Win32 - code cleanup - window.cpp WM_COMMAND

This commit is contained in:
adelikat 2008-12-09 05:51:49 +00:00
parent e08f3af8bf
commit efa04ca78c
1 changed files with 300 additions and 391 deletions

View File

@ -875,428 +875,154 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
}
switch(LOWORD(wParam))
{
//-------
//mbg merge 7/18/06 added XD tools
case MENU_DEBUGGER:
DoDebug(0);
//File Menu-------------------------------------------------------------
case FCEU_CONTEXT_OPENROM:
case MENU_OPEN_FILE:
LoadNewGamey(hWnd, 0);
break;
case MENU_CLOSE_FILE:
CloseGame();
break;
case MENU_SAVE_STATE: //Save state as
FCEUD_SaveStateAs();
break;
case MENU_LOAD_STATE: //Load state as
FCEUD_LoadStateFrom();
break;
case MENU_PPUVIEWER:
DoPPUView();
//Movie submenu
case MENU_RECORD_MOVIE:
FCEUD_MovieRecordTo();
break;
case FCEUX_CONTEXT_REPLAYMOVIE:
case MENU_REPLAY_MOVIE:
// Replay movie menu was selected
FCEUD_MovieReplayFrom();
break;
case MENU_STOP_MOVIE:
FCEUI_StopMovie();
break;
case ID_FILE_PLAYMOVIEFROMBEGINNING:
FCEUI_MoviePlayFromBeginning();
break;
case MENU_RAMFILTER:
DoByteMonitor();
//Record Avi/Wav submenu
case MENU_RECORD_AVI:
FCEUD_AviRecordTo();
break;
case MENU_STOP_AVI:
FCEUD_AviStop();
break;
case MENU_RECORD_WAV:
loggingSound = CreateSoundSave();
break;
case MENU_STOP_WAV:
CloseWave();
loggingSound = false;
break;
case MENU_NAMETABLEVIEWER:
DoNTView();
case ID_FILE_SCREENSHOT:
FCEUI_SaveSnapshot();
break;
case MENU_HEXEDITOR:
DoMemView();
//Lua submenu
case ID_FILE_RUNLUASCRIPT:
FCEUD_LuaRunFrom();
break;
case ID_FILE_STOPLUASCRIPT:
FCEU_LuaStop();
break;
case MENU_TRACELOGGER:
DoTracer();
case MENU_EXIT:
DoFCEUExit();
break;
case MENU_GAMEGENIEDECODER:
DoGGConv();
//NES Menu--------------------------------------------------------------
case MENU_RESET:
FCEUI_ResetNES();
break;
case MENU_CDLOGGER:
DoCDLogger();
case MENU_POWER:
FCEUI_PowerNES();
break;
case MENU_AUTOFIRE_PATTERN_1:
SetAutoFirePattern(1,1);
CheckedAutoFirePattern = wParam;
case MENU_EJECT_DISK:
FCEUI_FDSInsert();
break;
case MENU_SWITCH_DISK:
FCEUI_FDSSelect();
break;
case MENU_INSERT_COIN:
FCEUI_VSUniCoin();
break;
//Emulation submenu
case ID_NES_PAUSE:
EmulationPaused ^= 1;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_2:
SetAutoFirePattern(1,2);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
case ID_NES_FRAMEADVANCE:
FCEUI_FrameAdvance();
break;
case ID_NES_TURBO:
FCEUD_TurboToggle();
break;
case MENU_AUTOFIRE_PATTERN_3:
SetAutoFirePattern(1,3);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
//Emulation speed submenu
case ID_NES_SPEEDUP:
FCEUD_SetEmulationSpeed(3);
break;
case MENU_AUTOFIRE_PATTERN_4:
SetAutoFirePattern(1,4);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
case ID_NES_SLOWDOWN:
FCEUD_SetEmulationSpeed(1);
break;
case MENU_AUTOFIRE_PATTERN_5:
SetAutoFirePattern(1,5);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
case ID_NES_SLOWESTSPEED:
FCEUD_SetEmulationSpeed(0);
break;
case MENU_AUTOFIRE_PATTERN_6:
SetAutoFirePattern(2,1);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
case ID_NES_NORMALSPEED:
FCEUD_SetEmulationSpeed(2);
break;
case MENU_AUTOFIRE_PATTERN_7:
SetAutoFirePattern(2,2);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
case ID_NES_FASTESTSPEED:
FCEUD_SetEmulationSpeed(4);
break;
