Win32 - more context menu items
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@ -326,6 +326,9 @@ FCEUCONTEXTMENUS MENU
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BEGIN
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POPUP "Game+Movie"
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BEGIN
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MENUITEM "Play Movie from Beginning", FCEU_CONTEXT_PLAYMOVIEFROMBEGINNING
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MENUITEM "Stop Movie", FCEU_CONTEXT_STOPMOVIE
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MENUITEM SEPARATOR
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MENUITEM "Insert Subtitle", FCEU_CONTEXT_INSERTSUBTITLE
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MENUITEM "Insert Comment", FCEU_CONTEXT_INSERTCOMMENT
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MENUITEM SEPARATOR
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@ -334,6 +337,8 @@ BEGIN
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POPUP "Game+NoMovie"
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BEGIN
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MENUITEM "&Replay Movie", FCEUX_CONTEXT_REPLAYMOVIE
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MENUITEM SEPARATOR
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MENUITEM "Close ROM", FCEU_CONTEXT_CLOSEROM
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END
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POPUP "NoGame"
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BEGIN
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@ -600,6 +600,12 @@
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#define ID_FILE_RECORDAVI 40290
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#define ID_FILE_LUA 40291
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#define ID_NES_EMULATION 40292
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#define ID_GAME_PLAYMOVIEFROMBEGINNING 40293
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#define ID_GAME_STOPMOVIE 40294
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#define FCEU_CONTEXT_PLAYMOVIEFROMBEGINNING 40295
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#define FCEU_CONTEXT_STOPMOVIE 40296
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#define ID_GAME_CLOSEROM 40297
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#define FCEU_CONTEXT_CLOSEROM 40298
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#define IDC_DEBUGGER_ICONTRAY 55535
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#define MW_ValueLabel2 65423
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#define MW_ValueLabel1 65426
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@ -609,7 +615,7 @@
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 125
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#define _APS_NEXT_COMMAND_VALUE 40293
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#define _APS_NEXT_COMMAND_VALUE 40299
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#define _APS_NEXT_CONTROL_VALUE 1191
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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@ -880,6 +880,7 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
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case MENU_OPEN_FILE:
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LoadNewGamey(hWnd, 0);
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break;
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case FCEU_CONTEXT_CLOSEROM:
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case MENU_CLOSE_FILE:
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CloseGame();
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break;
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@ -899,9 +900,11 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
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// Replay movie menu was selected
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FCEUD_MovieReplayFrom();
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break;
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case FCEU_CONTEXT_STOPMOVIE:
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case MENU_STOP_MOVIE:
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FCEUI_StopMovie();
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break;
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case FCEU_CONTEXT_PLAYMOVIEFROMBEGINNING:
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case ID_FILE_PLAYMOVIEFROMBEGINNING:
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FCEUI_MoviePlayFromBeginning();
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break;
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