SF [ 2030405 ] Avi recording: no sound b0rks format

This commit is contained in:
zeromus 2008-08-10 08:59:23 +00:00
parent 5b6db7c429
commit 41863383eb
12 changed files with 902 additions and 18 deletions

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@ -1,5 +1,7 @@
---version 2.0.2 released---
10-aug-2008 - zeromus - SF [ 2030405 ] Avi recording: no sound b0rks format
10-aug-2008 - zeromus - SF [ 2037878 ] Convert .fcm doesn't do special characters
09-aug-2008 - zeromus - SF [ 2040463 ] Add an "author" text field in the record movie dialog
09-aug-2008 - zeromus - re-enable support for old-format savestates.
09-aug-2008 - zeromus - SF [ 2041944 ] Savestates remember Lua painting

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@ -3,6 +3,7 @@
#include <stdio.h>
#include "common.h"
#include "fceu.h"
extern PALETTEENTRY *color_palette;
//extern WAVEFORMATEX wf;
@ -59,6 +60,7 @@ static int avi_segnum=0;
//static FILE* avi_check_file=0;
static struct AVIFile saved_avi_info;
static int use_prev_options=0;
static bool use_sound=false;
@ -91,7 +93,7 @@ static void avi_destroy(struct AVIFile** avi_out)
{
if((*avi_out)->compressed_streams[AUDIO_STREAM])
{
AVIStreamClose((*avi_out)->compressed_streams[AUDIO_STREAM]);
LONG test = AVIStreamClose((*avi_out)->compressed_streams[AUDIO_STREAM]);
(*avi_out)->compressed_streams[AUDIO_STREAM] = NULL;
(*avi_out)->streams[AUDIO_STREAM] = NULL; // compressed_streams[AUDIO_STREAM] is just a copy of streams[AUDIO_STREAM]
}
@ -332,7 +334,21 @@ int FCEUI_AviBegin(const char* fname)
saved_avi_ext[0]='\0';
if(!avi_open(fname, &bi, &wf, &vsi))
//mbg 8/10/08 - decide whether there will be sound in this movie
//if this is a new movie..
if(!avi_file) {
if(FSettings.SndRate)
use_sound = true;
else use_sound = false;
}
//mbg 8/10/08 - if there is no sound in this movie, then dont open the audio stream
WAVEFORMATEX* pwf = &wf;
if(!use_sound)
pwf = 0;
if(!avi_open(fname, &bi, pwf, &vsi))
{
saved_avi_fname[0]='\0';
return 0;

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@ -4,12 +4,13 @@
#include "window.h"
#include "movie.h"
#include "archive.h"
#include "utils/xstring.h"
// Used when deciding to automatically make the stop movie checkbox checked
static bool stopframeWasEditedByUser = false;
//the comments contained in the currently-displayed movie
static std::vector<std::string> currComments;
static std::vector<std::wstring> currComments;
extern FCEUGI *GameInfo;
@ -267,6 +268,7 @@ void AbsoluteToRelative(char *const dst, const char *const dir, const char *cons
strcpy(dst, dir + igood);
}
BOOL CALLBACK ReplayMetadataDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch(uMsg)
@ -280,6 +282,8 @@ BOOL CALLBACK ReplayMetadataDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, L
LVS_EX_FULLROWSELECT | LVS_EX_GRIDLINES ,
LVS_EX_FULLROWSELECT | LVS_EX_GRIDLINES );
ListView_SetUnicodeFormat(hwndList,TRUE);
RECT listRect;
GetClientRect(hwndList,&listRect);
LVCOLUMN lvc;
@ -295,9 +299,9 @@ BOOL CALLBACK ReplayMetadataDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, L
for(uint32 i=0;i<currComments.size();i++)
{
std::string& comment = currComments[i];
std::wstring& comment = currComments[i];
size_t splitat = comment.find_first_of(' ');
std::string key, value;
std::wstring key, value;
//if we can't split it then call it an unnamed key
if(splitat == std::string::npos)
{
@ -313,8 +317,11 @@ BOOL CALLBACK ReplayMetadataDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, L
lvi.mask = LVIF_TEXT;
lvi.iSubItem = 0;
lvi.pszText = (LPSTR)key.c_str();
ListView_InsertItem(hwndList,&lvi);
ListView_SetItemText( hwndList, i, 1, (LPSTR)value.c_str());
SendMessageW(hwndList, LVM_INSERTITEMW, 0, (LPARAM)&lvi);
lvi.iSubItem = 1;
lvi.pszText = (LPSTR)value.c_str();
SendMessageW(hwndList, LVM_SETITEMTEXTW, i, (LPARAM)&lvi);
}
}
@ -709,6 +716,8 @@ static BOOL CALLBACK RecordDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LP
free(p->szFilename);
p->szFilename = 0;
SendMessage(GetDlgItem(hwndDlg,IDC_EDIT_AUTHOR), CCM_SETUNICODEFORMAT, TRUE, 0);
// Populate the "record from..." dialog
{
char* findGlob=strdup(FCEU_MakeFName(FCEUMKF_STATEGLOB, 0, 0).c_str());
@ -798,7 +807,7 @@ static BOOL CALLBACK RecordDialogProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LP
LONG lIndex = SendDlgItemMessage(hwndDlg, IDC_COMBO_RECORDFROM, CB_GETCURSEL, 0, 0);
p->szFilename = GetRecordPath(hwndDlg);
p->recordFrom = (int)lIndex;
p->author = GetDlgItemText<500>(hwndDlg,IDC_EDIT_AUTHOR);
p->author = GetDlgItemTextW<500>(hwndDlg,IDC_EDIT_AUTHOR);
if(lIndex>=3)
p->szSavestateFilename = GetSavePath(hwndDlg);
EndDialog(hwndDlg, 1);

