adelikat
93c48afbb6
Fixes to backup savestate system, starting of undo savestate implementation.
2008-12-23 20:29:27 +00:00
adelikat
20ef5a722c
Backup savestate system added. CheckFileExists checks for null filename.
2008-12-23 03:54:31 +00:00
shinydoofy
3ee98c538f
added toggle for movie auot-backup for SDL
2008-12-23 01:25:30 +00:00
adelikat
d8d239e35d
Movie auto-back feature implemented
2008-12-23 01:07:55 +00:00
adelikat
6fb09465ca
Moved around movie options variables and make movie backup functions
2008-12-23 00:10:15 +00:00
adelikat
0e7abb6dd8
Win32 - fix types in movie options dialog, added auto backup to config
2008-12-22 23:48:12 +00:00
adelikat
e5019d818f
apparently these don't get added by default
2008-12-22 23:33:52 +00:00
adelikat
ffe25288cc
Win32 - created movie options dialog box
2008-12-22 23:31:39 +00:00
adelikat
11e3e7a9a3
Win32 - more cleanup
2008-12-22 22:03:12 +00:00
adelikat
e3a740467d
More code cleanup
2008-12-22 21:26:40 +00:00
adelikat
e6ed8331b2
Code cleanup
2008-12-22 21:21:46 +00:00
adelikat
da3a3af4dd
Win32 - backup - expand numbering to 999, add condition for 999 overflow
2008-12-22 20:55:16 +00:00
adelikat
29ed7c2f71
Win32 - context menu item create backup for backing up movie files
2008-12-22 19:28:50 +00:00
adelikat
ce8a2d5a69
Win32 - Name Table Viewer - Refresh value defaults to 15, refresh value stored in .cfg file.
2008-12-22 04:01:31 +00:00
adelikat
db0925e13d
Win32 - PPU Viewer - Refresh value defaults to 15, refresh value stored in .cfg file.
2008-12-22 03:36:28 +00:00
adelikat
75a04affe9
Win32 - Memwatch - oops
2008-12-20 23:31:17 +00:00
adelikat
cba3dd6025
Backup Savestate/Undo Loadstate code cleanup
2008-12-20 04:48:52 +00:00
adelikat
d9471d1f75
LoadBackup function added, Win32 - Undo Loadstate context menu item added.
2008-12-20 02:47:33 +00:00
adelikat
7b035bb3bc
Win32 - Function for checking if backupsavestate exists
2008-12-20 01:04:15 +00:00
adelikat
fe5d1b2313
Backup savestate is created before a state is loaded
2008-12-19 22:11:01 +00:00
adelikat
5a0185c0ad
Win32 - more turbo sound skip fix. Sound is completely bypassed if muteturbo is set
2008-12-19 16:17:07 +00:00
adelikat
9716bd99e3
Win32 - a few minor main loop tweaks
2008-12-19 06:37:41 +00:00
adelikat
6dc917231f
Win32 - more turbo fixes
2008-12-19 06:24:20 +00:00
adelikat
dde6132ded
Win32 - better sound bypassing during turbo while muteturbo is checked.
