Jeffrey Pfau
|
7f592f78e8
|
Qt: Runtime configurable audio driver
|
2015-02-21 01:54:50 -08:00 |
Jeffrey Pfau
|
7cad9ab33a
|
Qt: Fix QtMultimedia build with blip
|
2015-02-21 01:02:26 -08:00 |
Jeffrey Pfau
|
86ff4b1577
|
GBA: Silence some warnings in cheats
|
2015-02-20 23:59:12 -08:00 |
Jeffrey Pfau
|
1994977c8f
|
Qt: Fix crash starting a GDB stub if a game isn't loaded
|
2015-02-20 00:23:03 -08:00 |
Jeffrey Pfau
|
d983f31b38
|
GBA: Fix savestate loading of DISPSTAT and WAITCNT registers
|
2015-02-18 02:37:21 -08:00 |
Jeffrey Pfau
|
0cdb26df54
|
Qt: Move frame upload back onto main thread
|
2015-02-17 22:22:31 -08:00 |
Jeffrey Pfau
|
848cf162af
|
GBA Thread: Fix possible deadlock in video sync
|
2015-02-17 22:20:37 -08:00 |
Jeffrey Pfau
|
1273ab4ca5
|
Qt: Optimize logo drawing
|
2015-02-17 21:27:23 -08:00 |
Jeffrey Pfau
|
d3ebcda24b
|
Qt: Ability to properly copy cheats
|
2015-02-17 01:17:29 -08:00 |
Jeffrey Pfau
|
cc214e0f44
|
GBA: Cheat saving
|
2015-02-15 04:52:21 -08:00 |
Jeffrey Pfau
|
bc8175515b
|
Util: Hopefully fix all of the Socket warnings this time
|
2015-02-15 00:31:57 -08:00 |
Jeffrey Pfau
|
f0e99779d4
|
All: Fix more warnings
|
2015-02-14 23:47:08 -08:00 |
Jeffrey Pfau
|
2ec2e75634
|
Util: Fix warnings on Windows
|
2015-02-14 23:40:59 -08:00 |
Jeffrey Pfau
|
8c7d5b5b86
|
GBA: Cheat set disabling
|
2015-02-14 23:04:56 -08:00 |
Jeffrey Pfau
|
ca6b2e7b09
|
Qt: Display hex values within cheats
|
2015-02-14 22:45:40 -08:00 |
Jeffrey Pfau
|
8741a374a5
|
Qt: Removing cheats
|
2015-02-14 18:39:18 -08:00 |
Jeffrey Pfau
|
dc5fb14fa1
|
Qt: Clear cheats when the game ends
|
2015-02-14 18:04:01 -08:00 |
Jeffrey Pfau
|
297551a5be
|
Qt: Start cheat input
|
2015-02-14 17:45:46 -08:00 |
Jeffrey Pfau
|
c8d3488804
|
GBA: Split out autodetected version cheats from GameShark cheats
|
2015-02-14 17:44:53 -08:00 |
Jeffrey Pfau
|
0bd9ae087e
|
Qt: Start Cheats view
|
2015-02-14 16:38:29 -08:00 |
Jeffrey Pfau
|
1f08d4c3c5
|
Debugger: Add CLI functions for examining memory regions
|
2015-02-13 01:14:08 -08:00 |
Jeffrey Pfau
|
90e57c027b
|
Debugger: Rename read/write commands
|
2015-02-13 00:56:43 -08:00 |
Jeffrey Pfau
|
8ca2e3adbd
|
Debugger: Make I/O register names be addresses instead of values
|
2015-02-13 00:49:13 -08:00 |
Jeffrey Pfau
|
61c95ed7fb
|
Util: Fix warnings on FreeBSD
|
2015-02-12 00:37:52 -08:00 |
Jeffrey Pfau
|
1e71f62a3c
|
Util: Add universal float parsing and formatting functions
|
2015-02-11 00:26:30 -08:00 |
Jeffrey Pfau
|
f2c29bc8d6
|
Util: Fix Win32 build
|
2015-02-10 02:46:12 -08:00 |
Jeffrey Pfau
|
4b14b71861
|
Util: Use proper locale for reading and writing float values
|
2015-02-10 02:21:40 -08:00 |
Jeffrey Pfau
|
9c3e16925b
|
GBA: Allow overriding GameShark type
|
2015-02-10 00:42:11 -08:00 |
Jeffrey Pfau
|
7d36331dc4
|
GBA: Make some codes work without master codes
|
2015-02-10 00:34:50 -08:00 |
Jeffrey Pfau
|
5015975e4c
|
GBA: Fix CodeBreaker codes
|
2015-02-10 00:24:36 -08:00 |
Jeffrey Pfau
|
31a9bafae8
|
GBA: Cheats can now be grouped and named
|
2015-02-09 02:54:17 -08:00 |
Jeffrey Pfau
|
3d44065826
|
GBA: Add more Pro Action Replay v3 skeleton
|
2015-02-08 21:03:53 -08:00 |
Jeffrey Pfau
|
05e18ac255
|
GBA: Change how GameShark ROM patches work
|
2015-02-08 21:03:05 -08:00 |
Jeffrey Pfau
|
2b92eab1b2
|
GBA: Add GameShark reseeding
|
2015-02-08 01:26:56 -08:00 |
Jeffrey Pfau
|
