Commit Graph

1247 Commits

Author SHA1 Message Date
zilmar 81b52143ca Core: CX86RecompilerOps::CompileLoadMemoryValue should not minus count any more 2022-06-13 14:23:31 +09:30
zilmar f0760ff1cf Core: Move SP_DMA_WRITE into SPRegistersHandler 2022-06-13 11:46:06 +09:30
zilmar 86aa483a38 Core: Move memory exceptions out of interrupter ops and in to Memory Manager 2022-06-13 11:24:36 +09:30
zilmar b557dcf187 Android: Do some work to try to get it to build 2022-06-06 19:49:44 +09:30
zilmar d83f90f2d2 Core: Have store/load use non memory functions 2022-06-06 12:01:47 +09:30
zilmar 8f1f7e9cf3 core: move add opcode count from pre to post op for recompiler 2022-06-06 11:53:31 +09:30
zilmar dc106c0df8 Core: Start to add store instruction self mod 2022-06-06 11:41:09 +09:30
zilmar c8defc4dca Core: Fix logging in RDRAMRegistersHandler 2022-06-06 11:36:25 +09:30
zilmar 8e5efea6f7 Core: AudioInterfaceHandler::m_Status not being reset on game load/reset 2022-06-01 11:21:34 +09:30
zilmar fae1de846a Core: Fix audio issue with save states 2022-05-31 23:13:19 +09:30
zilmar 603ed853bc Core: Some code clean up for load/store non memory 2022-05-30 20:20:25 +09:30
zilmar 535de2ad49 Core: Modularize Load Memory Value 2022-05-23 16:20:13 +09:30
zilmar 17a7f31bc2 Core: allow CompileStoreMemoryValue to generate address 2022-05-23 07:14:26 +09:30
zilmar 068fad47e5 Core: remove Compile_StoreInstructClean 2022-05-23 06:52:31 +09:30
zilmar 9cc35bbe0e Version: Have year in copyright use the current time at building 2022-05-23 06:37:30 +09:30
zilmar cc0c139f7e Core: modularize store memory values using CompileStoreMemoryValue 2022-05-23 06:24:56 +09:30
zilmar f95c0f7ef1 Core: Fix bug in SDC1 2022-05-20 10:32:15 +09:30
zilmar 1b871fcb15 Core: x86RecompilerOps rename m_TempValue to m_TempValue32 2022-05-16 15:51:37 +09:30
zilmar 487ed8b54d Core: If SMM_PIDMA, clear physical memory code before doing the dma 2022-05-16 15:33:36 +09:30
zilmar 1617e63b84 Core: make memory reads/write to go through new CMipsMemoryVM::MemoryPtr 2022-05-16 15:26:20 +09:30
zilmar 7fb67450a1 Core: X86 recompile modularize loading address in store/load ops 2022-05-16 11:01:18 +09:30
zilmar 1fe8fd1299 Core: have MemoryValue32 be able to read from rom 2022-05-16 11:00:20 +09:30
zilmar 718d7e0359 [Core] Clean up load/store usage in MemoryVirtualMem 2022-05-09 10:06:10 +09:30
zilmar de366db6c1 [Core] Clean up some warnings 2022-05-03 22:46:12 +09:30
zilmar 5a49331c0b Core: Direct tlb method to read and write to memory 2022-05-02 20:22:31 +09:30
zilmar bac3517c86 [Core] Change tlb empty to be -1 and remove rdram from tlb value 2022-05-02 19:10:35 +09:30
zilmar b74a2dc69f [Core] Change TranslateVaddr to VAddrToPAddr 2022-05-02 07:36:50 +09:30
zilmar 4f07f52fed Core: Fix the dma write length 2022-04-27 09:20:33 +09:30
zilmar 2f1074a287 Core: Add handler for cartridge domains 2022-04-25 17:12:07 +09:30
zilmar 016ded2b56 Core: Move Save types 2022-04-19 11:17:43 +09:30
zilmar e9d2b9793f Core: Add Pif Ram Handler 2022-04-19 09:37:57 +09:30
zilmar 653e15a296 Core: Add RomMemoryHandler 2022-04-18 20:57:59 +09:30
zilmar d976aaf22b [Core] Better updating of controller in sync core 2022-04-11 09:26:11 +09:30
zilmar 075e3ab3c2 Core: reduce using global Plugins variable usage in CN64System and use member instead 2022-04-11 09:25:09 +09:30
zilmar f683d080ed [Core] CX86RecompilerOps::SW always update counters on unknown addresses 2022-04-11 09:07:47 +09:30
zilmar fbf65bce12 Core: Add a look up table for Memory Reads or Writes 2022-04-04 10:30:27 +09:30
zilmar a249705bce Core: Add CartridgeDomain2Address1Handler 2022-03-21 20:57:57 +10:30
zilmar 2b646677ac Core: remove Write32SerialInterface 2022-03-21 15:22:42 +10:30
zilmar e1d3222a8a Core: Move Serial interface into handler 2022-03-21 15:04:59 +10:30
zilmar c28bc27c27 Core: Move audio code into AudioInterfaceHandler 2022-03-21 13:14:56 +10:30
zilmar fcdda04da5 Core: Move Audio Interface code in to handler 2022-03-21 10:59:02 +10:30
zilmar d7e732a7eb Core: Add callback when game resets/loads state 2022-03-14 21:07:06 +10:30
zilmar df422238c9 Core: Fix up handling VideoInterfaceHandler in recompiler 2022-03-14 15:29:10 +10:30
zilmar 80d8e6edaa Core: Move Video Interface code in to handler 2022-03-08 10:18:56 +10:30
zilmar 928dfe3a16 Core: Add MIPSInterfaceHandler 2022-03-04 22:53:30 +10:30
zilmar db50dac063 Core: Add DisplayControlRegHandler 2022-02-21 21:56:25 +10:30
zilmar 390fe897a2 Core: Add RDRAMRegistersHandler 2022-02-21 19:47:14 +10:30
zilmar f7618f29c0 Core: Move SP_DMA_READ into SPRegistersHandler 2022-02-01 13:24:25 +10:30
zilmar 2b008cc278 Core: Create Memory handler for SP Registers 2022-01-24 23:13:10 +10:30
LuigiBlood e60f7ec648
Change CRC for 64DD Disks + better ROM Browser support for 64DD (#2164)
* Change CRC for 64DD Disks + Properly provide Disk Info for ROM Browser/Info

