perhaps gracefully handle loading an old savestate with an embedded movie
This commit is contained in:
parent
aff4bb2367
commit
8309deab65
|
@ -956,7 +956,6 @@ bool FCEUMOV_ReadState(std::istream* is, uint32 size)
|
|||
FCEU_PrintError("Cannot loadstate in Read+Write with movie from archive. Movie is now Read-Only.");
|
||||
movie_readonly = true;
|
||||
}
|
||||
|
||||
|
||||
////write the state to disk so we can reload
|
||||
//std::vector<char> buf(size);
|
||||
|
@ -969,7 +968,8 @@ bool FCEUMOV_ReadState(std::istream* is, uint32 size)
|
|||
////---------
|
||||
//memorystream mstemp(&buf);
|
||||
MovieData tempMovieData = MovieData();
|
||||
LoadFM2(tempMovieData, is, size, false);
|
||||
if(!LoadFM2(tempMovieData, is, size, false))
|
||||
return false;
|
||||
|
||||
//complex TAS logic for when a savestate is loaded:
|
||||
//----------------
|
||||
|
|
Loading…
Reference in New Issue