3c9cc0ad87
|
GBA: GameShark v1/v2 codes mostly complete
|
2015-02-07 18:46:26 -08:00 |
Jeffrey Pfau
|
e30312f360
|
GBA: Fix Windows build
|
2015-02-06 03:31:51 -08:00 |
Jeffrey Pfau
|
502fdfcfad
|
GBA RR: Fix fallthrough error when reading tags from a movie
|
2015-02-05 23:39:15 -08:00 |
Jeffrey Pfau
|
ef65d185a3
|
GBA: Support for unencrypted CodeBreaker codes
|
2015-02-05 03:20:02 -08:00 |
Jeffrey Pfau
|
af6ead2c97
|
Util: Fix VFile.readline
|
2015-02-05 03:18:37 -08:00 |
Jeffrey Pfau
|
8eeaa11256
|
ARM7: Add ARMRunFake for rolling back the PC and running a fake opcode
|
2015-02-04 23:30:04 -08:00 |
Jeffrey Pfau
|
f9110fc51e
|
ARM7: Make component numbers be size_t instead of int
|
2015-02-04 02:35:30 -08:00 |
Jeffrey Pfau
|
f62c068a2c
|
Util: Add Vector append
|
2015-02-04 02:34:59 -08:00 |
Jeffrey Pfau
|
09cd56820f
|
Util: Add a simple Vector definition
|
2015-02-04 01:11:02 -08:00 |
Jeffrey Pfau
|
15b3a3281f
|
GBA Memory: Add GBAPatch functions for force-writing and patching memory addresses
|
2015-02-03 23:49:34 -08:00 |
Jeffrey Pfau
|
56291e63e5
|
Debugger: Add support for soft breakpoints
|
2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
|
8caf58ee42
|
ARM7: Add function for turning r15 into the address of the current instruction
|
2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
|
7149dd3102
|
GBA: Refactor gba directory, dropping gba- prefix and making supervisor directory
|
2015-02-03 03:12:04 -08:00 |
Jeffrey Pfau
|
5499ec8113
|
GBA: Refactor gba-sensors and gba-gpio into gba-hardware
|
2015-01-29 23:50:02 -08:00 |
Jeffrey Pfau
|
0de46a7867
|
GBA: Add API for getting Configuration structs for overrides and input
|
2015-01-29 23:16:25 -08:00 |
Jeffrey Pfau
|
370bbd83ba
|
Qt: Rename GamePakView to OverrideView
|
2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
|
b9c7016c30
|
Qt: Expand RTC to Realtime clock in strings
|
2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
|
d665105082
|
Qt: Support idle loop optimization
|
2015-01-29 00:37:30 -08:00 |
Jeffrey Pfau
|
9992282b1c
|
GBA: Add constant for invalid idle loop address
|
2015-01-29 00:25:15 -08:00 |
Jeffrey Pfau
|
eb4f33e23a
|
Qt: Split out sensor editor from override view
|
2015-01-28 23:37:11 -08:00 |
Jeffrey Pfau
|
41559813b7
|
Merge branch 'optimization/idle-loop-detection'
|
2015-01-28 22:34:06 -08:00 |
Jeffrey Pfau
|
7e973c207a
|
GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184)
|
2015-01-27 21:43:28 -08:00 |
Jeffrey Pfau
|
e61acf6218
|
Merge branch 'master' into optimization/idle-loop-detection
|
2015-01-27 02:09:53 -08:00 |
Jeffrey Pfau
|
6d08ed3dd8
|
GBA Video: Fix DISPSTAT write after refactor
|
2015-01-27 02:09:41 -08:00 |
Jeffrey Pfau
|
2dc710feeb
|
Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
src/gba/gba-overrides.c
src/gba/gba.c
|
2015-01-26 22:29:41 -08:00 |
Jeffrey Pfau
|
10ba7d16b3
|
GBA: Fix FFTA idle loop location
|
2015-01-26 01:56:44 -08:00 |
Jeffrey Pfau
|
d11428ad40
|
GBA: Bump idle loop detection threshold to 10000
|
2015-01-26 01:56:44 -08:00 |
Jeffrey Pfau
|
e1fc839ed8
|
GBA: Bump idle detection down to idle removal if a pre-vetted idle loop is known
|
2015-01-26 01:56:44 -08:00 |
Jeffrey Pfau
|
e85e8968f2
|
ARM7: Tidy up decoder MSR and MRS instructions
|
2015-01-26 01:42:21 -08:00 |
Jeffrey Pfau
|
96bc5b9bc7
|
Debugger: Disassembly now lists PSR bitmasks (fixes #191)