View File

@ -11,7 +11,7 @@ struct CreateMovieParameters
char* szFilename; // on Dialog creation, this is the default filename to display. On return, this is the filename that the user chose.
int recordFrom; // 0 = "Power-On", 1 = "Reset", 2 = "Now", 3+ = savestate file in szSavestateFilename
char* szSavestateFilename;
std::string author;
std::wstring author;
};
extern char *recent_files[];
@ -39,4 +39,11 @@ inline std::string GetDlgItemText(HWND hDlg, int nIDDlgItem) {
return buf;
}
template<int BUFSIZE>
inline std::wstring GetDlgItemTextW(HWND hDlg, int nIDDlgItem) {
wchar_t buf[BUFSIZE];
GetDlgItemTextW(hDlg, nIDDlgItem, buf, BUFSIZE);
return buf;
}
#endif

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@ -339,7 +339,7 @@ void MovieData::installValue(std::string& key, std::string& val)
else if(key == "binary")
installBool(val,binaryFlag);
else if(key == "comment")
comments.push_back(val);
comments.push_back(mbstowcs(val));
else if(key == "savestate")
{
int len = Base64StringToBytesLength(val);
@ -368,7 +368,7 @@ int MovieData::dump(std::ostream *os, bool binary)
*os << "port2 " << ports[2] << endl;
for(uint32 i=0;i<comments.size();i++)
*os << "comment " << comments[i] << endl;
*os << "comment " << wcstombs(comments[i]) << endl;
if(binary)
*os << "binary 1" << endl;
@ -764,7 +764,7 @@ static void openRecordingMovie(const char* fname)
//begin recording a new movie
//TODO - BUG - the record-from-another-savestate doesnt work.
void FCEUI_SaveMovie(const char *fname, EMOVIE_FLAG flags, std::string author)
void FCEUI_SaveMovie(const char *fname, EMOVIE_FLAG flags, std::wstring author)
{
if(!FCEU_IsValidUI(FCEUI_RECORDMOVIE))
return;
@ -781,7 +781,7 @@ void FCEUI_SaveMovie(const char *fname, EMOVIE_FLAG flags, std::string author)
currMovieData = MovieData();
currMovieData.guid.newGuid();
currMovieData.comments.push_back("author " + author);
if(author != L"") currMovieData.comments.push_back(L"author " + author);
currMovieData.palFlag = FCEUI_GetCurrentVidSystem(0,0)!=0;
currMovieData.romChecksum = GameInfo->MD5;
currMovieData.romFilename = FileBase;

