mirror of https://github.com/stella-emu/stella.git
Some updates to dialog positioning in preparation for HiDPI.
- note that these are fixes that are needed with or without HiDPI; testing HiDPI just exposed them as bugs - also fixed some minor warnings and formatting
This commit is contained in:
parent
481c85c0c3
commit
dd5a46880e
|
@ -122,8 +122,8 @@ void FBSurfaceSDL2::setVisible(bool visible)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void FBSurfaceSDL2::translateCoords(Int32& x, Int32& y) const
|
||||
{
|
||||
x -= myDstR.x;
|
||||
y -= myDstR.y;
|
||||
x -= myDstR.x; x /= myDstR.w / mySrcR.w;
|
||||
y -= myDstR.y; y /= myDstR.h / mySrcR.h;
|
||||
}
|
||||
|
||||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
|
@ -210,9 +210,10 @@ void FBSurfaceSDL2::createSurface(uInt32 width, uInt32 height,
|
|||
|
||||
// We start out with the src and dst rectangles containing the same
|
||||
// dimensions, indicating no scaling or re-positioning
|
||||
mySrcR.x = mySrcR.y = myDstR.x = myDstR.y = 0;
|
||||
mySrcR.w = myDstR.w = width;
|
||||
mySrcR.h = myDstR.h = height;
|
||||
setSrcPos(0, 0);
|
||||
setDstPos(0, 0);
|
||||
setSrcSize(width, height);
|
||||
setDstSize(width, height);
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// These *must* be set for the parent class
|
||||
|
|
|
@ -85,9 +85,9 @@ class FBSurface
|
|||
This method should be called to draw a line.
|
||||
|
||||
@param x The first x coordinate
|
||||
@param y The y coordinate
|
||||
@param y The first y coordinate
|
||||
@param x2 The second x coordinate
|
||||
@param xy The second y coordinate
|
||||
@param y2 The second y coordinate
|
||||
@param color The color of the line
|
||||
*/
|
||||
virtual void line(uInt32 x, uInt32 y, uInt32 x2, uInt32 y2, uInt32 color);
|
||||
|
@ -149,14 +149,14 @@ class FBSurface
|
|||
uInt32 h = 8);
|
||||
|
||||
/**
|
||||
This method should be called to draw the bitmap image.
|
||||
This method should be called to draw the bitmap image.
|
||||
|
||||
@param bitmap The data to draw
|
||||
@param x The x coordinate
|
||||
@param y The y coordinate
|
||||
@param color The color of the bitmap
|
||||
@param w The width of the data image
|
||||
@param h The height of the data image
|
||||
@param bitmap The data to draw
|
||||
@param x The x coordinate
|
||||
@param y The y coordinate
|
||||
@param color The color of the bitmap
|
||||
@param w The width of the data image
|
||||
@param h The height of the data image
|
||||
*/
|
||||
virtual void drawBitmap(uInt32* bitmap, uInt32 x, uInt32 y, uInt32 color,
|
||||
uInt32 w, uInt32 h);
|
||||
|
|
|
@ -116,7 +116,7 @@ void DialogContainer::draw(bool full)
|
|||
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
||||
void DialogContainer::addDialog(Dialog* d)
|
||||
{
|
||||
GUI::Rect r = myOSystem.frameBuffer().imageRect();
|
||||
const GUI::Rect& r = myOSystem.frameBuffer().imageRect();
|
||||
if(uInt32(d->getWidth()) > r.width() || uInt32(d->getHeight()) > r.height())
|
||||
myOSystem.frameBuffer().showMessage(
|
||||
"Unable to show dialog box; resize current window");
|
||||
|
|
Loading…
Reference in New Issue