2008-12-19 05:51:34 +00:00
punkrockguy318
982facdad7
fix compile errors with gcc
2008-12-19 02:29:39 +00:00
shinydoofy
8f798d564d
fixed major SDL compiling errors due to r1037 and re-added newline at EOF for ines.h - win32devs, please check for unusual behaviour this may have caused
2008-12-18 22:09:43 +00:00
adelikat
2fc3a60c55
Win32 - first Full screen fix, will stay in Full screen mode now
2008-12-18 17:56:41 +00:00
adelikat
cf78b188ad
Win32 - Debugger - added "Restore original size" button
2008-12-16 16:08:42 +00:00
adelikat
35ea920c3c
Win32 - Debugger - fix issue with invalid child sizes
2008-12-16 15:25:20 +00:00
adelikat
b7c47221c7
Win32 - cheats search lists number active cheats, freezing addresses in hex editor updates cheats dialog, hex editor has minimize and maximize buttons
2008-12-16 05:31:58 +00:00
adelikat
3c9288c253
Win32 - better handling of UpdateFrozenList()
2008-12-15 18:53:48 +00:00
adelikat
f2387b6a2a
win32 - fix bug I introduced to memwatch in last commit
2008-12-15 18:19:34 +00:00
adelikat
7148bf9de2
Win32 - 1) prevent user from freezing more than 256 addresses, 2) Memwatch will display frozen addresses in blue, 3) Memwatch - menu item for collapse window
2008-12-15 05:00:34 +00:00
punkrockguy318
96609ff799
fixed some more sdl compile errors (still broken)
2008-12-15 02:56:15 +00:00
punkrockguy318
e9f19509f1
forgot a header for atoi
2008-12-15 02:51:04 +00:00
adelikat
ca13b2ecaa
Win32 - Hex Editor - prevent the user from freezing more than 256 addresses at once
2008-12-14 22:08:33 +00:00
adelikat
403a5c8b56
Win32 - memwatch - dialog now collapsable to 1 column
2008-12-14 21:09:16 +00:00
adelikat
2e872ed36b
Win32 - memwatch - very minor GUI fix
2008-12-14 18:43:34 +00:00
adelikat
df4aed36ab
Win32 - view comments context menu item
2008-12-14 17:20:46 +00:00
adelikat
49a8bc25cf
Win32 - minor mute sound on turbo fix
2008-12-13 03:31:44 +00:00
zeromus
551cb8e866
clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
2008-12-13 02:47:07 +00:00
adelikat
db4c46e79e
Win32 - more context menu items
2008-12-13 02:28:05 +00:00
adelikat
26fdf49777
win32 - ripped out my failed add comment/subtitle function
2008-12-13 01:55:04 +00:00
zeromus
408d0306b6
fix linker error re SetSnapName
2008-12-12 17:39:27 +00:00
CaH4e3
63786ca82f
VC09 project, updated VC08 project, VC07 must be much complicated for me, so please, someone fix it too ;)
...
old unneeded mappers removed too
2008-12-10 15:48:23 +00:00
CaH4e3
6d1651dad7
All this mapper shit from FCEUMM enjoy ;)
2008-12-10 15:20:40 +00:00
zeromus
282cc53219
fix issue with fourscore input not being tied into emulator in windows port
2008-12-09 22:41:58 +00:00
adelikat
ee073a7049
Win32 - removed frame advance from menu since it caused too many problems
2008-12-09 18:44:25 +00:00
adelikat
aafb4cac59
Win32 - ix bug in context menu positioning
2008-12-09 14:18:04 +00:00
adelikat
8640e4e970
Win32 - more context menu items
2008-12-09 06:06:11 +00:00
adelikat
efa04ca78c
Win32 - code cleanup - window.cpp WM_COMMAND
2008-12-09 05:51:49 +00:00
adelikat
e08f3af8bf
Win32 - stop lua menu item gray if no lua script is running.
2008-12-08 18:17:28 +00:00
adelikat
4c49d50590
Win32 - Fix bug where no sound + mute turbo caused chirps when toggling turbo. Disabling sound disables sound options.
2008-12-08 17:52:06 +00:00
adelikat
6554177813
win32 - open rom runs close rom first, fixes bug where sav file was not getting updated
2008-12-08 17:25:29 +00:00
adelikat
2b34f2624c
Win32 - doloopy code clean up, Memwatch - fix bug in RamChange()
2008-12-08 16:45:11 +00:00
adelikat
a0d143c3ec
Win32 - turbo employs frameskip
2008-12-08 04:13:26 +00:00
adelikat
e534c03691
more FCEUI_Emulate code clean up
2008-12-05 04:23:48 +00:00
adelikat
b199505bcb
fceu main loop - code cleanup. Saves a few cycles in a the process!
2008-12-05 03:59:46 +00:00
acmlm
a1aaca5df1
- new font, slightly bigger with a blue background
...
- lua libraries loaded from "dll" subdirectory (on Windows)
2008-12-03 01:33:05 +00:00
adelikat
dae7cd4c2a
Win32 - memwatch - Fix ramchange bug & save as bug
2008-12-01 19:23:20 +00:00
adelikat
8fa380903d
attempt to add features "add comment" and "add subtitle". Buggy atm.
2008-12-01 18:39:58 +00:00
punkrockguy318
6daefb7c46
fixed gcc compile error and made hotkeys consistant with docs
...
[[Split portion of a mixed commit.]]
2008-12-01 00:37:40 +00:00
qfox
70668b78d0
Fixed two position safeguards for memwatch and debugger.