|
2015-01-26 01:41:06 -08:00 |
Jeffrey Pfau
|
96ac72fbf9
|
Debugger: Watchpoints now report address watched (fixes #68)
|
2015-01-26 01:16:24 -08:00 |
Jeffrey Pfau
|
6116f730e7
|
Qt: Saving of game overrides
|
2015-01-25 16:01:03 -08:00 |
Jeffrey Pfau
|
f33e9c060f
|
Qt: Configurable game overrides for Game Pak devices
|
2015-01-25 15:21:48 -08:00 |
Jeffrey Pfau
|
f4fcdf35d4
|
Debugger: Clean up debugger interface, removing obsolete state (fixes #67)
|
2015-01-25 13:28:14 -08:00 |
Jeffrey Pfau
|
eb4c41d6fc
|
Qt: Drag and drop game loading (fixes #146)
|
2015-01-25 04:54:18 -08:00 |
Jeffrey Pfau
|
0367a9db06
|
SDL: Properly clean up if a game doesn't launch
|
2015-01-25 03:37:15 -08:00 |
Jeffrey Pfau
|
19eaba3cdd
|
GBA: Fix unmapping values that are out of range
|
2015-01-25 03:34:14 -08:00 |
Jeffrey Pfau
|
09db378531
|
Perf: Fix crash when the GBA thread fails to start
|
2015-01-25 03:12:53 -08:00 |
Jeffrey Pfau
|
e70df7b6f7
|
All: Fix warnings
|
2015-01-25 00:24:18 -08:00 |
Jeffrey Pfau
|
e67bf2fd42
|
Third-Party: Fix warnings in LZMA SDK
|
2015-01-25 00:20:46 -08:00 |
Jeffrey Pfau
|
0cf3006952
|
GBA Thread: Fix possible hang when loading an archive
|
2015-01-25 00:12:33 -08:00 |
Jeffrey Pfau
|
c50b228243
|
All: Support 7-Zip files (fixes #151)
|
2015-01-25 00:11:36 -08:00 |
Jeffrey Pfau
|
a30ca1ac2c
|
Util: Add UTF-16 and UTF-8 parsing functions
|
2015-01-25 00:02:55 -08:00 |
Jeffrey Pfau
|
075308e837
|
GBA Thread: Make sure idle loop setting is set at the right time
|
2015-01-24 21:08:17 -08:00 |
Jeffrey Pfau
|
dba275c570
|
GBA: Fix warning in config loader
|
2015-01-24 21:08:08 -08:00 |
Jeffrey Pfau
|
030f12e39f
|
Perf: Detect idle loops by default
|
2015-01-24 21:08:08 -08:00 |
Jeffrey Pfau
|
43ddcf56cc
|
Qt: Show window later that usual to ensure that it scales properly initially
|
2015-01-24 15:50:04 -08:00 |
Jeffrey Pfau
|
19758d7115
|
GBA Video: Refactor video routines to be in a more consistent state during callbacks
|
2015-01-24 01:02:09 -08:00 |
Jeffrey Pfau
|
a7357df857
|
GBA Thread: Interrupting should halt the emulation as soon as possible
|
2015-01-24 00:32:56 -08:00 |
Jeffrey Pfau
|
acb510619f
|
Qt: Add error message if listening for GDB port fails
|
2015-01-21 22:57:45 -08:00 |
Jeffrey Pfau
|
c7593d7073
|
Qt: Add menu items for adjusting in-game solar levels
|
2015-01-21 01:13:28 -08:00 |
Jeffrey Pfau
|
fc172147ee
|
GBA: Stop trying to detect idle loops if it fails too many times
|
2015-01-20 22:16:21 -08:00 |
Jeffrey Pfau
|
71e5aacd5b
|
SDL: Faster texture uploads for GL using glTexSubImage2D
|
2015-01-19 22:04:15 -08:00 |
Jeffrey Pfau
|
ca3566de8c
|
Qt: Remove leftover code from GDB fixup
|
2015-01-19 03:21:11 -08:00 |
Jeffrey Pfau
|
2400b760c8
|
Qt: Fix crash if a game pauses before any frames are shown
|
2015-01-19 02:40:55 -08:00 |
Jeffrey Pfau
|
21f9c0107a
|
Qt: Close GDB window when shutting down a game
|
2015-01-19 02:39:43 -08:00 |
Jeffrey Pfau
|
973f1a64a0
|
Debugger: Ensure GDB stub never hard-blocks
|
2015-01-19 02:34:36 -08:00 |
Jeffrey Pfau
|
29623ecd0b
|
Qt: GDB debugger can now accept without blocking main thread
|
2015-01-19 01:46:16 -08:00 |
Jeffrey Pfau
|
ddfffd22de
|
GBA Memory: Fix prefetch values in Thumb mode
|
2015-01-19 01:16:18 -08:00 |
Jeffrey Pfau
|
6d43fb7890
|
Debugger: Merge Thumb BL instructions when disassembling (fixes #133)
|
2015-01-18 13:28:58 -08:00 |
