Move frame manager to dedicated subdir, remove all external deps on it.

This commit is contained in:
Christian Speckner 2017-07-27 00:33:39 +02:00
parent 1677ecae12
commit 246b5e7596
15 changed files with 63 additions and 47 deletions

View File

@ -95,6 +95,7 @@ MODULES := $(MODULES)
MODULES += \
src/emucore \
src/emucore/tia \
src/emucore/tia/frame-manager \
src/gui \
src/common \
src/common/tv_filters

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@ -55,7 +55,7 @@
#include "CommandMenu.hxx"
#include "Serializable.hxx"
#include "Version.hxx"
#include "FrameManager.hxx"
#include "TIAConstants.hxx"
#include "FrameLayout.hxx"
#ifdef DEBUGGER_SUPPORT
@ -121,7 +121,7 @@ Console::Console(OSystem& osystem, unique_ptr<Cartridge>& cart,
bool fastscbios = myOSystem.settings().getBool("fastscbios");
myOSystem.settings().setValue("fastscbios", true);
uInt8 initialGarbageFrames = FrameManager::initialGarbageFrames();
uInt8 initialGarbageFrames = TIAConstants::initialGarbageFrames;
uInt8 linesPAL = 0;
uInt8 linesNTSC = 0;
@ -580,7 +580,7 @@ void Console::changeYStart(int direction)
if(direction == +1) // increase YStart
{
if(ystart >= FrameManager::maxYStart)
if(ystart >= TIAConstants::maxYStart)
{
myOSystem.frameBuffer().showMessage("YStart at maximum");
return;
@ -589,7 +589,7 @@ void Console::changeYStart(int direction)
}
else if(direction == -1) // decrease YStart
{
if(ystart == FrameManager::minYStart-1)
if(ystart == TIAConstants::minYStart-1)
{
myOSystem.frameBuffer().showMessage("YStart at minimum");
return;
@ -601,7 +601,7 @@ void Console::changeYStart(int direction)
ostringstream val;
val << ystart;
if(ystart == FrameManager::minYStart-1)
if(ystart == TIAConstants::minYStart-1)
myOSystem.frameBuffer().showMessage("YStart autodetected");
else
{
@ -610,7 +610,7 @@ void Console::changeYStart(int direction)
// We've reached the auto-detect value, so reset
myOSystem.frameBuffer().showMessage("YStart " + val.str() + " (Auto)");
val.str("");
val << FrameManager::minYStart-1;
val << TIAConstants::minYStart-1;
}
else
myOSystem.frameBuffer().showMessage("YStart " + val.str());
@ -630,7 +630,7 @@ void Console::changeHeight(int direction)
if(direction == +1) // increase Height
{
height++;
if(height > FrameManager::maxViewableHeight || height > dheight)
if(height > TIAConstants::maxViewableHeight || height > dheight)
{
myOSystem.frameBuffer().showMessage("Height at maximum");
return;
@ -639,7 +639,7 @@ void Console::changeHeight(int direction)
else if(direction == -1) // decrease Height
{
height--;
if(height < FrameManager::minViewableHeight) height = 0;
if(height < TIAConstants::minViewableHeight) height = 0;
}
else
return;
@ -659,10 +659,10 @@ void Console::setTIAProperties()
{
uInt32 ystart = atoi(myProperties.get(Display_YStart).c_str());
if(ystart != 0)
ystart = BSPF::clamp(ystart, FrameManager::minYStart, FrameManager::maxYStart);
ystart = BSPF::clamp(ystart, TIAConstants::minYStart, TIAConstants::maxYStart);
uInt32 height = atoi(myProperties.get(Display_Height).c_str());
if(height != 0)
height = BSPF::clamp(height, FrameManager::minViewableHeight, FrameManager::maxViewableHeight);
height = BSPF::clamp(height, TIAConstants::minViewableHeight, TIAConstants::maxViewableHeight);
myTIA->autodetectLayout(false);

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@ -33,7 +33,7 @@ namespace GUI {
#include "Variant.hxx"
#include "FBSurface.hxx"
#include "TIASurface.hxx"
#include "FrameManager.hxx"
#include "TIAConstants.hxx"
#include "bspf.hxx"
// Return values for initialization of framebuffer window
@ -132,7 +132,7 @@ class FrameBuffer
{
public:
enum {
kTIAMinW = 320u, kTIAMinH = FrameManager::minViewableHeight,
kTIAMinW = 320u, kTIAMinH = TIAConstants::minViewableHeight,
kFBMinW = 640u, kFBMinH = 480u
};