2008-11-24 19:58:21 +00:00
adelikat
fb876cbbc9
Win32 - right click context menus for main window
2008-11-24 19:18:13 +00:00
adelikat
a51aa36f29
Win32 - added many hotkey items as menu items
2008-11-24 15:24:11 +00:00
adelikat
79a6391a7d
Win32 - fixed a couple of booboo's in the AVI filename + directory selection code
2008-11-24 02:55:55 +00:00
adelikat
47236ddffa
Movie subtitles can now be put in avi. Win32 - menu toggle item.
2008-11-24 00:45:25 +00:00
adelikat
57de01eb86
Subtitles have their own message function.
2008-11-23 23:49:15 +00:00
shinydoofy
60fe20142e
movie subtitle toggle for SDL
2008-11-23 22:29:02 +00:00
adelikat
ce8bcd1b83
Win32 - Movie Subtitle Toggle fixes and added to Hotkeys
2008-11-23 22:20:00 +00:00
adelikat
13d2afeffb
Win32 - Movie subtitle toggle menu item
2008-11-23 21:41:33 +00:00
adelikat
eb65e0122b
Movie subtitle system installed
2008-11-23 21:28:22 +00:00
adelikat
79abc27140
Win32-TASedit minor changes, Help menu item to TASEdit + Hex Editor
2008-11-23 05:07:34 +00:00
adelikat
b71b1679eb
Win32-turbo now works with VBlank sync options. Fix warning in memwatch.cpp. Added Cheats Hotkey Menu Item update.
2008-11-23 03:10:09 +00:00
qfox
5f070f983c
Changed movie.framecount() (forgot that in previous rev) and updated changelog to reflect these changes. Also removed old basicbot docs.
2008-11-21 15:16:32 +00:00
qfox
2b8631829a
Lua: added mapping to joypad.read and joypad.set. Added function to toggle background and sprite rendering: FCEU.setrenderplanes(sprites, background) which accepts two boolean arguments to toggle those planes from within Lua.
2008-11-21 15:07:09 +00:00
adelikat
3bd5e7ffec
Added Open Cheats hotkey (Windows only function)
2008-11-17 15:12:04 +00:00
adelikat
d97699e058
Some code clean up
2008-11-17 14:50:42 +00:00
adelikat
c7716b31ff
Win32 - Menu items show current hotkey for menu items that have a mapped hotkey
2008-11-17 06:18:48 +00:00
adelikat
ca1543289e
Win32- RamChange() tweaks
2008-11-16 22:58:41 +00:00
adelikat
113fb5f339
Win32 - Memw - ram monitor implementation, now uses 4 addresses
2008-11-16 22:37:57 +00:00
adelikat
b18cd2afdb
Win32 Memwatch - ramchange implemented for 1 address only
2008-11-16 18:37:08 +00:00
adelikat
6c0c38ddcb
Win32 - Memwatch - ram monitoring fixes
2008-11-16 17:22:41 +00:00
adelikat
4119180195
Win32 - Memwatch - ram change monitor beta version
2008-11-16 16:58:12 +00:00
adelikat
e405aae7fc
Win32 - re-enabled sound buffer time
2008-11-16 04:56:09 +00:00
adelikat
a2490c3b10
Clip Left and Right Sides option now taken into account when drawing messages on screen.
2008-11-16 04:38:19 +00:00
adelikat
e64ce0f489
Win32 - implemented Drag & Drop for movie (.fm2) files
2008-11-16 02:58:02 +00:00
adelikat
7b3b667c08
Win32 - Hex Editor - uses ROm name for Dump Rom/PPU to file
2008-11-15 02:57:13 +00:00
adelikat
e29081de7a
Win32 - texthooker and memory watch use ROM name as default file name in Save as dialog box
2008-11-15 02:38:12 +00:00
adelikat
9ac49d11a1
Win32 - texthooker fixes - 1) reinstalled error checking on dialog startup. 2) Fixed crash on save file 3) Texthooker updates while game is playing 3) Remembers window position 4) Fixed bug where cancel save gives error message.
2008-11-15 01:35:29 +00:00
adelikat
f1ad20b749
Win32 - fixed an odd bug that crops up when video is set to force apsect correction AND special scaling 3x. If user attempts to resize smaller (which he shouldn't if he has special scaling, but still) the video was getting calculated incorrectly. The solution is a bit hacky, but it works.
