mirror of https://github.com/stella-emu/stella.git
removed +/-10 buttons for TimeMachineDialog
updated documentation
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@ -1622,32 +1622,38 @@
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</tr>
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<tr>
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<td>Rewind by one state (pauses emulation)</td>
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<td>Enter/Exit the <a href="#TimeMachine"><b>Time Machine</b></a> dialog</td>
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<td>t/Escape</td>
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<td>t/Escape</td>
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</tr>
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<tr>
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<td>Rewind by one state (enters the <a href="#TimeMachine"><b>Time Machine</b></a> dialog)</td>
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<td>Alt + Left arrow</td>
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<td>Cmd + Left arrow</td>
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</tr>
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<tr>
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<td>Rewind by 10 states (pauses emulation)</td>
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<td>Rewind by 10 states (enters the <a href="#TimeMachine"><b>Time Machine</b></a> dialog)</td>
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<td>Shift-Alt + Left arrow</td>
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<td>Shift-Cmd + Left arrow</td>
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</tr>
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<tr>
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<td>Rewind all states (pauses emulation)</td>
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<td>Rewind all states (enters the <a href="#TimeMachine"><b>Time Machine</b></a> dialog)</td>
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<td>Alt + Down arrow</td>
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<td>Cmd + Down arrow</td>
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</tr>
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<tr>
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<td>Unwind by one state (pauses emulation)</td>
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<td>Unwind by one state (enters the <a href="#TimeMachine"><b>Time Machine</b></a> dialog)</td>
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<td>Alt + Right arrow</td>
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<td>Cmd + Right arrow</td>
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</tr>
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<tr>
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<td>Unwind by 10 states (pauses emulation)</td>
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<td>Unwind by 10 states (enters the <a href="#TimeMachine"><b>Time Machine</b></a> dialog)</td>
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<td>Shift-Alt + Right arrow</td>
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<td>Shift-Cmd + Right arrow</td>
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</tr>
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<tr>
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<td>Unwind all states (pauses emulation)</td>
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<td>Unwind all states (enters the <a href="#TimeMachine"><b>Time Machine</b></a> dialog)</td>
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<td>Alt + Up arrow</td>
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<td>Cmd + Up arrow</td>
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</tr>
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@ -1794,36 +1800,42 @@
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<a name="TimeMachine">Stella's 'Time Machine'</a></h2>
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<p>A special feature of Stella is the 'Time Machine' mode. In this mode, Stella
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automatically creates savestates in regular, user-defined intervals. You can then
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interrupt the current emulation and navigate back and forth within the timeline.
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automatically creates savestates in regular, user-defined intervals. At any time,
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the user can interrupt the current emulation and navigate back and forth
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within the saved timeline.
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This can be done either by using the Time Machine hotkeys described in
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<a href="#Hotkeys"><b>Hotkeys</b> - Other Keys</a> or by using the Time Machine
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dialog. To enter this dialog, either use one of the hotkeys or press 'T'.</p>
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dialog. This dialog is automatically entered when using one of the Time Machine
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hotkeys. The hotkeys continue to function within the dialog.</p>
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<p><b>Time Machine</b> dialog:</p>
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<table border="5" cellpadding="2" frame="box" rules="none">
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<tr>
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<td>TODO: Screenshot</td>
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<td> </td>
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<td valign="top">
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<table border="1" cellpadding="4">
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<tr><th>Item</th><th>Description</th></tr>
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<tr><td>Button</td><td>TODO</td></tr>
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<tr><td>Button</td><td></td></tr>
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<tr><td>Button</td><td></td></tr>
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<tr><td>Button</td><td></td></tr>
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<tr><td>Button</td><td></td></tr>
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<tr><td>Button</td><td></td></tr>
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<tr><td>Button</td><td></td></tr>
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</table>
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</td>
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</tr>
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</table>
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<td><img src="graphics/timemachine.png"></td>
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<p>The dialog items are explained in the following two tables.</p>
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<p><b>Top row (left to right)</b></p>
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<table border="1" cellpadding="4">
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<tr><th>Item</th><th>Description</th></tr>
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<tr><td>Current state</td><td>Shows the currently loaded state</td></tr>
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<tr><td>'Time Line' slider</td><td>Shows the position of the current state in the recorded timeline. You can drag the slider with the mouse to select a state.</td></tr>
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<tr><td>Total states</td><td>Shows the total number of save states in the Time Machine</td></tr>
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</table>
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<p><b>Bottom row (left to right)</b></p>
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<table border="1" cellpadding="4">
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<tr><th>Item</th><th>Description</th></tr>
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<tr><td>Current time</td><td>Shows the time of the currently selected status, relative to the first one</td></tr>
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<tr><td>'Rewind All' button</td><td>Navigates back to the begin of the timeline</td></tr>
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<tr><td>'Rewind One' button</td><td>Navigates back by one state</td></tr>
