWidget
2018-02-02 13:05:41 +01:00
Stephen Anthony 883a9249b1 Fixed inverted subtraction in the previous commit. 2018-02-01 19:52:32 -03:30
Stephen Anthony c18bcbc39b TimeLineWidget mouse handling is now complete. 2018-02-01 19:03:17 -03:30
thrust26 97a0638845 Added (fixed) tickmark intervals to SliderWidget 2018-02-01 18:21:57 +01:00
thrust26 6d1c5b1301 removed +/-10 buttons for TimeMachineDialog
updated documentation
2018-02-01 11:18:05 +01:00
Christian Speckner 396dd637af Rework dispatch loop. 2018-01-31 20:44:39 +01:00
Christian Speckner 7f83e776b2 Keep book of the number of cycles spent during emulation. 2018-01-31 19:29:37 +01:00
thrust26 1c4345eff3 made sure dialogs fit into 2x zoom and 0.8 aspect ration (=512 pixel) 2018-01-31 15:24:20 +01:00
thrust26 f56286fac9 reordered frame stats to make more sense 2018-01-31 08:52:52 +01:00
thrust26 7970955353 aligned transparency with TimeMachineDialog
move slightly away from corner
2018-01-31 08:37:31 +01:00
Stephen Anthony 86941ad6af Fixed time machine dialog glitches when the state list is empty. 2018-01-30 19:50:29 -03:30
sa666666 1ce528ff99 Fix crash in TimeLineWidget when setStepValues() is passed an empty list. 2018-01-30 08:18:20 -03:30
thrust26 eb96e1ca49 reduced TimeMachineDialog transparency
frame stats now always displays the real frameRate
2018-01-30 09:06:03 +01:00
Christian Speckner d70b0d8c40 Audio state serialization. 2018-01-29 22:44:06 +01:00
Christian Speckner 025adc59aa Merge fallout. 2018-01-29 22:25:23 +01:00
Christian Speckner 89f3f4c9b8 Merge branch 'master' into feature/precise-audio 2018-01-29 21:18:36 +01:00
Christian Speckner 87c59db4e0 Merge branch 'release/5.1' 2018-01-29 21:17:00 +01:00
thrust26 c9bc3601e3 replaced some PopUpWidgets with SliderWidgets 2018-01-29 19:59:46 +01:00
thrust26 9a3516b610 fixed compression factor calculation due to previous commit 2018-01-29 17:13:17 +01:00
thrust26 aa7dd33dc8 removed keeping very 1st state with compression enabled 2018-01-29 16:58:26 +01:00
thrust26 7f23ac00a2 small extra drag area for SliderWidget added 2018-01-29 09:15:54 +01:00
Stephen Anthony b11643881a Intervals on timeline are now graphically proportional to time:
- intervals are only valid when using key shortcuts
 - using the mouse to select/scroll does not show proper proportions yet
2018-01-28 20:11:21 -03:30
Christian Speckner 97a483b124 Update XCode project. 2018-01-29 00:22:43 +01:00
Christian Speckner f87316bfdb Dynamically adjust fragment buffer size based on fragmen size and period. 2018-01-29 00:09:21 +01:00
Christian Speckner 13eefbb542 Make compiler happy. 2018-01-29 00:09:21 +01:00
Christian Speckner c5aad2ae7a Volume adjustment. 2018-01-29 00:09:21 +01:00
Christian Speckner ae88a5b6b6 Fix crash on audio settings change. 2018-01-29 00:09:21 +01:00
thrust26 63acb76911 changed text color (else invisible in Classic mode) 2018-01-28 20:22:04 +01:00
Stephen Anthony db9cd28346 Added rewind/unwind shortcuts from TimeMachine to debugger.
- disabled the old Ctrl-r/y shortcuts, but the code is still there for experimentation
2018-01-28 13:28:17 -03:30
Stephen Anthony de7fd7401b Synchronized shortcuts in TimeMachine to match those from EventHandler. 2018-01-28 12:21:22 -03:30
thrust26 8c4faf122b Updated project files for VS 2018-01-28 16:34:52 +01:00
thrust26 966ba155ed more response to SliderWidget added
units to SliderWidget added
enhanced various dialogs with slider units
2018-01-28 14:37:31 +01:00
thrust26 05d17496ab minor wording fix 2018-01-28 11:35:14 +01:00
thrust26 d7cc2036df some refinements for additional save states creation 2018-01-28 11:21:52 +01:00
thrust26 d2177ea610 added extra save state when starting time machine navigation
(some TODOs left, see EventHandler and TimeMachineDialog)
2018-01-28 10:15:39 +01:00
Christian Speckner 6b984a8563 Avoid race condition in pause, switch to shared_ptr for simpler semantics. 2018-01-28 00:27:25 +01:00
thrust26 a0052e071f minor refactoring of AudioDialog 2018-01-28 00:16:31 +01:00
Stephen Anthony 2c90aaa7c7 Timeline and buttons in TimeMachineDialog are now syncronized. 2018-01-27 19:34:26 -03:30
thrust26 28b31bd3bf updated some dialogs, replaced binary option popups with check boxes and radio buttons
renamed "FAST SC/AR BIOS"
2018-01-27 20:31:03 +01:00
thrust26 8c346a469a reworked VideoDialog: check boxes for binary options, some widget reordering/renaming
TODO: SliderWidget for zoom
2018-01-27 13:00:55 +01:00
thrust26 79cce110f9 minimal refinements to JoystickDialog 2018-01-27 11:51:41 +01:00
thrust26 9c9abc125d refactored VideoDialog using enhanced SliderWidget 2018-01-27 11:47:56 +01:00
thrust26 868df2cb22 enhanced SliderWidget (optionally includes value label now too) 2018-01-27 11:06:34 +01:00
thrust26 2eaa62c87c minor changes to UIDialog and VideoDialog 2018-01-26 22:05:01 +01:00
thrust26 a7308b4c0d fixed toned down dialogs 2018-01-26 20:13:22 +01:00
thrust26 8c0b212207 Overlapped dialogs are (partially) toned down 2018-01-26 12:55:05 +01:00
thrust26 35275b0104 shortened/renamed and slightly reordered OptionsDialog entries 2018-01-26 12:29:25 +01:00
thrust26 67df7caa3b fine tuning for StringListWidget and RomListWidget 2018-01-26 12:01:24 +01:00
thrust26 f58e914729 focus highlighting added to more widgets
added some missing tab keys to debugger
fixed frame colors for CheckboxWidget and RadioButtonWidget
brightened inverted highlight color for "Light"
2018-01-26 11:33:46 +01:00
Christian Speckner 4528b9067a Assorted fixes -> works (module timing glitches). 2018-01-25 22:48:00 +01:00
Christian Speckner 8198f6ccaf Crackling and screeching.... but it is correlated with the TIA :) 2018-01-25 20:48:34 +01:00
thrust26 a20f21f741 fixed ContextMenu height 2018-01-25 17:07:04 +01:00
thrust26 4c39fa3c68 some more focus highlighting added
made most sliders wider by default
2018-01-25 17:00:41 +01:00
thrust26 920b051f02 redesigned SliderWidget
better visual reaction of EditTextWidget and PopUpWidget
improved BrowserDialog
small refinement for ButtonWidget
2018-01-25 15:10:37 +01:00
Christian Speckner 4ec553785f Implement and connect audio emulation. 2018-01-24 22:20:44 +01:00
thrust26 d179b8ebe8 Updated ScrollBarWidget
Refined LauncherDialog
Added missing Ellipsis to StellaFont.hxx
2018-01-24 20:53:00 +01:00
thrust26 97553b9d93 Help dialog closes with ESC again 2018-01-24 15:55:25 +01:00
thrust26 32e9c14b0d removed debug code 2018-01-24 15:20:54 +01:00
thrust26 5bd33885e3 title bar added to all dialogs 2018-01-24 14:37:07 +01:00
thrust26 41827e03de removed some superfluous includes 2018-01-23 19:53:36 +01:00
thrust26 74e5003c8f some small dialog refinements 2018-01-23 19:50:37 +01:00
thrust26 5757eccfcf enabled FLAT_UI code, removed old code 2018-01-23 18:03:00 +01:00
thrust26 5121a73210 some more minor dialog refinements 2018-01-23 17:51:38 +01:00
Christian Speckner f1b5421c17 Introduce and wire audio emulation core. 2018-01-23 13:41:14 +01:00
thrust26 795c84de9d refined some more dialogs 2018-01-23 11:52:53 +01:00
thrust26 d7dd6db9b8 fixed compile errors in VideoDialog 2018-01-23 11:17:59 +01:00
thrust26 d115e3238e enabled FLAT_UI (Windows only, TODO: enable for other OS or remove old code)
refactored Default/OK/Cancel buttons
refined AudioDialog
2018-01-23 11:08:17 +01:00