case MENU_AUTOFIRE_PATTERN_8:
SetAutoFirePattern(2,3);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_9:
SetAutoFirePattern(2,4);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_10:
SetAutoFirePattern(3,1);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_11:
SetAutoFirePattern(3,2);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_12:
SetAutoFirePattern(3,3);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_13:
SetAutoFirePattern(4,1);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_14:
SetAutoFirePattern(4,2);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_15:
SetAutoFirePattern(5,1);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_OFFSET_1:
case MENU_AUTOFIRE_OFFSET_2:
case MENU_AUTOFIRE_OFFSET_3:
case MENU_AUTOFIRE_OFFSET_4:
case MENU_AUTOFIRE_OFFSET_5:
case MENU_AUTOFIRE_OFFSET_6:
SetAutoFireOffset(wParam - MENU_AUTOFIRE_OFFSET_1);
CheckedAutoFireOffset = wParam;
UpdateCheckedMenuItems();
break;
case MENU_ALTERNATE_AB:
SetAutoFireDesynch(GetAutoFireDesynch()^1);
UpdateCheckedMenuItems();
break;
case ACCEL_CTRL_E:
case MENU_TASEDIT:
DoTasEdit();
break;
//Config Menu-----------------------------------------------------------
case MENU_HIDE_MENU:
// Hide menu menu was selected
ToggleHideMenu();
break;
case MENU_PAUSEAFTERPLAYBACK:
pauseAfterPlayback = pauseAfterPlayback?0:1;
UpdateCheckedMenuItems();
break;
case MENU_RUN_IN_BACKGROUND:
// Run in Background menu was selected
eoptions ^= EO_BGRUN;
if((eoptions & EO_BGRUN) == 0)
{
EnableBackgroundInput = 0;
KeyboardSetBackgroundAccess(EnableBackgroundInput!=0);
JoystickSetBackgroundAccess(EnableBackgroundInput!=0);
}
UpdateCheckedMenuItems();
break;
case MENU_BACKGROUND_INPUT:
// Enable background input menu was selected
EnableBackgroundInput ^= 1;
eoptions |= EO_BGRUN * EnableBackgroundInput;
KeyboardSetBackgroundAccess(EnableBackgroundInput!=0);
JoystickSetBackgroundAccess(EnableBackgroundInput!=0);
UpdateCheckedMenuItems();
break;
case MENU_ENABLE_AUTOSAVE:
EnableAutosave ^= 1;
UpdateCheckedMenuItems();
break;
case ID_DISPLAY_FRAMECOUNTER:
FCEUI_MovieToggleFrameDisplay();
case MENU_DISPLAY_FA_LAGSKIP:
frameAdvanceLagSkip ^= 1;
UpdateCheckedMenuItems();
break;
case ID_DISPLAY_MOVIESUBTITLES:
movieSubtitles ^= 1;
if (movieSubtitles) FCEU_DispMessage("Movie subtitles on");
else FCEU_DispMessage("Movie subtitles off");
UpdateCheckedMenuItems();
break;
case ID_DISPLAY_MOVIESUBTITLES_AVI:
subtitlesOnAVI ^= 1;
UpdateCheckedMenuItems();
break;
case MENU_SHOW_STATUS_ICON:
// Show status icon menu was selected
status_icon = !status_icon;
UpdateCheckedMenuItems();
break;
case MENU_GAME_GENIE:
// Game Genie menu was selected
genie ^= 1;
FCEUI_SetGameGenie(genie!=0);
UpdateCheckedMenuItems();
break;
case MENU_PAL:
// PAL Emulation menu was selected
pal_emulation ^= 1;
FCEUI_SetVidSystem(pal_emulation);
RefreshThrottleFPS();
UpdateCheckedMenuItems();
PushCurrentVideoSettings();
break;
case MENU_DISPLAY_BG:
case MENU_DISPLAY_OBJ:
{
bool spr, bg;
FCEUI_GetRenderPlanes(spr,bg);
if(LOWORD(wParam)==MENU_DISPLAY_BG)
bg = !bg;
else
spr = !spr;
FCEUI_SetRenderPlanes(spr,bg);
}
break;
case MENU_CHEATS:
ConfigCheats(hWnd);
break;
case MENU_DIRECTORIES:
// Directories menu was selected
ConfigDirectories();
break;
case MENU_GUI_OPTIONS:
// GUI Options menu was selected.
