fix fcm convert production of power commands

This commit is contained in:
zeromus 2008-11-02 18:36:13 +00:00
parent 6f4928726e
commit ca23b074bf
3 changed files with 8 additions and 6 deletions

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@ -1,11 +1,12 @@
---version 2.0.3 yet to be released---
---version 2.0.3 released---
02-nov-2008 - zeromus - fix fcm conversion, recording, and playback of reset and power commands
25-oct-2008 - shinydoofy - added support for AVI creation for SDL, see documention/Videolog.txt for more
19-oct-2008 - shinydoofy - toggle lag frame counter for SDL, default hotkey F8
19-oct-2008 - shinydoofy - toggle skipping of lag frames for SDL, default hotkey F6
19-oct-2008 - shinydoofy - [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2
19-oct-2008 - adelikat - winew - added a toggle for binding savestates to movies
18-oct-2008 - adelikat - Win32 - added -cfg (config file) command line argument
08-oct-2008 - zeromus - SF [ 2073105 ] Laptop Volume Control keys make FCEUX go crazy and crash
08-oct-2008 - zeromus - SF [ 2073113 ] Child windows inside debugging window get invalid sizes
08-oct-2008 - zeromus - SF [ 2153843 ] Lua ignores second joypad.set()
24-sep-2008 - punkrockguy318 - made the input config window more usable
@ -16,8 +17,7 @@
24-sep-2008 - punkrockguy318 - [ 2057006 ] --newppu option added to sdl, disabled by default
24-sep-2008 - punkrockguy318 - [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues.
22-sep-2008 - punkrockguy318 - [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup
21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would
always be set to 32 bpp
21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would always be set to 32 bpp
18-aug-2008 - zeromus - windows - SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
18-aug-2008 - zeromus - windows - permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
18-aug-2008 - zeromus - fix a bug in the savestate recovery code which prevent aborted savestate loads from recovering emulator state correctly.

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@ -489,8 +489,10 @@ static void _addjoy()
{
//FCEU_DoSimpleCommand(nextd&0x1F);
int command = nextd&0x1F;
if(command = FCEUNPCMD_RESET)
if(command == FCEUNPCMD_RESET)
joopcmd = MOVIECMD_RESET;
if(command == FCEUNPCMD_POWER)
joopcmd = MOVIECMD_POWER;
}
else
joop[(nextd >> 3)&0x3] ^= 1 << (nextd&0x7);

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@ -26,7 +26,7 @@
#include <iosfwd>
#define FCEU_NAME "FCEUX"
#define FCEU_VERSION_STRING "2.0.3-interim"
#define FCEU_VERSION_STRING "2.0.3"
#define FCEU_VERSION_NUMERIC 20003
#define FCEU_NAME_AND_VERSION FCEU_NAME " " FCEU_VERSION_STRING