Stephen Anthony 307e496109 Updated Xcode project file for TimeLineWidget class. 2018-01-21 18:28:15 -03:30
Stephen Anthony 63de71d7f5 Updated VS project file for TimeLineWidget class. 2018-01-21 18:09:01 -03:30
Stephen Anthony 69e41a1434 Initial check-in of Time Machine timeline:
- currently, TimeLineWidget is just a copy of SliderWidget; still have to add a round 'button' to grab the line
 - at some point, we may merge SliderWidget and TimeLineWidget; for now they are separate
 - absolutely no functionality yet; just here for you guys to see how it will look
 - we still need to discuss gridmarks, and how the timeline will change (by state file, by time, etc)
2018-01-21 17:37:07 -03:30
thrust26 a8b3c0d74d reordered frame stats top line (makes more sense this way) 2018-01-21 11:05:00 +01:00
thrust26 a5e7911930 disabled test for "auto" frame rate 2018-01-21 10:19:28 +01:00
Christian Speckner 6fe5f3b197 Merge branch 'release/5.1' 2018-01-21 09:38:42 +01:00
Stephen Anthony 1055a4bd06 Minor cleanup of warnings in FrameBuffer class. 2018-01-20 20:51:46 -03:30
thrust26 2d03a2d059 aligned implementation parameter of handleEvent with definition parameter 2018-01-20 20:49:57 -03:30
thrust26 b67b795642 larger font for frame stats 2018-01-20 20:49:48 -03:30
thrust26 27291dd5d2 small fix for benchmark commit 2018-01-20 20:49:14 -03:30
thrust26 436c380a7e benchmark: frame stats now display real frame rate when 'Auto' is not selected 2018-01-20 20:49:05 -03:30
Stephen Anthony 9441cc43c4 Cherry-picked some commits from master. 2018-01-20 20:45:56 -03:30
thrust26 2e51511c80 message for SaveKey/AtariVox EEPROM access added 2018-01-20 20:41:29 -03:30
sa666666 dc9f92ecdb A fix for the previous fix. 2018-01-20 20:37:36 -03:30
Stephen Anthony 2cb2eed3e7 Add 'override' to method, to eliminate warning in clang. 2018-01-20 20:13:02 -03:30
thrust26 7b8dff8e46 when strings are shortened, ellipsis is added at the END now 2018-01-20 20:12:47 -03:30
thrust26 6f7ff023a6 generic shadowed char/string drawing added
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-20 20:12:35 -03:30
thrust26 72ff2a40fa developer/player settings added to frame stats overlay 2018-01-20 20:11:54 -03:30
thrust26 a1b54680bd frame stats overlay made transparent 2018-01-20 20:10:39 -03:30
Stephen Anthony 9e403826d2 Fixed compilation when '--disable-debugger' is used. 2018-01-20 18:34:19 -03:30
thrust26 40615be9be Revert "fix repeated ESC from debugger", there is a more fundamental problem
This reverts commit 1b5ac9d3b5.
2018-01-20 21:48:24 +01:00
thrust26 b3e582209f fix the fix 2018-01-20 21:27:05 +01:00
thrust26 1b5ac9d3b5 fix repeated ESC from debugger 2018-01-20 21:22:01 +01:00
thrust26 7d9b7388c9 ESC key exits Debugger too
many keys are enabled now during PAUSE mode too
2018-01-20 18:40:25 +01:00
Stephen Anthony d7bcde29dc A different implementation of testing whether debugger can be exited.
- basically check whether the current dialog is the 'base' one (ie, the debugger window)
 - this solution is more robust, in that we don't have to modify every dialog that can appear in the debugger
2018-01-20 11:45:07 -03:30
thrust26 9263e7c62f refactored ESC key handling
prevent exiting debugger from within Options Dialog (hack)
2018-01-20 10:53:54 +01:00
Stephen Anthony df119ba505 Minor cleanup of warnings in FrameBuffer class. 2018-01-19 18:32:11 -03:30
thrust26 78b807efba ESC allows exiting Pause mode, TimeMachine mode and Command Menu. 2018-01-19 12:44:07 +01:00
thrust26 4c9cfad70b aligned implementation parameter of handleEvent with definition parameter 2018-01-19 10:45:29 +01:00
thrust26 af19f9f2b8 enter debugger from time machine mode option added 2018-01-19 10:35:52 +01:00
thrust26 98fcb51819 larger font for frame stats 2018-01-18 23:06:51 +01:00
thrust26 4e3b26cea9 display of current timer divider to debugger added 2018-01-18 13:03:59 +01:00
Christian Speckner be91e6ff21 Threadsafe fragment queue. 2018-01-17 23:21:25 +01:00
thrust26 a6bea6438f fix #279 2018-01-17 19:29:36 +01:00
thrust26 a6ea393905 small fix for benchmark commit 2018-01-17 19:12:39 +01:00
thrust26 85feed821c Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-17 19:03:39 +01:00
thrust26 b111a8c127 benchmark: frame stats now display real frame rate when 'Auto' is not selected 2018-01-17 19:03:25 +01:00
sa666666 5ea9925c3f A fix for the previous fix. 2018-01-17 13:22:49 -03:30
thrust26 0906997d82 message for SaveKey/AtariVox EEPROM access added 2018-01-17 10:27:18 +01:00
Stephen Anthony f7656cdcd4 Add 'override' to method, to eliminate warning in clang. 2018-01-16 20:58:35 -03:30
thrust26 43be89f124 when strings are shortened, ellipsis is added at the END now 2018-01-16 18:16:56 +01:00
thrust26 802606ce29 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-16 11:14:47 +01:00
thrust26 a577b0f9c2 generic shadowed char/string drawing added
TimeMachineDialog fully transparent now (experimental)
info stats indicates scanline/frame rate changes in red
2018-01-16 11:14:26 +01:00
Christian Speckner 317f7391c2 Merge branch 'master' into feature/precise-audio 2018-01-15 23:53:35 +01:00
Christian Speckner 6cd7eb3821 Merge branch 'release/5.1' 2018-01-15 23:50:18 +01:00
thrust26 b22c292f3c developer/player settings added to frame stats overlay 2018-01-15 20:25:28 +01:00
thrust26 8583883795 Merge branch 'master' of https://github.com/stella-emu/stella 2018-01-15 14:44:56 +01:00
thrust26 cef50e4368 frame stats overlay made transparent 2018-01-15 14:44:09 +01:00
thrust26 f241dfd7b7 fixed compressStates(), now, with compression enabled, the first element is always kept and the horizon matches
missing "framerate" added, now changes are persisted.
2018-01-10 11:48:06 +01:00
Stephen Anthony 29499775dc Fixed compilation when '--disable-debugger' is used. 2018-01-09 23:16:50 -03:30
thrust26 ce195d71a1 fixed #276
made sure that the rewind buttons always have correct state when entering debugger
2018-01-07 10:56:30 +01:00
Christian Speckner 77158fd845 Always make sure that hardware state is consistent with a full step before dispatching the debugger.
* Allows to revert much of the complexity of my previous fix.
2018-01-07 00:31:24 +01:00
Christian Speckner c0edcaf0c9 Sanitize halt and hardware state handling after CPU dispatch. 2018-01-06 23:33:52 +01:00
Stephen Anthony f9d243e503 Fixed incorrect size in memset; this time I'll sizeof. 2018-01-05 22:03:42 -03:30
thrust26 d7ab2e6177 playing with transparency 2018-01-03 20:17:48 +01:00
thrust26 b553a5fa4d experiments with transparency 2018-01-03 20:16:50 +01:00
thrust26 cf926fdf07 UI partially working now (TODO: timebar) 2017-12-30 21:19:55 +01:00
thrust26 696fc2ab43 work on TimeMachine UI started 2017-12-30 16:43:27 +01:00
thrust26 1213c973dc fixed #275 2017-12-30 00:50:25 +01:00
Stephen Anthony 3d879d0080 Updated copyright date to 2018. A few days early, but nobody will mind ... 2017-12-29 17:10:37 -03:30
Stephen Anthony a15d5d8b06 Properly integrate MouseButton enum into the GUI core:
- The previous code used enumerations for DialogContainer, and constants for everything in src/gui
 - It took me over 3 hours to determine that a '1' in the first didn't mean the same as a '1' in the second
 - If ever there was a reason for strongly named constants (enum class), this was it.