* Change CRCs for 64DD Titles + Rename RDB as needed
(And add English Mario no Photopi to RDB and english cheats for english Polygon Studio)

* [RDB] Add Extra Dezaemon 3D Expansion
2022-01-21 09:54:39 +10:30
zilmar 7fd239cf82 Core: Change NextInstruction to PipelineStage 2022-01-18 18:17:21 +10:30
LuigiBlood 16667ec4f9
[Core] Proper Dezaemon 3D SRAM 96KB save support (#2165) 2022-01-12 07:33:56 +10:30
zilmar 7452dd44db Core: Removed CRecompiler::RecompilerMain_Lookup_validate when I should not have, putting it back in 2022-01-10 19:28:38 +10:30
zilmar 30a40ea0a8 Core: Remove the option to turn off tlb 2022-01-10 17:46:01 +10:30
LuigiBlood 5d82837984
[Project64-input] N64 Mouse Support (#2160)
* [Project64-input] Unpolished Mouse Support
(Use Present value as Device Type)

* [Project64-input] Use Forced N64 Mouse config (using System Mouse)

* [Project64-input] Disable Mouse Scanning

* [Project64-input] Polish UI by adding Mouse image + Prevent Controller setup when using N64 Mouse

* [Project64-input] Revert Controller Save/Load changes

* [Project64-input] Seperate N64 Mouse into its own configuration

* [Project64-input] Add Mouse Locking + Shortcut System

* [Project64-input] Make Cursor invisible when locked

* [Project64-input] Make sure to unlock mouse when opening config

* [Project64-input] Working Lock/Unlock Shortcut + Only emulate mouse when locked

* [Project64-input] Use ClipCursor instead of DirectInput Exclusive Level

* [Project64-input] Add Mouse Sensitivity option + Change to SetCursorPos

* [Project64-input] Add WM_KillFocus and EmulationPaused functions

* [Project64-core] Move EmulationPaused call to really make sure it is called in all cases
2022-01-09 21:43:12 +10:30
zilmar 40683ecf79 Core: Remove legacy code 2022-01-05 08:59:12 +10:30
zilmar 226ebe68d9 Core: Remove ROM_IN_MAPSPACE 2022-01-05 08:31:27 +10:30
zilmar beb4c4378f Core: Remove Old CFB_READ code 2022-01-05 08:24:58 +10:30
zilmar 79b03c9ee0 Core: Move Peripheral Interface handling in to handler file 2022-01-05 08:14:03 +10:30
zilmar eafcb96c01 Project64-core: Move handling of RDRam Interface Register handling to its own file 2022-01-04 16:11:52 +10:30
zilmar 7e80d952cb Project64-core: General Code clean up 2022-01-04 10:26:14 +10:30
zilmar 09f90d9b53 Project64-core: Make Setting_EnableDisk be a setting in GameSettings 2022-01-04 10:07:52 +10:30
LuigiBlood 8b90894d0f
Add Aleck64 CIC, rename 64DD IPL Dev CIC (#2120)
* Add CIC-NUS-5101 support (Aleck64)

