GBA: Add overrides for Japanese Boktai games

This commit is contained in:
Jeffrey Pfau 2015-01-10 23:17:43 -08:00
parent 372eb39599
commit 78002b4df7
1 changed files with 5 additions and 0 deletions

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@ -33,10 +33,12 @@ struct GBACartridgeOverride {
static const struct GBACartridgeOverride _overrides[] = {
// Boktai: The Sun is in Your Hand
{ "U3IJ", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
{ "U3IE", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
{ "U3IP", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
// Boktai 2: Solar Boy Django
{ "U32J", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
{ "U32E", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
{ "U32P", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
@ -99,6 +101,9 @@ static const struct GBACartridgeOverride _overrides[] = {
// RockMan EXE 4.5 - Real Operation
{ "BR4J", SAVEDATA_FLASH512, GPIO_RTC, -1 },
// Shin Bokura no Taiyou: Gyakushuu no Sabata
{ "U33J", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR, -1 },
// Super Mario Advance 4
{ "AX4J", SAVEDATA_FLASH1M, GPIO_NONE, -1 },
{ "AX4E", SAVEDATA_FLASH1M, GPIO_NONE, -1 },