2017-12-29 16:56:09 -03:30
Stephen Anthony 542fed69ed Collapsed MouseButton enum into just buttons, removing state (pressed or released).
- By itself, this first patch doesn't seem to accomplish much, but it leads into patch 2
 - Patch 2 will extend usage of MouseButton enum all throughout the GUI core
2017-12-29 16:05:07 -03:30
Stephen Anthony e6dcce60de Convert raw enum to 'enum class'. 2017-12-22 23:57:40 -03:30
Stephen Anthony 93dcc9807d Integrate 'TIATypes' into 'TIAConstants'; they serve the same purpose. 2017-12-22 23:47:07 -03:30
Stephen Anthony ad69e8900d Time Machine dialog can now be toggled by pressing 'T'.
- Note that the dialog is currently empty
 - See src/gui/CommandDialog for example of how to fill this dialog box
2017-12-22 12:28:06 -03:30
Stephen Anthony cbb494d7ad HiDPI fixes for framebuffer messages. 2017-12-21 23:04:17 -03:30
Stephen Anthony e572bea642 Activate code to dynamically select available renderers. 2017-12-21 20:03:53 -03:30
Stephen Anthony 44c5882920 Use 'enum class' instead of raw enum. 2017-12-21 19:53:54 -03:30
Stephen Anthony 4250f5d102 Refactor EventHandler kbdXXX functions into StellaKeys:
- These functions did not really have anything to do with EventHandler
 - StellaKeys is the proper place, since they're testing against a StellaMod
 - This removes the need to include 'EventHandler.hxx' in many header files, again reducing dependencies
2017-12-21 19:44:18 -03:30
thrust26 e37b5305cf code cleanup 2017-12-21 11:34:08 +01:00
thrust26 65ed71479a no background highlighting of disabled widgets 2017-12-21 08:48:07 +01:00
Stephen Anthony 24fccba025 Updated OSX project file for TimeMachine classes. 2017-12-20 22:39:58 -03:30
Stephen Anthony 6181c3fbe0 Updated VS project files for recent class renames.
- Also fixed several classes in the wrong place compared to their
on-disk location.
2017-12-20 22:27:13 -03:30
Stephen Anthony 7890a94144 Several large infrastructure changes for upcoming Time Machine stuff:
- renamed Rewinder and associated dialog to TimeMachine and friends
 - changed EventHandler state enum to stronger 'enum class' type (and associated changes to the codebase)
 - moved EventHandlerState into separate class, allowing a few files to not need to include EventHandler.hxx (reduce compile dependency)
 - plumbed EventHandlerState::TIMEMACHINE into the codebase; still TODO is activate it and add a usable dialog)
2017-12-20 21:56:22 -03:30
Stephen Anthony 6313c98fdc Almost all ROM properties are now updated to RomHunter v14.
- I will take a quick look over them again, to make sure I didn't miss any new ROMs.
2017-12-20 18:41:24 -03:30
thrust26 44bb4db73e improved saveOldState() usage, now changes after a break are displayed too 2017-12-20 23:09:41 +01:00
thrust26 f0d5ffbd0a bank change tracking for more CartDebugWidgets added 2017-12-20 21:54:40 +01:00
thrust26 ff1911a85d Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-20 21:32:27 +01:00
thrust26 e3baeb209e added bank change tracking to most CartDebugWidgets 2017-12-20 21:32:07 +01:00
Stephen Anthony c6acb622cc Updated ROM properties up to 'T'. 2017-12-20 16:43:04 -03:30
Stephen Anthony 81179ab34f Revert handling of broken F8 ROMs; we can turn off randomization to make them work. 2017-12-20 14:47:17 -03:30
Stephen Anthony 63b3b2ab1e Updated ROM properties to 'R'.
Fixed F8 scheme to not randomize 'special' ROMs (those hardcoded with a certain startup bank).
Bumped state file version number.
2017-12-20 14:23:34 -03:30
thrust26 0826ce6bd6 Made collisions editable 2017-12-20 18:18:07 +01:00
thrust26 f61e45829c changed tracking for collisions and various TIA status registers added 2017-12-20 16:20:52 +01:00
Stephen Anthony 57036823ea ROM properties updated up to 'M'. 2017-12-20 11:05:20 -03:30
thrust26 0cfd471013 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-20 10:02:04 +01:00
thrust26 90733875b2 completed change tracking on RIOT tab (except for controllers). 2017-12-20 10:01:44 +01:00
Stephen Anthony ad78fbaa07 Updated ROM properties up to 'E'. 2017-12-19 22:22:11 -03:30
thrust26 d3575f3290 change tracking for TiaInfoWidget added 2017-12-19 19:22:29 +01:00
thrust26 e9ef45ab0a minor consistency fix and doc updates 2017-12-19 18:10:01 +01:00
thrust26 81cdbe832e refactoring the fix 2017-12-19 16:57:47 +01:00
thrust26 7259af1583 "Light" color fix 2017-12-19 16:56:01 +01:00
thrust26 0385dd4b01 added (disabled) SDL renderer information code 2017-12-19 14:46:40 +01:00
thrust26 b2d1c37f1e superfluous parameter removed in VideoDialog 2017-12-19 12:35:29 +01:00
thrust26 d7a34ec7dd 'tab' key skips disabled widgets
'ghost' read traps are displayed by 'RTrapG'
2017-12-19 09:01:26 +01:00
thrust26 b280a3ed27 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-18 21:56:26 +01:00
thrust26 fabf812543 developer dialog Horizon enable fix
FLAT_UI fixes for disabled elements
2017-12-18 21:56:07 +01:00
Stephen Anthony 042d4bc812 Updated ROM properties for ROMs starting with 'B' and 'C'. 2017-12-18 16:10:15 -03:30
Stephen Anthony 9d93472298 Oops, forgot this one in the last commit. 2017-12-18 15:19:19 -03:30
Stephen Anthony dd5a46880e Some updates to dialog positioning in preparation for HiDPI.
- note that these are fixes that are needed with or without HiDPI; testing HiDPI just exposed them as bugs
 - also fixed some minor warnings and formatting
2017-12-18 15:15:57 -03:30
thrust26 481c85c0c3 added option for 'ghost' read traps
update documentation accordingly
removed reload requirements for Time Machine
2017-12-18 19:16:41 +01:00
thrust26 01c859d2a0 removed superfluous '(*)' in UI dialog
updated doc and added examples for other palettes
2017-12-18 17:26:59 +01:00
thrust26 e5216d4f90 added index to conditional trapif/breakif/savestateif display 2017-12-18 13:28:23 +01:00
thrust26 50c8c5c266 fixed name resolution for trapread 2017-12-18 13:09:03 +01:00
thrust26 7819d07623 fixed deleting/toggling existing 'breakif' and 'savestateif' 2017-12-18 12:33:17 +01:00
thrust26 47ef41f09a Fine tuning of FLAT_UI tabs 2017-12-18 12:06:55 +01:00
thrust26 df71881392 FLAT_UI label default alignment fix 2017-12-18 09:42:36 +01:00
Stephen Anthony 200b5cfe87 Updates to ROM properties from RomHunter:
- for now, only newly added ROMs and those starting with 'A' are included
2017-12-18 00:36:25 -03:30
thrust26 c9eaf31181 Fixed several (invisible) widget transparency issues (WIDGET_CLEARBG) 2017-12-17 21:19:32 +01:00
thrust26 6629393e65 PopupWidget layout improved 2017-12-17 18:00:06 +01:00
thrust26 7fcbb8f401 updated doc for 'dump' command 2017-12-17 17:59:25 +01:00
thrust26 b76566e864 line drawing method added to FBSurface
inactive cells are displayed as crossed out in FLAT_UI
2017-12-17 16:43:05 +01:00
thrust26 0def7adb61 fixed bug when leaving 'Options' in debugger 2017-12-17 13:52:50 +01:00
thrust26 7f08d9b74c some more UI polishing 2017-12-17 13:28:23 +01:00
thrust26 dfca521bf9 two minor bug fixes 2017-12-17 12:24:16 +01:00
thrust26 eeb1491efd polishing FLAT_UI 2017-12-17 12:16:37 +01:00
thrust26 b05d686891 'Light' palette polishing 2017-12-17 10:09:59 +01:00
thrust26 1f2062feeb Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-17 00:48:46 +01:00
thrust26 19730fa183 third 'uipalette' scheme 'Light' added
modernized UI via 'FLAT_UI' preprocessor define added
2017-12-17 00:48:30 +01:00
Christian Speckner e5d7c23412 Update TIA and RIOT state in lockstep with the CPU if any debugger expressions are registered. 2017-12-16 21:29:28 +01:00
thrust26 b6080e1701 fixed #270 2017-12-16 10:54:45 +01:00
thrust26 0e5a444699 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-16 09:46:50 +01:00
thrust26 31b459ac84 fixed #269 2017-12-16 09:46:25 +01:00
Christian Speckner 8e7d0aa7b3 Fix frame manager serialization. Closes #267. 2017-12-15 23:53:11 +01:00
thrust26 0d609f6845 renamed '_cycles' into '_icycles' (fits better) 2017-12-15 19:12:46 +01:00
thrust26 2f57ccb463 new rewind classes added to VS project 2017-12-15 18:21:27 +01:00
thrust26 9f7270a70d '_cycles' pseudo register added (returns cycles of last instruction) 2017-12-15 18:13:29 +01:00
thrust26 7d40d5b1f8 "Time Machine" name change 2017-12-15 18:10:40 +01:00
Stephen Anthony bf6d28e181 Added basic infrastructure for what will become the rewind dialog. 2017-12-15 13:19:29 -03:30
thrust26 d28fb580b8 bitmapped button added 2017-12-15 15:25:08 +01:00
thrust26 ba3cc0677d Frame count/cycle alignment fixed 2017-12-15 14:16:11 +01:00
Stephen Anthony 434d2dfc83 Converted some raw enum to 'enum class' in FrameBufferConstants. 2017-12-14 21:29:45 -03:30
Stephen Anthony 31da99f48b Convert some raw enum to C++11 'enum class' in EventHandlerConstants. 2017-12-14 21:04:19 -03:30
Stephen Anthony fd5c026034 Relaxed constexpr usage in RewindManager, so code compiles in Linux and OSX.