* Rename CIC_NUS_DDTL (64DD IPL Dev) to CIC_NUS_8401 (actual chip ID)
And properly support it in the Rom Browser

* Forgot to check nullptr before putting Aleck64 CRC info
2021-10-05 09:54:36 +10:30
shyguyhex ac94f2505e
[Debugger] Rewrite script API (#2110)
* [Debugger] Rewrite script API

* Update js api paths in installer script
2021-09-03 14:41:04 +09:30
shyguyhex 29a40ba57b
[Core] Set GameRunning_InReset=false after reset (#2098) 2021-08-13 06:55:24 +09:30
zilmar fc996df8ec Add Author to enhancement file 2021-07-13 08:17:16 +09:30
Kimberly J Ortega 416205ed5f
Enhancements: Add spaces to tags (#2079)
- Matching RDB format.
- Keep checks for old version to avoid breaking user enhancements, due to lack of a fixed control mechanism for upgrading
2021-07-12 13:30:28 +09:30
zilmar 9ad8d49d0e Some code clean up to help build android 2021-06-28 11:27:35 +09:30
zilmar bfd206e0a7 Get Controller plugin to update at request 2021-06-15 14:30:38 +09:30
oddMLan bad103568a Enhancement -> Enhancements (Updated package scripts as well)
Enhancement-User -> Enhancements-User
2021-06-13 14:55:36 +09:30
zilmar 542aec05f0 change version number for develop to 4.x 2021-06-13 13:07:20 +09:30
zilmar cc1344733b Copy Project64.cfg.development if Project64.cfg does not exist 2021-06-11 22:32:29 +09:30
oddMLan 48259a191b Localize unstranslated strings
-'Always use interpreter core' & 'Enable Discord Rich Presence'
2021-05-27 22:32:56 -07:00
oddMLan 1830b93bc5 Since 8MB is default now, remove hardcoded check in SettingsType-RDBRamSize.cpp and redundant note in the UI
This reverts commits 8475fa9c14 4020735b26
2021-05-27 22:32:55 -07:00
oddMLan 55808ff4f5 English.pj.Lang: Simplify wording & fix formatting 2021-05-27 22:32:26 -07:00
oddMLan cdbe507437 Minor layout fixes
- Fixed Notes in Enhancements window
- Fix Add Cheat to accommodate for cheat disable value feature
- Center about window header
2021-05-26 11:59:29 -07:00
zilmar ee864797ab vgturtle127's Beautification 14 - Source\Project64-video directory and final cleanup 2021-05-18 21:21:36 +09:30
zilmar 11813ff5f2 Update version number 2021-04-25 20:18:30 +09:30
zilmar b15613acea remove #pragma GCC 2021-04-22 09:47:17 +09:30
zilmar 3a038b2eb3 Move Dynamic library code out of util in to dynamic library file 2021-04-21 10:03:04 +09:30
zilmar 8ae92893cb Update missing changes 2021-04-14 15:52:34 +09:30
zilmar 2b6e70cde0 Merge branch 'master' of https://github.com/project64/project64 2021-04-14 15:51:41 +09:30
zilmar c512a592a7 Move class out of file names 2021-04-14 15:04:15 +09:30
zilmar 662637460e Remove Disable copy constructor comments 2021-04-13 09:37:11 +09:30
zilmar cf58754414 Change NULL to nullptr 2021-04-12 21:05:39 +09:30
zilmar a48f8d1a62 Remove PreCompiled header from Common 2021-04-12 19:11:28 +09:30
zilmar 62d2755300 Remove Common/stdtypes.h 2021-04-12 16:04:26 +09:30
zilmar 63a5b5c431 Remove SmartPointer.h 2021-04-12 15:34:59 +09:30
Derek "Turtle" Roe 06a174d969 Update LanguageClass.h
Fix comments
2021-04-02 03:15:45 -05:00
Derek "Turtle" Roe 536ccbc894 Update LanguageClass.cpp
Fix comments, add a TODO, fix and update a ton of the UI text, add newline
2021-04-02 03:15:37 -05:00
Derek "Turtle" Roe 3c650bdde7 Update 7zip.h
Fix comments
2021-04-02 03:14:15 -05:00
Derek "Turtle" Roe 821766666e Update 7zip.cpp
Fix comments, add newline
2021-04-02 03:12:48 -05:00
Derek "Turtle" Roe 8942ae2b47 Update RomList.cpp
Fix comments, and fix some log and trace typos
2021-04-02 02:43:33 -05:00
Derek "Turtle" Roe c30f1c6397 Update MemoryExceptionFilter.cpp
Fix comments, fix some UI and log typos, add newline
2021-04-02 02:35:51 -05:00
Derek "Turtle" Roe 3d036a4aa8 Update TraceModulesProject64.h
Add newline
2021-04-02 02:35:13 -05:00
Derek "Turtle" Roe 95e0fed45c Update stdafx.cpp
Add newline
2021-04-02 02:35:07 -05:00
Derek "Turtle" Roe df6768b579 Update Settings.h
Fix comments
2021-04-02 02:35:01 -05:00
Derek "Turtle" Roe 6aff37327a Update Settings.cpp
Fix comments
2021-04-02 02:34:50 -05:00
Derek "Turtle" Roe 0a18fb5c1f Update Plugin.h
Fix comments
2021-04-02 02:34:35 -05:00
Derek "Turtle" Roe 4458dc3375 Update Notification.h
Fix comments
2021-04-02 02:34:27 -05:00
Derek "Turtle" Roe 679b0d111e Update Multilanguage.h
Fix comments
2021-04-02 02:34:18 -05:00
Derek "Turtle" Roe a40dac71dd Update Logging.h
Add newline
2021-04-02 02:33:54 -05:00
Derek "Turtle" Roe bfb49fd93a Update Logging.cpp
Fix comments, fix some log typos, and add newline
2021-04-02 02:33:39 -05:00
zilmar 2ed2205db2 Reload Enhancements on edit dialog 2021-03-23 12:41:18 +10:30
zilmar 133170c1a2 Add option to not exit fullscreen on lose focus 2021-03-23 11:46:11 +10:30
zilmar 1249e1f9f0 Add ability to remove the status bar 2021-03-18 11:02:37 +10:30
zilmar 33011f3a57
Merge pull request #2005 from vgturtle127/master
General project improvements and updates
2021-03-12 07:18:29 +10:30
Vincent Cunningham a54e1dfbdb
Add another possible format to Gameshark codes
`XXXXXXXX ??XX` seems to be used for some game cheats, such as one in Conker's Bad Fur Day. This should fix #2009.
2021-03-11 15:32:44 -05:00
Derek "Turtle" Roe 0783748884 Switch to markdown for changelog and update readme a bit 2021-03-10 02:59:39 -06:00
zilmar 93b35cdf28 Add Overclock to enhancment 2021-03-10 18:09:01 +10:30
zilmar e2f648be46
Merge pull request #2002 from flagrama/fix-7z
Fix Opening 7zip files
2021-03-06 10:57:41 +10:30
zilmar b35d59408a Add diable gameshark code 2021-03-06 10:56:24 +10:30
Vincent Cunningham bc130baa3a N64Rom: Add trace logs to LoadIN64mageIPL 2021-03-04 17:27:48 -05:00
Vincent Cunningham 008567781b N64Rom: Load first found ROM in 7z file
Should now search the entire 7zip file looking for a valid N64 ROM file
and load the first one it finds. Left comments referring to a future
dialog for selecting which file you want to open as it seems like a
good idea, but I don't have the familiarity with WTL yet to try to add
it.

