Initial commit for slampic (Barry, ANY, The Dumping Union)
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@ -10512,6 +10512,32 @@ static struct BurnRomInfo MbombrdjRomDesc[] = {
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STD_ROM_PICK(Mbombrdj)
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STD_ROM_FN(Mbombrdj)
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static struct BurnRomInfo SlampicRomDesc[] = {
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{ "5.bin", 0x080000, 0x7dba63cd, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "3.bin", 0x080000, 0xd86671f3, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "4.bin", 0x080000, 0xd14d0e42, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "2.bin", 0x080000, 0x38063cd8, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "mb-1m.3a", 0x080000, 0x41468e06, BRF_GRA | CPS1_TILES },
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{ "mb-3m.5a", 0x080000, 0xf453aa9e, BRF_GRA | CPS1_TILES },
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{ "mb-2m.4a", 0x080000, 0x2ffbfea8, BRF_GRA | CPS1_TILES },
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{ "mb-4m.6a", 0x080000, 0x1eb9841d, BRF_GRA | CPS1_TILES },
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{ "mb-5m.7a", 0x080000, 0x506b9dc9, BRF_GRA | CPS1_TILES },
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{ "mb-7m.9a", 0x080000, 0xaff8c2fb, BRF_GRA | CPS1_TILES },
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{ "mb-6m.8a", 0x080000, 0xb76c70e9, BRF_GRA | CPS1_TILES },
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{ "mb-8m.10a", 0x080000, 0xe60c9556, BRF_GRA | CPS1_TILES },
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{ "mb-10m.3c", 0x080000, 0x97976ff5, BRF_GRA | CPS1_TILES },
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{ "mb-12m.5c", 0x080000, 0xb350a840, BRF_GRA | CPS1_TILES },
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{ "mb-11m.4c", 0x080000, 0x8fb94743, BRF_GRA | CPS1_TILES },
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{ "mb-13m.6c", 0x080000, 0xda810d5f, BRF_GRA | CPS1_TILES },
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// not in dump but the game expects to read it as protection, maybe the PIC writes to the same area?
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{ "mb_qa.5k", 0x020000, 0xe21a03c4, BRF_ESS | BRF_PRG | CPS1_Z80_PROGRAM },
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};
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STD_ROM_PICK(Slampic)
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STD_ROM_FN(Slampic)
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static struct BurnRomInfo StriderRomDesc[] = {
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{ "30.11f", 0x020000, 0xda997474, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "35.11h", 0x020000, 0x5463aaa3, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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@ -11781,6 +11807,7 @@ static const struct GameConfig ConfigTable[] =
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{ "mbomberj" , CPS_B_21_QS4, mapper_MB63B , 0, slammast_decode },
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{ "mbombrd" , CPS_B_21_QS5, mapper_MB63B , 0, slammast_decode },
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{ "mbombrdj" , CPS_B_21_QS5, mapper_MB63B , 0, slammast_decode },
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{ "slampic" , CPS_B_21_QS4, mapper_MB63B , 0, NULL },
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{ "strider" , CPS_B_01 , mapper_ST24M1, 1, NULL },
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{ "striderua" , CPS_B_01 , mapper_ST24M1, 1, NULL },
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{ "striderjr" , CPS_B_21_DEF, mapper_ST24M1, 1, NULL },
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@ -14740,6 +14767,128 @@ static INT32 SfzchInit()
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return nRet;
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}
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UINT8 __fastcall SlampicF18Read(UINT32)
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{
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return 0xff;
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}
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void __fastcall SlampicScrollWrite(UINT32 a, UINT16 d)
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{
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switch (a) {
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case 0x980000: {
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// scroll1 y
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*((UINT16*)(CpsReg + 0x0e)) = BURN_ENDIAN_SWAP_INT16(d);
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return;
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}
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case 0x980002: {
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// scroll1 x
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*((UINT16*)(CpsReg + 0x0c)) = BURN_ENDIAN_SWAP_INT16(d - 0x40);
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return;
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}
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case 0x980004: {
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// scroll2 y
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*((UINT16*)(CpsReg + 0x12)) = BURN_ENDIAN_SWAP_INT16(d);
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return;
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}
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case 0x980006: {
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// scroll2 x
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*((UINT16*)(CpsReg + 0x10)) = BURN_ENDIAN_SWAP_INT16(d - 0x40);
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return;
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}
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case 0x980008: {
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// scroll3 y
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*((UINT16*)(CpsReg + 0x16)) = BURN_ENDIAN_SWAP_INT16(d);
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return;
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}
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case 0x98000a: {
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// scroll3 x
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*((UINT16*)(CpsReg + 0x14)) = BURN_ENDIAN_SWAP_INT16(d - 0x40);
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return;