- the code was using C++17 features, and we only support C++14 for now
2017-12-14 19:46:37 -03:30
thrust26 418b0f07ae frame timed interval checks aligned to actual scanlines/frame
code cleanup
2017-12-14 21:18:31 +01:00
thrust26 ba9d809109 state compression improved
RewindManager class refactored for multiple rewinds/unwinds
additional keys for faster rewinding added
docs updated
2017-12-14 14:25:02 +01:00
thrust26 e2301dfd5e fine tuning on interval factor and state compression
rewind now displayed immediately (instead of "Paused")
two initial rewinds in continuous rewind mode fixed
Horizon widget disabled when Uncompressed size == Buffer size
fixed minimum Interval
2017-12-13 19:15:09 +01:00
thrust26 20eb97ce14 savestate position in list display in message added
compressStates loop fixed and slightly optimized
fixed minimal size value in Settings
2017-12-13 12:31:18 +01:00
Stephen Anthony 47b4007bcb Bumped version # for latest milestone (rewind outside debugger). 2017-12-12 17:53:34 -03:30
thrust26 5439d185a7 rewind buffer resize added 2017-12-12 21:43:57 +01:00
Stephen Anthony 8034bae9de Added destructive resize to LinkedObjectPool/RewindManager.
Fixed minor warnings in DebuggerDialog.
2017-12-12 16:44:30 -03:30
thrust26 6632b97307 double rewind in debugger fixed
rewind messages improved
2017-12-12 18:47:21 +01:00
thrust26 e465112c02 rewind/unwind basically working
changed values, UI and settings for rewind interval and horizon
2017-12-12 17:07:05 +01:00
Stephen Anthony 517cc82baa More work to RewindManager; all the 'ugly' code has been removed.
Thomas, it should be fine for you to proceed now.
2017-12-11 17:29:27 -03:30
thrust26 01fb970b60 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-10 15:48:16 +01:00
thrust26 cc1f641725 removed THUMB_SUPPORT option from VS project 2017-12-10 15:47:51 +01:00
Christian Speckner 772b122b15 Remove -DTHUMB_SUPPORT from xcode project. 2017-12-10 00:22:50 +01:00
Christian Speckner 6500ab0613 Compile thumbulator unconditionally. 2017-12-10 00:22:18 +01:00
Christian Speckner c6f13ed743 Trade potentially illegal use of size_t against container::size_type. 2017-12-09 20:44:27 +01:00
Christian Speckner bff2c7a5e7 Fix a bunch of warnings in XCode / clang. 2017-12-09 20:25:18 +01:00
thrust26 c57253c9e6 aligned team to Stella website 2017-12-09 12:08:31 +01:00
thrust26 9ae7ab0ed4 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-09 10:41:55 +01:00
thrust26 a43e7f9d58 improved states interval factor calculation
a little code cleanup
2017-12-09 10:41:38 +01:00
Stephen Anthony cc64ce59a1 Some more work on RewindManager:
- iterator now starts and last node and moves towards first (removes one 'ugly' bit of code)
 - temporarily decreased size of buffer to 10 states, to make testing easier
 - added debug output, so we can clearly see that the iterator is correctly walking the buffer
2017-12-08 14:46:06 -03:30
Stephen Anthony e9a5198863 Reverted part of previous commit; rewind states now use 64-bit where appropriate.
Fixed some more minor errors found by clang.
2017-12-08 07:53:09 -03:30
thrust26 a1d0319042 corrected defaults for aspect ratio to 0.91 (NTSC)/1.09 (PAL)
see https://en.wikipedia.org/wiki/Pixel_aspect_ratio
2017-12-08 11:33:55 +01:00
Stephen Anthony 76b3ff02b3 Fixed various warnings in code.
- removed unused variables
- in RewindManager, convert cycles to Int32 rather than Int64; although
they are defined as 64-bit from the TIA, we only care about differences
here, and the difference will never be larger than a 32-bit can hold.
2017-12-07 21:27:31 -03:30
Stephen Anthony 21bcf8211b Updated OSX project file for class additions. 2017-12-07 21:04:00 -03:30
thrust26 b35a9ef946 added that rewind toggle updates settings too 2017-12-06 19:49:03 +01:00
thrust26 ec4f56960b HelpDialog and AboutDialog updated 2017-12-06 16:52:37 +01:00
Stephen Anthony a79ccf400f Minor updates to rewind:
- comments are now more in line with what actually happens when adding a state
- changed Serializer::reset() to Serializer::rewind(), to more accurately indicate what it does
2017-12-06 11:44:40 -03:30
thrust26 90be9bb607 fixed DTHUMB_SUPPORT error 2017-12-06 13:03:27 +01:00
thrust26 ec5a3cdec5 thumb.trapfatal added to developer settings dialog
restructured developer settings dialog
duplicated debug colors are changed automatically
updated doc and screenshots accordingly
2017-12-06 12:15:16 +01:00
thrust26 87d5886067 fixed #264 2017-12-06 11:01:33 +01:00
thrust26 3a969bfeef DTHUMB_SUPPORT define added 2017-12-06 09:24:24 +01:00
Christian Speckner 833c4de688 Silence compiler warning. 2017-12-05 21:20:27 +01:00
Christian Speckner 2b5416eade Don't trap write accesses to datastream pointers & friends in CDF / BUS. 2017-12-05 20:29:22 +01:00
Stephen Anthony f18fa0fcb8 Updated libpng to latest release.
Fixed tabs vs. spaces in Changes.txt.
2017-12-05 11:07:55 -03:30
Stephen Anthony 1f43539f10 Changed Switches::update() to not evaluate settings on every call.
Basically, removed determination of whether we're in 2600 or 7800 mode
from the hot path, and moved it to a method that is called only when
it changes (currently that method doesn't seem to be called at all, since
it seems like 'console' setting cannot be changed dynamically).