May be necessary to skip files of a certain size while opening this way
as Project64 will try to allocate memory for the "ROM" file before it
is able to check if it really is a ROM file.
2021-03-04 17:22:26 -05:00
zilmar bc81e041f8 Have Cheat UI validate via CEnhancement 2021-03-04 14:29:31 +10:30
Vincent Cunningham a4bb7f588f RomList: Another one in a trace message 2021-03-03 19:53:13 -05:00
Vincent Cunningham 563ee060dd RomList: Fix 7zip filenames 2021-03-03 19:20:48 -05:00
Vincent Cunningham 8ece98efc4 Fix WelcomeScreen setting Default_GFX_Plugin
Settings.cpp - Was missing a value for the new SettingID while running a
Debug build causing breakpoint to be handled when clicking OK. A new
handler with a default value has been added.

WelcomeScreen.cpp - Would set the Default_GFX_Plugin value and the value
would be used when launching a game or viewing the Plugins menu in
Options and set the Current_GFX_Plugin, but if a user were to try to
configure their Graphics Plugin prior to launching a game, they would
always open the Project64 Video config screen, even if they had chosen
GLideN64 as the default plugin. The Current_GFX_Plugin is now set with
the value of the Default_GFX_Plugin to ensure the correct configuration
dialog is opened.