2008-11-14 18:39:05 +00:00
adelikat
8c174ae9b2
Oops, fixed the bug I introduced. Frame display toggle now works.
2008-11-14 13:35:01 +00:00
punkrockguy318
08ba562b06
test commit to fix sdl frame advance
2008-11-13 18:45:13 +00:00
punkrockguy318
ef335b1321
small change to last rev
2008-11-13 18:25:25 +00:00
punkrockguy318
a29c8f25a4
hotkey overhaul; should increase sdl performance
2008-11-13 18:23:17 +00:00
adelikat
0a5f20c034
Frame counter can now display when no movie is loaded. (If no movie, reset and power reset the counter to 0).
2008-11-11 22:58:29 +00:00
zeromus
3a8eb3ea3a
fix issue which caused nonpersistent savestates to break after you load them once
2008-11-11 20:31:51 +00:00
punkrockguy318
465ad101d1
savestates mappable in sdl
2008-11-11 18:51:06 +00:00
adelikat
a781ee5abd
Removed accel table from main window (since all previous accel keys are now in the mappable hotkeys).
2008-11-11 04:17:05 +00:00
adelikat
8ac6fa1256
Added Open Rom and Close Rom hotkeys (functions are #IFDEF WIN32). Win32 - removed accel keys for Open/Close ROM. Res.rc cleanup.
2008-11-11 04:09:08 +00:00
zeromus
67774c1322
change FCEUI_MovieGetInfo to not use a pointer
2008-11-11 00:02:22 +00:00
punkrockguy318
90be81cd07
tested and the code does improve sdl sound
2008-11-10 12:18:19 +00:00
punkrockguy318
c55d1de368
sdl sound improvement? needs testing
2008-11-10 11:55:29 +00:00
adelikat
4d988b8e53
Win32 - Minor memwatch menu clean up.
2008-11-10 01:07:27 +00:00
zeromus
cf93b5b102
more endian fix
2008-11-09 01:54:15 +00:00
zeromus
54f9bf517f
big endian compile fixes
2008-11-08 22:28:18 +00:00
adelikat
3be6963245
Win32 - avi output directory override implemented.
2008-11-08 00:27:05 +00:00
adelikat
5b0e6d5ee7
added avi output directory override (not yet used by FCEUX, however)
2008-11-07 14:53:05 +00:00
adelikat
13f02e79ec
removed last_displayed_framenumber as it caused a frame counter bug
2008-11-05 01:49:53 +00:00
shinydoofy
bbbc4aa0bb
added option for SDL to convert fcm files to fm2
2008-11-02 21:25:31 +00:00
zeromus
cda4fb4824
emulua: add rom.readbyte and rom.readbytesigned
2008-11-02 20:11:14 +00:00
zeromus
eb392878b9
update to 2.0.4-interim
2008-11-02 19:44:12 +00:00
zeromus
ae46bdd109
PR for 2.0.3 release
...
[[Split portion of a mixed commit.]]
2008-11-02 19:10:53 +00:00
zeromus
ca23b074bf
fix fcm convert production of power commands
2008-11-02 18:36:13 +00:00
zeromus
6f4928726e
reset/power recording and playback support.
2008-11-02 18:21:44 +00:00
shinydoofy
d9ea2a263a
added SDL avi creation support and changed speed throttling to use it
2008-10-25 12:36:03 +00:00
adelikat
4262ce9054
Fixed bug - hex editor find dialog does not reopen
2008-10-19 23:47:11 +00:00
shinydoofy
d0992f7ff5
toggle skipping of lag frames for SDL build
2008-10-19 17:48:06 +00:00
adelikat
a78317c485
Win32 - added maximize button to the debugger window
2008-10-19 17:16:45 +00:00
shinydoofy
a0d5740d7c
skip lag when frame advancing toggled for SDL build
2008-10-19 17:01:37 +00:00
shinydoofy
cb68bc0631
added toggle to bind savestates to movie for SDL
2008-10-19 16:01:55 +00:00
adelikat
ed0a6e5753
win32 - added toggle for binding savestates to movies
2008-10-19 14:06:10 +00:00
adelikat
de92a9a9ba
limited number of characters the movie filename can be when including in savestate filenames. (To help prevent insanely long savestate filenames)
2008-10-19 04:01:21 +00:00
adelikat
57692f5492
Win32 - added a -cfg (config file) commandline argument.
