[App] Add "Open Combo" File Menu for Combo N64 + 64DD Loading.
Also added seperate functions for generic game loading, N64 ROM loading, and 64DD Disk loading.
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3cca0e5549
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@ -64,6 +64,7 @@ enum LanguageStringID
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MENU_RECENT_ROM = 107,
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MENU_RECENT_DIR = 108,
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MENU_EXIT = 109,
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MENU_OPEN_COMBO = 110,
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//System Menu
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MENU_SYSTEM = 120,
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@ -71,6 +71,7 @@ void CLanguage::LoadDefaultStrings(void)
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DEF_STR(MENU_RECENT_ROM, "Recent ROM");
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DEF_STR(MENU_RECENT_DIR, "Recent ROM Directories");
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DEF_STR(MENU_EXIT, "E&xit");
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DEF_STR(MENU_OPEN_COMBO, "Open &Combo");
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//System Menu
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DEF_STR(MENU_SYSTEM, "&System");
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@ -96,7 +96,29 @@ int CMainMenu::ProcessAccelerator(HWND hWnd, void * lpMsg)
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std::string CMainMenu::ChooseFileToOpen(HWND hParent)
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{
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CPath FileName;
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const char * Filter = "N64 ROMs (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin, *.ndd)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal;*.ndd\0All files (*.*)\0*.*\0";
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const char * Filter = "N64 ROMs & Disks (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin, *.ndd, *.d64)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal;*.ndd;*.d64\0All files (*.*)\0*.*\0";
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if (FileName.SelectFile(hParent, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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{
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return FileName;
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}
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return "";
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}
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std::string CMainMenu::ChooseROMFileToOpen(HWND hParent)
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{
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CPath FileName;
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const char * Filter = "N64 ROMs (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
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if (FileName.SelectFile(hParent, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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{
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return FileName;
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}
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return "";
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}
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std::string CMainMenu::ChooseDiskFileToOpen(HWND hParent)
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{
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CPath FileName;
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const char * Filter = "N64DD Disk Image (*.ndd, *.d64)\0*.ndd;*.d64\0All files (*.*)\0*.*\0";
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if (FileName.SelectFile(hParent, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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{
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return FileName;
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@ -130,6 +152,23 @@ void CMainMenu::OnOpenRom(HWND hWnd)
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}
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}
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void CMainMenu::OnOpenCombo(HWND hWnd)
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{
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std::string FileROM = ChooseROMFileToOpen(hWnd);
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if (FileROM.length() == 0)
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{
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return;
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}
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std::string FileDisk = ChooseDiskFileToOpen(hWnd);
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if (FileDisk.length() == 0)
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{
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return;
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}
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g_BaseSystem->RunDiskComboImage(FileROM.c_str(), FileDisk.c_str());
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}
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void CMainMenu::OnRomInfo(HWND hWnd)
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{
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if (g_Disk)
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@ -245,6 +284,7 @@ bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuI
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switch (MenuID)
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{
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case ID_FILE_OPEN_ROM: OnOpenRom(hWnd); break;
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case ID_FILE_OPEN_COMBO: OnOpenCombo(hWnd); break;
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case ID_FILE_ROM_INFO: OnRomInfo(hWnd); break;
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case ID_FILE_STARTEMULATION:
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m_Gui->SaveWindowLoc();
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@ -293,12 +333,11 @@ bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuI
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WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_SWAPDISK");
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{
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// Open Disk