2017-12-04 14:12:06 -03:30
thrust26 260a8b7bb0 minimal debugger sizes adjusted again 2017-12-04 15:59:51 +01:00
thrust26 aef15b44b4 minimal debugger and text dialog sizes increased
debugger doc updated and some links added
missing ellipsis added to RAM widget
2017-12-04 14:17:54 +01:00
Christian Speckner ed25664c46 Add two "grace lines" of black when autodetecting ystart. 2017-12-04 00:25:54 +01:00
Christian Speckner 5736f93fcd Add two "grace lines" of black when autodetecting ystart. 2017-12-04 00:25:03 +01:00
thrust26 78a3b197f4 loadconfig bug fixed
save commands explained in debugger doc
load/saveconfig allowed for multi-bank ROMs (with warning)
2017-12-03 17:07:47 +01:00
thrust26 039a054ad5 saverom command fixed (broke that myself) 2017-12-03 16:18:23 +01:00
thrust26 7c01418c29 fixed #239 2017-12-03 13:53:14 +01:00
thrust26 faf9294fd2 a very little fix here an there 2017-12-03 09:08:33 +01:00
thrust26 88500b46ff reflected last doc changes in debugger help 2017-12-02 11:51:06 +01:00
Christian Speckner e88751638b Gut current audio code. 2017-12-01 23:17:16 +01:00
thrust26 8abc49af1f fixed effective volume for C = 0 2017-12-01 21:15:11 +01:00
thrust26 d3f29a1432 Merge branch 'master' of https://github.com/stella-emu/stella 2017-12-01 20:57:31 +01:00
thrust26 b6fa51d97b effective volume to audio widget added
fixed parser return value for "$a"
2017-12-01 20:57:14 +01:00
Stephen Anthony a4f33127ba Added ROM properties for 'Super Cobra Arcade'. 2017-12-01 15:42:33 -03:30
thrust26 9f0c15bc32 audio widget made editable 2017-12-01 18:21:54 +01:00
thrust26 da473f4803 sorting improvement unreverted :) 2017-12-01 14:21:00 +01:00
thrust26 3a136b4284 Revert "removed leading space from directories, as this will make navigation slightly faster"
This reverts commit 823debcc04.
2017-12-01 13:59:38 +01:00
thrust26 823debcc04 removed leading space from directories, as this will make navigation slightly faster
see #160
2017-12-01 12:06:35 +01:00
thrust26 bd52880a46 minimal Cart class refactoring 2017-12-01 12:03:19 +01:00
thrust26 d333553ec2 startup bank for E0 bankswitch type randomized 2017-12-01 10:08:10 +01:00
thrust26 7fc1c54d4c more E7 refactoring/cleanup 2017-11-30 17:26:58 +01:00
thrust26 16bc644b00 minor doc fixes 2017-11-30 16:04:43 +01:00
Stephen Anthony 178c5b4eaf Changed 'const' to 'constexpr' in several places.
Note that constexpr should be preferred, since it _guarantees_ compile-time
usage, whereas 'const' alone doesn't necessarily do that.  So constexpr
is guaranteed to be more efficient.
2017-11-30 10:36:31 -03:30
thrust26 a636e6859d documentation and output of 'dump' command improved 2017-11-30 13:50:56 +01:00
thrust26 d639cdb4c9 multi bank ROM disassembly allowed (with a warning) 2017-11-30 11:46:20 +01:00
thrust26 1d5333969b startup bank for 3F getting randomized 2017-11-30 11:36:21 +01:00
thrust26 3fddc7fcc3 minor merge update 2017-11-30 09:12:35 +01:00
Stephen Anthony f7f9a8a3df Re-generate DefProps.hxx from stella.pro changes. 2017-11-29 21:07:39 -03:30
Christian Speckner 53a2d59e02 Add a bunch of missing overrides. 2017-11-30 01:22:41 +01:00
Christian Speckner 2b285060fe Remove dead code. 2017-11-30 01:14:22 +01:00
thrust26 51cdc21fa3 spelling fix 2017-11-29 21:00:30 +01:00
thrust26 2a4db8e11e startup bank randomization info added to widgets 2017-11-29 20:48:19 +01:00
thrust26 30cb1fe14d RewindManager fix for ROM startup rewind
-bankrandom support for E7(8K) added
2017-11-28 23:20:06 +01:00
thrust26 a239d94df9 E78K signature fix 2017-11-28 22:25:09 +01:00
thrust26 247cac9233 Minor spelling fixes 2017-11-28 22:08:16 +01:00
thrust26 b3e92842e5 some more refactoring 2017-11-28 22:00:42 +01:00
thrust26 8d42af251e some magic numbers replaced
(and fixed a bug regarding offset into myCodeAccessBase)
2017-11-28 16:38:01 +01:00
thrust26 b0a373285b fixed irritating variable name 2017-11-28 14:19:04 +01:00
thrust26 5760167f31 E78K added to doc
missing files added
2017-11-27 22:51:41 +01:00
thrust26 053b79fc3e E7 bankswitching classes refactored
E78K bankswitching added
2017-11-27 22:49:53 +01:00
thrust26 4085469dbc VERY minor copy&paste error fix 2017-11-27 11:51:25 +01:00
Christian Speckner 35ae38572c Clear FB before running autodetection. 2017-11-26 23:24:05 +01:00
Christian Speckner 1c10f55bb0 Mute audio while autodetection runs. 2017-11-26 23:10:43 +01:00
thrust26 9ed688613c maximum framerate in Video Dialog set to 900 2017-11-26 20:01:55 +01:00
thrust26 12a41adb1e Merge branch 'master' of https://github.com/stella-emu/stella 2017-11-26 19:50:44 +01:00
thrust26 4ca56b03ce fixed #259 2017-11-26 19:50:27 +01:00
Stephen Anthony e9619914e4 Added missing header files to VS project file. 2017-11-26 14:36:17 -03:30
Stephen Anthony 5bf4fa5d5f Updated OSX project file for recent class additions. 2017-11-26 13:12:37 -03:30
thrust26 c1fc60a4e0 missing files added
first changes to debugger docs
2017-11-26 13:42:56 +01:00
thrust26 0b542b699e Debug Color settings moved into Developer Settings dialog 2017-11-26 11:09:24 +01:00
thrust26 e09876af61 '*' vertically centered 2017-11-25 20:17:51 +01:00
thrust26 5445dc6019 Fixes for setting rewind mode 2017-11-25 18:14:32 +01:00
thrust26 7eeec2964c missing ellipsis added 2017-11-25 15:54:29 +01:00
thrust26 cc55724d49 Revert "changed saved game properties (Control + s) path to defaultSaveDir()"
This reverts commit ae0a3c1ba5.

According to documentation, the contents should overwrite stella.pro.
2017-11-25 12:36:11 +01:00
thrust26 df0a3720db fix to developer settings dialog parameters 2017-11-25 12:33:38 +01:00
thrust26 ae0a3c1ba5 changed saved game properties (Control + s) path to defaultSaveDir()
Question: Should those files overwrite Stella.pro automatically?
2017-11-25 11:18:05 +01:00
thrust26 7c46f031f3 further Developer settings dialog improvements 2017-11-25 11:12:17 +01:00
thrust26 e6b36356a3 some improvements for RadioButtonGroup 2017-11-24 22:37:07 +01:00
thrust26 15318c749a two sets for developer related settings added
reverted previous changes, "colorloss", " stats" and "grabmouse are permanent again (for the current set)
2017-11-24 20:48:27 +01:00
thrust26 8fd33ed103 Merge branch 'master' of https://github.com/stella-emu/stella 2017-11-24 20:38:47 +01:00
thrust26 08f29ca808 two sets for developer related options defined
reverted some changes previous changes ("colorloss", "stats" and "grabmouse" are persisted again)
2017-11-24 20:38:21 +01:00
Stephen Anthony 9ada07a733 Minor fixups for last commits. 2017-11-24 13:24:19 -03:30
Markus Uhr bfd12d7ddc Fix tick suffix in snapshot file name. 2017-11-24 13:12:06 -03:30
Markus Uhr ed3b61fdb1 Improve 'dump' command.
Add third parameter to indicate that the dump should be appended to
a file instead of printed on screen. Also, allow to dump CPU state
and input registers.

The third argument is a flags value (0x01: dump memory, 0x02: dump
CPU state, 0x04: dump input registers).
2017-11-24 13:12:06 -03:30
Markus Uhr 0ecb4f5ae7 Add an 'exec'-prefix to snapshot name when saving from a script.
Allow the user to specify an additional 'prefix' string in the exec command
that will be prepended the ticks-part of the snapshot name when saving a
snapshot from script.
2017-11-24 13:12:06 -03:30
Markus Uhr 7010400235 Add new debugger command 'stepwhile'.
This command steps through the code instruction-by-instruction (just like the
'step' command) while the <condition> argument evaluates to true. This is a
(pretty slow) workaround for breakpoints and the 'run' command which seems
broken from debugging scripts.