Jeffrey Pfau
|
99d75ee9ed
|
Debugger: Simplify debugger state machine to play nicer with the GBA thread loop
|
2015-01-18 02:27:25 -08:00 |
Jeffrey Pfau
|
1f75e41bae
|
GBA: Make sure axes are properly mapped and unmapped vis-a-vis buttons
|
2015-01-18 01:21:01 -08:00 |
Jeffrey Pfau
|
61467cacd9
|
Util: Add easy way to remove keys
|
2015-01-18 01:19:28 -08:00 |
Jeffrey Pfau
|
0ba9d1e247
|
GBA Audio: Revert 16-bit audio FIFO write behavior outside of DMAs
|
2015-01-17 09:16:49 -08:00 |
Jeffrey Pfau
|
b66ce64c47
|
GBA: Fix timers 2 and 3 updating incorrectly
|
2015-01-17 02:21:49 -08:00 |
Jeffrey Pfau
|
3a7bdbf8dd
|
GBA: Only run idle loop detection outside of BIOS region
|
2015-01-17 00:53:14 -08:00 |
Jeffrey Pfau
|
d49a9a84f7
|
Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
CHANGES
src/gba/gba-overrides.c
src/gba/gba-thread.h
src/gba/gba.c
|
2015-01-16 02:55:21 -08:00 |
Jeffrey Pfau
|
56d5fb579d
|
Debugger: Clean up GDB stub network interfacing
|
2015-01-16 00:50:15 -08:00 |
Jeffrey Pfau
|
69fb4e4c7b
|
Util: Fix SOCKET_FAILED macro
|
2015-01-16 00:11:50 -08:00 |
Jeffrey Pfau
|
d5ce3d5ee1
|
Debugger: Enable GDB stub to update while running
|
2015-01-15 21:23:32 -08:00 |
Jeffrey Pfau
|
535d179eb0
|
GBA: Improve accuracy of event timing
|
2015-01-15 20:52:49 -08:00 |
Jeffrey Pfau
|
900dc3c13f
|
GBA Audio: Properly initialize audio FIFO channels
|
2015-01-15 20:49:39 -08:00 |
Jeffrey Pfau
|
c2040a1f63
|
GBA Video: Fix mode 0 being able to read tiles above appropriate tile range
|
2015-01-15 02:01:33 -08:00 |
Jeffrey Pfau
|
1a9b0eec6f
|
GBA BIOS: Fix HuffUnComp boundary conditions
|
2015-01-15 01:35:02 -08:00 |
Jeffrey Pfau
|
06bf931b77
|
GBA Memory: Fix alignment of open bus 8- and 16-bit loads
|
2015-01-15 01:10:54 -08:00 |
Jeffrey Pfau
|
1119d773e1
|
Util: Fix some warnings
|
2015-01-15 00:13:41 -08:00 |
Jeffrey Pfau
|
543ffac706
|
GBA: Add prefetch data to savestate
|
2015-01-14 22:39:23 -08:00 |
Jeffrey Pfau
|
10b0ad961a
|
GBA BIOS: Fix BIOS prefetch after reset
|
2015-01-14 22:08:51 -08:00 |
Jeffrey Pfau
|
68e6fc4dd7
|
GBA BIOS: Fix BIOS prefetch after returning from an IRQ
|
2015-01-14 22:06:55 -08:00 |
Jeffrey Pfau
|
6f11092565
|
Debugger: Make watchpoints work with STM/LDM (fixes #169)
|
2015-01-14 20:51:07 -08:00 |
Jeffrey Pfau
|
7bc39569ed
|
GBA Video: Start video at the last scanline instead of the first
|
2015-01-14 02:29:45 -08:00 |
Jeffrey Pfau
|
e7dd041618
|
GBA BIOS: Fix BIOS prefetch after returning from an HLE SWI
|
2015-01-14 00:51:37 -08:00 |
Jeffrey Pfau
|
cf88e47a8a
|
GBA Memory: Fix initial DMA state
|
2015-01-14 00:28:49 -08:00 |
Jeffrey Pfau
|
47661def29
|
GBA BIOS: Reject bit length 1 in HuffUnComp
|
2015-01-13 21:37:38 -08:00 |
Jeffrey Pfau
|
369ccc6402
|
GBA Memory: Properly bounds-check VRAM accesses
|
2015-01-13 21:24:41 -08:00 |
Jeffrey Pfau
|
787b2bd1a3
|
GBA BIOS: Fix GetBiosChecksum to return the value of a real GBA, regardless of used BIOS
|
2015-01-13 21:23:07 -08:00 |
Jeffrey Pfau
|
2688642f01
|
GBA BIOS: Fix HuffUnComp to work when games pass an invalid bit length
|
2015-01-13 20:46:29 -08:00 |
Jeffrey Pfau
|
cb14f00279
|
GBA: Even less stringent GBA ROM detection
|
2015-01-13 04:06:47 -08:00 |
Jeffrey Pfau
|
c05b166469
|
SDL: Clean up key handling, change rewind key to backtick
|
2015-01-13 03:02:36 -08:00 |
Jeffrey Pfau
|
b9623efc0c
|
