Commit Graph

1553 Commits

Author SHA1 Message Date
zilmar 7d4ba9b278 [Project64] Randomize nag window timer 2016-10-03 08:48:25 +11:00
zilmar fd69ab6b18 [Project64] Add Profiling 2016-10-03 08:46:05 +11:00
Jake Huxell 4c8e148ed1 Removed duplicate code between increase and decrease speed in SpeedLimiterClass by merging into one AlterSpeed 2016-09-17 19:10:22 +01:00
zilmar 40d1a4ed75 [roject64] Handle ID_SYSTEM_CHEAT with OnCheats 2016-09-17 20:28:42 +10:00
zilmar dc5896f0ad [Project64] Handle ID_SYSTEM_SAVEAS with OnSaveAs 2016-09-17 20:26:57 +10:00
zilmar 84ef36fb4f [Project64] Move handling of ID_SYSTEM_LOAD to OnLodState 2016-09-17 16:43:27 +10:00
zilmar b8bd3b1556 [Project64] Add OnEndEmulation to handle ID_FILE_ENDEMULATION 2016-09-17 16:33:05 +10:00
zilmar eb0335bc1e [Project64] Move handling of ID_FILE_OPEN_ROM to OnOpenRom 2016-09-17 16:25:49 +10:00
zilmar bf4b301973 [Artwork] Move AboutScreen.psd to artwork folder 2016-09-17 13:42:48 +10:00
luigiblood aef22c147b [64DD] Added TOOL/USA IPL support 2016-08-28 18:36:56 +02:00
Frank-74 36448f8e72 [Project64] textures > Textures 2016-08-21 22:50:08 +01:00
zilmar bbd89835b3 [Project64] Add Support window 2016-08-11 20:38:45 +10:00
zilmar 4733420dfa [Project64] Get Display FPS working on non windows system 2016-08-10 20:03:25 +10:00
Nekokabu 5ef8beeacb Update GuiClass.cpp
Fixed cannot start the emulation in Win10.
2016-07-02 22:35:11 +09:00
zilmar f544308495 [Project64] Rename x88ops.cpp to x86/x86ops.cpp 2016-06-27 20:54:53 +10:00
zilmar e81e77a2cc [Build] Get projects building 2016-06-07 20:25:32 +10:00
luigiblood b40174e2f4 [UI] Fix Save Slot string (Prevents emulation) 2016-06-05 23:03:40 +02:00
zilmar dd1cf6a154 Merge pull request #1105 from LuigiBlood/64dd_2
[UI-Settings] Add 64DD IPL ROM path to General Settings UI
2016-06-06 05:14:43 +10:00
luigiblood 823232c2d3 [UI] Forgot to set 64DD IPL Path text 2016-06-05 17:41:34 +02:00
luigiblood 9cac742ebc [UI] Moved 64DD IPL ROM Path to Advanced Settings 2016-06-05 15:35:53 +02:00
zilmar 47b012bd4a [Project64] Add Debug languages 2016-06-04 19:07:20 +10:00
zilmar 5de2d7c839 [Project64] Create system on load, not start 2016-06-04 17:07:15 +10:00
zilmar e7d4341106 [Projec64] Get last modified of saves working with unique dir 2016-06-04 16:58:42 +10:00
zilmar 8ea091a78a [Project64] Hide Rom browser on rom starting not load 2016-06-04 16:50:41 +10:00
luigiblood faeeb6fa9d [UI] Added 64DD IPL ROM Path to General Settings 2016-06-04 00:23:30 +02:00
d8e820dfbf s/memtest.h/MemTest.h 2016-06-02 03:16:38 -04:00
4a5f3476e2 #include <windows.h> if one is provided. 2016-06-02 03:16:02 -04:00
luigiblood add7ec7b98 [64DD] Make sure new disk is loaded into memory before swap
Fixes hang during swap while recording with OBS Studio
2016-05-30 01:09:52 +02:00
luigiblood f2e4f5abca [64DD] Added Swap Disk shortcut (Ctrl+D)
Requires resetting/deleting the shortcut list (*.sc3 file)
2016-05-25 14:41:15 +02:00
luigiblood 810bccc755 [64DD] Swap support 2016-05-25 04:06:10 +02:00
luigiblood 7789de016e [64DD] Disk dump loading from command line / drag 'n' drop to EXE file 2016-05-22 14:55:23 +02:00
zilmar d1a8271b36 [Project64] Fix up unique save dirs 2016-04-22 16:44:41 +10:00
zilmar 02d7ac014e [Project64] Make sure each game has a unique save dir 2016-04-22 06:29:55 +10:00
zilmar 4e0103b897 [Project64] Get load save state to use cfile 2016-04-21 07:21:15 +10:00
zilmar f5cf17903b [Project64] Clean up testing around rom list refresh 2016-04-19 17:46:38 +10:00
zilmar 88cdfd58bb [Project64] Add move RomList.cpp in to Core 2016-04-18 17:19:08 +10:00
zilmar 91d88a8191 [Project64] Get Rom List to use common/thread 2016-04-18 16:57:49 +10:00
zilmar 39a1f4f058 [Project64] Have RomBrowser store internal data as utf8 2016-04-16 19:55:32 +10:00
zilmar 59a4b1de68 Merge branch 'master' of https://github.com/project64/project64 2016-04-16 09:26:19 +10:00
zilmar 58bd4c2adf [Project64] Add CN64Rom::CleanRomName 2016-04-16 09:17:37 +10:00
zilmar c73d91de92 [Project64] Use cfile for looking at an uncompressed file (Rom Browser) 2016-04-16 09:08:44 +10:00
zilmar cad6d7db7b [Project64] Clean up some logging in RomList.cpp 2016-04-16 09:06:57 +10:00
zilmar c72e72a073 [Project64] Remove passing directory in FillRomList 2016-04-16 08:56:10 +10:00
zilmar 98230eb48a [Project64] Move Watch dir code back to rom browser 2016-04-16 06:58:31 +10:00
zilmar 4b70b1c941 [Project64] Make GetCicChipID just in one location in the CN64Rom class 2016-04-15 08:38:02 +10:00
zilmar 71454df424 [Project64] Make sure 7z in rombrowser is win32 only 2016-04-15 08:29:45 +10:00
zilmar 3007139446 [Project64] Remove SelColorBrush from ROM_INFO 2016-04-15 08:26:02 +10:00
zilmar 5b5d30cb69 [Project64] Rename RefreshRomBrowser to RefreshRomList 2016-04-15 08:07:34 +10:00
zilmar bdda447d47 [Project64] Add Romlist to vs 2008 project 2016-04-15 06:42:17 +10:00
zilmar e339b7d787 [Project64] Add some logging to RomList.cpp 2016-04-14 22:18:21 +10:00
zilmar df7f0e524d Merge branch 'master' of https://github.com/project64/project64 2016-04-14 20:15:04 +10:00
zilmar 46e345f99e [Project64] Separate rom list management from Rom Browser 2016-04-14 19:35:08 +10:00
zilmar dfc8b750a3 [Project64] Add UISettings file to visual studio 2008 project 2016-04-14 04:47:36 +10:00
zilmar a1787f7448 [Project64] Add missing UISettings files 2016-04-14 04:29:27 +10:00
zilmar 0b74207b20 [Project64] Clean up RomBrowser.h 2016-04-13 18:06:11 +10:00
zilmar d2d0cc7e2e [Project] Separate out UI settings from core settings 2016-04-13 17:34:19 +10:00
6123eb3df9 [Cheats UI] leftover references to std::strtoul 2016-04-12 11:42:18 -04:00
zilmar 4ee91c655c {project64] Add header to RomBrowserClass.cpp 2016-04-12 19:55:34 +10:00
zilmar 94f71e21be {Project64] Clean up NotificationClass.cpp 2016-04-12 19:54:47 +10:00
zilmar 07c6db1cce [Project64] Cleanup MenuShortCuts.cpp 2016-04-12 19:53:35 +10:00
zilmar 8a5c3990fb [Project64] Clean up UserInterface/MainMenuClass.cpp 2016-04-12 18:13:23 +10:00
zilmar b1239a44b5 [Project4] Clean up GuiClass.cpp 2016-04-12 18:07:01 +10:00
zilmar 13cfd8b728 [Project64] in CheaeClassUI.cpp change std::strtoul to strtoul 2016-04-12 18:01:11 +10:00
zilmar 5942722436 [Project64] Cleanup Settings/SettingsPage.h 2016-04-12 17:57:31 +10:00
zilmar 04747706f2 [Project64] Cleanup Settings/SettingsPage-Game-Status.cpp 2016-04-12 17:55:36 +10:00
zilmar 7424f8bd9d [Project] Update FindFirst attributes in Common/path.h 2016-04-12 17:53:40 +10:00
zilmar fe8b20e9d1 {Projct64] Put end emulation menu option in critical section 2016-04-02 21:34:28 +11:00
zilmar 2c648bd750 [Project64] Remove RomInformationClass.h from proect 2016-03-03 21:06:08 +11:00
zilmar e2f9881864 [Project64] fix log message text in Plugins/PluginList.cpp 2016-02-01 17:10:43 +11:00
zilmar a6bfe74a28 [Project64] Be able to pass base dir to app init 2016-01-28 20:37:44 +11:00
zilmar a228a9d1f9 line ends ? 2016-01-27 20:11:59 +11:00
zilmar a86ba8db2d Merge pull request #937 from LuigiBlood/64dd_2
64DD support
2016-01-27 19:07:19 +11:00
luigiblood 4bf95e61f1 Open ROM/Drag&Drop Error fixed, delete g_DDRom if normal N64 ROM play 2016-01-26 16:43:44 +01:00
luigiblood 7c468bd624 Drag & Drop 64DD Disk support 2016-01-26 15:55:30 +01:00
luigiblood 226c29d5c7 Disk Conversion support, AppCleanup() update
There's still a problem with Open ROM but other than that it's fully functional.
