Project64-input: Make default input plugin

This commit is contained in:
zilmar 2020-08-03 21:58:13 +09:30
parent c2e1b892a9
commit f4106c97ce
1 changed files with 2 additions and 1 deletions

View File

@ -394,11 +394,12 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory)
#ifdef _DEBUG
AddHandler(Plugin_GFX_Current, new CSettingTypeApplication("Plugin", "Graphics Dll", "GFX\\Project64-Video_d.dll"));
AddHandler(Plugin_AUDIO_Current, new CSettingTypeApplication("Plugin", "Audio Dll", "Audio\\Project64-Audio_d.dll"));
AddHandler(Plugin_CONT_Current, new CSettingTypeApplication("Plugin", "Controller Dll", "Input\\Project64-Input_d.dll"));
#else
AddHandler(Plugin_GFX_Current, new CSettingTypeApplication("Plugin", "Graphics Dll", "GFX\\Project64-Video.dll"));
AddHandler(Plugin_AUDIO_Current, new CSettingTypeApplication("Plugin", "Audio Dll", "Audio\\Project64-Audio.dll"));
AddHandler(Plugin_CONT_Current, new CSettingTypeApplication("Plugin", "Controller Dll", "Input\\Project64-Input.dll"));
#endif
AddHandler(Plugin_CONT_Current, new CSettingTypeApplication("Plugin", "Controller Dll", "Input\\PJ64_NRage.dll"));
#else
AddHandler(Plugin_RSP_Current, new CSettingTypeApplication("Plugin", "RSP Dll", "libProject64-rsp-hle.so"));
AddHandler(Plugin_GFX_Current, new CSettingTypeApplication("Plugin", "Graphics Dll", "libProject64-gfx.so"));