Win32 - Menu items show current hotkey for menu items that have a mapped hotkey

This commit is contained in:
adelikat 2008-11-17 06:18:48 +00:00
parent ca1543289e
commit c7716b31ff
5 changed files with 173 additions and 12 deletions

View File

@ -6,6 +6,7 @@
#include "gui.h"
#include "../../input.h"
#include <commctrl.h>
#include "window.h"
void KeyboardUpdateState(void); //mbg merge 7/17/06 yech had to add this
@ -656,7 +657,6 @@ void AskForHotkey(HWND hwndListView)
lvi.iItem = nSel;
lvi.iSubItem = 2;
lvi.pszText = GetKeyComboName(FCEUD_CommandMapping[nCmd]);
SendMessage(hwndListView, LVM_SETITEM, (WPARAM)0, (LPARAM)&lvi);
}
}
@ -710,6 +710,7 @@ BOOL CALLBACK MapInputDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM
switch(LOWORD(wParam))
{
case IDOK:
UpdateMenuHotkeys();
EndDialog(hwndDlg, 1);
return TRUE;

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@ -1,4 +1,4 @@
#ifndef WIN_MAPINPUT_h
#define WIN_MAPINPUT_h
char* GetKeyComboName(int c);
#endif

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@ -115,7 +115,7 @@ BEGIN
MENUITEM "&Cheats...", MENU_CHEATS
MENUITEM "&Memory Watch...", MENU_MEMORY_WATCH
MENUITEM "&RAM Filter...", MENU_RAMFILTER
MENUITEM "TAS Edit", MENU_TASEDIT, INACTIVE
MENUITEM "TAS Edit...", MENU_TASEDIT, INACTIVE
MENUITEM "Convert FCM...", MENU_CONVERT_MOVIE
MENUITEM SEPARATOR
POPUP "Autofire &Pattern"
@ -147,17 +147,17 @@ BEGIN
END
MENUITEM "&Alternate A and B", MENU_ALTERNATE_AB
MENUITEM SEPARATOR
MENUITEM "Text Hooker", ID_TOOLS_TEXTHOOKER
MENUITEM "Text Hooker...", ID_TOOLS_TEXTHOOKER
END
POPUP "&Debug"
BEGIN
MENUITEM "Debugger", MENU_DEBUGGER
MENUITEM "PPU Viewer", MENU_PPUVIEWER
MENUITEM "Name Table Viewer", MENU_NAMETABLEVIEWER
MENUITEM "Hex Editor", MENU_HEXEDITOR
MENUITEM "Trace Logger", MENU_TRACELOGGER
MENUITEM "Code/Data Logger", MENU_CDLOGGER
MENUITEM "Game Genie Decoder/Encoder", MENU_GAMEGENIEDECODER
MENUITEM "Debugger...", MENU_DEBUGGER
MENUITEM "PPU Viewer...", MENU_PPUVIEWER
MENUITEM "Name Table Viewer...", MENU_NAMETABLEVIEWER
MENUITEM "Hex Editor...", MENU_HEXEDITOR
MENUITEM "Trace Logger...", MENU_TRACELOGGER
MENUITEM "Code/Data Logger...", MENU_CDLOGGER
MENUITEM "Game Genie Decoder/Encoder...", MENU_GAMEGENIEDECODER
END
POPUP "&Help"
BEGIN