2016-01-26 15:31:24 +01:00
luigiblood 96a6862c80 Use Open ROM to open Disk instead
It's a much better idea anyway.
2016-01-26 03:04:48 +01:00
luigiblood f0b81bbfc0 Added "Open Disk" to File menu. 2016-01-25 22:39:26 +01:00
luigiblood 39a1c9f407 Added "Play Game with Disk" option 2016-01-25 20:58:57 +01:00
Nekokabu a09eaca83c Update UIResources.rc
Enable Use System Font
2016-01-22 00:39:26 +09:00
zilmar 3406831a49 [Project64] Make sure Common is in uppercase 2016-01-20 17:09:05 +11:00
zilmar 821922f133 [Project64] Clean up code related to plugins 2016-01-18 22:26:15 +11:00
zilmar e8468687ac [Project64] remove windows.h from plugin handling 2016-01-18 05:48:19 +11:00
zilmar eaf2e28910 [Project64] Use cpath to get the filename in rom browser 2016-01-17 17:02:46 +11:00
zilmar 4050e765e8 [Project64] Fix up some brackets in PluginList.cpp 2016-01-17 17:00:30 +11:00
zilmar 4a1f2552e6 [Project64] remove #include <shellapi.h> from Project64/stdafx.h 2016-01-14 17:29:25 +11:00
zilmar 5fbee504f7 [Project64] Remove windows.h from Project64/stdafx.h 2016-01-14 08:42:27 +11:00
zilmar 8682d51035 [Project64] Remove some unneeded headers from Project64/N64System.h 2016-01-14 08:40:29 +11:00
zilmar 43f34c9aff [Project64] Add Cmd_BaseDirectory 2016-01-13 18:23:22 +11:00
zilmar 996098d929 [Project64] Remove WINDOWS_UI 2016-01-12 17:44:41 +11:00
zilmar 2b31784057 [Project64] Fix up compile issues with me removing windows.h 2016-01-05 21:32:18 +11:00
zilmar 008dec1f59 [Project64] Fix Language Selection 2015-12-31 07:31:04 +11:00
Nekokabu f4d6f577e1 Fix character corruption in rom info dialog 2015-12-26 17:11:13 +09:00
Nekokabu f6ccd297d0 Update SettingsConfig.cpp 2015-12-26 14:23:42 +09:00
Nekokabu 53ddd7e78c Fix dialog when enable RDB edit mode 2015-12-26 14:01:47 +09:00
zilmar 1d2572c2c2 [Project64] Better sort unknown good name properly 2015-12-24 10:02:28 +11:00
zilmar 230cc4612f [Project64] Get RomInformationClass.cpp to use W win api versions 2015-12-24 08:32:39 +11:00
zilmar 515a9401cd [Project64] Move RomInformationClass.cpp 2015-12-24 07:41:06 +11:00
zilmar 73549ee72f {Project64] Convert internal strings to be utf8 instead of utf16 2015-12-24 07:04:36 +11:00
zilmar 45166a5824 [Project64] Update Settings/SettingsPage-Game-Recompiler.cpp 2015-12-24 06:59:14 +11:00
zilmar e1f9d4e8de Project64] Cleanup Settings/SettingsPage-Game-General.cpp 2015-12-24 06:57:59 +11:00
zilmar 17fb11375e [Project64] Cleanup Debugger-MemoryDump.cpp 2015-12-24 06:54:07 +11:00
zilmar 50df137466 [Project64] Cleanup RomInformationClass.cpp 2015-12-24 06:49:23 +11:00
zilmar 58c125d337 [Project64] Cleanup Settings/SettingsPage-GameBrowser.cpp 2015-12-24 06:39:23 +11:00
zilmar ec6ab39137 [Project64] Clean up Settings/SettingsPage-Directories.cpp 2015-12-24 06:29:57 +11:00
zilmar 9dd34caf87 [Project64] Cleanup CheatClassUI.cpp 2015-12-24 06:26:17 +11:00
zilmar a7fbfd03cc [Project64] Cleanup Settings/SettingsPage-Plugin.cpp 2015-12-24 06:24:17 +11:00
zilmar 95a9841458 [Project64] Cleanup Settings/SettingsPage-Game-Plugin.cpp 2015-12-24 06:16:11 +11:00
zilmar c664e9a578 [Project64] Cleanup SettingsConfig.cpp 2015-12-24 06:12:57 +11:00
zilmar 012e247514 [Project64] Remove __interface CMipsMemory_CallBack 2015-12-21 18:35:22 +11:00
zilmar fcc3a0fa8b Merge branch 'master' of https://github.com/project64/project64 2015-12-21 17:01:51 +11:00
Nekokabu 582182b7f6 Fix internalname in rom information dialog 2015-12-20 16:36:21 +09:00
zilmar 5c27d6d1e8 [Project64] rename tofix to legacycode 2015-12-15 17:01:06 +11:00
b50163938e SpeedLimitorClass.cpp --> SpeedLimiterClass.cpp 2015-12-14 17:01:10 -05:00
664f71941a SpeedLimitorClass.h --> SpeedLimiterClass.h 2015-12-14 16:56:39 -05:00
zilmar 95a3319735 [Project64] Update logging system to use module and severity 2015-12-14 21:51:33 +11:00
zilmar fa680564bd [Project64] Code cleanup MenuShortCuts.cpp 2015-12-13 17:50:05 +11:00
zilmar 17b24f299f [Project64] Get Breakpoint to use char * instead of wchar_t * for filename 2015-12-09 22:37:58 +11:00
Julio C. Rocha 7b2421884e Adjusted minimum toolset versions to VS2010 for VCXPROJ and PROPS files. 2015-12-07 21:15:53 -08:00
zilmar 3e4dd1cc23 Merge branch 'master' of https://github.com/project64/project64 2015-12-06 21:06:36 +11:00
zilmar a429a7fd08 [Project64] Create Project64-core 2015-12-06 21:05:39 +11:00
unknown 5821e63257 LW_VAddr: Fold two VAddr comparisons into one branch. 2015-12-04 22:31:16 -05:00
Nekokabu 6b689e8c49 fix typo 2015-12-05 10:54:52 +09:00
Nekokabu c30bd1a5dd Tweak dialogs 2015-12-05 00:39:21 +09:00
zilmar 9547e0fd48 Merge branch 'master' of https://github.com/project64/project64 2015-12-04 18:11:39 +11:00
zilmar e3b32c572d [Project64] Remove spaces from filename 2015-12-04 17:49:31 +11:00
unknown 2c3c13862b re-ordered CPU interpreter main loop if/else branch predictor 2015-12-03 20:10:26 -05:00
Samuel Yuan c8b1f161d2 Fix "Unable to load state" 2015-12-03 14:54:04 -05:00
zilmar 5a92e0f42e Merge pull request #798 from Nekokabu/patch-3
Add 64DD IPL detection in rom browser
2015-12-03 06:19:12 +11:00
Nekokabu b3c3e9d37e Add 64DD detection 2015-12-02 21:56:11 +09:00
Nekokabu 17657d6eb7 Add the extension to the file name 2015-12-02 21:32:53 +09:00
zilmar 55bc654e8b [Project64] Rom Browser fix compilation bug 2015-12-02 08:38:46 +11:00
zilmar 5fb98403ce Merge pull request #793 from MELERIX/lang
updated spanish translation
2015-12-02 08:23:33 +11:00
zilmar b81e383f1b Merge pull request #794 from Nekokabu/master
fix filename
2015-12-02 08:21:27 +11:00
Nekokabu 92b65a4e8a Fix rom info dialog 2015-12-02 01:05:24 +09:00
Nekokabu ce5b87a0ec Update AppInit.cpp
no longer need fixlocale
2015-12-02 00:53:06 +09:00
Nekokabu 598bc00851 Update Main Menu Class.cpp
no longer need hotfix
2015-12-02 00:49:30 +09:00
Nekokabu 3c130c680a Update Rom Browser Class.cpp
fix filename in rom browser
2015-12-02 00:45:11 +09:00
MELERIX 6aad3593e7 minor change in english file for a proper translation 2015-12-01 10:00:40 -03:00
zilmar 4770198dae [Project64] Rom Browser to use ansi file names 2015-12-01 04:06:51 +11:00
zilmar 1b19da6115 [Project64] Do not strcpy on empty item 2015-11-30 06:27:46 +11:00
zilmar 655a73e1fa [Project64] Use CODEPAGE_932 for internal name in Rom Browser 2015-11-30 06:26:41 +11:00
zilmar 2cc85dd2cf [Project64] Fix up internal name in rom browser 2015-11-29 14:19:38 +11:00
zilmar 5b7020453e [Project64] Get rom browser to use W version instead of A 2015-11-29 09:58:15 +11:00
zilmar c1ea5494cf [Project64] Rom Browser Class.cpp use standard types 2015-11-29 09:14:05 +11:00
zilmar 52d5a780d5 [Project64] Clean up Rom Browser Class.cpp (remove typecast, brackets) 2015-11-29 08:43:31 +11:00
zilmar 8acffb73e7 [Project64] Cleanup Rom Browser Class.cpp 2015-11-29 01:25:55 +11:00
Nekokabu c10da0232e Update Settings Config.cpp
Fixed Dialog title in RDB Edit Mode
2015-11-26 23:03:46 +09:00
no b42355817d fixed random crashing if End then Start emulation 2015-11-26 00:40:33 -05:00
zilmar 3efbdefd9f Merge pull request #778 from JunielKatarn/fix_hidpi_vs2008
Ignore High-DPI setting when using VS 2008 toolset.