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@ -25,10 +25,10 @@ class FrameBuffer;
class FBSurface;
class VideoMode;
#include "FrameManager.hxx"
#include "Rect.hxx"
#include "NTSCFilter.hxx"
#include "bspf.hxx"
#include "TIAConstants.hxx"
/**
This class is basically a wrapper around all things related to rendering
@ -165,9 +165,9 @@ class TIASurface
};
Filter myFilter;
enum TIAConstants {
enum {
kTIAW = 160,
kTIAH = FrameManager::frameBufferHeight,
kTIAH = TIAConstants::frameBufferHeight,
kScanH = kTIAH*2
};

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@ -21,6 +21,7 @@
#include "Control.hxx"
#include "Paddles.hxx"
#include "DelayQueueIteratorImpl.hxx"
#include "TIAConstants.hxx"
#ifdef DEBUGGER_SUPPORT
#include "CartDebug.hxx"
@ -155,7 +156,7 @@ void TIA::reset()
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void TIA::frameReset()
{
memset(myFramebuffer, 0, 160 * FrameManager::frameBufferHeight);
memset(myFramebuffer, 0, 160 * TIAConstants::frameBufferHeight);
myAutoFrameEnabled = mySettings.getInt("framerate") <= 0;
enableColorLoss(mySettings.getBool("colorloss"));
}
@ -750,7 +751,7 @@ bool TIA::saveDisplay(Serializer& out) const
{
try
{
out.putByteArray(myFramebuffer, 160*FrameManager::frameBufferHeight);
out.putByteArray(myFramebuffer, 160*TIAConstants::frameBufferHeight);
}
catch(...)
{
@ -767,7 +768,7 @@ bool TIA::loadDisplay(Serializer& in)
try
{
// Reset frame buffer pointer and data
in.getByteArray(myFramebuffer, 160*FrameManager::frameBufferHeight);
in.getByteArray(myFramebuffer, 160*TIAConstants::frameBufferHeight);
}
catch(...)
{

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@ -25,9 +25,10 @@
#include "Device.hxx"
#include "Serializer.hxx"
#include "TIATypes.hxx"
#include "TIAConstants.hxx"
#include "DelayQueue.hxx"
#include "DelayQueueIterator.hxx"
#include "FrameManager.hxx"
#include "frame-manager/FrameManager.hxx"
#include "FrameLayout.hxx"
#include "Background.hxx"
#include "Playfield.hxx"
@ -489,7 +490,7 @@ class TIA : public Device
LatchedInput myInput1;
// Pointer to the internal color-index-based frame buffer
uInt8 myFramebuffer[160 * FrameManager::frameBufferHeight];
uInt8 myFramebuffer[160 * TIAConstants::frameBufferHeight];
bool myTIAPinsDriven;

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@ -0,0 +1,15 @@
#ifndef TIA_CONSTANTS_HXX
#define TIA_CONSTANTS_HXX
#include "bspf.hxx"
namespace TIAConstants {
constexpr uInt32 frameBufferHeight = 320;
constexpr uInt32 minYStart = 1, maxYStart = 64;
constexpr uInt32 minViewableHeight = 210, maxViewableHeight = 256;
constexpr uInt32 initialGarbageFrames = 10;
}
#endif // TIA_CONSTANTS_HXX

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@ -34,7 +34,7 @@ enum Metrics: uInt32 {
visibleOverscan = 20,
maxUnderscan = 10,
tvModeDetectionTolerance = 20,
initialGarbageFrames = 10,
initialGarbageFrames = TIAConstants::initialGarbageFrames,
framesForModeConfirmation = 5,
minStableFrames = 10,
maxStabilizationFrames = 20,
@ -50,12 +50,6 @@ inline static uInt32 vsyncLimit(bool autodetect) {
return autodetect ? maxLinesVsyncDuringAutodetect : maxLinesVsync;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt8 FrameManager::initialGarbageFrames()
{
return Metrics::initialGarbageFrames;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FrameManager::FrameManager()
: myLayout(FrameLayout::pal),

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@ -23,6 +23,7 @@
#include "VblankManager.hxx"
#include "Serializable.hxx"
#include "FrameLayout.hxx"
#include "TIAConstants.hxx"
#include "bspf.hxx"
class FrameManager : public Serializable
@ -37,8 +38,6 @@ class FrameManager : public Serializable
public:
static uInt8 initialGarbageFrames();
void setHandlers(
callback frameStartCallback,
callback frameCompletionCallback,
@ -101,11 +100,6 @@ class FrameManager : public Serializable
bool jitterEnabled() const { return myJitterEnabled; }
void enableJitter(bool enabled);
public:
static constexpr uInt32 frameBufferHeight = 320;
static constexpr uInt32 minYStart = 1, maxYStart = 64;
static constexpr uInt32 minViewableHeight = 210, maxViewableHeight = 256;
private:
enum State {