2017-11-24 13:12:06 -03:30
Markus Uhr e6b5d792b7 Reset command: also reset controller state. 2017-11-24 13:12:06 -03:30
Markus Uhr 2f787fbb91 Exec command: search script first in current directory. 2017-11-24 13:12:06 -03:30
Markus Uhr ff4603d81f Bugfix: redraw TiaOutputWidget on savesnap when executing in a script. 2017-11-24 13:12:06 -03:30
Markus Uhr 5b207618c8 Add debugger commands to manipulate controller state. 2017-11-24 13:12:06 -03:30
thrust26 1a7dff416a missing files added to project
RadioButtonGroup added
2017-11-24 14:25:34 +01:00
thrust26 5d0bc45a09 refactored RadioButtonWidget into own class 2017-11-24 12:33:22 +01:00
thrust26 44d6cf15a0 RadioButtonWidget added
disabled CheckboxWidget still shows status
2017-11-24 11:23:45 +01:00
thrust26 63f8605977 made "tia.zoom" hotkeys toggle settings temporary only 2017-11-23 23:40:37 +01:00
thrust26 d6680a681f made "color loss", "stats" and "grab mouse" hotkey toggles temporary only
added messages for "grab mouse" toggle
updates doc for "grab mouse" toggle
2017-11-23 22:13:37 +01:00
thrust26 b7794c6e64 minor fix and some cleanup to Developer Dialog 2017-11-23 12:00:18 +01:00
thrust26 e18474a5e9 frame stats added to Developer Setting ("dev.stats" now) 2017-11-23 11:35:28 +01:00
thrust26 72710aa323 manual color-loss toggling fixed 2017-11-23 10:46:22 +01:00
thrust26 cddf4f2f2a 3rd attempt to get Challenge HES right. :) 2017-11-23 08:32:28 +01:00
thrust26 ac96f18508 updated note for Challenge (NES) 2017-11-23 08:23:32 +01:00
thrust26 66a2372512 removed special startup bank for "Challenge (HES) (PAL).bin" (2 in 1 ROM) 2017-11-22 22:26:22 +01:00
thrust26 984ae0156e preparation for RewindManager parameters 2017-11-22 20:07:55 +01:00
thrust26 89defd6487 more debugger disassembly formatting 2017-11-21 17:37:54 +01:00
thrust26 956f284a51 Debugger UI tab refactored (font size selection and debugger size)
debugger disassembly reformatted
2017-11-21 16:30:33 +01:00
thrust26 cc45822816 missing ellipsis char to some fonts added 2017-11-21 11:45:28 +01:00
thrust26 7a65a4445b replaced "..." with ellipsis char 2017-11-21 11:01:32 +01:00
thrust26 8379b0af1a better debugger disassembly space utilization
changed developer dialog/debugger UI label
2017-11-21 10:57:50 +01:00
thrust26 2efeb6cdb7 fix for temporary macro labels ('...$') 2017-11-21 09:25:12 +01:00
Stephen Anthony 4228093638 Final header changes, and bumped version #. 2017-11-20 21:39:06 -03:30
Stephen Anthony e0de7613e5 Final header changes for 'src/gui'. 2017-11-20 21:33:44 -03:30
Stephen Anthony be6250b29b More header fixes (this time in 'src/gui'). 2017-11-20 15:58:32 -03:30
Stephen Anthony 5b6fabcf3c Header file fixes for remaining files in 'emucore'. 2017-11-20 15:27:05 -03:30
thrust26 34dce48414 Update help for trap.../breakif and savestateif 2017-11-20 18:54:10 +01:00
thrust26 da69311de5 savestateifs with identical conditions toggle each other (like breakif and trapif) 2017-11-20 16:18:20 +01:00
thrust26 c996460bbe identical breakifs conditions toggle each other
renamed command in TIA display context menu "Toggle..."
added messages for TIA display context menu
2017-11-20 16:13:48 +01:00
thrust26 01d3a29f66 conditional savestates in debugger added 2017-11-19 18:52:27 +01:00
Stephen Anthony b098f29e9d Re-create DefProps.hxx from stella.pro.
Hmm, it seems I can do this from the Git bash terminal in Windows; cool.
2017-11-19 11:20:55 -03:30
thrust26 9f9b1df2c7 properties for 'Bumper Bash' updated 2017-11-19 15:04:14 +01:00
Christian Speckner 2f8ddb2f7a Fix build on clang. 2017-11-18 19:57:22 +01:00
thrust26 73a8938abf fixes for developer settings 2017-11-18 18:22:10 +01:00
thrust26 b564c1c85a "Drive unused pin..." option removed from debugger
code cleanup for RAM/CPU randomization
2017-11-18 16:59:17 +01:00
thrust26 ceb58b8b71 PAL color loss and tv.jitter option removed from Video Settings, only one option (dev.) left 2017-11-18 16:36:15 +01:00
thrust26 cdd4b4bf39 UA added to randomized startup bank types 2017-11-18 14:53:27 +01:00
thrust26 a14fa6a3ea - missing checks for developer settings added
- "dev.console" selection move to developer settings
- random startup bank implemented for some (tested!) bank switchings
- Options dialog button added in debugger
2017-11-18 13:14:27 +01:00
Stephen Anthony 40c831e6e6 Updated OSX project file for recent class additions. 2017-11-17 23:31:49 -03:30
Stephen Anthony 042b6bc2fa Added missing class to VS project file. 2017-11-17 17:37:17 -03:30
Stephen Anthony 522018d636 More header file reorg/optimization. 2017-11-17 13:30:17 -03:30
thrust26 2dde406bb9 some minor cleanup and preparation for more options 2017-11-17 17:26:42 +01:00
thrust26 78f2211f1f Debugger UI settings moved form UI to Developer Settings dialog 2017-11-17 17:02:24 +01:00
Stephen Anthony fbedb3beda Fixed minor formatting issues, and adapt for header reorganization.
Also removed reference to header file on Thomas' local system :)
2017-11-17 11:41:52 -03:30
thrust26 340c974503 fixed project settings 2017-11-17 14:15:11 +01:00
thrust26 6408a2df40 Developer dialog added,
- some options are duplicated with ".dev" prefix
- other renamed with ".dev" prefix
2017-11-17 14:04:40 +01:00
thrust26 41810298a7 Merge branch 'master' of https://github.com/stella-emu/stella 2017-11-17 14:02:27 +01:00
thrust26 b5c9842716 DeveloperDialog added
- developer only options now have "dev." prefix
- options relevant for players and developers are duplicated ("dev." prefix)
2017-11-17 14:02:10 +01:00
Stephen Anthony c2946e58d6 Header fixes take 4; 'debugger/gui' classes.
Note that this one adds a new file, and I haven't yet updated the
Windows and OSX builds (so they won't compile for now).
2017-11-17 09:03:03 -03:30
Stephen Anthony 39f839021e Header fixes take 3: cheat, common, debugger directories done. 2017-11-16 14:29:34 -03:30
Stephen Anthony 4610cae973 Merge branch 'master' of github.com:stella-emu/stella 2017-11-16 13:31:54 -03:30
Stephen Anthony a7f1764411 Second pass at optimizing header files, to eliminate cascaded compiles. 2017-11-16 13:31:20 -03:30
thrust26 64c6e97db3 RewindManager::getUnitString() refactored 2017-11-16 14:49:41 +01:00
thrust26 524548a08a attempt to remove warnings 2017-11-15 23:41:15 +01:00
thrust26 838b277c0a myNTSC removed, defined by number of scanlines now 2017-11-15 11:03:39 +01:00
Stephen Anthony 632fffcb49 Refactor a few classes to not include so many headers.
Including many header files in other headers leads to a cascade of
compiles when changing one of them.

Note that this potentially makes some inline methods non-inline
(although current idea on this is that the compiler can make
much better choices for when to inline).  So we may need to check
performance after this work, to make sure no regressions happen.
2017-11-14 21:52:23 -03:30
thrust26 6970389ff5 rewind states cleared and continuous rewind mode disabled when exiting ROM
(@sa666666 please check if that's the right way to do it)
2017-11-14 16:29:24 +01:00
thrust26 d24f962909 'Desert Falcon (PAL)' ROM properties updated, display format is PAL 2017-11-13 21:01:58 +01:00
thrust26 0dddb93fb6 rewind/unwind command output improved 2017-11-13 16:02:15 +01:00
thrust26 92a8747eb3 rewind/unwind commands enhanced with optional number of levels parameter 2017-11-13 15:07:48 +01:00
thrust26 3f77b95b3b preliminary state compress code added (disabled) 2017-11-12 10:14:42 +01:00
Stephen Anthony bfc7574cd7 First pass at implementing state save/replay using an iterator-based approach.
