added toggle to bind savestates to movie for SDL
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@ -1,4 +1,5 @@
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---version 2.0.3 yet to be released---
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19-oct-2008 - shinydoofy - [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2
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19-oct-2008 - adelikat - winew - added a toggle for binding savestates to movies
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18-oct-2008 - adelikat - Win32 - added -cfg (config file) command line argument
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08-oct-2008 - zeromus - SF [ 2073105 ] Laptop Volume Control keys make FCEUX go crazy and crash
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@ -280,6 +280,7 @@ InitConfig()
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config->addOption(prefix + "IncreaseSpeed", SDLK_EQUALS);
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config->addOption(prefix + "FrameAdvance", SDLK_BACKSLASH);
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config->addOption(prefix + "Power", 0);
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config->addOption(prefix + "BindState", SDLK_F2);
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@ -35,6 +35,7 @@
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#ifdef _S9XLUA_H
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#include "../../fceulua.h"
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#endif
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#include "../../file.h"
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/** GLOBALS **/
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@ -375,6 +376,13 @@ KeyboardCommands()
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FCEU_LoadLuaCode(fname.c_str());
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}
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#endif
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g_config->getOption("SDL.Hotkeys.BindState", &key);
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if(_keyonly(key)) {
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bindSavestate = !bindSavestate;
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FCEUI_DispMessage("Savestate binding to movie %sabled.",
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bindSavestate ? "en" : "dis");
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}
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// VS Unisystem games
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if(gametype == GIT_VSUNI) {
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