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@ -41,7 +41,7 @@ typedef struct
MD5DATA md5_of_rom_used;
std::string name_of_rom_used;
std::vector<std::string> comments;
std::vector<std::wstring> comments;
} MOVIE_INFO;
@ -156,7 +156,7 @@ public:
std::string romFilename;
std::vector<char> savestate;
std::vector<MovieRecord> records;
std::vector<std::string> comments;
std::vector<std::wstring> comments;
//this is the RERECORD COUNT. please rename variable.
int rerecordCount;
FCEU_Guid guid;
@ -230,7 +230,7 @@ extern int currFrameCounter;
extern char curMovieFilename[512];
//---------
void FCEUI_SaveMovie(const char *fname, EMOVIE_FLAG flags, std::string author);
void FCEUI_SaveMovie(const char *fname, EMOVIE_FLAG flags, std::wstring author);
void FCEUI_LoadMovie(const char *fname, bool read_only, bool tasedit, int _stopframe);
void FCEUI_MoviePlayFromBeginning(void);
void FCEUI_StopMovie(void);

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@ -56,7 +56,40 @@ static uint32 savestate_offset = 0;
static uint32 nextts = 0;
static int32 nextd = 0;
// turn old ucs2 metadata into utf8
void convert_metadata(char* metadata, int metadata_size, uint8* tmp, int metadata_length)
{
char* ptr=metadata;
char* ptr_end=metadata+metadata_size-1;
int c_ptr=0;
while(ptr<ptr_end && c_ptr<metadata_length)
{
uint16 c=(tmp[c_ptr<<1] | (tmp[(c_ptr<<1)+1] << 8));
//mbg merge 7/17/06 changed to if..elseif
if(c<=0x7f)
*ptr++ = (char)(c&0x7f);
else if(c<=0x7FF)
if(ptr+1>=ptr_end)
ptr_end=ptr;
else
{
*ptr++=(0xc0 | (c>>6));
*ptr++=(0x80 | (c & 0x3f));
}
else
if(ptr+2>=ptr_end)
ptr_end=ptr;
else
{
*ptr++=(0xe0 | (c>>12));
*ptr++=(0x80 | ((c>>6) & 0x3f));
*ptr++=(0x80 | (c & 0x3f));
}
c_ptr++;
}
*ptr='\0';
}
//backwards compat
static void FCEUI_LoadMovie_v1(char *fname, int _read_only);
@ -552,7 +585,15 @@ EFCM_CONVERTRESULT convert_fcm(MovieData& md, std::string fname)
read32le((uint32*)&md.emuVersion,fp);
md.romFilename = readNullTerminatedAscii(fp);
md.comments.push_back("author " + readNullTerminatedAscii(fp));
md.comments.push_back(L"author " + mbstowcs(readNullTerminatedAscii(fp)));
//int metadata_length = savestate_offset - MOVIE_V1_HEADER_SIZE;
//uint8* metadata = new uint8[metadata_length];
//char* wcmetadata = new char[metadata_length*4]; //seems to me like we support the worst case
//fp->read((char*)metadata,metadata_length);
//convert_metadata(wcmetadata,metadata_length*4,metadata,metadata_length);
//md.comments.push_back(L"author " + (std::wstring)(wchar_t*)wcmetadata);
// FCEU_PrintError("flags[0] & MOVIE_FLAG_NOSYNCHACK=%d",flags[0] & MOVIE_FLAG_NOSYNCHACK);
if(flags[0] & MOVIE_FLAG_NOSYNCHACK)