Saving a state and later rewinding it now works, but still TODO is unwinding
(ie, replay in the future vs. in the past).

For now, debugging info remains, and some methods are commented out.  This
code is mostly for Thomas to inspect and make sure we're on the right track.
2017-11-11 22:15:28 -03:30
Stephen Anthony c18469c2a3 Fix minor compile warnings.
Sync BSTypes in Stella and harmonycart, fixing a bug in the process
(entering non-uppercase extensions for '-bs' would result in an error).
2017-11-10 21:37:11 -03:30
Stephen Anthony a802e934c9 Fixed 'Gamma Attack' ROM properties; the right joystick is the default. 2017-11-10 08:36:59 -03:30
thrust26 d81b1d1e4e debug color for playfield slightly varied for PF0/1/2 (implements #248) 2017-11-09 15:55:56 +01:00
Stephen Anthony 2f31c9d1d8 Fixed minor warning in OSX project file. 2017-10-29 15:28:36 -02:30
Stephen Anthony e64e0ea844 Fix compile errors when certain options are disabled by 'configure'. 2017-10-19 22:14:17 -02:30
thrust26 eceb647953 Atari 7800 support (initial RAM and Pause key) added
currently only available in debugger UI and via command line
TODO: make available in future developer dialog
2017-10-18 22:03:52 +02:00
Christian Speckner 23cac0538c Documentation. 2017-10-17 23:35:49 +02:00
Christian Speckner b5feb9fc40 Remove dead constants, change vsync margin during ystart to match frame. 2017-10-17 22:31:55 +02:00
Christian Speckner 86e789a6cf Minor refactoring, be more tolerant w.r.t. vsync timings -> fixes Acid Drop. 2017-10-17 22:24:40 +02:00
Christian Speckner 20c21177ea No jitter simulation during the initial garbage frames. 2017-10-17 22:06:11 +02:00
thrust26 2af885b417 autocompletion does not anymore cut string if no longer matching string is found 2017-10-17 21:10:37 +02:00
thrust26 631a8c1567 Merge branch 'master' of https://github.com/stella-emu/stella 2017-10-17 19:07:28 +02:00
thrust26 cc04c3e826 missing "Start" label in disassembly fixed
negative block cycle count displayed correctly
2017-10-17 19:07:15 +02:00
Stephen Anthony ad2d53758f Fixed final warning in jitter code. 2017-10-17 09:57:19 -02:30
Christian Speckner 424808b948 Revised my decision ;) 2017-10-17 00:26:12 +02:00
Christian Speckner 1338b8d0d0 Fix spurious jitter in ROMs with continously changing frame height (ghost!). 2017-10-17 00:25:24 +02:00
Christian Speckner 4a73aab1e4 Fix segfault during ystart autodetection. 2017-10-16 23:53:41 +02:00
Christian Speckner 18895e3683 Remove FIXME --- the comparision is legitimate. 2017-10-16 23:37:22 +02:00
Christian Speckner f02a7020b0 Fix typo. 2017-10-16 23:36:52 +02:00
thrust26 ad36e7a74c VS project files updated 2017-10-15 23:17:27 +02:00
Stephen Anthony 5317c86f23 State files are no longer valid after the frame-manager refactoring. 2017-10-15 17:58:34 -02:30
Christian Speckner 5384ca95d2 Oops. 2017-10-15 22:23:17 +02:00
Christian Speckner 2c96258890 Merge branch 'refactoring/frame_manager' 2017-10-15 21:12:14 +02:00
Christian Speckner f40d34543c Fix build on OSX. 2017-10-15 21:11:39 +02:00
Christian Speckner 14dde10b34 Silence clang warnings. 2017-10-15 21:03:33 +02:00
Stephen Anthony abc7ffdf03 Fixed missing break. 2017-10-15 16:06:06 -02:30
Christian Speckner be877f8503 Merge branch 'master' into refactoring/frame_manager 2017-10-15 20:28:27 +02:00
Christian Speckner f67a977c97 CS. 2017-10-15 20:27:16 +02:00
Christian Speckner dc770b2e83 Remove dead code. 2017-10-15 11:55:01 +02:00
Christian Speckner 640da16a2a Reenable jitter. 2017-10-15 00:11:19 +02:00
thrust26 ff57f271ea keys for rewind/unwind from within emulator added (start pause mode and work in pause mode too)
entering debugger from pause mode allowed (TODO: allow more functions)
"Pause" displays always immediately
2017-10-14 12:22:21 +02:00
thrust26 474c9941d5 minimal rewind button state refactoring 2017-10-13 16:01:30 +02:00
thrust26 cdb2e18324 save state handling for entering and leaving the debugger modified. 2017-10-13 15:29:20 +02:00
thrust26 44f7029573 formatting for hit traps and changed source addresses changed 2017-10-13 12:18:41 +02:00
thrust26 576773f837 Merge branch 'master' of https://github.com/stella-emu/stella 2017-10-13 11:18:07 +02:00
thrust26 c6a5b96796 fixes #244 (wrong source address display for cleared peeks) 2017-10-13 11:17:53 +02:00
Stephen Anthony 1707a8f167 Fixed a few more warnings generated by Clang 6. 2017-10-12 23:19:33 -02:30
Stephen Kitt 4885fec94a Spelling fixes
* commmands -> commands
* comparitive -> comparative

These were found by Debian’s Lintian tool.

Signed-off-by: Stephen Kitt <steve@sk2.org>
2017-10-12 16:53:58 -02:30
thrust26 4050acad01 spelling and ordering of pseudo-ops fixed 2017-10-12 21:11:39 +02:00
thrust26 53d4745479 pseudo-op "_scycles" (cycles into current scanline) added 2017-10-12 21:08:24 +02:00
thrust26 3045a0ddf7 unwind logic started, TODO: adapt RewindManager 2017-10-12 17:43:41 +02:00
Stephen Anthony cf74aa8c4d Updated OSX project file for missing header files. 2017-10-12 01:50:46 -02:30
Stephen Anthony fdf813cf06 Fixed nullptr vs. 0 issues in Debugger; removed nasty C-style char pointers. 2017-10-12 00:08:52 -02:30
nanochess 3a853b8944 Corrected wrong message "shotshot" to "snapshot" 2017-10-11 22:33:38 -02:30
Stephen Anthony 10bdcd58d2 Third pass at fixing warnings:
- added very stringent checks when compiling under clang; for now, there will still be warnings,
  since I haven't addressed the specific code yet (probably issues in OSX too)
- no issues when compiling with gcc; still need to check VS.