2015-11-24 15:25:48 +11:00
unknown 716c2fb8d0 browser* 2015-11-23 21:23:50 -05:00
unknown 8185799939 spacing 2015-11-23 21:23:02 -05:00
Julio C. Rocha 02cfc54d8d Ignore High-DPI setting when using VS 2008 toolset. 2015-11-23 16:43:10 -08:00
Frank-74 48eda9ab5a Update Settings.h new path 2015-11-22 20:52:54 +00:00
Frank-74 26f9576eea Fix Save State (F7) 2015-11-21 03:37:56 +00:00
zilmar 8139985ba2 Merge pull request #765 from cxd4/fix-763
[ROM Browser] fixed issue #763
2015-11-21 13:36:33 +11:00
Frank-74 6007d9bce0 Fix status bar load text. 2015-11-20 21:15:31 +00:00
Frank-74 8d8c52fac4 Fix status bar save text 2015-11-20 21:05:25 +00:00
unknown 703b3b4234 [ROM Browser] Do not strtoul(very large strings). 2015-11-17 21:56:31 -05:00
unknown 4fb000462a [ROM Browser] removed extraneous copy of call to strtoul() 2015-11-17 21:28:41 -05:00
unknown 96bd77edcc [ROM Browser] fixed impossible arithmetic condition 2015-11-17 21:27:41 -05:00
unknown dc65c0a075 Resolve merge conflicts from `Controller Plugin.cpp`. 2015-11-16 21:01:54 -05:00
unknown 72d63ae62c Move all the repeated stuff out from every switch case. 2015-11-16 10:21:50 -05:00
unknown 9803d3fb01 Don't force pointer aliasing risks; just call SW. 2015-11-16 10:13:36 -05:00
zilmar d299049642 Merge branch 'master' of https://github.com/project64/project64 2015-11-16 07:13:45 +11:00
zilmar 9e10486e2c [Project64] Pass main window object to plugin config 2015-11-16 07:13:09 +11:00
zilmar fbe62d9567 [Project64] Clean up Controller Plugin.cpp 2015-11-16 07:11:05 +11:00
zilmar c317c645bf [Project64] Clean up Plugin Class.cpp 2015-11-16 07:10:01 +11:00
zilmar f78b812d66 [Project64] Remove CNotification::MakeWindowOnTop 2015-11-16 07:07:02 +11:00
zilmar 1a4166a1de [Project64] Get N64 Rom Class.cpp to use standard types 2015-11-16 07:05:55 +11:00
zilmar 057e469e96 Merge pull request #755 from samuelyuan/master
Fixed "Save Slot (%s) selected" Text
2015-11-16 05:56:09 +11:00
zilmar 63096c99d3 [Project64] Clean up N64 Rom Class.cpp 2015-11-15 20:56:34 +11:00
zilmar 165bdc160b [Prject64] Move display rom information out of N64 Class.cpp 2015-11-15 20:54:23 +11:00
zilmar 3a80cd7138 [Project64] Move thread code to Emulation Thread.cpp 2015-11-15 20:51:44 +11:00
Samuel Yuan 6eae2b05e2 Merge remote-tracking branch 'refs/remotes/project64/master' 2015-11-15 00:30:03 -05:00
zilmar 3024d7c524 [Project64] Get N64 Class.cpp to use standard types 2015-11-15 16:20:22 +11:00
zilmar 7d7026c33d [Project64] Add ability to monitor Game Cpu Running to Gui 2015-11-15 15:44:40 +11:00
zilmar 8aa5b6ef47 [Project64] fix up spaces in CN64System::StartEmulationThread 2015-11-15 14:51:21 +11:00
zilmar 2f3998d9a6 [Project64] more fix up of Reg Info.cpp 2015-11-15 14:50:05 +11:00
zilmar a0b25444f7 [Project64] Clean up Reg Info.cpp 2015-11-15 14:45:09 +11:00
zilmar d7c7882244 [Project64] Fix up headers 2015-11-15 14:27:59 +11:00
Samuel Yuan 4b43afe275 Added class to format wide strings 2015-11-14 22:12:24 -05:00
zilmar ec31d79c23 [Project64] Cleanup Code Section.cpp 2015-11-15 13:27:06 +11:00
zilmar d740aaf350 [Project64] Use standard types in Eeprom.cpp 2015-11-15 13:20:18 +11:00
Samuel Yuan 68ad452a07 Added string back in
It was deleted earlier due to a merge conflict.
2015-11-14 20:04:42 -05:00
zilmar 64e0dae30f [Project64] Change Dma.cpp to use standard types 2015-11-15 11:52:24 +11:00
Samuel Yuan 7f0deb2ced Merge remote-tracking branch 'refs/remotes/project64/master' 2015-11-14 19:44:50 -05:00
Samuel Yuan 937625f0c6 Merge remote-tracking branch 'refs/remotes/project64/master'
Conflicts:
	Source/Project64/Multilanguage.h
	Source/Project64/Multilanguage/Language Class.cpp
2015-11-14 19:44:42 -05:00
zilmar 87f13cbe4b [Project64] Get Audio plugin to use standard types 2015-11-15 11:35:38 +11:00
zilmar 089b036cfe [Project64] Cleanup Audio.cpp 2015-11-15 11:31:56 +11:00
zilmar 03a41c7cd3 [Project64] Get Interpreter CPU to use standard types 2015-11-15 11:29:15 +11:00
zilmar 7b10bc6725 [Project64] Add appinit to vs2008 project 2015-11-15 09:13:29 +11:00
zilmar 89b197be43 [Project64] Clean up Interpreter CPU 2015-11-15 09:08:30 +11:00
zilmar 46fea05262 [Project64] Get settings to use standard types 2015-11-15 08:49:08 +11:00
zilmar 68513c1101 [Project64] Cleanup Debug Settings.cpp 2015-11-15 08:32:57 +11:00
zilmar d9e13d4385 [Project64] Cleanup Game Settings.cpp 2015-11-15 08:14:37 +11:00
zilmar bf9fad6737 [Project64] Clean up N64System Settings.cpp 2015-11-15 08:10:55 +11:00
zilmar ce062e70ed [Projet64] Cleanup Notification Settings.cpp 2015-11-15 08:07:53 +11:00
zilmar 5be42089b0 [Projec64] Clean up Recompiler Settings.cpp 2015-11-15 08:05:48 +11:00
zilmar 0745cab320 [Project64] update Debugger interface 2015-11-15 07:59:12 +11:00
zilmar 56ebb74588 Merge branch 'master' of https://github.com/project64/project64 2015-11-15 07:57:03 +11:00
zilmar 9e9189c192 [Project64] move program inir/cleanup code in to a separate file 2015-11-15 07:56:40 +11:00
zilmar b8ade27bab [Project64] Clean up Multilanguage.h 2015-11-15 07:55:26 +11:00
zilmar 1f6ac35166 [Projec64] Change language class to use standard types 2015-11-15 07:54:55 +11:00
Samuel Yuan 239490417e Minor changes to files 2015-11-13 23:45:20 -05:00
zilmar 5d0c361b39 Merge pull request #754 from cxd4/extensions-cleanup
Simplify ROM browser shell file extensions comparisons.
2015-11-14 15:35:41 +11:00
unknown a061bdb5dc fixed extra incursions of ROM extension searches 2015-11-13 22:00:26 -05:00
Frank-74 69036bc984 Update Audio Plugin.cpp 2015-11-14 02:56:43 +00:00
Frank-74 a3dada4af8 Update N64 Class.cpp 2015-11-14 02:54:14 +00:00
Frank-74 66f5d4b51d Update Settings.h 2015-11-14 02:51:06 +00:00
Frank-74 33cb7e78dc Update Settings Class.cpp 2015-11-14 02:46:50 +00:00
Samuel Yuan 958d9c26bb Fixed "Save Slot (%s) selected" Text
The text was not showing up correctly because it was not using wide
strings. This worked in an earlier build, but was changed not too long
ago.
