Win32: Added back .gz to the open ROM dialog box

This commit is contained in:
adelikat 2008-09-12 14:51:13 +00:00
parent 5cbe76fca2
commit 841aea6632
1 changed files with 1 additions and 1 deletions

View File

@ -627,7 +627,7 @@ void ALoad(char *nameo, char* innerFilename)
/// @param initialdir Directory that's pre-selected in the Open File dialog.
void LoadNewGamey(HWND hParent, const char *initialdir)
{
const char filter[] = "All usable files(*.nes,*.nsf,*.fds,*.unf,*.zip,*.rar,*.7z)\0*.nes;*.nsf;*.fds;*.unf;*.zip;*.rar;*.7z\0All non-compressed usable files(*.nes,*.nsf,*.fds,*.unf)\0*.nes;*.nsf;*.fds;*.unf\0All files (*.*)\0*.*\0";
const char filter[] = "All usable files(*.nes,*.nsf,*.fds,*.unf,*.zip,*.rar,*.7z,*.gz)\0*.nes;*.nsf;*.fds;*.unf;*.zip;*.rar;*.7z;*.gz\0All non-compressed usable files(*.nes,*.nsf,*.fds,*.unf)\0*.nes;*.nsf;*.fds;*.unf\0All files (*.*)\0*.*\0";
char nameo[2048];
// Create the Open File dialog