Code cleanup

This commit is contained in:
adelikat 2008-12-22 21:21:46 +00:00
parent da3a3af4dd
commit e6ed8331b2
5 changed files with 10 additions and 14 deletions

View File

@ -1636,15 +1636,15 @@ BEGIN
CONTROL "",IDC_LIST1,"SysListView32",LVS_REPORT | LVS_ALIGNLEFT | WS_BORDER | WS_TABSTOP,7,7,311,214
END
INSERTCOMMENTSUBTITLE DIALOGEX 0, 0, 147, 82
GETFILENAME DIALOGEX 0, 0, 147, 82
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Insert Comment / Subtitle"
CAPTION "Movie filename"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",INSERTCS_IDOK,7,55,50,14
PUSHBUTTON "Cancel",INSERTCS_IDCANCEL,89,55,50,14
EDITTEXT INSERTCS_MESSAGE,7,30,133,14,ES_AUTOHSCROLL
LTEXT "Insert Message",INSERTCS_STATIC,34,14,87,8
LTEXT "Type filename: (blank for default)",INSERTCS_STATIC,20,14,114,8
END
@ -1664,7 +1664,7 @@ BEGIN
BOTTOMMARGIN, 243
END
INSERTCOMMENTSUBTITLE, DIALOG
GETFILENAME, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 140

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@ -134,6 +134,7 @@
#define IDD_DIALOG3 123
#define CHECK_SOUND_GLOBAL_FOCUS 124
#define INSERTCOMMENTSUBTITLE 124
#define GETFILENAME 124
#define CHECK_SOUND_ENABLED 126
#define CTL_LATENCY_TRACKBAR 128
#define COMBO_SOUND_QUALITY 129

View File

@ -1,4 +1,5 @@
#include "common.h"
#include "../../state.h"
#include <string>
#include <string.h>
#include <fstream>
@ -6,11 +7,8 @@
using namespace std;
//Externs
extern int CurrentState; //Declared in src/state.cpp
extern bool FCEUSS_Load(const char *fname); //Declared in src/state.cpp
extern string GetBackupFileName(); //Declared in src/state.cpp
bool CheckBackupSaveStateExist(); //Checks if backupsavestate exists
/**
* Show an Save File dialog and save a savegame state to the selected file.
**/

View File

@ -1,2 +1,5 @@
void FCEUD_SaveStateAs();
void FCEUD_LoadStateFrom();
bool CheckBackupSaveStateExist(); //Checks if backupsavestate exists
void LoadBackup(); //Load backup savestate

View File

@ -92,10 +92,8 @@ char *md5_asciistr(uint8 digest[16]);
void ShowNetplayConsole(void); //mbg merge 7/17/06 YECH had to add
void MapInput(void);
extern BOOL CALLBACK ReplayMetadataDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); //Metadata dialog
extern bool CheckBackupSaveStateExist(); //Checks if backupsavestate exists
extern void LoadBackup();
// Function definitions
// Function declarations
void MakeBackup(bool dispMessage); //Makes a backup of current movie file
bool CheckFileExists(const char* filename); //Receives a filename (fullpath) and checks to see if that file exists
@ -128,10 +126,6 @@ const unsigned int MAX_NUMBER_OF_RECENT_FILES = sizeof(recent_files)/sizeof(*rec
int EnableBackgroundInput = 0;
int ismaximized = 0;
//Subtitles/Comments
void InsertSubtitle(HWND main);
void InsertComment(HWND main);
//Help Menu subtopics
string moviehelp = "{695C964E-B83F-4A6E-9BA2-1A975387DB55}"; //Movie Recording
string gettingstartedhelp = "{C76AEBD9-1E27-4045-8A37-69E5A52D0F9A}";//Getting Started