2008-10-19 01:57:15 +00:00
adelikat
89c8715548
replaced instances of "fceux.cfg" with a variable std:string cfgFile
2008-10-13 16:09:13 +00:00
adelikat
05c61fa9b6
fixed lag counter display menu item (win32)
2008-10-13 00:16:43 +00:00
zeromus
796ef76f09
add qfox's timeout functions: FCEU.exec_time and FCEU.exec_count
2008-10-10 07:29:34 +00:00
zeromus
bb4003e2de
SF [ 2073105 ] Laptop Volume Control keys make FCEUX go crazy and crash
2008-10-09 03:47:50 +00:00
zeromus
498e72e30f
fix sf [ 2073113 ] Child windows inside debugging window get invalid sizes
2008-10-09 03:29:19 +00:00
zeromus
1bfca2e198
fix vc8 to build, since lua was made optional.
...
fix SF#2153843 (Lua ignores second joypad.set())
2008-10-09 03:24:28 +00:00
punkrockguy318
a5788bb6f4
updated driver usage to fix standard terminal screen
2008-09-27 10:15:58 +00:00
punkrockguy318
44e3212310
made input cnofig window more usable
2008-09-24 08:55:43 +00:00
punkrockguy318
5cfc44801a
--inputcfg will no longer crash without a filename
2008-09-24 08:26:44 +00:00
punkrockguy318
49ed12c395
should fix 2085437
2008-09-24 07:21:30 +00:00
punkrockguy318
43280d82d3
added a warning about newppu for now
2008-09-24 06:43:37 +00:00
punkrockguy318
a26194a089
--newppu option added to sdl
2008-09-24 06:27:28 +00:00
punkrockguy318
407f0f8663
optional lua in sdl
2008-09-24 06:06:31 +00:00
punkrockguy318
2fe4fcd2d1
idk
2008-09-23 03:17:30 +00:00
punkrockguy318
3c2192c906
should fix the prior issue
2008-09-23 03:16:30 +00:00
punkrockguy318
28f55799dc
made a similar change to avoid the same issue to occur with lua scripts
2008-09-23 00:35:01 +00:00
punkrockguy318
33dc154958
closed 2085437
2008-09-23 00:33:55 +00:00
adelikat
841aea6632
Win32: Added back .gz to the open ROM dialog box
2008-09-12 14:51:13 +00:00
zeromus
5cbe76fca2
newppu: support the no8spritelimit feature
2008-08-24 04:01:00 +00:00
zeromus
e715b79024
DOINK
2008-08-24 03:32:46 +00:00
zeromus
ddd786eadf
support mmc5 in newppu
2008-08-24 00:04:09 +00:00
zeromus
1135f414f7
improve newppu timing significantly. battletoad double dragon now works better than it ever did in fceu, and adelikat's dd2 movie now synchs to the end
2008-08-23 23:10:00 +00:00
zeromus
34f6554719
just futzing around
2008-08-21 14:54:48 +00:00
punkrockguy318
1dda88031c
fixed issue where windowsed mode in sdl was always 32 bpp
2008-08-21 05:53:22 +00:00
zeromus
117efd39ff
SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
...
; permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
2008-08-19 04:48:45 +00:00
zeromus
83f30885a2
newppu: improve timing. fix vice project doom
2008-08-19 04:06:24 +00:00
zeromus
f6b541ce2f
fix the issue phil discovered where loading a mismatched movie savestate causes an extra freaky chunk 0 error message. create code which would be helpful for turning mismatch error into ok/cancel, but didn't enable it.. not sure whether we want it
2008-08-18 20:34:59 +00:00
zeromus
934b92c667
add menu display toggle for frame counter
2008-08-18 17:14:34 +00:00
zeromus
29350a7bdd
newppu: refine mmc3 hblank timing even more, fixes crystalis and kirby
2008-08-18 08:46:29 +00:00
zeromus
2930675eac
etc
2008-08-18 06:35:50 +00:00
zeromus
37b36dc8c0
etc
2008-08-18 06:33:14 +00:00
zeromus
5ad3aeeea4
newppu: fix a bug which caused metroid to fail to boot
2008-08-18 06:32:23 +00:00
zeromus
7d7f5ad468
new ppu: sprite priority and left 8 pixel enable/disable rendering support
2008-08-18 06:03:27 +00:00
zeromus
86754e3b21
fix problem where replay dialog didnt survive being operated in a current directory other than BaseDirectory (since it wants to convert everything to relative paths for ease of display)
2008-08-18 03:54:25 +00:00
zeromus
2cba0fd439
support autoloading from archives in cases where there is only one useful file in an archive.