2015-11-13 20:16:01 -05:00
zilmar b6c6e192ee [Project64] Cleanup Language Class 2015-11-14 11:16:03 +11:00
unknown a476d4c36e [ROM browser] removed redundant stricmp() inverse checks 2015-11-13 17:55:00 -05:00
unknown 23e6503a9f [ROM browser] Loop through a string LUT of extensions. 2015-11-13 17:51:07 -05:00
zilmar eab2acdecf [Project64] Cleanup main.cpp 2015-11-14 08:18:36 +11:00
zilmar 003bcc9096 [Project64] Clean up Menu Class.cpp 2015-11-14 08:15:20 +11:00
zilmar 9e744ef180 [Project64] Separate out logging from UI 2015-11-14 00:23:43 +11:00
zilmar 89fab66ab3 [Poject64] Cleanup LanguageSelector.cpp 2015-11-13 17:35:20 +11:00
zilmar e87c8de107 [Project64] Move Logging.cpp to User Interface/LoggingUI.cpp 2015-11-13 17:34:57 +11:00
unknown 9d487bd969 DllConfig(hParent) should be a pointer, not a uint32_t. 2015-11-12 21:52:34 -05:00
zilmar 1b2febc3c2 [Project64] Clean up Settings Page - Keyboard Shortcuts.cpp 2015-11-13 08:30:40 +11:00
zilmar a4c438c20d [Project64] Cleanup ModifiedEditBox.cpp 2015-11-13 08:27:28 +11:00
zilmar 6d38975b98 [Project64] More code cleanup of gui class 2015-11-12 23:09:34 +11:00
zilmar 24709944f3 [Project64] Code cleanup of Main Menu Class.cpp 2015-11-12 22:52:06 +11:00
zilmar 3b74fef76c [Project64] Create gui callback on paused 2015-11-12 22:45:24 +11:00
zilmar e4bd5eae74 [Project64] Move SetWindowCaption from Notification Class to Gui Class 2015-11-12 22:38:20 +11:00
zilmar e25fedcae2 [Project64] Move AddRecentRom from Notification Class to gui class 2015-11-12 22:34:55 +11:00
zilmar 73d7263de0 [Project64] Add GameLoaded setting 2015-11-12 22:27:19 +11:00
zilmar 51c89388c7 [Project64] Cleanup Settings.h 2015-11-12 22:00:47 +11:00
zilmar 7f73838ffe [Project64] Move Settings.h in to Settings directory 2015-11-12 21:47:34 +11:00
zilmar c997b6b1d9 [Project64] Get about ini window to be created with DialogBoxParamW 2015-11-12 21:38:10 +11:00
zilmar 89361c5713 [Poject64] register callback for GameRunning_LoadingInProgress to refresh menu 2015-11-12 21:20:30 +11:00
zilmar 93c76fe7dc [Project64] Create RenderWindow interface 2015-11-12 21:08:47 +11:00
zilmar 69383fcc7e [Project64] remove ValidPluginVersion from Plugin List.cpp 2015-11-12 20:15:49 +11:00
zilmar efa3c87de7 {Project64] Tabs to spaces in Plugin List.cpp 2015-11-12 19:43:32 +11:00
zilmar 5888b1d3f6 [Project64] Change m_hPauseEvent to a sync event 2015-11-12 18:08:10 +11:00
zilmar 66b6be4bd7 [Project64] N64 Class.cpp tabs to spaces 2015-11-12 17:52:27 +11:00
zilmar 70a368a861 [Project64] Clean up N64 Class.cpp 2015-11-12 17:47:51 +11:00
zilmar 264db9dc5c Merge pull request #720 from oddMLan/i-herd-u-liek-common-controls-6.0
Fix manifest file generation (themed window controls again)
2015-11-12 09:48:59 +11:00
toehead2001 d742934018 Nuke unused resource files 2015-11-11 01:35:22 -07:00
toehead2001 762fe57074 Use a standard window for the Language Selector 2015-11-10 20:00:15 -07:00
exhalatio 4df13b4a23 Fix Blurry Fonts on High-DPI Windows 10 2015-11-11 10:10:10 +09:00
Julio C. Rocha edf24e5343 Fix typo in SLN and type for Controller Plugin member variables
.
2015-11-10 13:21:51 -08:00
zilmar f7923d2a94 Merge pull request #742 from toehead2001/about-cleanup
Remove some leftover code from the old About box
2015-11-10 23:01:20 +11:00
zilmar 21163cb870 Merge pull request #743 from toehead2001/window-styles
Get rid of WS_EX_CLIENTEDGE
2015-11-10 23:01:02 +11:00
toehead2001 8358211e9a Remove some leftover code from the old About box
This allowed you click the top region of the About box to move the
window.
2015-11-10 03:04:11 -07:00
toehead2001 bdfb64c4e8 Get rid of WS_EX_CLIENTEDGE
Switch to CreateWindow, as CreateWindowEx is no longer need
2015-11-10 02:50:08 -07:00
zilmar fbd863e6fd Merge pull request #740 from toehead2001/canonical-name
"Project 64" -> "Project64"
2015-11-10 18:15:16 +11:00
zilmar 623411ce99 [Project64] Fix plugin change from uint32_t to int32_t 2015-11-10 18:13:49 +11:00
toehead2001 923f6a485a "Project 64" -> "Project64" 2015-11-09 22:21:49 -07:00
zilmar 89d6811068 Merge pull request #734 from toehead2001/about-box
Use a standard window for the About dialog
2015-11-10 15:17:11 +11:00
toehead2001 26d9339e2c Remove some dead code
This doesn't do anything anymore
2015-11-09 21:12:48 -07:00
toehead2001 67bd22acc2 Create window using DialogBoxParamW 2015-11-09 21:10:47 -07:00
unknown e11c0b2c22 [Plugin Specs] reverted contr 1.1 for backward-compatibility
No plugins for Windows (that can run on Project64) currently use the 1.1 controller plugin specifications, and the ones that do use it (for Linux) use the publicly released spec which did not have the pointer version in the late-modified spec.

We don't want to let plugin wars roam between the emulators' implementations.
2015-11-09 22:26:59 -05:00
unknown b617c4db1d [Plugin Specs] moved CONTROL_INFO typedef for accessibility 2015-11-09 22:24:02 -05:00
unknown d2574dccd1 [Plugin Specs] Change uint32_t to int32_t (formerly BOOL). 2015-11-09 19:17:43 -05:00
zilmar 0afe4b47a8 Merge pull request #736 from cxd4/so-i-herd-u-dont-like-int
CTLB:  Replace `int' with `size_t'.
2015-11-10 08:24:50 +11:00
unknown 7cae59ac03 reverted: sizeof(array[0]) is less error-prone. 2015-11-09 16:22:53 -05:00
zilmar eef290f767 [Project64] Clean up Section Info.cpp, x86CodeLog.cpp, plugins 2015-11-10 07:26:33 +11:00
zilmar dda79ce345 [Project64] get Recompiler Memory.cpp to use standard types 2015-11-10 07:22:51 +11:00
zilmar d06eae9457 [Project64] Update Recompiler Class.cpp to use standard types 2015-11-10 07:19:27 +11:00
zilmar 0c00b90334 [Project64] Change Loop Analysis.cpp to use standard types 2015-11-10 07:10:34 +11:00
zilmar 8f694e157f [Project64] update Function Info to use standard types 2015-11-10 07:07:54 +11:00
zilmar 23210e759a [Project64] Update Recompiler Ops.cpp to use standard types 2015-11-10 06:56:28 +11:00
unknown 9cc0465a10 Re-express `/ sizeof(array[0])' as `/ sizeof(array_type)'. 2015-11-09 14:50:16 -05:00
unknown 8168dcc42b Match the type of `n' to source data type `size_t'. 2015-11-09 14:41:27 -05:00
zilmar c33e7e7958 [Project64] Get Reg Info.cpp to use standard types 2015-11-10 05:39:57 +11:00
zilmar d461ff34d9 [Project64] change m_TLBLoadAddress and m_TLBStoreAddress to uint32_t 2015-11-10 05:19:39 +11:00
toehead2001 695ebfa9ad Use a standard window for the About Dialog 2015-11-09 04:39:36 -07:00
zilmar d6db9362d7 [Project64] change exit info to a struct instead of a class 2015-11-09 19:32:13 +11:00
zilmar 0f4be7ffa6 [Project64] update Code Section to use standard types 2015-11-09 17:55:16 +11:00
zilmar 898f1da74d [Project64] Get TLB class to use standard types 2015-11-09 17:21:32 +11:00
zilmar cfdb5dc8d0 [Project64] Update X86ops.cpp to use standard types 2015-11-09 08:11:57 +11:00
zilmar a6d1722122 [Project64] get Code Block.cpp to use standard types 2015-11-09 08:00:16 +11:00
zilmar e85c1665b1 [Project64] Get Interpreter Ops to use standard types 2015-11-09 07:55:32 +11:00
zilmar 1ace31216d [Projet64] remove typecasting in Debugger - View Memory.cpp 2015-11-09 07:48:46 +11:00
zilmar 1a09c2baea [Project64] Get Register class to use standard type 2015-11-09 07:45:41 +11:00
zilmar 21b80c240f [Project64] Change Pif Ram.cpp to use stdtypes 2015-11-09 07:21:28 +11:00
zilmar dc2a4683da [Project64] Change Speed Limitor Class to use standard types 2015-11-09 05:53:05 +11:00
zilmar 2d16f87c7f [Project64] change MIPS_WORD and MIPS_DWORD to use standard types 2015-11-09 05:49:30 +11:00
zilmar c5fb02431a [Project64] Remove N64 System/Types.h 2015-11-09 05:30:20 +11:00
zilmar f6160e3d68 [Project64] Get Memory Virtual Mem.cpp cleanup and use standard types 2015-11-09 05:04:32 +11:00
zilmar 08cc72f6ed [Project64] Update OpCode.h 2015-11-08 20:37:29 +11:00
zilmar 4ac266bd94 [Projet64] Move logging class and clean up code 2015-11-08 20:17:13 +11:00
zilmar 786be5b062 [Project64] Move Logging.cpp/h out of c core folder 2015-11-08 17:45:43 +11:00
zilmar 568226d5ff [Project64] Remove Delay Slot Map Class.h and Exit Info.cpp 2015-11-08 17:20:04 +11:00
zilmar 3b8e03b570 [Project64] Clean up plugin classes 2015-11-08 17:08:15 +11:00
zilmar 9f87dbf30d [Project64] Split cheat class between UI and code 2015-11-07 14:32:23 +11:00
zilmar 6a2e88a25c [Project64] change AsciiToHex to std::strtoul in rom browser 2015-11-07 12:45:59 +11:00
zilmar a1d9af57a6 [Project64] remove some of the #ifdef WINDOWS_UI from settings pages 2015-11-07 12:11:25 +11:00
zilmar 6585657d05 [Project64] Change CDebugger to CDebuggerUI 2015-11-07 08:22:02 +11:00
zilmar d56236356a [Project64] Fix showing file name in break point 2015-11-07 07:51:41 +11:00
Nekokabu 4b725105d2 Update Settings Page - Game Browser.cpp
Fixed text when remove fields
2015-11-06 01:21:50 +09:00
Nekokabu b275324843 Update Dma.cpp
fix typo
2015-10-31 06:28:49 +09:00
Nekokabu dd587cccea Remove sram size
Remove sram size
2015-10-30 22:11:12 +09:00
Nekokabu cd2f3cf173 Support Dezaemon 3D saves (SRAM 96KB)
Support Dezaemon 3D saves (SRAM 96KB)
2015-10-30 22:09:56 +09:00
Nekokabu ba2e5ba9e6 Support Dezaemon 3D saves (SRAM 96KB)
Support Dezaemon 3D saves (SRAM 96KB)
2015-10-30 22:08:27 +09:00
oddMLan 0b5fa5ba55 Delete Project64.exe.manifest
Redundant since Visual Studio will generate an intermediate manifest and embed it into the executable. So it should be safe to delete.