539
src/utils/ConvertUTF.c Normal file
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@ -0,0 +1,539 @@
/*
* Copyright 2001-2004 Unicode, Inc.
*
* Disclaimer
*
* This source code is provided as is by Unicode, Inc. No claims are
* made as to fitness for any particular purpose. No warranties of any
* kind are expressed or implied. The recipient agrees to determine
* applicability of information provided. If this file has been
* purchased on magnetic or optical media from Unicode, Inc., the
* sole remedy for any claim will be exchange of defective media
* within 90 days of receipt.
*
* Limitations on Rights to Redistribute This Code
*
* Unicode, Inc. hereby grants the right to freely use the information
* supplied in this file in the creation of products supporting the
* Unicode Standard, and to make copies of this file in any form
* for internal or external distribution as long as this notice
* remains attached.
*/
/* ---------------------------------------------------------------------
Conversions between UTF32, UTF-16, and UTF-8. Source code file.
Author: Mark E. Davis, 1994.
Rev History: Rick McGowan, fixes & updates May 2001.
Sept 2001: fixed const & error conditions per
mods suggested by S. Parent & A. Lillich.
June 2002: Tim Dodd added detection and handling of incomplete
source sequences, enhanced error detection, added casts
to eliminate compiler warnings.
July 2003: slight mods to back out aggressive FFFE detection.
Jan 2004: updated switches in from-UTF8 conversions.
Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
See the header file "ConvertUTF.h" for complete documentation.
------------------------------------------------------------------------ */
#include "ConvertUTF.h"
#ifdef CVTUTF_DEBUG
#include <stdio.h>
#endif
static const int halfShift = 10; /* used for shifting by 10 bits */
static const UTF32 halfBase = 0x0010000UL;
static const UTF32 halfMask = 0x3FFUL;
#define UNI_SUR_HIGH_START (UTF32)0xD800
#define UNI_SUR_HIGH_END (UTF32)0xDBFF
#define UNI_SUR_LOW_START (UTF32)0xDC00
#define UNI_SUR_LOW_END (UTF32)0xDFFF
#define false 0
#define true 1
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF32toUTF16 (
const UTF32** sourceStart, const UTF32* sourceEnd,
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF32* source = *sourceStart;
UTF16* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch;
if (target >= targetEnd) {
result = targetExhausted; break;
}
ch = *source++;
if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
/* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
if (flags == strictConversion) {
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
*target++ = (UTF16)ch; /* normal case */
}
} else if (ch > UNI_MAX_LEGAL_UTF32) {
if (flags == strictConversion) {
result = sourceIllegal;
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
/* target is a character in range 0xFFFF - 0x10FFFF. */
if (target + 1 >= targetEnd) {
--source; /* Back up source pointer! */
result = targetExhausted; break;
}
ch -= halfBase;
*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
}
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF16toUTF32 (
const UTF16** sourceStart, const UTF16* sourceEnd,
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF16* source = *sourceStart;
UTF32* target = *targetStart;
UTF32 ch, ch2;
while (source < sourceEnd) {
const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
ch = *source++;
/* If we have a surrogate pair, convert to UTF32 first. */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
/* If the 16 bits following the high surrogate are in the source buffer... */
if (source < sourceEnd) {
ch2 = *source;
/* If it's a low surrogate, convert to UTF32. */
if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ (ch2 - UNI_SUR_LOW_START) + halfBase;
++source;
} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
} else { /* We don't have the 16 bits following the high surrogate. */
--source; /* return to the high surrogate */
result = sourceExhausted;
break;
}
} else if (flags == strictConversion) {
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
}
if (target >= targetEnd) {
source = oldSource; /* Back up source pointer! */
result = targetExhausted; break;
}
*target++ = ch;
}
*sourceStart = source;
*targetStart = target;
#ifdef CVTUTF_DEBUG
if (result == sourceIllegal) {
fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
fflush(stderr);
}
#endif
return result;
}
/* --------------------------------------------------------------------- */
/*
* Index into the table below with the first byte of a UTF-8 sequence to
* get the number of trailing bytes that are supposed to follow it.
* Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
* left as-is for anyone who may want to do such conversion, which was
* allowed in earlier algorithms.