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CPath FileName;
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const char * Filter = "N64DD Disk Image (*.ndd, *.d64)\0*.ndd;*.d64\0All files (*.*)\0*.*\0";
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if (FileName.SelectFile(hWnd, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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stdstr FileName = ChooseDiskFileToOpen(hWnd);
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if (FileName.length() != 0)
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{
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g_Disk->SaveDiskImage();
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g_Disk->SwapDiskImage(FileName);
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g_Disk->SwapDiskImage(FileName.c_str());
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}
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}
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break;
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@ -752,6 +791,8 @@ void CMainMenu::FillOutMenu(HMENU hMenu)
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MenuItemList FileMenu;
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Item.Reset(ID_FILE_OPEN_ROM, MENU_OPEN, m_ShortCuts.ShortCutString(ID_FILE_OPEN_ROM, RunningState));
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FileMenu.push_back(Item);
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Item.Reset(ID_FILE_OPEN_COMBO, MENU_OPEN_COMBO, m_ShortCuts.ShortCutString(ID_FILE_OPEN_COMBO, RunningState));
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FileMenu.push_back(Item);
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if (!inBasicMode)
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{
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Item.Reset(ID_FILE_ROM_INFO, MENU_ROM_INFO, m_ShortCuts.ShortCutString(ID_FILE_ROM_INFO, RunningState));
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@ -4,7 +4,7 @@
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enum MainMenuID
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{
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//File Menu
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ID_FILE_OPEN_ROM = 4000, ID_FILE_ROM_INFO, ID_FILE_STARTEMULATION, ID_FILE_ENDEMULATION,
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ID_FILE_OPEN_ROM = 4000, ID_FILE_OPEN_COMBO, ID_FILE_ROM_INFO, ID_FILE_STARTEMULATION, ID_FILE_ENDEMULATION,
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ID_FILE_ROMDIRECTORY, ID_FILE_REFRESHROMLIST, ID_FILE_EXIT,
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//language
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@ -75,6 +75,7 @@ private:
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CMainMenu& operator=(const CMainMenu&); // Disable assignment
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void OnOpenRom(HWND hWnd);
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void OnOpenCombo(HWND hWnd);
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void OnRomInfo(HWND hWnd);
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void OnEndEmulation(void);
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void OnScreenShot(void);
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@ -88,6 +89,8 @@ private:
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stdstr GetFileLastMod(const CPath & FileName);
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void RebuildAccelerators(void);
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std::string ChooseFileToOpen(HWND hParent);
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std::string ChooseROMFileToOpen(HWND hParent);
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std::string ChooseDiskFileToOpen(HWND hParent);
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void SetTraceModuleSetttings(SettingID Type);
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static void SettingsChanged(CMainMenu * _this);
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@ -379,6 +379,7 @@ void CShortCuts::Load(bool InitialValues)
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m_ShortCuts.clear();
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AddShortCut(ID_FILE_OPEN_ROM, STR_SHORTCUT_FILEMENU, MENU_OPEN, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN);
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AddShortCut(ID_FILE_OPEN_COMBO, STR_SHORTCUT_FILEMENU, MENU_OPEN_COMBO, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN);
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AddShortCut(ID_FILE_ROM_INFO, STR_SHORTCUT_FILEMENU, MENU_ROM_INFO, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN);
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AddShortCut(ID_FILE_STARTEMULATION, STR_SHORTCUT_FILEMENU, MENU_START, CMenuShortCutKey::ACCESS_NOT_IN_FULLSCREEN);
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AddShortCut(ID_FILE_ENDEMULATION, STR_SHORTCUT_FILEMENU, MENU_END, CMenuShortCutKey::ACCESS_GAME_RUNNING);
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@ -431,6 +432,8 @@ void CShortCuts::Load(bool InitialValues)
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{
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m_ShortCuts.find(ID_FILE_OPEN_ROM)->second.AddShortCut('O', TRUE, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING);
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m_ShortCuts.find(ID_FILE_OPEN_ROM)->second.AddShortCut('O', TRUE, false, false, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING);
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m_ShortCuts.find(ID_FILE_OPEN_COMBO)->second.AddShortCut('O', TRUE, false, TRUE, CMenuShortCutKey::ACCESS_GAME_RUNNING);
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m_ShortCuts.find(ID_FILE_OPEN_COMBO)->second.AddShortCut('O', TRUE, false, TRUE, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING);
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m_ShortCuts.find(ID_FILE_STARTEMULATION)->second.AddShortCut(VK_F11, false, false, false, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING);
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m_ShortCuts.find(ID_FILE_ENDEMULATION)->second.AddShortCut(VK_F12, false, false, false, CMenuShortCutKey::ACCESS_GAME_RUNNING);
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m_ShortCuts.find(ID_FILE_REFRESHROMLIST)->second.AddShortCut(VK_F5, false, false, false, CMenuShortCutKey::ACCESS_GAME_NOT_RUNNING);
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