removed last_displayed_framenumber as it caused a frame counter bug
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@ -73,7 +73,6 @@ int pauseframe = -1;
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bool movie_readonly = true;
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int input_display = 0;
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int frame_display = 0;
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int last_displayed_framenumber = -1;
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SFORMAT FCEUMOV_STATEINFO[]={
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{ &currFrameCounter, 4|FCEUSTATE_RLSB, "FCNT"},
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@ -936,11 +935,9 @@ void FCEUMOV_AddCommand(int cmd)
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void FCEU_DrawMovies(uint8 *XBuf)
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{
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if(frame_display
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&& movieMode != MOVIEMODE_INACTIVE
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&& currFrameCounter != last_displayed_framenumber)
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&& movieMode != MOVIEMODE_INACTIVE)
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{
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last_displayed_framenumber = currFrameCounter;
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char counterbuf[32] = {0};
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if(movieMode == MOVIEMODE_PLAY)
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sprintf(counterbuf,"%d/%d",currFrameCounter,currMovieData.records.size());
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