WelcomeScreen.cpp - String value would always load the non-debug version
of Project64 Video after the above changes. The string to use is now
loaded from the Default_GFX_Plugin so if the default has never been set
the proper default value should now be used. If it has been set before
and is not a Project64 Video plugin, the value will be set to Project64
Video (non-debug) to keep the dialog accurate.
2021-03-02 17:32:05 -05:00
zilmar 62920525d0 Make rdram size 8 mb by default 2021-03-02 16:40:31 +10:30
zilmar 1f15ed30ca Have 32bit disabled by default 2021-03-02 16:05:36 +10:30
zilmar 5c60ea213f Update copyright date 2021-03-02 12:43:17 +10:30
zilmar b8206c5043
Merge pull request #1995 from flagrama/linux-fixes
Linux fixes
2021-03-01 20:10:49 +10:30
zilmar 88144f53c9 Prompt for jabo or glide plugin 2021-03-01 20:08:29 +10:30
Vincent Cunningham 8dea0170d3
Ignore narrowing conversion on g++ 2021-02-28 20:32:42 -05:00
Vincent Cunningham 56d98cae9b
Use correct variable for log 2021-02-28 20:22:34 -05:00
Vincent Cunningham 38ca1407c9
Fix platform difference errors 2021-02-28 18:02:40 -05:00
Vincent Cunningham dcb360cf41
Replace \ with / in include directives 2021-02-28 17:38:56 -05:00
zilmar 9262e37c47 Make sure file is reloaded on opening cheat config 2021-02-24 21:25:35 +10:30
zilmar 155d331d45 Do not necessary reload enhancement file 2021-02-23 21:39:48 +10:30
zilmar beb5c3e77d Enhancement: allow enhancment with no GS entries 2021-02-23 20:15:21 +10:30
zilmar c1ed471fc1
Merge pull request #1910 from flagrama/fix-manual-start-emulation
Fix Start Emulation by only skipping StartEmulation when AutoStart is disabled
2021-02-20 15:15:51 +10:30
zilmar 6127878f8f Add plugin limiting to enhancements 2021-02-17 10:24:17 +10:30
zilmar 3e02ff31d7 Add Plugin list to enhancment 2021-02-11 21:56:09 +10:30
Vincent Cunningham 678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled 2021-02-02 10:27:23 -05:00
zilmar 3553c87121 Move enable enhancement to advanced 2021-02-02 17:01:29 +10:30
zilmar a4f904e4d7 Merge branch 'master' of https://github.com/project64/project64
# Conflicts:
#	Source/Project64/UserInterface/UIResources.rc
2021-02-02 13:40:12 +10:30
zilmar 782e781bab Be able to edit/enable/disable enhancements while running 2021-02-02 13:22:47 +10:30
Vincent Cunningham f5af8f5261
Fix games not being FPS limited when Audio is muted 2021-02-01 20:31:45 -05:00
LuigiBlood 90d68dae52 Cache Disk Seek Timing Type into a global variable for optimization 2021-01-30 00:29:09 +01:00
LuigiBlood 6f05e7a2f2 [Settings] Add Disk Seek Timing choice 2021-01-29 23:37:27 +01:00
zilmar cd16a8cc48 Clean up some warnings 2021-01-19 16:28:59 +10:30
zilmar eb986259f2 Enhancements: Load Active 2021-01-18 17:07:06 +10:30
zilmar 453efb6d5e
Merge pull request #1897 from Squall-Leonhart/master
Replace Manufacturer with Media and what each letter corresponds with.
2021-01-17 16:17:01 +10:30
zilmar ddcd6ef855 Confirm cheat changes on closing window 2021-01-17 16:15:26 +10:30
zilmar fd1a6112c0 Clean up enhancements code 2021-01-17 13:47:58 +10:30
Squall Leonhart 7d882f75b6 Manufacter ID was Media type all along
change all relevant code accordingly
2021-01-11 11:58:44 +11:00
zilmar cb0f746099 Try to fix some bugs in the new cheat changes 2020-12-31 08:03:27 +10:30
zilmar 070e2ad5e5 Merge branch 'master' of https://github.com/project64/project64 2020-12-30 09:14:25 +10:30
zilmar 7de3fc3348 Change the handling of the cheat format 2020-12-30 09:14:04 +10:30
zilmar 4854801e9a
Merge pull request #1874 from shygoo/tlb-bounds
[Core] Fix TLB bounds check
2020-12-03 06:48:37 +10:30
shygoo 5b44212c2d [Core] Fix TLB bounds check 2020-11-22 13:06:50 -06:00
zilmar 124b1c9257 Project64: Read cheats from multiple files 2020-11-19 17:46:07 +10:30