ConfigGUI();
break;
case MENU_INPUT:
// Input menu was selected
ConfigInput(hWnd);
break;
case MENU_TIMING:
// Timing menu was selected
ConfigTiming();
break;
case MENU_NETWORK:
// Network Play menu was selected
ShowNetplayConsole();
break;
case MENU_PALETTE:
// Palette menu was selected
ConfigPalette();
break;
case MENU_SOUND:
// Sound menu was selected
ConfigSound();
break;
case MENU_VIDEO:
// Video menu was selected
ConfigVideo();
break;
case MENU_HOTKEYS:
// Hotkeys menu was selected
MapInput();
break;
case MENU_RESET:
// The reset menu was selected
FCEUI_ResetNES();
break;
case MENU_POWER:
// The power menu was selected
FCEUI_PowerNES();
break;
case MENU_SWITCH_DISK:
// Switch disk menu was selected
FCEUI_FDSSelect();
break;
case MENU_EJECT_DISK:
// Eject disk menu was selected
FCEUI_FDSInsert();
break;
case MENU_INSERT_COIN:
// Insert coin menu was selected
FCEUI_VSUniCoin();
break;
case MENU_MEMORY_WATCH:
CreateMemWatch();
break;
case FCEU_CONTEXT_OPENROM:
case MENU_OPEN_FILE:
// User selected the Open File menu => Show the file selection dialog
LoadNewGamey(hWnd, 0);
break;
case MENU_CLOSE_FILE:
// User selected the Close File menu => Close the game if necessary
CloseGame();
break;
case MENU_CONVERT_MOVIE:
ConvertFCM(hWnd);
break;
case MENU_SAVE_STATE:
// Save state as menu was selected
FCEUD_SaveStateAs();
break;
case MENU_LOAD_STATE:
// Load state from menu was selected
FCEUD_LoadStateFrom();
break;
//mbg merge 7/18/06 changed ID from 120
//jeb rewrite 6/3/08 (for UI consistency)
case MENU_RECORD_WAV:
loggingSound = CreateSoundSave();
break;
case MENU_STOP_WAV:
CloseWave();
loggingSound = false;
break;
case MENU_EXIT:
// Exit menu was selected
DoFCEUExit();
break;
case MENU_RECORD_MOVIE:
// Record movie menu was selected
FCEUD_MovieRecordTo();
break;
case FCEUX_CONTEXT_REPLAYMOVIE:
case MENU_REPLAY_MOVIE:
// Replay movie menu was selected
FCEUD_MovieReplayFrom();
break;
case MENU_STOP_MOVIE:
// Stop movie menu was selected
FCEUI_StopMovie();
break;
case ID_FILE_PLAYMOVIEFROMBEGINNING:
FCEUI_MoviePlayFromBeginning();
break;
case MENU_RECORD_AVI:
// Record AVI menu was selected
FCEUD_AviRecordTo();
break;
case MENU_STOP_AVI:
// Stop AVI menu was selected
FCEUD_AviStop();
break;
case ID_TOOLS_TEXTHOOKER:
DoTextHooker();
break;
case MENU_ABOUT:
// About menu was selected
ShowAboutBox();
break;
case MENU_HELP:
// Help Menu is selected
OpenHelpWindow();
break;
case MENU_MSGLOG:
// Message Log menu was selected
MakeLogWindow();
break;
case ID_FILE_RUNLUASCRIPT:
FCEUD_LuaRunFrom();
break;
case ID_FILE_STOPLUASCRIPT:
FCEU_LuaStop();
break;
case MENU_CONFIG_BINDSAVES:
bindSavestate ^= 1;
UpdateCheckedMenuItems();
case MENU_DISPLAY_LAGCOUNTER:
lagCounterDisplay ^= 1;
UpdateCheckedMenuItems();
break;
case MENU_DISPLAY_FA_LAGSKIP:
frameAdvanceLagSkip ^= 1;
//Display submenu
case MENU_SHOW_STATUS_ICON:
status_icon = !status_icon;
UpdateCheckedMenuItems();
break;
case MENU_INPUTDISPLAY_0: //Input display off
@ -1315,35 +1041,222 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
input_display = 4;
UpdateCheckedMenuItems();
break;
case ID_FILE_SCREENSHOT:
FCEUI_SaveSnapshot();
break;
case ID_NES_PAUSE:
EmulationPaused ^= 1;
case MENU_DISPLAY_LAGCOUNTER:
lagCounterDisplay ^= 1;
UpdateCheckedMenuItems();
break;
case ID_NES_FRAMEADVANCE:
FCEUI_FrameAdvance();
case ID_DISPLAY_FRAMECOUNTER:
FCEUI_MovieToggleFrameDisplay();
UpdateCheckedMenuItems();
break;
case ID_NES_SPEEDUP:
FCEUD_SetEmulationSpeed(3);
case ID_DISPLAY_MOVIESUBTITLES:
movieSubtitles ^= 1;
if (movieSubtitles) FCEU_DispMessage("Movie subtitles on");
else FCEU_DispMessage("Movie subtitles off");
UpdateCheckedMenuItems();
break;
case ID_NES_SLOWDOWN:
FCEUD_SetEmulationSpeed(1);
case ID_DISPLAY_MOVIESUBTITLES_AVI:
subtitlesOnAVI ^= 1;
UpdateCheckedMenuItems();
break;
case ID_NES_SLOWESTSPEED:
FCEUD_SetEmulationSpeed(0);
case MENU_DISPLAY_BG:
case MENU_DISPLAY_OBJ:
{
bool spr, bg;
FCEUI_GetRenderPlanes(spr,bg);
if(LOWORD(wParam)==MENU_DISPLAY_BG)
bg = !bg;
else
spr = !spr;
FCEUI_SetRenderPlanes(spr,bg);
}
break;
case ID_NES_NORMALSPEED:
FCEUD_SetEmulationSpeed(2);
case MENU_GAME_GENIE:
genie ^= 1;
FCEUI_SetGameGenie(genie!=0);
UpdateCheckedMenuItems();
break;
case ID_NES_FASTESTSPEED:
FCEUD_SetEmulationSpeed(4);
case MENU_PAL:
pal_emulation ^= 1;
FCEUI_SetVidSystem(pal_emulation);
RefreshThrottleFPS();
UpdateCheckedMenuItems();
PushCurrentVideoSettings();
break;
case ID_NES_TURBO:
FCEUD_TurboToggle();
case MENU_DIRECTORIES:
ConfigDirectories();
break;
case MENU_GUI_OPTIONS:
ConfigGUI();
break;
case MENU_INPUT:
ConfigInput(hWnd);
break;
case MENU_NETWORK:
ShowNetplayConsole();
break;
case MENU_PALETTE:
ConfigPalette();
break;
case MENU_SOUND:
ConfigSound();
break;
case MENU_TIMING:
ConfigTiming();
break;
case MENU_VIDEO:
ConfigVideo();
break;
case MENU_HOTKEYS:
MapInput();
break;
//Tools Menu---------------------------------------------------------------
case MENU_CHEATS:
ConfigCheats(hWnd);
break;
case MENU_MEMORY_WATCH:
CreateMemWatch();
break;
case MENU_RAMFILTER:
DoByteMonitor();
break;
case ACCEL_CTRL_E:
case MENU_TASEDIT:
DoTasEdit();
break;
case MENU_CONVERT_MOVIE:
ConvertFCM(hWnd);
break;
//AutoFire Pattern submenu
case MENU_AUTOFIRE_PATTERN_1:
SetAutoFirePattern(1,1);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_2:
SetAutoFirePattern(1,2);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_3:
SetAutoFirePattern(1,3);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_4:
SetAutoFirePattern(1,4);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_5:
SetAutoFirePattern(1,5);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_6:
SetAutoFirePattern(2,1);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_7:
SetAutoFirePattern(2,2);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_8:
SetAutoFirePattern(2,3);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_9:
SetAutoFirePattern(2,4);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_10:
SetAutoFirePattern(3,1);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_11:
SetAutoFirePattern(3,2);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_12:
SetAutoFirePattern(3,3);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_13:
SetAutoFirePattern(4,1);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_14:
SetAutoFirePattern(4,2);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
case MENU_AUTOFIRE_PATTERN_15:
SetAutoFirePattern(5,1);
CheckedAutoFirePattern = wParam;
UpdateCheckedMenuItems();
break;
//Autofire Offset submenu
case MENU_AUTOFIRE_OFFSET_1:
case MENU_AUTOFIRE_OFFSET_2:
case MENU_AUTOFIRE_OFFSET_3:
case MENU_AUTOFIRE_OFFSET_4:
case MENU_AUTOFIRE_OFFSET_5:
case MENU_AUTOFIRE_OFFSET_6:
SetAutoFireOffset(wParam - MENU_AUTOFIRE_OFFSET_1);
CheckedAutoFireOffset = wParam;
UpdateCheckedMenuItems();
break;
case MENU_ALTERNATE_AB:
SetAutoFireDesynch(GetAutoFireDesynch()^1);
UpdateCheckedMenuItems();
break;
case ID_TOOLS_TEXTHOOKER:
DoTextHooker();
break;
//Debug Menu-------------------------------------------------------------
case MENU_DEBUGGER:
DoDebug(0);
break;
case MENU_PPUVIEWER:
DoPPUView();
break;
case MENU_NAMETABLEVIEWER:
DoNTView();
break;
case MENU_HEXEDITOR:
DoMemView();
break;
case MENU_TRACELOGGER:
DoTracer();
break;
case MENU_CDLOGGER:
DoCDLogger();
break;
case MENU_GAMEGENIEDECODER:
DoGGConv();
break;
//Help Menu--------------------------------------------------------------
case MENU_HELP:
OpenHelpWindow();
break;
case MENU_MSGLOG:
MakeLogWindow();
break;
case MENU_ABOUT:
ShowAboutBox();
break;
//Context Menus------------------------------------------------------
@ -1362,14 +1275,10 @@ LRESULT FAR PASCAL AppWndProc(HWND hWnd,UINT msg,WPARAM wParam,LPARAM lParam)
case FCEU_CONTEXT_FCEUHELP:
OpenHelpWindow(gettingstartedhelp);
break;
}
}
break;
case WM_SYSCOMMAND:
if(GameInfo && wParam == SC_SCREENSAVE && (goptions & GOO_DISABLESS))
return(0);