Perf: Load the config file
|
2015-01-13 02:41:49 -08:00 |
Jeffrey Pfau
|
466916729e
|
GBA: Configurable game overrides
|
2015-01-13 02:41:49 -08:00 |
Jeffrey Pfau
|
eb81fc3c65
|
Perf: Load the config file
|
2015-01-13 02:40:01 -08:00 |
Jeffrey Pfau
|
cafc67a606
|
GBA: Make idle loop detection configurable
|
2015-01-13 02:39:48 -08:00 |
Jeffrey Pfau
|
542662ca68
|
Merge branch 'master' into optimization/idle-loop-detection
Conflicts:
CHANGES
|
2015-01-13 01:57:45 -08:00 |
Jeffrey Pfau
|
5f62e33717
|
GBA: Configurable game overrides
|
2015-01-13 01:54:02 -08:00 |
Jeffrey Pfau
|
eced06bc2a
|
GBA: Split out save autodetect from no save present
|
2015-01-12 00:59:48 -08:00 |
Jeffrey Pfau
|
19648c786d
|
GBA SIO: Add timing data
|
2015-01-11 16:31:02 -08:00 |
Jeffrey Pfau
|
8118c94c81
|
GBA: Move numbered savestate loading to GBAThread, clear rewind buffer when loading (fixes #174)
|
2015-01-11 06:24:24 -08:00 |
Jeffrey Pfau
|
1fe5a7847a
|
Util: Perform checksum validation on BPS patches
|
2015-01-11 06:22:58 -08:00 |
Jeffrey Pfau
|
8c2d3e5d59
|
Util: Add BPS patch support (fixes #150)
|
2015-01-11 01:38:04 -08:00 |
Jeffrey Pfau
|
a6001496bc
|
Util: Add VFile.size function (fixes #153)
|
2015-01-11 00:35:26 -08:00 |
Jeffrey Pfau
|
c8be60f88b
|
Qt: Restrict load types
|
2015-01-10 23:28:41 -08:00 |
Jeffrey Pfau
|
087810a125
|
Qt: Error dialog if a game fails to load
|
2015-01-10 23:28:30 -08:00 |
Jeffrey Pfau
|
78002b4df7
|
GBA: Add overrides for Japanese Boktai games
|
2015-01-10 23:17:43 -08:00 |
Jeffrey Pfau
|
372eb39599
|
Qt: Save directory of last loaded file
|
2015-01-10 22:46:59 -08:00 |
Jeffrey Pfau
|
97291824a5
|
GBA BIOS: Fix LZ77UnCompVram to use 16-bit loads from decompressed memory
|
2015-01-10 20:55:01 -08:00 |
Jeffrey Pfau
|
54ef61f715
|
GBA: Implement idle loop detection
|
2015-01-10 15:44:11 -08:00 |
Jeffrey Pfau
|
293831e3bf
|
ARM: Fix some decoder errors
|
2015-01-10 14:19:05 -08:00 |
Jeffrey Pfau
|
7a3db31eb2
|
Perf: Return non-zero if a game crashes
|
2015-01-10 04:44:09 -08:00 |
Jeffrey Pfau
|
cd4c790050
|
GBA Memory: Fix open bus 16-bit loads
|
2015-01-10 04:44:09 -08:00 |
Jeffrey Pfau
|
6d18b9aea5
|
GBA Memory: Simplify memory API and use fixed bus width
|
2015-01-10 01:20:21 -08:00 |
Jeffrey Pfau
|
f0f929665e
|
Qt: Fix window geometry on launch when window is still hidden
|
2015-01-09 23:23:31 -08:00 |
Jeffrey Pfau
|
76bf0427f1
|
Util: Support IPv6
|
2015-01-09 02:03:57 -08:00 |
Jeffrey Pfau
|
968069ff5e
|
GBA: Fix logging moving events
|
2015-01-08 23:46:31 -08:00 |
Jeffrey Pfau
|
f22391275b
|
SDL: Better error checking
|
2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
|
f05a385d6a
|
GBA Thread: Add a crashed state to the thread
|
2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
|
4d0f855923
|
Debugger: Add rewind command
|
2015-01-08 20:06:05 -08:00 |
Jeffrey Pfau
|
da094de3da
|
Debugger: Fix binary print putting spaces between digits
|
2015-01-08 01:03:27 -08:00 |
Jeffrey Pfau
|
12fce1fba0
|
Qt: Migrate axis bindings to GamepadAxisEvent
|
2015-01-08 00:24:43 -08:00 |
Jeffrey Pfau
|
f2e24f9c55
|
GBA BIOS: Implement SoftReset
|
2015-01-07 22:33:16 -08:00 |
Jeffrey Pfau
|
afc0a9df57
|
GBA BIOS: Implement (most of) RegisterRamReset
|
2015-01-07 22:24:18 -08:00 |
Jeffrey Pfau
|
600080ba0c
|
GBA BIOS: Implement Diff8bitUnFilterVram
|
2015-01-07 21:43:21 -08:00 |
Jeffrey Pfau
|