zilmar 23563db02f Remove about config files 2020-11-09 19:42:30 +10:30
zilmar 1256d80bad Switch Forum with discord in help menu 2020-11-09 14:19:05 +10:30
zilmar 45da6e6284 Rename Homepage to website 2020-11-09 13:34:06 +10:30
zilmar 5ed48cbb97 Project64: Make UniqueSaveDir on by default 2020-10-27 17:00:28 +10:30
zilmar f3fc84b569 Merge branch 'master' of https://github.com/project64/project64 2020-10-22 12:41:36 +10:30
zilmar 890e9b5c2c Project64: Have nag use the registry 2020-10-22 12:41:19 +10:30
zilmar 373df2a912 Project64: Provide ability for alternate identifier game settings 2020-10-22 12:37:09 +10:30
zilmar 7e503dc192 Project64: In ini handling change SectionList from vector to set 2020-10-12 16:51:23 +10:30
zilmar f5c2c33149 Project64: Add CN64Rom::IsPal 2020-10-12 15:01:28 +10:30
zilmar 0bff53e11c Project64: Update language enum 2020-10-12 14:11:19 +10:30
zilmar 6caa9ea47a Project64: Some code clean up of N64RomClass.h 2020-10-12 12:10:21 +10:30
zilmar 3110a92f3f Project64: Debug build to default to recompiler 2020-08-04 09:48:32 +09:30
zilmar f4106c97ce Project64-input: Make default input plugin 2020-08-03 21:58:13 +09:30
zilmar ac45d34b29
Merge pull request #1837 from project64/input-plugin
Input plugin
2020-07-15 21:20:24 +09:30
zilmar 1be3f869d6 Project64: CSettingTypeApplication::Save: do not compare default if passing NULL 2020-07-15 20:01:55 +09:30
zilmar 931289a662
Merge pull request #1789 from LuigiBlood/ddstate
[Save State] Add Disk Interface to Save State file
2020-07-08 15:24:19 +09:30
zilmar 00556d4524 Project64-input: Flip x/y axis in structure 2020-07-07 11:36:10 +09:30
LuigiBlood 4205f989a4 [Save State] Compare 64DD save state header more proper 2020-06-19 21:37:08 +02:00
LuigiBlood efe848f9a5 [Disk] Error when reading invalid blocks + fix LBAToByte 2020-06-17 23:11:08 +02:00
LuigiBlood 9f3bab30b9 [Save State] Include both g_Rom and g_Disk Header/ID information in the save state to differenciate different combos 2020-06-12 16:31:11 +02:00
LuigiBlood 8bb117e4de [Save State] Recover Disk Seek Address when loading from Zip 2020-06-10 15:30:06 +02:00
LuigiBlood c5c6167f05 [Save State] Recover Disk Seek Address for more stability 2020-06-10 13:58:03 +02:00
LuigiBlood e805c709b3 [Save State] Put Disk Interface info in Extra Info + cleanups
It should also be backward compatible.
2020-06-10 13:34:55 +02:00
LuigiBlood b2ed47c44f [Save State] Make sure g_Disk exists 2020-06-09 22:52:42 +02:00
LuigiBlood 34ec690acc [Save State] Use Disk ID to recognize the currently loaded Disk game 2020-06-09 22:45:34 +02:00
LuigiBlood 9dc121ffbb [Save State] Add Disk Registers to Save State file 2020-06-09 22:22:25 +02:00
zilmar 1b00f9a8f6 Add ability to translate cheats to new format 2020-06-09 19:27:52 +09:30
LuigiBlood 737383b695 [Disk] Simplify Seek Timing calculation at expense of accuracy 2020-06-06 00:28:02 +02:00
LuigiBlood cc2c4e8786 [Disk] Timing changes for Motor 2020-06-05 17:25:01 +02:00
LuigiBlood 2ad2b969f0 [Disk] Emulate Motor Status & 3779 mSEC disk seek speeds 2020-06-05 16:48:19 +02:00
LuigiBlood b428c14a27 [Disk] Put Mecha Interrupt management in DiskCommand(), delay seek times 2020-06-05 14:36:49 +02:00
zilmar f6434d1870 Merge branch 'master' of https://github.com/project64/project64 2020-05-19 11:56:34 +09:30
zilmar 71160d08c0 Make cheat UI to be wtl based 2020-05-19 11:55:57 +09:30
oddMLan 2be276a7bc Tabs -> spaces 2020-05-16 06:43:04 -07:00
oddMLan 4020735b26 Add "Note: 8 MB is forced for Unknown ROMs" to Defaults tab
Closes #1747
2020-05-16 06:37:35 -07:00
zilmar 0462f637c4 Add UNICODE to Project64 project 2020-05-12 21:49:05 +09:30
bryc 94cdc8dc0f More accurate MPK initialization 2020-05-09 03:00:06 -04:00
oddMLan ad9d3fc244 Discord-rpc: Code cleanup
This is inspired by the Dolphin-emu approach

