Add NeoGeo 2-Player Tetris (Barry, Fred/Front, Crim/Stephen)
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@ -14474,3 +14474,32 @@ struct BurnDriver BurnDrvneogalag = {
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NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
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0x1000, 304, 224, 4, 3
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};
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// NeoGeo 2-Player Tetris
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static struct BurnRomInfo neotetRomDesc[] = {
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{ "tet_p1.rom", 0x080000, 0x3465569a, 1 | BRF_ESS | BRF_PRG }, // 0 68K Code
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{ "tet_s1.rom", 0x020000, 0xa545b593, 2 | BRF_GRA }, // 1 Text data
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{ "tet_c1.rom", 0x080000, 0xacc6d1d4, 3 | BRF_GRA }, // 2 Sprite data
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{ "tet_c2.rom", 0x080000, 0x7ec06ab5, 3 | BRF_GRA }, // 3
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{ "tet_m1.rom", 0x020000, 0x6b3703c6, 4 | BRF_ESS | BRF_PRG }, // 4 Z80 code
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{ "tet_v1.rom", 0x080000, 0x2be8e290, 5 | BRF_SND }, // 5 Sound data
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};
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STDROMPICKEXT(neotet, neotet, neogeo)
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STD_ROM_FN(neotet)
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struct BurnDriver BurnDrvneotet = {
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"neotet", NULL, "neogeo", NULL, "2013",
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"NeoGeo 2-Player Tetris\0", NULL, "Crim/Stephen", "Neo Geo",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
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NULL, neotetRomInfo, neotetRomName, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
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NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
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0x1000, 304, 224, 4, 3
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};
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