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@ -0,0 +1,11 @@
MODULE := src/emucore/tia/frame-manager
MODULE_OBJS := \
src/emucore/tia/frame-manager/FrameManager.o \
src/emucore/tia/frame-manager/VblankManager.o
MODULE_DIRS += \
src/emucore/tia/frame-manager
# Include common rules
include $(srcdir)/common.rules

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@ -2,7 +2,6 @@ MODULE := src/emucore/tia
MODULE_OBJS := \
src/emucore/tia/TIA.o \
src/emucore/tia/FrameManager.o \
src/emucore/tia/Playfield.o \
src/emucore/tia/DrawCounterDecodes.o \
src/emucore/tia/Missile.o \
@ -10,8 +9,7 @@ MODULE_OBJS := \
src/emucore/tia/Ball.o \
src/emucore/tia/Background.o \
src/emucore/tia/LatchedInput.o \
src/emucore/tia/PaddleReader.o \
src/emucore/tia/VblankManager.o
src/emucore/tia/PaddleReader.o
MODULE_DIRS += \
src/emucore/tia

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@ -26,7 +26,7 @@
#include "Props.hxx"
#include "PropsSet.hxx"
#include "TabWidget.hxx"
#include "FrameManager.hxx"
#include "TIAConstants.hxx"
#include "Widget.hxx"
#include "GameInfoDialog.hxx"
@ -321,8 +321,8 @@ GameInfoDialog::GameInfoDialog(
myYStart = new SliderWidget(myTab, font, xpos+lwidth, ypos, 8*fontWidth, lineHeight,
"", 0, kYStartChanged);
myYStart->setMinValue(FrameManager::minYStart-1);
myYStart->setMaxValue(FrameManager::maxYStart);
myYStart->setMinValue(TIAConstants::minYStart-1);
myYStart->setMaxValue(TIAConstants::maxYStart);
wid.push_back(myYStart);
myYStartLabel = new StaticTextWidget(myTab, font, xpos+lwidth+myYStart->getWidth() + 4,
ypos+1, 5*fontWidth, fontHeight, "", kTextAlignLeft);
@ -333,8 +333,8 @@ GameInfoDialog::GameInfoDialog(
"Height", kTextAlignLeft);
myHeight = new SliderWidget(myTab, font, xpos+lwidth, ypos, 8*fontWidth, lineHeight,
"", 0, kHeightChanged);
myHeight->setMinValue(FrameManager::minViewableHeight-1);
myHeight->setMaxValue(FrameManager::maxViewableHeight);
myHeight->setMinValue(TIAConstants::minViewableHeight-1);
myHeight->setMaxValue(TIAConstants::maxViewableHeight);
wid.push_back(myHeight);
myHeightLabel = new StaticTextWidget(myTab, font, xpos+lwidth+myHeight->getWidth() + 4,
ypos+1, 5*fontWidth, fontHeight, "", kTextAlignLeft);
@ -599,14 +599,14 @@ void GameInfoDialog::handleCommand(CommandSender* sender, int cmd,
}
case kYStartChanged:
if(myYStart->getValue() == FrameManager::minYStart-1)
if(myYStart->getValue() == TIAConstants::minYStart-1)
myYStartLabel->setLabel("Auto");
else
myYStartLabel->setValue(myYStart->getValue());
break;
case kHeightChanged:
if(myHeight->getValue() == FrameManager::minViewableHeight-1)
if(myHeight->getValue() == TIAConstants::minViewableHeight-1)
myHeightLabel->setLabel("Auto");
else
myHeightLabel->setValue(myHeight->getValue());

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@ -19,6 +19,7 @@
#include "OSystem.hxx"
#include "Settings.hxx"
#include "Widget.hxx"
#include "TIAConstants.hxx"
#include "RomInfoWidget.hxx"
@ -28,8 +29,8 @@ RomInfoWidget::RomInfoWidget(GuiObject* boss, const GUI::Font& font,
: Widget(boss, font, x, y, w, h),
mySurfaceIsValid(false),
myHaveProperties(false),
myAvail(w > 400 ? GUI::Size(640, FrameManager::maxViewableHeight*2) :
GUI::Size(320, FrameManager::maxViewableHeight))
myAvail(w > 400 ? GUI::Size(640, TIAConstants::maxViewableHeight*2) :
GUI::Size(320, TIAConstants::maxViewableHeight))
{
_flags = WIDGET_ENABLED;
_bgcolor = _bgcolorhi = kWidColor;
@ -76,7 +77,7 @@ void RomInfoWidget::parseProperties()
// only draw certain parts of it
if(mySurface == nullptr)
{
mySurface = instance().frameBuffer().allocateSurface(320*2, FrameManager::maxViewableHeight*2);
mySurface = instance().frameBuffer().allocateSurface(320*2, TIAConstants::maxViewableHeight*2);
mySurface->attributes().smoothing = true;
mySurface->applyAttributes();