added toggle for movie auot-backup for SDL
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@ -1,4 +1,5 @@
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---version 2.0.4 yet to be released---
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22-dec-2008 - shinydoofy - sdl - added Shift+M for toggling automatic movie backups for SDL
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22-dec-2008 - adelikat - Movie auto-backup feature implemented
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22-dec-2008 - adelikat - win32 - moved movie related menu items to a movie options dialog box
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22-dec-2008 - adelikat - Win32 - context menu item "create backup" for backing up movie files
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@ -279,12 +279,12 @@ InitConfig()
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#endif
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config->addOption(prefix + "RenderBG", SDLK_F4);
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config->addOption(prefix + "SaveState", SDLK_F5);
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config->addOption(prefix + "FrameAdvanceLagSkip", SDLK_F6);
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config->addOption(prefix + "FrameAdvanceLagSkip", SDLK_F6);
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config->addOption(prefix + "LoadState", SDLK_F7);
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config->addOption(prefix + "LagCounterDisplay", SDLK_F8);
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config->addOption(prefix + "LagCounterDisplay", SDLK_F8);
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config->addOption(prefix + "MovieToggleFrameDisplay", SDLK_F9);
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config->addOption(prefix + "SubtitleDisplay", SDLK_F10);
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config->addOption(prefix + "Reset", SDLK_F11);
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config->addOption(prefix + "SubtitleDisplay", SDLK_F10);
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config->addOption(prefix + "Reset", SDLK_F11);
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config->addOption(prefix + "Screenshot", SDLK_F12);
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config->addOption(prefix + "Pause", SDLK_PAUSE);
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config->addOption(prefix + "DecreaseSpeed", SDLK_MINUS);
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@ -331,6 +331,14 @@ KeyboardCommands()
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if(KEY(TAB)) {
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NoWaiting |= 1;
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}
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// Toggle Movie auto-backup
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if(keyonly(M) && is_shift) {
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autoMovieBackup ^= 1;
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FCEUI_DispMessage("Automatic movie backup %sabled.",
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autoMovieBackup ? "en" : "dis");
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}
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// Famicom disk-system games
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if(gametype==GIT_FDS)
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@ -573,8 +573,7 @@ SDL_GL_LoadLibrary(0);
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// movie playback
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std::string fname;
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g_config->getOption("SDL.Movie", &fname);
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g_config->setOption("SDL.Movie", "");
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g_config->setOption("SDL.Movie", "");
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if (fname != "")
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{
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if(fname.find(".fm2") != std::string::npos)
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