2015-10-30 00:44:44 -07:00
oddMLan f2a5b01620 Delete statement linking to old manifest file
Visual Studio will generate one during compilation.
2015-10-30 00:39:40 -07:00
oddMLan 4736a76f8a Link to Common Controls 6.0
With this we get themed buttons and controls.
2015-10-30 00:26:23 -07:00
aschwant 2ed50708c1 Fixed incorrect file name causing plugins to fail to load 2015-10-29 17:58:26 -06:00
zilmar 88852c3a4a Merge pull request #690 from cxd4/set-WINDOWS_UI-programmatically
Be able to control `WINDOWS_UI` programatically.
2015-10-28 11:15:17 +11:00
zilmar 1928604400 Merge pull request #697 from JunielKatarn/fix_m_PluginDir
Fix settings menu
2015-10-28 09:51:32 +11:00
Julio C. Rocha 74355d34d8 Fix string castint making settings menu break 2015-10-27 00:55:06 -07:00
MELERIX ba27fc543c increased the size of some elements of the ui to match with some translations. 2015-10-27 02:07:22 -03:00
MELERIX 44aa260436 Minor changes in English main file 2015-10-26 19:08:51 -03:00
unknown e96bb6144b Be able to control `WINDOWS_UI` programatically. 2015-10-26 17:00:06 -04:00
zilmar 572418ec30 Merge pull request #650 from cxd4/mem
Remove external linkage of swap32by8()--now static.
2015-10-27 05:29:16 +11:00
unknown 77801190c2 Remove macro functions for byte order. 2015-10-26 13:10:50 -04:00
unknown 4e258b0c6b removed external linkage of function swap32by8() 2015-10-26 13:09:38 -04:00
Julio C. Rocha dc050fbd66 Add LanguageSelector files to VXCPROJ 2015-10-25 22:44:23 -07:00
zilmar cdde935738 Merge pull request #586 from Nekokabu/patch-7
Fix Filename in compressed savestate
2015-10-26 13:58:18 +11:00
zilmar 160d27d400 Merge pull request #666 from lioncash/delete
Project64: correct delete usages on arrays
2015-10-26 13:46:31 +11:00
zilmar 65a9c6326f Merge pull request #687 from JunielKatarn/wx
Make x64 build work
2015-10-26 13:44:56 +11:00
zilmar 98ea510118 [Project64] Split language Selection UI out of Language class 2015-10-26 06:20:23 +11:00
zilmar 0608a8b504 [Project64] Remove DisplayError and DisplayMessage being able to take variable param (eg ... ) 2015-10-25 22:40:21 +11:00
zilmar 0144305c6a [Project64] Clean up path code 2015-10-25 22:10:54 +11:00
zilmar 81fdcb9373 [Project64] Get settngs to use std int 2015-10-25 21:50:28 +11:00
zilmar 5012979377 [Project64] Move critical section code to cpp file and remove headers included 2015-10-25 20:10:28 +11:00
Julio C. Rocha 75aef28525 Set subsystem version for Project64.exe on x64 2015-10-23 14:35:55 -07:00
zilmar 485613ed03 [Common] Move the standard types include in to common 2015-10-12 06:48:15 +11:00
Lioncash 5350cfac8d Project64: correct delete usages on arrays 2015-10-10 14:47:08 -04:00
zilmar 9704a1119f Merge pull request #657 from Nekokabu/master
Fix character corruption
2015-10-06 08:48:08 +11:00
zilmar caee8ce2b9 Merge pull request #654 from JunielKatarn/DEP
Disable Data Execution Prevention for Project64.exe (Visual Studio 2010+)
2015-10-06 08:43:28 +11:00
Nekokabu 6b4b784aa7 Fix Paper Mario Saves
Fix Paper Mario Saves
2015-10-04 14:52:42 +09:00
Nekokabu 1d68f0bf35 fix character corruption
fix Recent Dir & ROM
2015-10-03 13:38:40 +09:00
Nekokabu 118134766c fix character corruption
Add setlocale
2015-10-03 13:35:27 +09:00
Julio C. Rocha a2c995fa61 Disable Data Execution Prevention for Project64.exe. 2015-10-01 23:43:01 -07:00
unknown 29ba2c095b (x64) fixed MSVC "loss of precision" warning during RAM realloc 2015-10-01 15:16:34 -04:00
unknown 83f8586111 added constants/macros to help maintain endian changes 2015-10-01 13:58:19 -04:00
zilmar 8f797d0bd2 Merge pull request #647 from cxd4/kyles-mom-likes-c-plus-plus
MemoryFilter starts to compile (now with 32-bit support!).
2015-10-01 10:42:59 +10:00
zilmar 23181b4492 Merge pull request #648 from cxd4/stds-r-bad-mkay
Introduce portable types to R4300 system types header.
2015-10-01 10:42:16 +10:00
unknown 9897c0cbbc Introduce portable types to R4300 system types header. 2015-09-30 14:21:42 -04:00
unknown 3345d6e503 MemoryFilter starts to compile (now with 32-bit support!). 2015-09-30 13:45:30 -04:00
Julio C. Rocha 47aa75ba31 Revert "Merge pull request #639 from cxd4/kyles-mom"
This reverts commit f9c177f44a, reversing
changes made to 63ea387bcf.
2015-09-30 00:01:03 -07:00
zilmar 1111e6db55 Merge pull request #636 from cxd4/bk
Banjo-Kazooie (U) v1.1 works in x64 now.
2015-09-30 10:59:12 +10:00
zilmar f9c177f44a Merge pull request #639 from cxd4/kyles-mom
MemoryFilter starts to compile.
2015-09-30 10:58:42 +10:00
zilmar 63ea387bcf Merge pull request #637 from JunielKatarn/Logging
Fix flags for debug/validate logging.
2015-09-30 10:58:10 +10:00
unknown 719eaa7ead MemoryFilter starts to compile. 2015-09-27 13:47:35 -04:00
Julio C. Rocha 14a543f2cc Fix flags for debug/validate logging. 2015-09-26 15:59:57 -07:00
unknown 08f090be7e implemented COP1 round FP64 to int64 2015-09-26 16:30:45 -04:00
Julio C. Rocha f5ef8d3359 Fix ROM Browser issue on Windows XP. 2015-09-26 05:29:48 -07:00
Julio C. Rocha 9c26f10aa8 Merge https://github.com/project64/project64 into PropertySheetsTemp 2015-09-24 13:52:29 -07:00
Julio C. Rocha e178ec96fc Merge ..\zilmar into PropertySheetsTemp 2015-09-23 20:06:48 -07:00
LegendOfDragoon 8d64ee7ca3 Fix issue with most D3D plugins
Basically, D3DCreate() changes the FPU precision to 24bit unless
D3DCREATE_FPU_PRESERVE is enabled, which I don't think any D3D plugin
does, besides maybe Jabo's.
