GBA: Bump idle loop detection threshold to 10000

This commit is contained in:
Jeffrey Pfau 2015-01-24 14:43:16 -08:00
parent e1fc839ed8
commit d11428ad40
1 changed files with 1 additions and 1 deletions

View File

@ -14,7 +14,7 @@
#include "hle-bios.h"
#include "util/memory.h"
#define IDLE_LOOP_THRESHOLD 200
#define IDLE_LOOP_THRESHOLD 10000
static uint32_t _popcount32(unsigned bits);
static uint32_t _deadbeef[2] = { 0xDEADBEEF, 0xFEEDFACE };