fb35a8b3f7
|
GBA BIOS: Clean up decompression routines and add writeback
|
2015-01-07 21:31:39 -08:00 |
Jeffrey Pfau
|
7059fcc257
|
GBA BIOS: Fix Diff16bitUnFilter
|
2015-01-07 21:30:04 -08:00 |
Jeffrey Pfau
|
9da3e5e1f9
|
Util: Fix socket code to not use struct designated initialization
|
2015-01-07 02:06:38 -08:00 |
Jeffrey Pfau
|
aa12eeef3a
|
Qt: Update debugger portions to use threadInterrupt/threadContinue
|
2015-01-07 02:05:52 -08:00 |
Jeffrey Pfau
|
7a7dcea212
|
GBA: Remove unused GBAError struct
|
2015-01-07 02:05:18 -08:00 |
Jeffrey Pfau
|
f9120b842f
|
ARM: Create component hotplugging and use it for attaching and detaching the debugger
|
2015-01-07 02:05:04 -08:00 |
Jeffrey Pfau
|
30c28f2259
|
GBA Memory: Filter out top nybble of DMA addresses
|
2015-01-07 00:58:31 -08:00 |
Anthony J. Bentley
|
ce28d6d966
|
All: Clarify that -p takes an argument. (Merge pull request #2)
|
2015-01-07 00:13:47 -08:00 |
Jeffrey Pfau
|
c3fef5febd
|
GBA Video: Properly combine OBJWIN blend flags with BG blend flags
|
2015-01-07 00:09:10 -08:00 |
Jeffrey Pfau
|
fac82c2ca1
|
GBA BIOS: Implement Diff8bitUnFilterWram and Diff16bitUnFilter
|
2015-01-06 23:07:59 -08:00 |
Jeffrey Pfau
|
f97ba6517b
|
Qt: Expose rewind (fixes #136)
|
2015-01-05 23:14:07 -08:00 |
Jeffrey Pfau
|
d6e24b2051
|
GBA Thread: Rewind API enhancements
|
2015-01-05 23:11:56 -08:00 |
Jeffrey Pfau
|
5c699e9d6c
|
GBA: Fix rewind boundary conditions
|
2015-01-05 22:56:56 -08:00 |
Jeffrey Pfau
|
24fc26d560
|
GBA Video: Properly separate OBJWIN blend flags from BG blend flags
|
2015-01-05 04:19:15 -08:00 |
Jeffrey Pfau
|
ec5445d5ad
|
Qt: Allow tab and backtab to be mapped for key sequences
|
2015-01-05 02:27:50 -08:00 |
Jeffrey Pfau
|
851d942cdd
|
Qt: Fix a few more UX grievances
|
2015-01-05 02:06:37 -08:00 |
Jeffrey Pfau
|
c90d105e34
|
Qt: Add clear button for shortcut editor
|
2015-01-05 01:57:25 -08:00 |
Jeffrey Pfau
|
3854c7e401
|
Qt: Fix a handful of UX issues with gamepad mapping
|
2015-01-05 01:17:53 -08:00 |
Jeffrey Pfau
|
e263467f13
|
Qt: Fix focus loss after cancelling a save state load/save
|
2015-01-05 01:01:49 -08:00 |
Jeffrey Pfau
|
721145a319
|
Qt: Persist shortcut configurations to a settings file
|
2015-01-05 00:13:57 -08:00 |
Jeffrey Pfau
|
92f877e6a7
|
Qt: Move MRU to QSettings
|
2015-01-04 23:23:08 -08:00 |
Jeffrey Pfau
|
4da22679b9
|
Qt: Only send button events if there is a widget in focus
|
2015-01-04 22:45:20 -08:00 |
Jeffrey Pfau
|
ac686e3942
|
Qt: Clear axis direction when setting a button value (fixes #179)
|
2015-01-04 22:35:41 -08:00 |
Jeffrey Pfau
|
c96c1f6211
|
Qt: Fix some cases where key mapping can break if focus is adjusted
|
2015-01-04 22:30:23 -08:00 |
Jeffrey Pfau
|
4fdb4991f4
|
GBA: Detect when a BIOS file is not actually a BIOS file
|
2015-01-04 19:11:46 -08:00 |
Jeffrey Pfau
|
98a6510b92
|
Qt: Fix race condition when a game crashes immediately
|
2015-01-04 19:11:46 -08:00 |
Jeffrey Pfau
|
811ad23e61
|
Qt: Shortcut view now supports held events
|
2015-01-04 16:49:10 -08:00 |
Jeffrey Pfau
|
a1480e2698
|
Qt: Get submenus working with the shortcut editor
|
2015-01-04 15:46:35 -08:00 |
Jeffrey Pfau
|
33c4b17941
|
Qt: Add GamepadButtonEvent and remove signal associated; use this for button controls in emulator
|
2015-01-04 04:23:20 -08:00 |
Jeffrey Pfau
|
53c586044d
|
Qt: Allow shortcuts to be controlled with a gamepad