The internal name is not as informative so now it'll try to use GoodName first then FileName (same as RomBrowser)
Checked and it also works good with zip/7z files
2020-05-05 03:05:36 -07:00
oddMLan 059ae511b8 Add Protect Memory option to Defaults panel
Fixes #1733
2020-05-04 19:47:34 -07:00
zilmar b9363cb0e7
Merge pull request #1665 from Project64Netplay/discord-rpc
Discord RPC
2020-04-29 05:48:10 +09:30
zilmar 37358298e3 Project64: move Debugger_ShowUnhandledMemory into DebugSettings 2020-04-01 10:24:10 +10:30
zilmar fdc1a51f28 Project64: Some clean up of the N64RomClass 2020-03-18 13:41:40 +10:30
zilmar 185c6586b4 Project64: Add TLB_WRITE_EXCEPTION 2020-03-04 10:33:18 +10:30
PartyPlanner64 49d9abad4f
Add more details when alerting on AddressError 2019-12-29 16:16:17 -06:00
KrimtonZ 33d4fed24c fix physical address offset calculations 2019-12-27 09:41:21 -06:00
Cranky Supertoon 4292920e99 Merge branch 'discord-rpc' of https://github.com/Project64Netplay/project64 into discord-rpc 2019-12-22 18:53:00 -05:00
Cranky Supertoon 68e59320d9 imagekey with RDB Localization 2019-12-22 18:51:22 -05:00
KrimtonZ 9642bebd2f Merge branch 'master' into cartdom2addr2 2019-12-18 19:52:18 -06:00
KrimtonZ dd076add39 fix miscalculated offset, implement shygoo's recommendation for open bus read 2019-12-18 19:51:47 -06:00
KrimtonZ 58d66635df emulate n64 behavior when cartridge domain 2 address 2 addresses are accessed 2019-12-17 09:32:09 -06:00
KrimtonZ 0baf3ef263 Fix Trap Interpreter Functions, add recompiler trap functions 2019-12-17 09:08:15 -06:00
KrimtonZ 4f23b39bb3 remove incorrect assumption that all of Cartridge Domain 2 Address 2 is for save data 2019-12-16 15:19:01 -06:00
KrimtonZ 0e5c771408 remove HaveDebugger requirement, remove redundant code 2019-12-16 14:59:40 -06:00
KrimtonZ b9be612ac5 add remaining trap instructions, properly implement traps for the interpreter core 2019-12-16 14:15:26 -06:00
shygoo 5c2aa06f7c [Debugger] Rewrite memory viewer
replace the list control with a custom hex editor control
add ability to select/copy/paste/delete multiple bytes
add byte group size option
make window resizable
fix DPI-related issues
speed up auto-refresh
remove option to disable auto-refresh (new control's cpu usage is insignificant)
move the dump and search buttons into the context menu
change colors of breakpoints to match the command window's
highlight CPU read and write targets while stepping
move address info into a status bar
allow window to open before MMU is initialized
add shortcut keys for various actions
add "follow pointer" feature
add "safe mode" feature
add copy gameshark code feature
add copy with row/group addresses feature
add tabs feature
add jump menu for hardware regions
fix cartridge ROM addresses not being viewable
allow writes to cartridge ROM
use thread-safe functions for reading/writing memory
2019-11-30 11:48:46 -06:00
Duncan Ogilvie 18686e710c
Implement Randomize SI/PI interrupts setting
closes #1656
2019-10-03 11:39:46 +02:00
oddMLan ac0a9258bd Pass Platform solution parameter to UpdateVersion.cmd and package_zip.cmd
This adds the ability to package x64 builds if requested.
2019-09-29 19:20:42 -07:00
LuigiBlood f43201fdea [App] Add "Open Combo" File Menu for Combo N64 + 64DD Loading.
Also added seperate functions for generic game loading, N64 ROM loading, and 64DD Disk loading.
2019-08-22 13:44:30 +02:00
LuigiBlood 3cca0e5549 [App] Add Command Line Combo N64 + 64DD Image Loading
With --combo <Disk Image> <ROM Image>
2019-08-22 13:16:58 +02:00
zilmar c78260ce54 Fix some warnings/errors in android build 2019-08-21 18:57:50 +09:30
shygoo 2137b365bb [Debugger] Add breakpoints for specific interrupts and FP exceptions 2019-08-20 17:20:49 -05:00
LuigiBlood ddaff077b2 [Disk] Add more failsafe in case of invalid offsets 2019-08-14 16:32:13 +02:00
LuigiBlood 3951fbe828 [Disk] Perform Filesize check for D64 files, remove useless check 2019-08-14 16:18:31 +02:00
LuigiBlood 0587f06317 [Disk] Handle D64 RAM Save (expand RAM Area internally) 2019-08-14 00:04:20 +02:00