2015-09-23 20:05:39 -07:00
zilmar 315027b7fb Merge pull request #622 from lioncash/initialization
Correct order of class initialization lists
2015-09-24 10:00:32 +10:00
zilmar 8f7d89794e Merge pull request #621 from lioncash/unimpl
Remove unimplemented function declarations
2015-09-24 09:59:43 +10:00
zilmar 4318724691 Merge pull request #620 from lioncash/lol
Pif Ram: Get rid of pointer casts
2015-09-24 09:33:10 +10:00
luigiblood 19a6beab80 Potential Windows 10 BSOD FIX 2015-09-23 17:45:39 +02:00
Lioncash adfa096230 Correct order of class initialization lists 2015-09-23 05:00:51 -04:00
Lioncash fb98d402a0 Remove unimplemented function declarations 2015-09-23 04:13:11 -04:00
Lioncash d15d8eff4a Pif Ram: Get rid of pointer casts
Less undefined behavior
2015-09-23 03:06:11 -04:00
zilmar 341f2c2752 Merge pull request #604 from cxd4/flashram_x64
replaced Flash RAM breakpoints in x64
2015-09-17 11:08:25 +10:00
unknown 88a82537c7 replaced Flash RAM breakpoints in x64 2015-09-15 18:55:27 -04:00
unknown bd21c8ab54 Temporarily force interpreter mode when running 64-bit PJ64. 2015-09-15 17:47:01 -04:00
zilmar 59b1880324 Merge pull request #602 from cxd4/sqrt
mario werx
2015-09-16 07:23:49 +10:00
unknown b6eb1c3234 Try to use intrinsics for COP1 single-precision square root? 2015-09-15 15:03:05 -04:00
unknown 659f103373 Try SSE intrinsics to match COP1 FP64 round to 32-bit. 2015-09-15 12:42:36 -04:00
unknown a0409357b8 COP1 FP 32-bit round to integer doable with intrinsics? 2015-09-14 22:55:23 -04:00
zilmar c3b394607c Merge pull request #590 from cxd4/most_remaining_x64_breakpoints
PIF RAM mutual DMA x64 breakpoints replaced with fast C
2015-09-15 10:55:40 +10:00
unknown c38f41e34b fixed a crash because I wrote >= when I meant > 2015-09-14 16:04:25 -04:00
unknown 1a67309f66 got the command-line build of PJ64 to link and run 2015-09-14 16:03:23 -04:00
unknown e6f5e495f2 macro'd out all sources of VS Express linker errors 2015-09-14 15:55:11 -04:00
zilmar b4d58cfb17 Set VERSION_BUILD to 9999 2015-09-13 17:28:02 +10:00
zilmar d603d7d7dd Merge pull request #591 from cxd4/VS_Express
got it compiling on Express
2015-09-13 12:32:34 +10:00
unknown 7841409ef2 removed redundant include 2015-09-08 10:33:30 -04:00
unknown dd73e6dff7 second pass--compiles on VS2008 Express (doesn't link) 2015-09-07 15:47:58 -04:00
unknown 4b4c37e9bd first pass--compiles on VS2013 w/o ATL 2015-09-07 15:47:44 -04:00
unknown 4a03a8d1e4 PIF RAM mutual DMA x64 breakpoints replaced with fast C 2015-09-07 12:16:36 -04:00
zilmar 120d4d5590 Merge pull request #580 from cxd4/so_i_herd_u_liek_bswap
replaced all in-line assembly in Virtual Memory unit
2015-09-07 20:56:26 +10:00
Nekokabu 184681f08f Fix Filename in compressed savestate 2015-09-04 01:04:47 +09:00
LegendOfDragoon 6adb89e041 Add support for DacrateChanged in LoadState
Calls DacrateChanged if the value of AI_DACRATE_REG changes after
loading a save state.
2015-09-02 22:47:21 -07:00
LegendOfDragoon abf71cdd1a Add support for ViWidthChanged in LoadState
Calls ViWidthChanged if the value of VI_WIDTH_REG changes after loading
a save state.
2015-09-02 22:44:24 -07:00
LegendOfDragoon a4a69a8a3a Add support for ViStatusChanged in LoadState
Calls ViStatusChanged if the value of VI_STATUS_REG changes after
loading a save state.
2015-09-02 22:41:40 -07:00
zilmar 8d7c7d91a1 Merge pull request #577 from cxd4/moar_Unicode_references
more Unicode compile ref. errors to _T() fixed
2015-09-02 17:41:11 +10:00
zilmar 94341be840 Merge pull request #581 from LegendOfDragoon/Fixes
Fix some mistakes
2015-09-02 14:14:30 +10:00
LegendOfDragoon 7909b18506 Write to VI_V_CURRENT_LINE_REG
As of now, it's never being written to, so graphics plugins do not have
any access to that register. z64gl reads this register, so that's why it
has this screen shaking problem in certain games like Star Wars Rogue
Squadron.
2015-09-01 08:50:59 -07:00
LegendOfDragoon 8968430b04 Fix issue with AiUpdate
Some plugins like Jabo's needs this thread to be created each time
initiated.
2015-09-01 08:16:42 -07:00
LegendOfDragoon ec6a1e0c23 Fix issue with displaying the value of EIP
Before, it would only display 1 byte, instead of the full address stored
in EIP.
2015-09-01 08:07:25 -07:00
LegendOfDragoon e576dbbaa4 Fix a mistake I made in SPECIAL_DSRL32 2015-09-01 07:51:36 -07:00
unknown 834299c041 replaced all in-line assembly in Virtual Memory unit 2015-08-30 22:56:21 -04:00
unknown d00937a997 explicit <windowsx.h> to fix 6 unresolved macros w/o ATL 2015-08-28 18:35:36 -04:00
unknown 7b4b5a6827 explicit <shlobj.h> to fix just a few build errors w/o ATL 2015-08-28 18:35:13 -04:00
unknown 7ce4f3db93 explicit <commdlg.h> to fix anti-ATL build errors 2015-08-28 18:34:34 -04:00
unknown 6b34e8b89a explicit <commctrl.h> to fix anti-ATL build errors 2015-08-28 18:34:12 -04:00
unknown 074b2cc007 explicitly included <prsht.h> 2015-08-28 18:29:55 -04:00
unknown 152b365fcc more Unicode compile ref. errors to _T() fixed 2015-08-28 17:23:47 -04:00
unknown da232c590a better chances at safe TLB paddr allocation to integers 2015-08-26 22:30:45 -04:00
unknown 1a83353918 removed some surviving remnants of old Unicode refs 2015-08-19 23:00:41 -04:00
unknown 39a1abe44e re-did my earlier fix in a safer way 2015-08-19 18:37:07 -04:00
zilmar 7a2218dfd6 Merge pull request #565 from cxd4/vs-express-testing
reduced the compiler errors if building w/ VS2008 Express
2015-08-20 06:43:37 +10:00
unknown b44324147d reduced the compiler errors if building without ATL 2015-08-19 13:47:15 -04:00
unknown 64770befde fixed duplicate debug string: "Write" typo'd to "Read" 2015-08-18 19:51:12 -04:00
zilmar 31cb2270d3 Merge pull request #555 from Nekokabu/patch-4
Fix PI_DMA_READ
2015-08-11 18:25:43 +10:00
Nekokabu 4dac8354cc Fix error message displayed always
fix error message displayed always when play 64dd and enable debugger.
2015-08-02 21:31:15 +09:00
Nekokabu 936db1c3f4 Fix PI_DMA_READ
fix PI_DMA_READ like a PI_DMA_WRITE.
2015-08-01 18:16:11 +09:00
Nekokabu 0772341b6a Fix DMA Sram access when not word aligned 2015-08-01 17:48:38 +09:00
zilmar 91b643bfe1 Merge pull request #552 from JMarlin/master
#549 re-fixing the fix
2015-07-31 08:39:01 +10:00
jmarlin d57d951d39 #549 removed a vestigial bit of expression from a direction I ended up not going in 2015-07-30 18:37:15 -04:00
jmarlin 837f799058 #549 fixed incorrect case conversion math, simplified a couple of expressions 2015-07-30 18:35:33 -04:00
zilmar a3edf675f8 Merge pull request #550 from JMarlin/master
#549 changed switch/case table to cascaded range checks
2015-07-30 15:09:06 +10:00
jmarlin 6f98061e57 #549 stupid typos 2015-07-29 18:23:14 -04:00
jmarlin 8e75ec2ce7 #549 changed switch/case table to cascaded range checks 2015-07-28 17:41:53 -04:00
LegendOfDragoon 2f812afca7 Implement edge case in SPECIAL_DSRL32
When m_Opcode.sa == 0, the results for cpu recompiler do not match cpu
interpreter. For example with dsrl32 t9, t8, 0x0, and t8 =
0xC0C0C0C000000000 the result of t9 for cpu recompiler =
0xFFFFFFFFC0C0C0C0, while cpu interpreter = 0xC0C0C0C0C0C0C0C0.

This commit fixes the Killer Instinct health bar issue.