|
2015-01-04 02:16:43 -08:00 |
Jeffrey Pfau
|
d15c4f4bfb
|
Qt: Refactor out gamepad monitoring code into a new class
|
2015-01-04 01:14:36 -08:00 |
Jeffrey Pfau
|
0ce8ca36fa
|
Qt: Start on key shortcut editor
|
2015-01-03 23:57:37 -08:00 |
Jeffrey Pfau
|
bb78cc1bd3
|
Qt: Move settings items to consistent location in Tools
|
2015-01-03 14:59:27 -08:00 |
Jeffrey Pfau
|
caef397ad4
|
Qt: Fix build on OS X with Qt 5.4
|
2015-01-03 13:08:47 -08:00 |
Jeffrey Pfau
|
9ec24a5b97
|
Qt: Minor code cleanup for setTurbo
|
2015-01-02 02:04:09 -08:00 |
Jeffrey Pfau
|
569e6ef7db
|
Qt: Clear active buttons when focus is lost
|
2015-01-02 02:03:12 -08:00 |
Jeffrey Pfau
|
3384863382
|
GBA Audio: Fix GB audio channels being too quiet
|
2015-01-01 23:19:16 -08:00 |
Jeffrey Pfau
|
9933c58eec
|
Qt: Fix integer overflow in frame -> seconds calculation
|
2015-01-01 22:40:55 -08:00 |
Jeffrey Pfau
|
682ed7dcee
|
Qt: Add "Now" button to RTC overrides
|
2015-01-01 16:26:42 -08:00 |
Jeffrey Pfau
|
d676d26f5f
|
Qt: Use low logLevel for GBA object, overridden by GBAThread
|
2015-01-01 16:05:36 -08:00 |
Jeffrey Pfau
|
642ba374e7
|
GBA: Allow GBAThread to override GBA object logLevel
|
2015-01-01 16:05:07 -08:00 |
Jeffrey Pfau
|
b51710e92f
|
GBA: Use GBALog with appropriate GBA object in new GPIO code
|
2015-01-01 16:04:05 -08:00 |
Jeffrey Pfau
|
6938c8bea6
|
Video: Fix FFmpeg crashing when the file extension is wrong
|
2015-01-01 14:51:20 -08:00 |
Jeffrey Pfau
|
24e10fe0df
|
Qt: Fix Windows build
|
2015-01-01 03:36:48 -08:00 |
Jeffrey Pfau
|
da5d109d69
|
GBA: Add frame counter and more GPIO state to savestates
|
2015-01-01 03:21:29 -08:00 |
Jeffrey Pfau
|
8c0f082a83
|
Qt: RTC overrides
|
2015-01-01 03:01:40 -08:00 |
Jeffrey Pfau
|
f534638342
|
Qt: Add tilt sensor properly into the Game Pak override interface
|
2015-01-01 00:43:33 -08:00 |
Jeffrey Pfau
|
85c3ed4178
|
GBA Video: Fix sprite boundary conditions with mosaic
|
2014-12-31 20:53:50 -08:00 |
Jeffrey Pfau
|
bbfd7d8e2c
|
GBA Video: Fix window interactions with 16-color mode 0 mosaic
|
2014-12-31 19:59:26 -08:00 |
Jeffrey Pfau
|
eeb7060bda
|
SDL: Fix blip audio buffer repeat while paused
|
2014-12-31 14:51:52 -08:00 |
Jeffrey Pfau
|
c141063101
|
GBA: Implement tilt sensor
|
2014-12-31 14:43:02 -08:00 |
Jeffrey Pfau
|
c9b8254971
|
GBA Audio: Remove sample rate adjustment code
|
2014-12-31 13:41:34 -08:00 |
Jeffrey Pfau
|
d83b00e4fa
|
GBA: Put in tilt sensor stubs
|
2014-12-31 04:43:06 -08:00 |
Jeffrey Pfau
|
38a4e9988f
|
All: Silence a few warnings
|
2014-12-31 03:11:06 -08:00 |
Jeffrey Pfau
|
aaf96b43cd
|
Qt: Fix bug with frame not resizing properly
|
2014-12-31 02:27:29 -08:00 |
Jeffrey Pfau
|
794b9f0e64
|
Qt: Actually enable light sensor control widgets
|
2014-12-31 00:56:39 -08:00 |
Jeffrey Pfau
|
7935d58eac
|
Qt: Light sensor setting from GUI
|
2014-12-30 23:24:39 -08:00 |
Jeffrey Pfau
|
d759305e23
|
Qt: Game Pak override dialog, half implemented
|
2014-12-30 22:56:55 -08:00 |
Jeffrey Pfau
|
a55a3cb4d4
|
GBA: Refactor out savetype forcing
|
2014-12-30 22:56:17 -08:00 |
Jeffrey Pfau
|
1e60a30114
|
GBA Video: Fix sprite mis-ordering behavior in some cases (fixes #168)
|
2014-12-29 23:33:12 -08:00 |
Jeffrey Pfau
|
38cb3eeaa8
|
Merge branch 'feature/blip-buf'
|
2014-12-29 02:38:38 -08:00 |
Jeffrey Pfau
|
4fa9401971
|
Qt: Fix OS X build in some unusual circumstances
|