View File

@ -60,6 +60,7 @@
#include "fceulua.h"
#include "utils/xstring.h"
#include "file.h"
#include "mapinput.h"
#include <fstream>
@ -1332,7 +1333,7 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
goto proco;
case WM_ENTERMENULOOP:
UpdateCheckedMenuItems();
UpdateMenuHotkeys();
EnableMenuItem(fceumenu,MENU_RESET,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_RESET)?MF_ENABLED:MF_GRAYED));
EnableMenuItem(fceumenu,MENU_POWER,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_POWER)?MF_ENABLED:MF_GRAYED));
EnableMenuItem(fceumenu,MENU_TASEDIT,MF_BYCOMMAND | (FCEU_IsValidUI(FCEUI_TASEDIT)?MF_ENABLED:MF_GRAYED));
@ -1771,4 +1772,159 @@ void FCEUD_LuaRunFrom(void)
}
}
void ChangeMenuItemText(int menuitem, string text)
{
MENUITEMINFO moo;
moo.cbSize = sizeof(moo);
moo.fMask = MIIM_TYPE;
moo.cch = NULL;
GetMenuItemInfo(fceumenu, menuitem, FALSE, &moo);
moo.dwTypeData = (LPSTR)text.c_str();
SetMenuItemInfo(fceumenu, menuitem, FALSE, &moo);
}
void UpdateMenuHotkeys()
{
//Update all menu items that can be called rom a hotkey
string combo, combined;
//-------------------------------FILE---------------------------------------
//Open ROM
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_OPENROM]);
combined = "&Open ROM...\t" + combo;
ChangeMenuItemText(MENU_OPEN_FILE, combined);
//Close ROM
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_CLOSEROM]);
combined = "&Close\t" + combo;
ChangeMenuItemText(MENU_CLOSE_FILE, combined);
//Loadstate from
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_LOAD_STATE_FROM]);
combined = "Load State From...\t" + combo;
ChangeMenuItemText(MENU_LOAD_STATE, combined);
//Savestate as
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_SAVE_STATE_AS]);
combined = "Save State As...\t" + combo;
ChangeMenuItemText(MENU_SAVE_STATE, combined);
//Record Movie
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_MOVIE_RECORD_TO]);
combined = "Record Movie...\t" + combo;
ChangeMenuItemText(MENU_RECORD_MOVIE, combined);
//Replay movie
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_MOVIE_REPLAY_FROM]);
combined = "Replay Movie...\t" + combo;
ChangeMenuItemText(MENU_REPLAY_MOVIE, combined);
//Stop movie
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_MOVIE_STOP]);
combined = "Stop Movie\t" + combo;
ChangeMenuItemText(MENU_STOP_MOVIE, combined);
//Record AVI
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_AVI_RECORD_AS]);
combined = "Record AVI...\t" + combo;
ChangeMenuItemText(MENU_RECORD_AVI, combined);
//Stop AVI
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_AVI_STOP]);
combined = "Stop AVI\t" + combo;
ChangeMenuItemText(MENU_STOP_AVI, combined);
//-------------------------------NES----------------------------------------
//Reset
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_RESET]);
combined = "&Reset\t" + combo;
ChangeMenuItemText(MENU_RESET, combined);
//Power
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_POWER]);
combined = "&Power\t" + combo;
ChangeMenuItemText(MENU_POWER, combined);
//Eject/Insert Disk
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_FDS_EJECT_INSERT]);
combined = "&Eject/Insert Disk\t" + combo;
ChangeMenuItemText(MENU_EJECT_DISK, combined);
//Switch Disk Side
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_FDS_SIDE_SELECT]);
combined = "&Switch Disk Side\t" + combo;
ChangeMenuItemText(MENU_SWITCH_DISK, combined);
//Insert Coin
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_VSUNI_COIN]);
combined = "&Insert Coin\t" + combo;
ChangeMenuItemText(MENU_INSERT_COIN, combined);
//-------------------------------Config-------------------------------------
//Hide Menu
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_HIDE_MENU_TOGGLE]);
combined = "Hide Menu\t" + combo;
ChangeMenuItemText(MENU_HIDE_MENU, combined);
//Frame Adv. skip lag
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_FRAMEADV_SKIPLAG]);
combined = "Frame Adv. - Skip Lag\t" + combo;
ChangeMenuItemText(MENU_DISPLAY_FA_LAGSKIP, combined);
//Movie Status Icon
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_MOVIE_ICON_DISPLAY_TOGGLE]);
combined = "Movie Status Icon\t" + combo;
ChangeMenuItemText(MENU_SHOW_STATUS_ICON, combined);
//Lag Counter
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_MISC_DISPLAY_LAGCOUNTER_TOGGLE]);
combined = "Lag Counter\t" + combo;
ChangeMenuItemText(MENU_DISPLAY_LAGCOUNTER, combined);
//Frame Counter
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_MOVIE_FRAME_DISPLAY_TOGGLE]);
combined = "Frame Counter\t" + combo;
ChangeMenuItemText(ID_DISPLAY_FRAMECOUNTER, combined);
//Graphics: BG
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_MISC_DISPLAY_BG_TOGGLE]);
combined = "Graphics: BG\t" + combo;
ChangeMenuItemText(MENU_DISPLAY_BG, combined);
//Graphics: OBJ
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_MISC_DISPLAY_OBJ_TOGGLE]);
combined = "Graphics: OBJ\t" + combo;
ChangeMenuItemText(MENU_DISPLAY_OBJ, combined);
//-------------------------------Tools--------------------------------------
//Open Memory Watch
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_TOOL_OPENMEMORYWATCH]);
combined = "&Memory Watch...\t" + combo;
ChangeMenuItemText(MENU_MEMORY_WATCH, combined);
//-------------------------------Debug--------------------------------------
//Open Debugger
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_TOOL_OPENDEBUGGER]);
combined = "Debugger...\t" + combo;
ChangeMenuItemText(MENU_DEBUGGER, combined);
//Open PPU Viewer
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_TOOL_OPENPPU]);
combined = "PPU Viewer...\t" + combo;
ChangeMenuItemText(MENU_PPUVIEWER, combined);
//Open Hex editor
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_TOOL_OPENHEX]);
combined = "Hex Editor...\t" + combo;
ChangeMenuItemText(MENU_HEXEDITOR, combined);
//Open Trace Logger
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_TOOL_OPENTRACELOGGER]);
combined = "Trace Logger...\t" + combo;
ChangeMenuItemText(MENU_TRACELOGGER, combined);
//Open Code/Data Logger
combo = GetKeyComboName(FCEUD_CommandMapping[EMUCMD_TOOL_OPENCDLOGGER]);
combined = "Code/Data Logger...\t" + combo;
ChangeMenuItemText(MENU_CDLOGGER, combined);
}

View File

@ -4,6 +4,8 @@
#include "common.h"
#include <string>
using namespace std;
// Type definitions
struct CreateMovieParameters
@ -31,6 +33,8 @@ int BrowseForFolder(HWND hParent, const char *htext, char *buf);
void UpdateCheckedMenuItems();
void SetMainWindowStuff();
void GetMouseData(uint32 (&md)[3]);
//void ChangeMenuItemText(int menuitem, string text);
void UpdateMenuHotkeys();
template<int BUFSIZE>
inline std::string GetDlgItemText(HWND hDlg, int nIDDlgItem) {