2015-07-28 13:30:21 -07:00
luigiblood cf7f74f1b1 Use actual CIC IDs (8303 for 64DD, 5167 for 64DD conversions) 2015-07-27 15:34:36 +02:00
zilmar 1a481c520a Merge pull request #544 from cxd4/dedotated_wam_4_mah_serv0r
cleaner RdramChanged algorithm (not biased to only 4 vs. 8 MB)
2015-07-27 14:05:16 +10:00
Nekokabu 81b6e2c68d Heiwa Pachinko World 64 (J) freeze fix
Heiwa Pachinko World 64 (J) freeze fix #537
2015-07-25 23:20:36 +09:00
unknown 51975fb00d unbiased the algorithm from just checking if only 4 or 8 MB 2015-07-18 13:12:40 -04:00
unknown 188091e32a flipped the if/else blocks for better branch prediction 2015-07-18 12:51:44 -04:00
unknown 62d316f7ae centralized m_AllocatedRdramSize writeback outside the if/else 2015-07-18 12:50:00 -04:00
unknown 2a45e5f792 Declare a couple constants to help clean the code rewrites. 2015-07-18 12:45:55 -04:00
Julio C. Rocha 02e6cf2697 Added PropertySheets folder to project. 2015-07-15 04:47:41 -07:00
Julio C. Rocha d617d0352a Used centralized config for VCXPROJ files.
TODO: Fix Installer. It's no longer being generated.
2015-07-15 03:37:49 -07:00
LegendOfDragoon 9dda9171d0 Fix LoadState audio issue with Fixed Audio Timing
When Fixed Audio Timing was enabled and AI count per byte = 0, the
frequency was not being properly set, after loading a save state.
2015-07-06 21:05:12 -07:00
Nekokabu 433668a7e3 Fix Address in error messages. 2015-06-24 01:05:29 +09:00
Nekokabu 4b2ff8318f Fix Address in error messages. 2015-06-23 23:03:05 +09:00
Nekokabu 9be6b571e0 Fix Address in error messages.
Fix Address in error messages.
2015-06-23 23:02:20 +09:00
zilmar 2f4b4681d0 Merge pull request #514 from Nekokabu/master
Support Shiren 64 Save
2015-06-22 15:19:52 +10:00
Nekokabu f4ab79a007 Fix Jangou Simulation Mahjong Dou 64 freeze
Fixed a read from over than ROM file.
2015-06-21 23:51:37 +09:00
Nekokabu f55db5aff4 Ssupport Shiren 64 Save
Ssupport Shiren 64 Save
2015-06-20 14:14:59 +09:00
MELERIX 48878d7e9c few more 2015-06-18 00:51:26 -03:00
MELERIX a4f8f52de9 minor fixes in english language file 2015-06-18 00:19:03 -03:00
Nekokabu 7748b0109c support 6103, 5, 6 2015-06-16 21:06:14 +09:00
Nekokabu a55e567b8b Add ROM Header CRC Recalculation
Add ROM Header CRC Recalculation
2015-06-15 22:08:07 +09:00
Nekokabu edb8d5288c Add ROM Header CRC Recalculation
Add ROM Header CRC Recalculation
2015-06-15 22:05:04 +09:00
Nekokabu 6b33847f2c ROM Header CRC Recalculation
ROM Header CRC Recalculation
2015-06-15 22:03:49 +09:00
Nekokabu dd0560c438 Add ROM Header CRC Recalculation
Add ROM Header CRC Recalculation
2015-06-15 22:00:37 +09:00
zilmar 0e6f462f8b Merge pull request #487 from Nekokabu/patch-6
Update N64 Types.h
2015-06-09 05:08:34 +10:00
zilmar d1f1f1d0e3 Merge pull request #488 from Nekokabu/patch-8
Update N64 Rom Class.cpp
2015-06-09 05:08:12 +10:00
zilmar 6c9ab5438f Merge pull request #489 from Nekokabu/patch-9
Update Rom Information Class.cpp
2015-06-09 05:07:02 +10:00
Nekokabu b17c3b7c89 Update N64 Class.cpp
Experimental: 64DD IPL support
2015-06-08 22:19:45 +09:00
Nekokabu fc1ce7f6d3 Update Rom Information Class.cpp
Experimental: 64DD IPL support
2015-06-08 22:05:56 +09:00
Nekokabu 1ab4e18c68 Update N64 Rom Class.cpp
Experimental: 64DD IPL support
2015-06-08 22:03:33 +09:00
Nekokabu e7e6dae283 Update N64 Types.h
Experimental: 64DD IPL support
2015-06-08 21:54:45 +09:00
zilmar 6d608cd6bc [Project64] Handle SW const to 0x1fc00000 2015-05-30 13:46:16 +10:00
LegendOfDragoon 03dae91dc8 Fix threading problem with AiUpdate
When you reset a game or switch to another game, it keep creating a new
thread even if one already exists. This can cause the emulator to crash.
2015-05-25 22:05:09 -07:00
unknown 6ef0a34188 [Project64] fixed warning C4018: '<' : signed/unsigned mismatch 2015-05-24 14:35:47 -04:00
unknown c30e41b102 [Project64] fixed warning C4018: '>' : signed/unsigned mismatch 2015-05-24 13:45:30 -04:00
unknown 068fbcbd13 [Project64] fixed warning C4018: '>=' : signed/unsigned mismatch 2015-05-24 13:33:56 -04:00
LuigiBlood ddd5b3e795 Updated 64DD Conversion CIC checksum for bugfix 2015-05-23 00:28:58 +02:00
zilmar f329b2d8f1 Merge branch 'master' of https://github.com/project64/project64 2015-05-22 06:12:08 +10:00
zilmar 6f56336031 [Project64] handle F3 A4 rep movs byte ptr es:[edi],byte ptr [esi] in exception handler 2015-05-22 06:09:33 +10:00
Emmet Young 007cbc1695 Address should actually of been stored into a DWORD 2015-05-18 14:19:31 +10:00
Emmet Young a89f1d29f5 Seperate rumblepak out from pif ram.cpp. Makes it easier to make changes to and cleans up Pif Ram.cpp
Also prepare for implementing the transfer pak.
2015-05-18 12:20:15 +10:00
zilmar 0c8d500328 Merge pull request #464 from AmbientMalice/patch-18
Change "segement" to "segment".
2015-05-16 11:05:35 +10:00
zilmar 13e62d7354 [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
AmbientMalice d3c04d6a1e Update Dma.cpp 2015-05-15 23:38:14 +10:00
zilmar e5c2df4dbc [Project64] Get the code to compile in 64bit 2015-05-15 08:38:52 +10:00
LuigiBlood 61c7f5ed78 Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file 2015-05-14 14:34:45 +02:00
LuigiBlood 6f28b3e424 Added 64DD CIC support for Zoinkity's cartridge conversions of 64DD games. 2015-05-08 04:48:46 +02:00
MELERIX 779626d421 zlib cleanup
- Removed the old zlib files.
- PJ64 now uses the new zlib 1.2.8 files.
2015-05-07 23:25:02 -03:00
LegendOfDragoon 3d57e37a88 Make AudioResetOnLoad work with Fixed Audio Timing 2015-05-06 16:23:52 -07:00
Azimer f48d645f83 Missed a DoSomething 2015-05-05 17:49:06 -05:00
Azimer fe855ad5da Revert DoSomething from bool to BOOL #2
This fixes the interpreter
2015-05-05 11:46:25 -05:00
zilmar 9aa9061f07 Revert DoSomething from bool to BOOL 2015-05-04 17:23:36 +10:00
Lioncash 21c3c8fd32 Remove unnecessary struct/union typedefs 2015-05-03 20:13:12 -04:00
Emmet Young 6e897778dc Remove registry from Common. No longer used or needed. 2015-05-03 21:05:53 +10:00
zilmar c31e3f210c Merge pull request #425 from death-droid/UpdateZLib
Update ZLib to 1.2.8
2015-05-03 19:58:12 +10:00
zilmar c182ec9fd5 [Project64] Rom Browser - show good name in column other than the first 2015-05-03 19:54:06 +10:00
Lioncash 82c2554357 Convert BOOL to bool where possible. 2015-05-02 23:37:08 -04:00
zilmar 9984bed37c Merge pull request #429 from Azimer/FAT_Improvements
Fixed Audio Timing Improvements
2015-05-02 22:08:27 +10:00
Azimer ac8a33a3be Restructured IF statement 2015-05-02 02:01:10 -05:00
Azimer c970681595 Fixed Audio Timing Improvements
* A user-defined FAT value of 0 will cause it to calculate
* The second buffer shouldn't be part of the GetLegth returned value
* Rounded the GetLength values up and aligned to 4 bytes (sample size)
* Implemented ai_busy and changed the behavior of ai_full
* Changed the second buffer behavior
2015-05-02 01:37:23 -05:00
Emmet Young 312de4d2a4 Allow 7z files to actually work through "Open ROM". Removes the codes assumption it is being handed the ROM name its looking for in the file. 2015-05-02 00:53:57 +10:00
Emmet Young c9805dd5d3 Update ZLib to 1.2.8 2015-05-01 14:06:20 +10:00
zilmar f75a6e489c Merge pull request #423 from lioncash/void
Remove superfluous void parameter usages.
2015-04-30 10:43:32 +10:00
Emmet Young 23eeaeeb2c When scanning in 7z files make sure we are actually setting the rom file size.
Fixes issue #255
2015-04-29 23:02:53 +10:00
Lioncash d85f0c1283 Remove superfluous void usages
These aren't necessary in C++
2015-04-28 19:34:23 -04:00
theboy181 405f59eafc Fix Speeeling 2015-04-23 22:43:01 -07:00
Lioncash 6b7ecf0b79 Cheat Class: Replace is_valid_hex_digit
isxdigit does the same thing.