2017-10-11 21:49:31 -02:30
Christian Speckner 0e5525223b Remove dead code from FrameManager (temporarily disables jitter). 2017-10-12 00:26:08 +02:00
Christian Speckner d0da98aef9 Remove the (now obsolete) logic for clearing the first pixels of line zero. 2017-10-12 00:10:36 +02:00
Christian Speckner 23c2901d14 Hook up new ystart autodetection. 2017-10-12 00:02:31 +02:00
Stephen Anthony be48e643e6 Second pass at cleanups from increased warning level. 2017-10-11 18:18:07 -02:30
Stephen Anthony 9fd1726824 Merge branch 'master' of github.com:stella-emu/stella 2017-10-11 12:25:00 -02:30
Stephen Anthony 35624553b6 First pass at code cleanup from enabling higher levels of warnings in clang/gcc. 2017-10-11 12:23:54 -02:30
Christian Speckner dc5c68bb80 Factor out ystart detection. 2017-10-11 16:04:47 +02:00
thrust26 39c3ba89bf input history works in both directions and wraps around 2017-10-11 15:13:09 +02:00
thrust26 5883f2dfcc prevent displaying auto completes for no filter argument or only "_" 2017-10-11 11:38:38 +02:00
thrust26 c93d7e265d PromptWidget::getCompletionPrefix refactored 2017-10-10 16:40:54 +02:00
thrust26 20ff2163ca comment to BSPF::matches() added
some compiler warnings fixed
2017-10-10 15:29:14 +02:00
thrust26 d702829ed3 slightly better parser messages for breakifs and failed deletes. 2017-10-10 14:48:36 +02:00
thrust26 3cc42b1dc5 resulting string from incomplete autocomplete fixed 2017-10-10 14:47:29 +02:00
thrust26 3e6fe633f3 more characters to auto complete whitespace list added 2017-10-10 14:15:18 +02:00
thrust26 c2325decb7 advanced auto complete added; first letter has to match, following letters have to appear in correct order. examples:
- 'twf' finds and completes into 'trapwriteif',
- 'g0' finds and completes into 'GRP0'
- 'em' finds 'ENAM0'&'ENAM1' and completes into 'ENAM'
2017-10-10 14:03:52 +02:00
thrust26 6c95d34ae3 minimal fix for previous commit 2017-10-10 12:03:15 +02:00
thrust26 5db2d836f4 prompt is initially filled by the executed script files commands 2017-10-10 12:00:10 +02:00
Christian Speckner 12afce8c0d Documentation, minor simplificationsDocumentation, minor simplifications. 2017-10-10 10:20:53 +02:00
Stephen Anthony 29eb553a0c Fixed trailing space in Debugger class file. 2017-10-09 20:31:29 -02:30
thrust26 7c679fda31 Merge branch 'master' of https://github.com/stella-emu/stella
# Conflicts:
#	src/debugger/Debugger.cxx
2017-10-09 23:56:39 +02:00
thrust26 f59ad788d7 missing address in debugger status line fixed 2017-10-09 23:49:14 +02:00
Stephen Anthony aa755c7270 Fixed minor compile warnings with gcc/clang. 2017-10-09 19:14:49 -02:30
thrust26 3fddc03ff6 trapifs implemented (and fixed mirrors)
wrong port display for swapped ports fixed
error due wrong argument number now with example display
label display in status line added
2017-10-09 23:15:40 +02:00
thrust26 07d2797c62 Merge branch 'master' of https://github.com/stella-emu/stella 2017-10-09 23:09:33 +02:00
Stephen Anthony 50174483e1 Updated OSX project file for LinkedObjectPool class. 2017-10-09 18:36:37 -02:30
Stephen Anthony 63ad275b9d Ported RewindManager to use LinkedObjectPool class. 2017-10-09 18:11:15 -02:30
Christian Speckner 4f31166e11 Cleanup. 2017-10-08 21:46:25 +02:00
Christian Speckner 398fac5c9f Replace frame layout detection with dedicated detector. 2017-10-08 21:32:57 +02:00
thrust26 64e4153bca Merge branch 'master' of https://github.com/stella-emu/stella 2017-10-08 19:04:48 +02:00
Stephen Anthony 741e148da5 Fixed 'save' command in debugger parser:
- all files are now appended with '.script' instead of '.stella'.
- files are saved in default save location, just like disassembly files
(this can be discussed/changed as necessary)
- 'exec' command has been changed to load from the same location
2017-10-08 14:24:10 -02:30
thrust26 a9910f2649 Merge branch 'master' of https://github.com/stella-emu/stella
# Conflicts:
#	src/windows/Stella.vcxproj.filters
2017-10-08 18:52:38 +02:00
thrust26 20babc832a Merge branch 'trapif_attempt_1' 2017-10-08 18:31:26 +02:00
Stephen Anthony 5f2e383440 Updated VS project file, adding LinkedObjectPool and removing some
non-existent classes.
2017-10-08 13:32:33 -02:30
Stephen Anthony a8719f6bd6 Added LinkedObjectPool class, which will be used by RewindManager.
Thomas, please contact me for example usage of this class.
2017-10-08 12:42:24 -02:30
thrust26 7406c0fd2a hides new access functions since they can only used together with traps
fixes listtraps formatting (trapStatus)
fixes trap addresses (in executeTrapRW, addr & XY is now always used for compares)
2017-10-08 15:59:00 +02:00
thrust26 eb2ae18ce1 added missing initialization 2017-10-08 14:18:14 +02:00
thrust26 649dada32c added missing file to source control 2017-10-08 12:50:22 +02:00
thrust26 90705babd7 debugger start displays labels where possible
prevent repeated trap interrupts
some old code cleanup
2017-10-08 12:25:23 +02:00
thrust26 d15690f5f1 added mirrors 2017-10-08 10:43:26 +02:00
thrust26 7b8b121ee5 detect duplicate traps which will eliminate each other 2017-10-07 23:45:32 +02:00
thrust26 41dffe6f78 works!
TODOs:
- identify duplicates and trigger remove when added
- mirrored addresses
- testing
2017-10-07 20:22:54 +02:00
Christian Speckner bff13fb008 Comment. 2017-10-07 19:50:29 +02:00
Christian Speckner 47f528c4d3 Inject FrameManager instance into TIA. 2017-10-07 19:48:06 +02:00
thrust26 15925c313c working on formatting 2017-10-07 19:30:21 +02:00
Christian Speckner a452d83b39 Coding style. 2017-10-07 18:48:02 +02:00
thrust26 ffacd7a5e7 missed a clear 2017-10-07 18:28:44 +02:00
Christian Speckner 6aecade2c3 Dcumentation. 2017-10-07 18:26:53 +02:00
thrust26 c6593e6c58 this should be working 2017-10-07 18:25:56 +02:00
thrust26 f862e1c97d progress... 2017-10-07 14:17:34 +02:00
Christian Speckner a400238c19 Refactor FrameManager to extend AbstractFrameManager. 2017-10-07 01:41:47 +02:00
Stephen Anthony bfb79fe289 Let dialogs use all available space in LauncherDialog (fixes #236). 2017-10-06 20:46:13 -02:30
g012 5cce80d908 Fixed removal of prefix of local labels (global.local -> .local). 2017-10-06 20:01:33 -02:30
Stephen Anthony 5492e86ba5 Fix spacing issues. 2017-10-06 20:00:05 -02:30
thrust26 b17542d2bf Makes 'Cancel' default in RomAuditDialog too 2017-10-06 23:18:17 +02:00
thrust26 61bf556e5b it compiles again 2017-10-06 23:06:59 +02:00
Stephen Anthony 8fa5ad502a Minor spacing cleanup. 2017-10-05 20:58:39 -02:30
Stephen Anthony f38b40415f Minor refactoring of AVox/SaveKey classes (use delegating c'tor). 2017-10-05 20:57:02 -02:30
Stephen Anthony 55a281bf34 Allow OK/Cancel buttons to be variably focused in MessageBox. 2017-10-05 20:30:36 -02:30
thrust26 e2844f566f added confirm dialog when erasing the whole EEPROM 2017-10-05 08:26:11 +02:00
Stephen Anthony 9fc8b9fcc0 Fixed crash when specifying an invalid controller type on the commandline. 2017-10-04 18:35:55 -02:30
Stephen Anthony 29e53093ba Various UI classes now have their commands prefixed by class name. 2017-10-04 18:33:24 -02:30
Stephen Anthony 90a6c35061 Removed ability to manually select CompuMate controllers (fixes #229). 2017-10-04 17:43:21 -02:30
Stephen Anthony 17f88515a7 Fixed compile errors in gcc/clang. 2017-10-04 13:06:28 -02:30
thrust26 486d95d951 Revert "fixed #236 by making the launcher dialogs slightly larger. Also limited emulator dialogs to the same size."
This reverts commit fbcab7d286.
2017-10-04 16:22:53 +02:00
thrust26 fbcab7d286 fixed #236 by making the launcher dialogs slightly larger. Also limited emulator dialogs to the same size. 2017-10-04 16:15:46 +02:00
thrust26 0cbceda36d added ellipsis to audit dialog 2017-10-04 12:26:11 +02:00
thrust26 af30b05734 added ellipsis to buttons which open another dialog
added ellipsis character to large, medium and small fonts
2017-10-04 10:42:37 +02:00
Stephen Anthony d99d3a16f5 Fix crash when using CompuMate scheme but not using CM controllers.
The code now never looks at the controller type for CM ROMs, but just creates the required controllers.
This means that we no longer actually need a special CompuMate controller type anywhere in the code, since selecting it has become redundant.
2017-10-03 20:17:23 -02:30
Stephen Anthony 1fa3f0cf0d Fixed compile warnings under clang:
- multiline IF statements should have braces
- override keyword not being used when overriding virtual methods
2017-10-03 19:14:07 -02:30
Christian Speckner d52562975d AbstractFrameManager adjustments. 2017-10-03 23:08:14 +02:00