...
add experimental ram-only emulua savestate code. now call savestate_persist(ss) if you want to cause it to go to disk. otherwise it will stay in memory. this might speed things up. also add experimental new ppu which can be enabled by newppu 1 in configfile. there is no reason to use it yet but i needed to do a checkin
2008-08-18 03:11:42 +00:00
zeromus
224d9268ef
handle a crash condition when I receive non-convertible utf-8 text
2008-08-17 19:27:58 +00:00
zeromus
4bd3881f1b
dont read every archive file when scanning for replay. scan them, though, and look only for *.fm2
2008-08-17 19:02:19 +00:00
zeromus
8da54eff69
try to fix a debugger usability issue for kujakiller involving stuck keyboard keys when switching between debugger and main emu window with debugger snaps
2008-08-17 07:55:33 +00:00
adelikat
689c700b0c
fixed my boo-boo. Sound dialog will now look and see if Mute Turbo should be checked upon dialog initialization.
2008-08-16 01:47:26 +00:00
zeromus
59c1688d54
src 2.0.2 -> 2.0.3 constants upgrade
2008-08-15 01:54:46 +00:00
zeromus
f7e8e03bc5
prepare source code for 2.0.3
2008-08-15 01:34:29 +00:00
punkrockguy318
b71c4c3b5e
frameskipping fixed in sdl?
2008-08-14 17:06:19 +00:00
punkrockguy318
aa0923a3a8
frame advance improvements in sdl
2008-08-14 16:49:18 +00:00
punkrockguy318
b6edc72bc8
reverted all fceu_emulate changes
2008-08-14 16:12:26 +00:00
punkrockguy318
a962ff65de
god damn it
2008-08-14 15:59:05 +00:00
punkrockguy318
01aaee7cf4
oops
2008-08-14 15:58:35 +00:00
punkrockguy318
4900b4afbd
attempt to fix frame advance
2008-08-14 15:58:16 +00:00
adelikat
627265e85f
Updated .chm (includes 2.0.2 changelog). Res - Removed an unnecessary separator.
2008-08-14 15:55:06 +00:00
zeromus
ddae078b3a
restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved.
...
[[Split portion of a mixed commit.]]
2008-08-14 07:50:41 +00:00
zeromus
f6cb29ca1c
zeromus - SF [ 2047001 ] Low speeds crash FCEUX
...
this was caused by a bug in the sound engine which overflowed when things got too slow.
the instability at low speeds and turboing is not in the emulation but rather in the rather clumsy resynchronization code in the sound engine. this needs work, but the badness should be harmless.
2008-08-14 07:34:42 +00:00
zeromus
adb61c3586
SF [ 2050371 ] FCM>FM2 converter should release file handle
2008-08-14 06:43:51 +00:00
zeromus
1fdc5e6083
change version number
2008-08-13 23:23:04 +00:00
zeromus
aaec642b0b
cleanup
2008-08-13 23:20:51 +00:00
zeromus
c8e44d6d3b
try to fix savestates again
2008-08-13 16:30:31 +00:00
zeromus
8217d5ceea
fix
2008-08-13 08:45:45 +00:00
zeromus
b67554f47b
restore unzipping for sdl, also
2008-08-13 08:40:12 +00:00
zeromus
4d0086e899
fix gzip in windows...
2008-08-13 08:24:04 +00:00
zeromus
73388b53f5
cleanup. IPS support in sdl repaired and verified.
2008-08-13 08:01:58 +00:00
zeromus
db19fa189a
test
2008-08-13 07:59:48 +00:00
zeromus
709f1a2b4c
completing multiplatform archive/fopen cleanup
2008-08-13 07:52:32 +00:00
zeromus
85a03592c1
in progress: cleanup of multiplatformness of archive io apis
2008-08-13 07:49:48 +00:00
zeromus
bec2d54b54
add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC
2008-08-13 07:41:46 +00:00
punkrockguy318
077f756572
fixed --input(1-4)
2008-08-13 07:06:41 +00:00
punkrockguy318
0797430e99
readded --input1 and --input2? could someone test?