*/
static const char trailingBytesForUTF8[256] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
};
/*
* Magic values subtracted from a buffer value during UTF8 conversion.
* This table contains as many values as there might be trailing bytes
* in a UTF-8 sequence.
*/
static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
0x03C82080UL, 0xFA082080UL, 0x82082080UL };
/*
* Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
* into the first byte, depending on how many bytes follow. There are
* as many entries in this table as there are UTF-8 sequence types.
* (I.e., one byte sequence, two byte... etc.). Remember that sequencs
* for *legal* UTF-8 will be 4 or fewer bytes total.
*/
static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
/* --------------------------------------------------------------------- */
/* The interface converts a whole buffer to avoid function-call overhead.
* Constants have been gathered. Loops & conditionals have been removed as
* much as possible for efficiency, in favor of drop-through switches.
* (See "Note A" at the bottom of the file for equivalent code.)
* If your compiler supports it, the "isLegalUTF8" call can be turned
* into an inline function.
*/
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF16toUTF8 (
const UTF16** sourceStart, const UTF16* sourceEnd,
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF16* source = *sourceStart;
UTF8* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch;
unsigned short bytesToWrite = 0;
const UTF32 byteMask = 0xBF;
const UTF32 byteMark = 0x80;
const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
ch = *source++;
/* If we have a surrogate pair, convert to UTF32 first. */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
/* If the 16 bits following the high surrogate are in the source buffer... */
if (source < sourceEnd) {
UTF32 ch2 = *source;
/* If it's a low surrogate, convert to UTF32. */
if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ (ch2 - UNI_SUR_LOW_START) + halfBase;
++source;
} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
} else { /* We don't have the 16 bits following the high surrogate. */
--source; /* return to the high surrogate */
result = sourceExhausted;
break;
}
} else if (flags == strictConversion) {
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
}
/* Figure out how many bytes the result will require */
if (ch < (UTF32)0x80) { bytesToWrite = 1;
} else if (ch < (UTF32)0x800) { bytesToWrite = 2;
} else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
} else if (ch < (UTF32)0x110000) { bytesToWrite = 4;
} else { bytesToWrite = 3;
ch = UNI_REPLACEMENT_CHAR;
}
target += bytesToWrite;
if (target > targetEnd) {
source = oldSource; /* Back up source pointer! */
target -= bytesToWrite; result = targetExhausted; break;
}
switch (bytesToWrite) { /* note: everything falls through. */
case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
}
target += bytesToWrite;
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
/*
* Utility routine to tell whether a sequence of bytes is legal UTF-8.
* This must be called with the length pre-determined by the first byte.
* If not calling this from ConvertUTF8to*, then the length can be set by:
* length = trailingBytesForUTF8[*source]+1;
* and the sequence is illegal right away if there aren't that many bytes
* available.
* If presented with a length > 4, this returns false. The Unicode
* definition of UTF-8 goes up to 4-byte sequences.
*/
static Boolean isLegalUTF8(const UTF8 *source, int length) {
UTF8 a;
const UTF8 *srcptr = source+length;
switch (length) {
default: return false;
/* Everything else falls through when "true"... */
case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
case 2: if ((a = (*--srcptr)) > 0xBF) return false;
switch (*source) {
/* no fall-through in this inner switch */
case 0xE0: if (a < 0xA0) return false; break;
case 0xED: if (a > 0x9F) return false; break;
case 0xF0: if (a < 0x90) return false; break;
case 0xF4: if (a > 0x8F) return false; break;
default: if (a < 0x80) return false;
}
case 1: if (*source >= 0x80 && *source < 0xC2) return false;
}
if (*source > 0xF4) return false;
return true;
}
/* --------------------------------------------------------------------- */
/*
* Exported function to return whether a UTF-8 sequence is legal or not.
* This is not used here; it's just exported.
*/
Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
int length = trailingBytesForUTF8[*source]+1;
if (source+length > sourceEnd) {
return false;
}
return isLegalUTF8(source, length);
}
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF8toUTF16 (
const UTF8** sourceStart, const UTF8* sourceEnd,
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF8* source = *sourceStart;
UTF16* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch = 0;
unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
if (source + extraBytesToRead >= sourceEnd) {
result = sourceExhausted; break;
}
/* Do this check whether lenient or strict */
if (! isLegalUTF8(source, extraBytesToRead+1)) {
result = sourceIllegal;
break;
}
/*
* The cases all fall through. See "Note A" below.
*/
switch (extraBytesToRead) {
case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
case 3: ch += *source++; ch <<= 6;
case 2: ch += *source++; ch <<= 6;
case 1: ch += *source++; ch <<= 6;
case 0: ch += *source++;
}
ch -= offsetsFromUTF8[extraBytesToRead];
if (target >= targetEnd) {
source -= (extraBytesToRead+1); /* Back up source pointer! */
result = targetExhausted; break;
}
if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
if (flags == strictConversion) {
source -= (extraBytesToRead+1); /* return to the illegal value itself */
result = sourceIllegal;
break;
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
*target++ = (UTF16)ch; /* normal case */
}
} else if (ch > UNI_MAX_UTF16) {
if (flags == strictConversion) {
result = sourceIllegal;
source -= (extraBytesToRead+1); /* return to the start */
break; /* Bail out; shouldn't continue */
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
/* target is a character in range 0xFFFF - 0x10FFFF. */
if (target + 1 >= targetEnd) {
source -= (extraBytesToRead+1); /* Back up source pointer! */
result = targetExhausted; break;
}
ch -= halfBase;
*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
}
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF32toUTF8 (
const UTF32** sourceStart, const UTF32* sourceEnd,
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF32* source = *sourceStart;
UTF8* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch;
unsigned short bytesToWrite = 0;
const UTF32 byteMask = 0xBF;
const UTF32 byteMark = 0x80;
ch = *source++;
if (flags == strictConversion ) {
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
}
/*
* Figure out how many bytes the result will require. Turn any
* illegally large UTF32 things (> Plane 17) into replacement chars.
*/
if (ch < (UTF32)0x80) { bytesToWrite = 1;
} else if (ch < (UTF32)0x800) { bytesToWrite = 2;
} else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
} else if (ch <= UNI_MAX_LEGAL_UTF32) { bytesToWrite = 4;
} else { bytesToWrite = 3;
ch = UNI_REPLACEMENT_CHAR;
result = sourceIllegal;
}
target += bytesToWrite;
if (target > targetEnd) {
--source; /* Back up source pointer! */
target -= bytesToWrite; result = targetExhausted; break;
}
switch (bytesToWrite) { /* note: everything falls through. */
case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
}
target += bytesToWrite;
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF8toUTF32 (
const UTF8** sourceStart, const UTF8* sourceEnd,
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF8* source = *sourceStart;
UTF32* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch = 0;
unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
if (source + extraBytesToRead >= sourceEnd) {
result = sourceExhausted; break;
}
/* Do this check whether lenient or strict */
if (! isLegalUTF8(source, extraBytesToRead+1)) {
result = sourceIllegal;
break;
}
/*
* The cases all fall through. See "Note A" below.
*/
switch (extraBytesToRead) {
case 5: ch += *source++; ch <<= 6;
case 4: ch += *source++; ch <<= 6;
case 3: ch += *source++; ch <<= 6;
case 2: ch += *source++; ch <<= 6;
case 1: ch += *source++; ch <<= 6;
case 0: ch += *source++;
}
ch -= offsetsFromUTF8[extraBytesToRead];
if (target >= targetEnd) {
source -= (extraBytesToRead+1); /* Back up the source pointer! */
result = targetExhausted; break;
}
if (ch <= UNI_MAX_LEGAL_UTF32) {
/*
* UTF-16 surrogate values are illegal in UTF-32, and anything
* over Plane 17 (> 0x10FFFF) is illegal.
*/
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
if (flags == strictConversion) {
source -= (extraBytesToRead+1); /* return to the illegal value itself */
result = sourceIllegal;
break;
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
*target++ = ch;
}
} else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
result = sourceIllegal;
*target++ = UNI_REPLACEMENT_CHAR;
}
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* ---------------------------------------------------------------------
Note A.
The fall-through switches in UTF-8 reading code save a
temp variable, some decrements & conditionals. The switches
are equivalent to the following loop:
{
int tmpBytesToRead = extraBytesToRead+1;
do {
ch += *source++;
--tmpBytesToRead;
if (tmpBytesToRead) ch <<= 6;
} while (tmpBytesToRead > 0);
}
In UTF-8 writing code, the switches on "bytesToWrite" are
similarly unrolled loops.
--------------------------------------------------------------------- */