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}
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case 0x98000c: {
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// scroll 2 ram offset
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*((UINT16*)(CpsReg + 0x04)) = BURN_ENDIAN_SWAP_INT16(d << 4);
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return;
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}
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default: {
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bprintf(PRINT_NORMAL, _T("Write Word %x, %x\n"), a, d);
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}
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}
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}
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void __fastcall SlampicFFWriteByte(UINT32 a, UINT8 d)
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{
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CpsRamFF[((a & 0xffff) ^ 1)] = d;
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}
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void __fastcall SlampicFFWriteWord(UINT32 a, UINT16 d)
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{
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switch (a) {
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case 0xff8d74: {
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*((UINT16*)(CpsReg + MaskAddr[1])) = BURN_ENDIAN_SWAP_INT16(d);
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break;
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}
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case 0xff8d76: {
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*((UINT16*)(CpsReg + MaskAddr[2])) = BURN_ENDIAN_SWAP_INT16(d);
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break;
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}
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case 0xff8d78: {
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*((UINT16*)(CpsReg + MaskAddr[3])) = BURN_ENDIAN_SWAP_INT16(d);
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break;
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}
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}
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UINT16 *RAM = (UINT16*)CpsRamFF;
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RAM[((a & 0xffff) >> 1)] = d;
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}
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static INT32 SlampicInit()
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{
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INT32 nRet = 0;
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Cps1DisablePSnd = 1;
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CpsBootlegEEPROM = 1;
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bCpsUpdatePalEveryFrame = 1;
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Cps1ObjGetCallbackFunction = Sf2mdtObjGet;
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Cps1ObjDrawCallbackFunction = FcrashObjDraw;
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nRet = TwelveMhzInit();
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for (INT32 i = 0x7fff; i >= 0; i--) {
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CpsZRom[(i << 1) + 0] = CpsZRom[i];
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CpsZRom[(i << 1) + 1] = 0xff;
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}
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CpsBootlegSpriteRam = (UINT8*)BurnMalloc(0x2000);
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SekOpen(0);
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SekMapMemory(CpsZRom, 0xf00000, 0xf0ffff, SM_ROM);
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SekMapMemory(CpsBootlegSpriteRam, 0x990000, 0x991fff, SM_RAM);
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SekMapMemory(CpsBootlegSpriteRam, 0x992000, 0x993fff, SM_RAM);
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SekMapHandler(1, 0xf18000, 0xf19fff, SM_READ);
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SekSetReadByteHandler(1, SlampicF18Read);
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SekMapHandler(2, 0xf1e000, 0xf1ffff, SM_READ);
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SekSetReadByteHandler(2, SlampicF18Read);
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SekMapHandler(3, 0x980000, 0x980fff, SM_WRITE);
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SekSetWriteWordHandler(3, SlampicScrollWrite);
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SekMapHandler(4, 0xff0000, 0xffffff, SM_WRITE);
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SekSetWriteByteHandler(4, SlampicFFWriteByte);
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SekSetWriteWordHandler(4, SlampicFFWriteWord);
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SekClose();
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return nRet;
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}
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static INT32 StriderInit()
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{
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INT32 nRet = 0;
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@ -17325,6 +17474,16 @@ struct BurnDriver BurnDrvCpsMbombrdj = {
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&CpsRecalcPal, 0x1000, 384, 224, 4, 3
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};
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struct BurnDriver BurnDrvCpsSlampic = {
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"slampic", "slammast", NULL, NULL, "1993",
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"Saturday Night Slam Masters (bootleg (with PIC16c57), 930713 etc)\0", "No Sound", "bootleg", "CPS1",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 4, HARDWARE_CAPCOM_CPS1, GBF_VSFIGHT, 0,
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NULL, SlampicRomInfo, SlampicRomName, NULL, NULL, SlammastInputInfo, SlammastDIPInfo,
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SlampicInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
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&CpsRecalcPal, 0x1000, 384, 224, 4, 3
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};
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struct BurnDriver BurnDrvCpsStrider = {
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"strider", NULL, NULL, NULL, "1989",
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"Strider (US set 1)\0", NULL, "Capcom", "CPS1",
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