2008-08-13 06:47:15 +00:00
zeromus
573b55afdd
fix to the fix to the fix for sdl
2008-08-13 05:13:24 +00:00
zeromus
13c8810730
fix sdl configfile woes
2008-08-13 04:47:19 +00:00
zeromus
9356512e9e
try to fix sdl config loading
2008-08-13 04:33:39 +00:00
zeromus
91147a80e0
[ 2047645 ] Creating a savestate object in Lua crashes FCEUX
2008-08-13 04:21:08 +00:00
zeromus
93c18133cb
[ 2047986 ] palflag 1 in .fm2 files crashes fceux ;
...
also, change build process so that upx doesnt happen until deploy.bat (lets you debug release builds)
2008-08-13 04:06:01 +00:00
adelikat
dcd2e0de0b
replay - length code cleanup
2008-08-12 17:01:20 +00:00
adelikat
20f9b53764
movie replay dialog displays fractions of a second (2 digits)
2008-08-12 16:52:18 +00:00
punkrockguy318
55cba7414f
snapname now fixed and slgith SConstruct cleanup
2008-08-12 16:48:02 +00:00
punkrockguy318
4f4f771661
made movie opener more robust from command line as well
2008-08-12 08:27:44 +00:00
punkrockguy318
5e44ec6f4a
fixed segfault when opening fcm files; will now warn user to open fm2 files
2008-08-12 08:24:39 +00:00
zeromus
b6bad1295e
SF [ 2046984 ] Player 3 inputs when not used
2008-08-12 07:32:44 +00:00
punkrockguy318
95b126c1cb
saner sound defaults in SDL
2008-08-12 07:24:16 +00:00
punkrockguy318
244b4dfaf2
--special option fixed in SDL .. closing SF [ 2047050 ]
2008-08-12 07:11:53 +00:00
zeromus
8565ed8f4f
print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX)
2008-08-12 06:58:52 +00:00
zeromus
3e983865df
SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
2008-08-12 06:52:48 +00:00
punkrockguy318
595df73847
changed FileBaseInfo constructor to please gcc and quiet warnings
2008-08-12 06:06:48 +00:00
punkrockguy318
30d847a9b3
increased code readability
2008-08-12 05:58:24 +00:00
zeromus
89641c1b92
improve ips and filename generation system
2008-08-12 05:31:06 +00:00
punkrockguy318
17df29de0f
fixed build error (header include missing)
2008-08-12 05:04:40 +00:00
zeromus
f73de3b31e
restore IPS patching capability which was lost when archive support was added
2008-08-12 04:57:15 +00:00
zeromus
c8473ffadb
SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf)
2008-08-12 03:35:54 +00:00
zeromus
215d329804
SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2
2008-08-12 03:28:51 +00:00
qfox
475ac06f2a
Ah, I can fix this. Added extra newline to prevent stupid warning.
2008-08-11 22:00:52 +00:00
zeromus
52dc9c1839
ok we have to remember to set the numeric emulator version also
2008-08-11 20:31:45 +00:00
zeromus
032ac9597b
upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game
2008-08-11 17:20:56 +00:00
punkrockguy318
62629b9b00
fceux now writes config direcoty as soon as it starts whether a rom is
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loaded or not
[[Split portion of a mixed commit.]]
2008-08-11 04:26:37 +00:00
punkrockguy318
d852574c62
Gfceux bugfixes and sdl fceux bugfixes
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[[Split portion of a mixed commit.]]
2008-08-11 03:16:46 +00:00
zeromus
919896bba5
remove cnrom chr rom size limit for dwedit's homebrew cart.
2008-08-10 22:43:06 +00:00
zeromus
5f7ba50ec3
fixed a build ERROR due to punkrockguy's fixed build warning. we'll figure out the right way to do it later.
2008-08-10 18:13:34 +00:00
punkrockguy318
60147db30f
added file open dialog to movie playback and other bugfixes
2008-08-10 15:24:30 +00:00
punkrockguy318
88b1fffe9d
extensive sdl cleanup
...
see the changelog.txt for details
2008-08-10 13:38:39 +00:00
punkrockguy318
01a095c7a4
Numerious bugfixes and improvements, see changelogs for details
...