LuigiBlood 97be800889 [RomList] Properly Byteswap a Development Disk 2019-08-13 22:08:38 +02:00
LuigiBlood 239c8f1128 [Rom] Use Base Game Save File if loaded both a disk and cart 2019-08-13 21:34:55 +02:00
LuigiBlood c7bbd12b41 [Rom] Do not load ROM settings if a disk is loaded
It will prioritize the settings from disk if one is loaded.
2019-08-13 20:26:23 +02:00
LuigiBlood 63d0410d79 [Disk] Make sure to avoid Saving RAM file if there's no RAM Area available + fix D64 Save Area 2019-08-12 23:50:02 +02:00
LuigiBlood affc694149 [Core & UI] Add RAM Area Only (*.ram) Disk Save Type
- It's a bit hacky but it works for *.ndd files.
- For *.d64 files, it might be more problematic for now
2019-08-12 23:07:33 +02:00
LuigiBlood bfd793c184 [UI] Add 64DD Tab in Options 2019-08-12 19:55:10 +02:00
LuigiBlood 0c6936d67e [Core] Perform more thorough disk validity checks & change DiskIdent for Config/RDB
- It didn't detect NUD-4567-JPN dump.
2019-08-12 17:50:04 +02:00
LuigiBlood 0cee922767 [Disk & N64Class] Handle Combo Loading with development disks without TOOL IPL
- You don't actually need the Development IPL for that purpose as games will never actually check.
2019-08-12 14:16:16 +02:00
LuigiBlood cf576246e1 [Core & UI] Handle and Select IPLs depending on Disk Country Code
- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood 53da2eca49 [Disk] Fix Loading Disks without Disk ID 2019-08-12 13:35:30 +02:00
LuigiBlood c8947e93ea [Disk] Perform heuristics to find System Data and Disk ID for *.ndd 2019-08-12 11:40:44 +02:00
LuigiBlood 075c82a3e3 [Disk] Support D64 Master Disk Format 2019-08-11 18:13:52 +02:00
LuigiBlood ce868c57f8 [Rom] Enable 64DD hardware when using 64DD IPL standalone 2019-08-11 18:12:41 +02:00
LuigiBlood b2f0623746 [Rom] Use IsLoadedRomDDIPL 2019-08-11 13:35:49 +02:00
LuigiBlood 3bd5595e77 [Rom] Support CRC calculation for 64DD IPLs 2019-08-11 13:30:51 +02:00
LuigiBlood 053ef11c5a [Disk] Treat 64DD TOOL IPL as seperate 2019-08-11 11:45:52 +02:00
LuigiBlood db35bd6518 [Disk] Handle Sector & Sector Size in AddressBlock function (for future D64 support) 2019-08-11 11:45:05 +02:00
LuigiBlood 444a8a6d1a [Disk] Fix Disk Header Allocation 2019-08-11 11:31:39 +02:00
LuigiBlood 90d4bf0df8 [Disk] Remove MAME Format Conversion Code, support SDK format on its own
Use LBAToByte & LBAToPhys for SDK addressing
2019-08-10 21:18:17 +02:00
zilmar cabef36f91 [Project64] Do not load cheat enhancements if not enabled. 2019-06-26 21:46:12 +09:30
zilmar 7a964b058e Check for recompiler in SysEvent_ResetRecompilerCode 2019-04-29 06:26:07 +09:30
zilmar 352dcff301 Have cheats to record in project64.cfg 2019-04-24 15:17:09 +09:30
zilmar a3d9249fdb
Merge pull request #1613 from oddMLan/restore-oc-gamesettings
Restore Overclock modifier in Game Settings panel
2019-04-23 13:30:53 +09:30
oddMLan cfbc2ee75e [Status Bar] Tweak duration of some messages
Makes debugging with CPU profiling much more pleasant
2019-04-20 13:35:05 -07:00
oddMLan ead4d9311e [Game Settings] Restore Overclock Modifier 2019-04-20 11:57:33 -07:00
oddMLan 01d4ed0bc3 Change some error message boxes to warnings 2019-04-15 08:58:22 -07:00
Francois Berder da37c46cbc Project64-core: Fix undefined behavior in CPifRam::LogControllerPakData
Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:40:37 +00:00
zilmar eb2b1f0a2c [Android] Add review menu 2019-02-20 11:48:28 +10:30
zilmar 9902b542c3 [Android] Turn ABL off by default in android 2019-02-13 15:12:35 +10:30
zilmar be2ee76e79 Start to add in support menu item 2019-02-13 15:11:35 +10:30
zilmar 92d22a014b [Android] Change forum menu link to discord 2019-02-13 11:55:58 +10:30
zilmar 03700db740 [Project64] Add checks around g_Debugger->FrameDrawn 2019-02-10 09:14:51 +10:30
zilmar eaab627f64 [Project64] change memcpy_s to memcpy 2019-01-31 18:41:24 +10:30
LuigiBlood 29a97e6c8b Handle m_RomName for disks that don't have any disk ID (use CRC instead) and also forge disk header differently for plugins. 2019-01-27 22:03:52 +01:00