2014-12-29 02:34:16 -08:00 |
Jeffrey Pfau
|
73a6b47879
|
GBA Audio: Rip out FFmpeg resampler
|
2014-12-29 01:51:50 -08:00 |
Jeffrey Pfau
|
b92ed79a85
|
GBA Audio: Add blip_buf support
|
2014-12-29 01:45:24 -08:00 |
Jeffrey Pfau
|
37d21b24b8
|
Qt: Remove absolute path for bundle installation to make CPack work
|
2014-12-27 19:11:48 -08:00 |
Jeffrey Pfau
|
27eb75fcde
|
Qt: Replace macdeployqt with tools/deploy-mac.py
|
2014-12-27 18:17:47 -08:00 |
Jeffrey Pfau
|
747fcca3b2
|
Debugger: Add CLI functions for writing to memory
|
2014-12-26 01:40:50 -08:00 |
Jeffrey Pfau
|
63d4929c0c
|
GBA: Ability to use an external source for the RTC
|
2014-12-26 01:37:24 -08:00 |
Jeffrey Pfau
|
90a3872552
|
GBA: Fix GPIO being readable when set to write-only
|
2014-12-25 14:49:06 -08:00 |
Jeffrey Pfau
|
f25821524d
|
Debugger: Fix watchpoints triggering too late
|
2014-12-25 14:48:30 -08:00 |
Jeffrey Pfau
|
ca51098ca0
|
GBA: Hook up light sensor API
|
2014-12-25 04:17:33 -08:00 |
Jeffrey Pfau
|
9b1769d67d
|
GBA: Implement light sensor GPIO interface with a hardcoded value for the moment
|
2014-12-25 04:17:32 -08:00 |
Jeffrey Pfau
|
a6f895da7d
|
Debugger: Align PC-relative loads in Thumb
|
2014-12-25 04:17:32 -08:00 |
Jeffrey Pfau
|
8515036cb9
|
Qt: Further CMakeLists fixes
|
2014-12-25 04:03:07 -08:00 |
Jeffrey Pfau
|
b6d189d88b
|
GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
|
2014-12-24 20:27:52 -08:00 |
Jeffrey Pfau
|
b8076be860
|
All: Use COMPONENT for selecting installation pieces
|
2014-12-24 18:40:36 -08:00 |
Jeffrey Pfau
|
9edf42b454
|
Video: Fix uncompressed PCM audio recording
|
2014-12-24 00:06:26 -08:00 |
Jeffrey Pfau
|
6656f53f61
|
Qt: Fix uninitialized value
|
2014-12-23 23:15:40 -08:00 |
Jeffrey Pfau
|
d6def0d407
|
Video: Ensure FFmpeg encoder has audio frames
|
2014-12-23 23:15:40 -08:00 |
Jeffrey Pfau
|
55df6ce26b
|
Qt: Guard GDBController class with an ifdef
|
2014-12-23 23:00:24 -08:00 |
Jeffrey Pfau
|
280c803305
|
Qt: Fix FPS target and SDL initialization audio issues
|
2014-12-23 21:58:29 -08:00 |
Jeffrey Pfau
|
5b3a2e04b1
|
GBA Audio: Redo lavr audio loop
|
2014-12-23 21:57:42 -08:00 |
Jeffrey Pfau
|
e89e7cc18a
|
GBA: Fix prefetch value on bus
|
2014-12-23 03:00:51 -08:00 |
Jeffrey Pfau
|
c942758af0
|
GBA Memory: Implement 16- and 32-bit loads from SRAM
|
2014-12-23 02:59:26 -08:00 |
Jeffrey Pfau
|
65bb4b4996
|
Qt: Add FPS target back to settings view
|
2014-12-23 00:26:47 -08:00 |
Jeffrey Pfau
|
2414df6527
|
Qt: Fix maxing out at 120 FPS on OS X
|
2014-12-23 00:23:31 -08:00 |
Jeffrey Pfau
|
ee8dedeea1
|
GBA Video: Fix blend issues with obscured middle layers
|
2014-12-23 00:10:08 -08:00 |
Jeffrey Pfau
|
6cc8890226
|
Qt: Add MRU list
|
2014-12-22 23:00:31 -08:00 |
Jeffrey Pfau
|
0d4999ff33
|
Qt: Clarify some phrasing in the menus
|
2014-12-21 22:24:19 -08:00 |
Jeffrey Pfau
|
c91c46ce97
|
GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
|
2014-12-21 21:30:59 -08:00 |
Jeffrey Pfau
|
892a5e5d5e
|
GBA Audio: Make larger buffer sizes than 2048 actually work properly
|
2014-12-21 21:27:55 -08:00 |
Jeffrey Pfau
|
c7a49ce8f2
|
Qt: Set default log level to FATAL, ERROR and WARN
|
2014-12-21 20:22:49 -08:00 |
Jeffrey Pfau
|
9a0640f834
|
GBA: Add option to skip BIOS start screen
|
2014-12-21 20:21:27 -08:00 |
Jeffrey Pfau
|
f53f9555a2
|
GBA: Add bilinear resampling option
|
2014-12-21 16:50:55 -08:00 |