Win32 - Movie subtitle toggle menu item
This commit is contained in:
parent
eb65e0122b
commit
13d2afeffb
|
@ -46,6 +46,7 @@ extern int DesynchAutoFire;
|
|||
extern bool lagCounterDisplay;
|
||||
extern bool frameAdvanceLagSkip;
|
||||
extern int ClipSidesOffset;
|
||||
extern bool movieSubtitles;
|
||||
|
||||
extern uint8 gNoBGFillColor;
|
||||
|
||||
|
@ -206,6 +207,7 @@ static CFGSTRUCT fceuconfig[] = {
|
|||
AC(AutoFireOffset),
|
||||
AC(DesynchAutoFire),
|
||||
AC(lagCounterDisplay),
|
||||
AC(movieSubtitles),
|
||||
AC(bindSavestate),
|
||||
AC(ClipSidesOffset),
|
||||
//ACS(memwLastfile[2048]),
|
||||
|
|
|
@ -92,6 +92,7 @@ BEGIN
|
|||
END
|
||||
MENUITEM "Lag Counter", MENU_DISPLAY_LAGCOUNTER
|
||||
MENUITEM "Frame Counter", ID_DISPLAY_FRAMECOUNTER
|
||||
MENUITEM "Move Subtitles", ID_DISPLAY_MOVESUBTITLES
|
||||
MENUITEM SEPARATOR
|
||||
MENUITEM "Graphics: BG", MENU_DISPLAY_BG
|
||||
MENUITEM "Graphics: OBJ", MENU_DISPLAY_OBJ
|
||||
|
|
|
@ -561,6 +561,7 @@
|
|||
#define MENU_CONFIG_BINDSAVES 40256
|
||||
#define MEMVIEW_HELP 40257
|
||||
#define MENU_MV_HELP 40258
|
||||
#define ID_DISPLAY_MOVESUBTITLES 40259
|
||||
#define IDC_DEBUGGER_ICONTRAY 55535
|
||||
#define MW_ValueLabel2 65423
|
||||
#define MW_ValueLabel1 65426
|
||||
|
@ -570,7 +571,7 @@
|
|||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 124
|
||||
#define _APS_NEXT_COMMAND_VALUE 40259
|
||||
#define _APS_NEXT_COMMAND_VALUE 40260
|
||||
#define _APS_NEXT_CONTROL_VALUE 1187
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
|
|
|
@ -71,6 +71,7 @@ using namespace std;
|
|||
extern FCEUGI *GameInfo;
|
||||
extern int EnableAutosave;
|
||||
extern bool frameAdvanceLagSkip;
|
||||
extern bool movieSubtitles;
|
||||
|
||||
// Extern functions
|
||||
|
||||
|
@ -309,6 +310,7 @@ void UpdateCheckedMenuItems()
|
|||
CheckMenuItem(fceumenu, MENU_DISPLAY_LAGCOUNTER, lagCounterDisplay?MF_CHECKED : MF_UNCHECKED);
|
||||
CheckMenuItem(fceumenu, MENU_DISPLAY_BG, bg?MF_CHECKED:MF_UNCHECKED);
|
||||
CheckMenuItem(fceumenu, MENU_DISPLAY_OBJ, spr?MF_CHECKED:MF_UNCHECKED);
|
||||
CheckMenuItem(fceumenu, ID_DISPLAY_MOVESUBTITLES, movieSubtitles?MF_CHECKED:MF_UNCHECKED);
|
||||
|
||||
CheckMenuItem(fceumenu, MENU_PAUSEAFTERPLAYBACK, pauseAfterPlayback ? MF_CHECKED : MF_UNCHECKED);
|
||||
CheckMenuItem(fceumenu, MENU_RUN_IN_BACKGROUND, eoptions & EO_BGRUN ? MF_CHECKED : MF_UNCHECKED);
|
||||
|
@ -1026,6 +1028,11 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
|
|||
UpdateCheckedMenuItems();
|
||||
break;
|
||||
|
||||
case ID_DISPLAY_MOVESUBTITLES:
|
||||
movieSubtitles ^= 1;
|
||||
UpdateCheckedMenuItems();
|
||||
break;
|
||||
|
||||
case MENU_SHOW_STATUS_ICON:
|
||||
// Show status icon menu was selected
|
||||
status_icon = !status_icon;
|
||||
|
|
|
@ -69,6 +69,8 @@ int AFon = 1, AFoff = 1, AutoFireOffset = 0; //For keeping track of autofire set
|
|||
bool justLagged = false;
|
||||
bool frameAdvanceLagSkip = false; //If this is true, frame advance will skip over lag frame (i.e. it will emulate 2 frames instead of 1)
|
||||
|
||||
bool movieSubtitles = true; //Toggle for displaying movie subtitles
|
||||
|
||||
FCEUGI::FCEUGI()
|
||||
: filename(0)
|
||||
, archiveFilename(0)
|
||||
|
@ -632,7 +634,8 @@ void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int ski
|
|||
}
|
||||
else justLagged = false;
|
||||
|
||||
ProcessSubtitles();
|
||||
if (movieSubtitles)
|
||||
ProcessSubtitles();
|
||||
}
|
||||
|
||||
void FCEUI_CloseGame(void)
|
||||
|
|
|
@ -50,7 +50,6 @@ uint8 FCEU_ReadRomByte(uint32 i);
|
|||
extern readfunc ARead[0x10000];
|
||||
extern writefunc BWrite[0x10000];
|
||||
|
||||
|
||||
enum GI {
|
||||
GI_RESETM2 =1,
|
||||
GI_POWER =2,
|
||||
|
|
Loading…
Reference in New Issue