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GBA: Bump idle loop detection threshold to 10000
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@ -14,7 +14,7 @@
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#include "hle-bios.h"
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#include "util/memory.h"
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#define IDLE_LOOP_THRESHOLD 200
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#define IDLE_LOOP_THRESHOLD 10000
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static uint32_t _popcount32(unsigned bits);
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static uint32_t _deadbeef[2] = { 0xDEADBEEF, 0xFEEDFACE };
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