Promoted sf2hunghsi to Working status [iq_132]
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@ -14944,6 +14944,14 @@ static INT32 Sf2dongbInit()
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return nRet;
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}
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static INT32 Sf2hunghsiInit()
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{
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nCPS68KClockspeed = 7000000;
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AmendProgRomCallback = Sf2qp1Callback;
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return DrvInit();
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}
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static void Sf2hfubCallback()
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{
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UINT8 *pTemp = (UINT8*)BurnMalloc(0x40000);
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@ -17347,11 +17355,11 @@ struct BurnDriver BurnDrvCpsSf2dongb = {
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struct BurnDriver BurnDrvCpsSf2hunghsi = {
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"sf2hunghsi", "sf2ce", NULL, NULL, "1992",
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"Street Fighter II' - champion edition (Hungh-Hsi bootleg, 920313 Taiwan)\0", "resets itself at Vs screen", "bootleg", "CPS1",
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"Street Fighter II' - champion edition (Hungh-Hsi bootleg, 920313 Taiwan)\0", NULL, "bootleg", "CPS1",
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NULL, NULL, NULL, NULL,
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BDF_CLONE | BDF_BOOTLEG, 2,HARDWARE_CAPCOM_CPS1, GBF_VSFIGHT, FBF_SF,
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BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2,HARDWARE_CAPCOM_CPS1, GBF_VSFIGHT, FBF_SF,
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NULL, Sf2hunghsiRomInfo, Sf2hunghsiRomName, NULL, NULL, Sf2InputInfo, Sf2DIPInfo,
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Sf2ceInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
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Sf2hunghsiInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
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&CpsRecalcPal, 0x1000, 384, 224, 4, 3
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};
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