149
src/utils/ConvertUTF.h Normal file
View File

@ -0,0 +1,149 @@
/*
* Copyright 2001-2004 Unicode, Inc.
*
* Disclaimer
*
* This source code is provided as is by Unicode, Inc. No claims are
* made as to fitness for any particular purpose. No warranties of any
* kind are expressed or implied. The recipient agrees to determine
* applicability of information provided. If this file has been
* purchased on magnetic or optical media from Unicode, Inc., the
* sole remedy for any claim will be exchange of defective media
* within 90 days of receipt.
*
* Limitations on Rights to Redistribute This Code
*
* Unicode, Inc. hereby grants the right to freely use the information
* supplied in this file in the creation of products supporting the
* Unicode Standard, and to make copies of this file in any form
* for internal or external distribution as long as this notice
* remains attached.
*/
/* ---------------------------------------------------------------------
Conversions between UTF32, UTF-16, and UTF-8. Header file.
Several funtions are included here, forming a complete set of
conversions between the three formats. UTF-7 is not included
here, but is handled in a separate source file.
Each of these routines takes pointers to input buffers and output
buffers. The input buffers are const.
Each routine converts the text between *sourceStart and sourceEnd,
putting the result into the buffer between *targetStart and
targetEnd. Note: the end pointers are *after* the last item: e.g.
*(sourceEnd - 1) is the last item.
The return result indicates whether the conversion was successful,
and if not, whether the problem was in the source or target buffers.
(Only the first encountered problem is indicated.)
After the conversion, *sourceStart and *targetStart are both
updated to point to the end of last text successfully converted in
the respective buffers.
Input parameters:
sourceStart - pointer to a pointer to the source buffer.
The contents of this are modified on return so that
it points at the next thing to be converted.
targetStart - similarly, pointer to pointer to the target buffer.
sourceEnd, targetEnd - respectively pointers to the ends of the
two buffers, for overflow checking only.
These conversion functions take a ConversionFlags argument. When this
flag is set to strict, both irregular sequences and isolated surrogates
will cause an error. When the flag is set to lenient, both irregular
sequences and isolated surrogates are converted.
Whether the flag is strict or lenient, all illegal sequences will cause
an error return. This includes sequences such as: <F4 90 80 80>, <C0 80>,
or <A0> in UTF-8, and values above 0x10FFFF in UTF-32. Conformant code
must check for illegal sequences.
When the flag is set to lenient, characters over 0x10FFFF are converted
to the replacement character; otherwise (when the flag is set to strict)
they constitute an error.
Output parameters:
The value "sourceIllegal" is returned from some routines if the input
sequence is malformed. When "sourceIllegal" is returned, the source
value will point to the illegal value that caused the problem. E.g.,
in UTF-8 when a sequence is malformed, it points to the start of the
malformed sequence.
Author: Mark E. Davis, 1994.
Rev History: Rick McGowan, fixes & updates May 2001.
Fixes & updates, Sept 2001.
------------------------------------------------------------------------ */
/* ---------------------------------------------------------------------
The following 4 definitions are compiler-specific.
The C standard does not guarantee that wchar_t has at least
16 bits, so wchar_t is no less portable than unsigned short!
All should be unsigned values to avoid sign extension during
bit mask & shift operations.
------------------------------------------------------------------------ */
typedef unsigned long UTF32; /* at least 32 bits */
typedef unsigned short UTF16; /* at least 16 bits */
typedef unsigned char UTF8; /* typically 8 bits */
typedef unsigned char Boolean; /* 0 or 1 */
/* Some fundamental constants */
#define UNI_REPLACEMENT_CHAR (UTF32)0x0000FFFD
#define UNI_MAX_BMP (UTF32)0x0000FFFF
#define UNI_MAX_UTF16 (UTF32)0x0010FFFF
#define UNI_MAX_UTF32 (UTF32)0x7FFFFFFF
#define UNI_MAX_LEGAL_UTF32 (UTF32)0x0010FFFF
typedef enum {
conversionOK, /* conversion successful */
sourceExhausted, /* partial character in source, but hit end */
targetExhausted, /* insuff. room in target for conversion */
sourceIllegal /* source sequence is illegal/malformed */
} ConversionResult;
typedef enum {
strictConversion = 0,
lenientConversion
} ConversionFlags;
/* This is for C++ and does no harm in C */
#ifdef __cplusplus
extern "C" {
#endif
ConversionResult ConvertUTF8toUTF16 (
const UTF8** sourceStart, const UTF8* sourceEnd,
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF16toUTF8 (
const UTF16** sourceStart, const UTF16* sourceEnd,
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF8toUTF32 (
const UTF8** sourceStart, const UTF8* sourceEnd,
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF32toUTF8 (
const UTF32** sourceStart, const UTF32* sourceEnd,
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF16toUTF32 (
const UTF16** sourceStart, const UTF16* sourceEnd,
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF32toUTF16 (
const UTF32** sourceStart, const UTF32* sourceEnd,
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags);
Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd);
#ifdef __cplusplus
}
#endif
/* --------------------------------------------------------------------- */