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<tr><td>'Continue' button</td><td>Exits the dialog and continues emulation.</td></tr>
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<tr><td>Navigation info</td><td>Informs about the interval of the user's last Time Machine navigation. The interval can vary if the timeline is compressed.</td></tr>
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<tr><td>'Unwind One' button</td><td>Navigates forward by one state</td></tr>
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<tr><td>'Unwind All' button</td><td>Navigates forward to the end of the timeline</td></tr>
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<tr><td>Total time</td><td>Shows the total time covered by the save states (aka 'Horizon')</td></tr>
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</table>
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<br>
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<p>The 'Time Machine' mode can be configured by the user. For details see
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<a href="#Debugger"><b>Developer Options</b> - Time Machine dialog</a></h2>.</p>
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<a href="#Debugger"><b>Developer Options</b> - Time Machine</a></h2> tab.</p>
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<!-- ///////////////////////////////////////////////////////////////////////// -->
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<br><br>
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@ -75,23 +75,6 @@ TimeMachineDialog::TimeMachineDialog(OSystem& osystem, DialogContainer& parent,
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0b0110000110000110,
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0
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};
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static uInt32 REWIND_10[BUTTON_H] =
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{
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0,
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0b0000010000100110,
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0b0000110001100110,
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0b0001110011100110,
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0b0011110111100110,
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0b0111111111100110,
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0b1111111111100110,
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0b1111111111100110,
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0b0111111111100110,
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0b0011110111100110,
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0b0001110011100110,
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0b0000110001100110,
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0b0000010000100110,
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0
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};
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static uInt32 REWIND_1[BUTTON_H] =
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{
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0,
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@ -126,23 +109,6 @@ TimeMachineDialog::TimeMachineDialog(OSystem& osystem, DialogContainer& parent,
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0b0011100011000000,
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0
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};
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static uInt32 UNWIND_10[BUTTON_H] =
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{
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0,
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0b0110010000100000,
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0b0110011000110000,
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0b0110011100111000,
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0b0110011110111100,
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0b0110011111111110,
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0b0110011111111111,
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0b0110011111111111,
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0b0110011111111110,
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0b0110011110111100,
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0b0110011100111000,
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0b0110011000110000,
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0b0110010000100000,
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0
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};
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static uInt32 UNWIND_ALL[BUTTON_H] =
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{
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0,
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@ -208,10 +174,6 @@ TimeMachineDialog::TimeMachineDialog(OSystem& osystem, DialogContainer& parent,
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BUTTON_W, BUTTON_H, kRewindAll);
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xpos += buttonWidth + BUTTON_GAP;
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myRewind10Widget = new ButtonWidget(this, font, xpos, ypos, buttonWidth, buttonHeight, REWIND_10,
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BUTTON_W, BUTTON_H, kRewind10);
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xpos += buttonWidth + BUTTON_GAP;
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myRewind1Widget = new ButtonWidget(this, font, xpos, ypos, buttonWidth, buttonHeight, REWIND_1,
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BUTTON_W, BUTTON_H, kRewind1);
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xpos += buttonWidth + BUTTON_GAP*2;
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@ -224,10 +186,6 @@ TimeMachineDialog::TimeMachineDialog(OSystem& osystem, DialogContainer& parent,
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BUTTON_W, BUTTON_H, kUnwind1);
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xpos += buttonWidth + BUTTON_GAP;
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myUnwind10Widget = new ButtonWidget(this, font, xpos, ypos, buttonWidth, buttonHeight, UNWIND_10,
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BUTTON_W, BUTTON_H, kUnwind10);
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xpos += buttonWidth + BUTTON_GAP;
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myUnwindAllWidget = new ButtonWidget(this, font, xpos, ypos, buttonWidth, buttonHeight, UNWIND_ALL,
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BUTTON_W, BUTTON_H, kUnwindAll);
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xpos = myUnwindAllWidget->getRight() + BUTTON_GAP * 3;
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@ -405,9 +363,7 @@ void TimeMachineDialog::handleWinds(Int32 numWinds)
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myLastIdxWidget->setValue(r.getLastIdx());
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// Enable/disable buttons
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myRewindAllWidget->setEnabled(!r.atFirst());
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myRewind10Widget->setEnabled(!r.atFirst());
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myRewind1Widget->setEnabled(!r.atFirst());
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myUnwindAllWidget->setEnabled(!r.atLast());
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myUnwind10Widget->setEnabled(!r.atLast());
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myUnwind1Widget->setEnabled(!r.atLast());
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}
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@ -61,10 +61,8 @@ class TimeMachineDialog : public Dialog
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ButtonWidget* myPlayWidget;
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ButtonWidget* myRewindAllWidget;
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ButtonWidget* myRewind10Widget;
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ButtonWidget* myRewind1Widget;
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ButtonWidget* myUnwind1Widget;
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ButtonWidget* myUnwind10Widget;
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ButtonWidget* myUnwindAllWidget;
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StaticTextWidget* myCurrentTimeWidget;
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