[[Split portion of a mixed commit.]]
2008-08-10 10:56:55 +00:00
punkrockguy318
4060708067
Fixed build warning
2008-08-10 09:54:59 +00:00
punkrockguy318
36d4f31a61
Fixed sdl build to reflect movie.h changes
2008-08-10 09:50:20 +00:00
punkrockguy318
6cf8efd2de
Sconstruct update:
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Better detection of liblua library
Warns linux users if zenity is not installed
also got convertUTF to compile in linux
2008-08-10 09:34:45 +00:00
zeromus
41863383eb
SF [ 2030405 ] Avi recording: no sound b0rks format
2008-08-10 08:59:23 +00:00
punkrockguy318
5b6db7c429
Added a win32 file chooser to the sdl build for lua loading.. Could someone please test this?
2008-08-10 08:39:08 +00:00
punkrockguy318
16617596df
Lua script loading can now be done on the fly in the SDL build. F3 is the default hotkey. The file chooser however requires the zenity application to work.
2008-08-10 08:24:42 +00:00
zeromus
19100f0259
sturdier fm2 loader
2008-08-10 04:28:53 +00:00
zeromus
1cb06319e9
SF [ 2040463 ] Add an "author" text field in the record movie dialog; also, fixes to the old savestate support concerning what to do when movie data is found
2008-08-10 04:03:50 +00:00
zeromus
8309deab65
perhaps gracefully handle loading an old savestate with an embedded movie
2008-08-10 03:19:59 +00:00
zeromus
aff4bb2367
re-enable support for old-format savestates.
2008-08-10 03:10:23 +00:00
zeromus
91db1e71f4
SF [ 2041944 ] Savestates remember Lua painting
2008-08-10 02:43:54 +00:00
zeromus
3a0b893662
first attempt - support loading movies from archives.
2008-08-10 02:33:14 +00:00
adelikat
9d0e6ecb9e
added input display to the main menu
2008-08-08 19:03:15 +00:00
adelikat
9c496fa3f4
fixed the (null) default lua directory override
2008-08-08 17:12:29 +00:00
adelikat
464811abd4
Shift+L now default hotkey for luascript (windows version)
2008-08-08 13:01:44 +00:00
adelikat
2424014e26
Removed ctrl+X from accel table (messing with memwatch)
2008-08-08 12:37:54 +00:00
zeromus
2b2d70b221
- fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
...
- fix a new bug in windows build which caused fourscore emulation to fail in some cases
2008-08-08 09:45:34 +00:00
CaH4e3
e06b70a2ba
submit test, sorry ;)
2008-08-08 04:28:32 +00:00
adelikat
4da1c36ead
Mute turbo now works with turbo toggle as well
2008-08-07 16:55:03 +00:00
adelikat
20998006a7
Mute Turbo option in sound config dialog (still need to resolve conflict with turbo toggle hotkey)
2008-08-07 16:50:37 +00:00
adelikat
7d03ee4fc9
frame adv - skip lag feature implemented
2008-08-07 15:56:39 +00:00
adelikat
c2bbfe2670
-32000 protection to x,y remembered dialogs. Ram filter - skinnier + minimize button
2008-08-07 05:25:14 +00:00
zeromus
2c5a0a443a
lagcounter added to savestate
2008-08-07 04:56:40 +00:00
zeromus
ae0e3a5db4
SF case 2040448 View Slots bug - does not include new savestate naming
2008-08-07 04:10:41 +00:00
zeromus
685c32af88
1st pass at restoring debugger snap functionality
2008-08-07 03:59:19 +00:00
adelikat
e14da467ee
changed fceu98.cfg to fceux.cfg (2.0.1 / 2.0.0 .cfg files will need to be renamed)
2008-08-07 03:31:46 +00:00
zeromus
6161b33eb0
debugger window remembers its size
2008-08-07 00:10:55 +00:00
zeromus
1efc95ef64
add memory.readbyterange(start,length) returns a string. hope it works!
2008-08-06 22:54:21 +00:00
zeromus
ce7b295008
lets test out kuja_killer's resizing debugger dialog box
2008-08-06 19:07:51 +00:00
zeromus
1e3e179dda
auto-fill .fcs extension in save state as dialog
2008-08-06 19:05:19 +00:00