View File

@ -575,3 +575,114 @@ std::string mass_replace(const std::string &source, const std::string &victim, c
answer.replace(j, victim.length(), replacement);
return answer;
}
//http://www.codeproject.com/KB/string/UtfConverter.aspx
#include "ConvertUTF.h"
namespace UtfConverter
{
std::wstring FromUtf8(const std::string& utf8string)
{
size_t widesize = utf8string.length();
if (sizeof(wchar_t) == 2)
{
wchar_t* widestringnative = new wchar_t[widesize+1];
const UTF8* sourcestart = reinterpret_cast<const UTF8*>(utf8string.c_str());
const UTF8* sourceend = sourcestart + widesize;
UTF16* targetstart = reinterpret_cast<UTF16*>(widestringnative);
UTF16* targetend = targetstart + widesize+1;
ConversionResult res = ConvertUTF8toUTF16(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] widestringnative;
throw std::exception("La falla!");
}
*targetstart = 0;
std::wstring resultstring(widestringnative);
delete [] widestringnative;
return resultstring;
}
else if (sizeof(wchar_t) == 4)
{
wchar_t* widestringnative = new wchar_t[widesize];
const UTF8* sourcestart = reinterpret_cast<const UTF8*>(utf8string.c_str());
const UTF8* sourceend = sourcestart + widesize;
UTF32* targetstart = reinterpret_cast<UTF32*>(widestringnative);
UTF32* targetend = targetstart + widesize;
ConversionResult res = ConvertUTF8toUTF32(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] widestringnative;
throw std::exception("La falla!");
}
*targetstart = 0;
std::wstring resultstring(widestringnative);
delete [] widestringnative;
return resultstring;
}
else
{
throw std::exception("La falla!");
}
return L"";
}
std::string ToUtf8(const std::wstring& widestring)
{
size_t widesize = widestring.length();
if (sizeof(wchar_t) == 2)
{
size_t utf8size = 3 * widesize + 1;
char* utf8stringnative = new char[utf8size];
const UTF16* sourcestart = reinterpret_cast<const UTF16*>(widestring.c_str());
const UTF16* sourceend = sourcestart + widesize;
UTF8* targetstart = reinterpret_cast<UTF8*>(utf8stringnative);
UTF8* targetend = targetstart + utf8size;
ConversionResult res = ConvertUTF16toUTF8(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] utf8stringnative;
throw std::exception("La falla!");
}
*targetstart = 0;
std::string resultstring(utf8stringnative);
delete [] utf8stringnative;
return resultstring;
}
else if (sizeof(wchar_t) == 4)
{
size_t utf8size = 4 * widesize + 1;
char* utf8stringnative = new char[utf8size];
const UTF32* sourcestart = reinterpret_cast<const UTF32*>(widestring.c_str());
const UTF32* sourceend = sourcestart + widesize;
UTF8* targetstart = reinterpret_cast<UTF8*>(utf8stringnative);
UTF8* targetend = targetstart + utf8size;
ConversionResult res = ConvertUTF32toUTF8(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] utf8stringnative;
throw std::exception("La falla!");
}
*targetstart = 0;
std::string resultstring(utf8stringnative);
delete [] utf8stringnative;
return resultstring;
}
else
{
throw std::exception("La falla!");
}
return "";
}
}
//convert a std::string to std::wstring
std::wstring mbstowcs(std::string str)
{
return UtfConverter::FromUtf8(str);
}
std::string wcstombs(std::wstring str)
{
return UtfConverter::ToUtf8(str);
}

View File

@ -116,5 +116,7 @@ template<typename T, int DIGITS, bool PAD> void putdec(std::ostream* os, T dec)
os->write(temp,DIGITS);
}
std::string mass_replace(const std::string &source, const std::string &victim, const std::string &replacement);
std::string mass_replace(const std::string &source, const std::string &victim, const std::string &replacement);
std::wstring mbstowcs(std::string str);
std::string wcstombs(std::wstring str);

View File

@ -2277,6 +2277,14 @@
<Filter
Name="utils"
>
<File
RelativePath="..\src\utils\ConvertUTF.c"
>
</File>
<File
RelativePath="..\src\utils\ConvertUTF.h"
>
</File>
<File
RelativePath="..\src\utils\crc32.cpp"
>