2015-04-22 14:06:56 -04:00
zilmar b5cd125809 Merge pull request #409 from cxd4/i_accidentally_your_function_inside_my_function
some more high-level code reusability via functions
2015-04-21 12:53:06 +10:00
zilmar 2bb9ac0754 Merge pull request #411 from cxd4/nub_lern_2_cheet
optimized cheat codes parsing a little bit
2015-04-21 08:49:56 +10:00
unknown 8df2172495 probably more readable, portable to just say this 2015-04-20 17:10:15 -04:00
unknown 0e05a71f2a guessing it's okay to have case-insensitive hex verify here too 2015-04-20 17:07:42 -04:00
unknown ec458785ea derp. 2015-04-20 17:05:06 -04:00
unknown 12b71f4c0c actually may be better as a static (possibly inline) function 2015-04-20 17:02:19 -04:00
unknown 3ef067f6d1 optimized hex digit verification a little 2015-04-20 16:52:48 -04:00
unknown ec9afe9c33 moved cheat code hex value verification to a central function 2015-04-20 16:31:26 -04:00
unknown 42643352b9 s/Initilize/Initialize 2015-04-20 16:01:18 -04:00
unknown 3b9ec019bc ya i r need h4lp plz i iz shot 2015-04-20 15:41:25 -04:00
unknown dbe9da858a no longer multiple references to recently added `STRING_SIZE` constant
It seems that zilmar would rather use the sizeof() operator repeatedly than to declare a new constant or use macros to show array sizes.  Since I have already centralized the usage of all sizeof() operators to the new high-level function I declared, I think that there is no longer use for the `STRING_SIZE` constant which Lioncash contributed.
2015-04-20 14:57:55 -04:00
unknown 9fcf4def63 reusable functions in high-level code for About dialog messages 2015-04-20 14:55:07 -04:00
zilmar bb9023292c fix #408 About Config Files not showing 2015-04-20 18:33:38 +10:00
zilmar edda4f0555 fix #376 - Games slow if no entry in Project64.cfg 2015-04-20 08:50:07 +10:00
Lioncash c0742b09b6 Gui Class: Fix potential wchar array overruns
sizeof(String) will return 400, which is past the bounds of the string array
2015-04-17 03:13:44 -04:00
Lioncash e9c056e5a4 Notification Class: Correct array sizing in SetWindowCaption
sizeof(wchar_t) is a size of 2 (or 4 if in a Linux environment). With the previous code, it would be trying to insert the null terminator at index 511 on Windows, which is incorrect.
2015-04-16 15:59:48 -04:00
Lioncash a7eb2e79e5 Memory Labels Class: Correct bounds clamping in ProcessCODFile 2015-04-16 15:44:06 -04:00
zilmar 45f7edf132 Merge pull request #392 from lioncash/leak
Language Class: Fix missing fclose in GetLangString
2015-04-17 04:45:00 +10:00
Lioncash 9fd1bdf29c Language Class: Fix missing fclose in GetLangString 2015-04-16 08:53:40 -04:00
Lioncash b8beaeffb7 N64 Class: Initialize variable before passing in initializer list
Silences an uninitialized variable warning.
2015-04-15 22:38:55 -04:00
Julio C. Rocha 33023bc81f Make PropertySheets imports non-conditional
Interpolated Platform and Configuration values to avoid case-by-case
condition validation.
(This could allow for future configurations and platforms without
additional modifications to VCXPROJ files).
2015-04-15 16:16:37 -07:00
zilmar a43b33d985 Merge pull request #370 from LegendOfDragoon/master
Fix losing audio while loading a save state
2015-04-13 10:00:31 +10:00
LegendOfDragoon 41c5e26e4a Make an rdb option for the save state audio fix
Now it is a per game config option.
2015-04-12 16:53:39 -07:00
LegendOfDragoon 61f80d3b55 Fix losing audio while loading a save state
This fixes the losing audio after loading a save state issue with
certain plugins in certain games. I was hesitant to submit this, since
the fault is the audio plugin itself, but this also fixes bad save
states. This will not fix games like Top Gear Rally.

Any plugin that initially had this problem, can still lose audio at any
given time, due to flaws in the audio plugin itself. It is best to
simply use a plugin that doesn't have this issue to begin with, for such
games.
2015-04-12 13:11:39 -07:00
Samuel Yuan 31cd0c6d98 Merge remote-tracking branch 'project64/master' 2015-04-11 11:38:22 -04:00
Samuel Yuan 5726992185 Added translation for "Detect Key" 2015-04-10 11:50:13 -04:00
Frank-74 b46bd392d6 Remove : from Advance block linking menu option 2015-04-10 08:53:51 +01:00
Samuel Yuan bd1186467d More language updates 2015-04-06 22:54:52 -04:00
Samuel Yuan bd275ae9e5 Merge remote-tracking branch 'project64/master' 2015-04-04 19:53:18 -04:00
zilmar 308a1c128e Merge pull request #342 from ExtremeDude2/More_Allman
Convert more files to allman
2015-04-04 22:01:54 +11:00
Samuel Yuan 217122a40e Fixed UTF-8 encoding for window title 2015-04-01 11:14:46 -04:00
Samuel Yuan df97b10d99 Fixed UTF-8 encoding for the "About Config Files" window 2015-03-30 16:47:57 -04:00
zilmar 2358e0897f Merge pull request #340 from toehead2001/master
Cheats window - Remove extra border around cheat list & Update checkmark gfx
2015-03-30 16:16:41 +11:00
Ryan Collins b807bc03ca Fix errors from missing or added brackets (and a letter!) 2015-03-29 17:58:51 -04:00
Ryan Collins 3eddfb8115 Update N64 System/Mips files to Allman 2015-03-29 13:19:28 -04:00
Ryan Collins 1b4d2d0cfb Update the N64 System/Interpreter files to allman 2015-03-29 11:02:27 -04:00
Ryan Collins 2a3d1c09ff Merge https://github.com/project64/project64 into More_Allman 2015-03-29 10:04:06 -04:00
zilmar 06f218a4c3 [Project 64] 2.2.0.3 2015-03-29 18:54:04 +11:00
toehead2001 5fd7f61e97 Cheats window - Remove extra border, Update checkmark gfx 2015-03-29 01:23:58 -06:00
zilmar 73620c8519 Merge branch 'master' of https://github.com/project64/project64 2015-03-29 17:35:53 +11:00
MELERIX 2878f53b75 Sync English.pj.Lang <==> Language Class.cpp 2015-03-28 21:57:02 -03:00
zilmar 84b9bbaf50 Clean up some brackets 2015-03-29 06:54:38 +11:00
Ryan Collins f8fd57d52e Merge https://github.com/project64/project64 into More_Allman 2015-03-26 15:40:16 -04:00
MELERIX dfbf29a035 Cleanup
Removed two duplicated variables in Game Settings.cpp
2015-03-26 02:28:05 -03:00
zilmar 7f44b12673 Merge pull request #327 from toehead2001/master
Remove the extra border around the ROM browser
2015-03-26 16:06:27 +11:00
toehead2001 17da1dbd38 Remove the extra border around the ROM browser 2015-03-25 22:38:59 -06:00
unknown 394144cf91 A comma should not precede a conjunction in a compound sentence.
... unless it is the joint between the main clause and subordinate clause of said compound sentence
2015-03-26 00:12:49 -04:00
unknown ae80595d47 fix a couple things I forgot to do/overlooked in the past commits 2015-03-26 00:11:43 -04:00
unknown 1fb3921402 Think of "32-bit engines", not "32 bit engines", which is ambiguous. 2015-03-25 23:31:28 -04:00
unknown 2220426a04 "Use High-Level Emulation Audio" doesn't make a lot of sense. 2015-03-25 23:29:02 -04:00
unknown e947bbc175 (It also believes in hyphens.) 2015-03-25 23:25:58 -04:00
unknown 5e17306b3e Conventional English writing avoids expressing (int < 100) as decimals. 2015-03-25 23:25:23 -04:00
unknown 401ff21d61 A complete English sentence always has a subject and a verb.
It also always ends with punctuation of some form, like a period.
2015-03-25 23:21:42 -04:00
unknown e38e6e6be4 In most cases, bytes aren't swapping images. Images get byte-swapped. 2015-03-25 23:18:31 -04:00
unknown 161ac36f6a seems I missed a few cases of unnecessary casing :( 2015-03-25 23:16:26 -04:00
unknown 0402a600a0 used in a complete sentence: "Sally gave me a short cut."
Did she give me a detour kind of "short cut", or did she just cut off my balls?
If we prefer not to say "shortcut", then at least say "short-cut".  This way, the adjective "short" is co-joined with "cut" to indicate that they are connected.  This guarantees that the "cut" is associated with "short", and not whatever word comes after.
2015-03-25 23:13:09 -04:00
unknown 64c8a7ad6e Event phrases are not titles or advertisement brand names. 2015-03-25 23:08:42 -04:00
unknown 62d1d7e97f Percentage of **what** speed? Full NTSC/PAL speed? Real hardware limit? 2015-03-25 23:07:25 -04:00
unknown 80f9254669 used in a complete sentence: "I have a 4kbit penis." 2015-03-25 23:05:48 -04:00
unknown f04744d65f stop that. 2015-03-25 22:59:31 -04:00
unknown 0721db93bb "Directories" is not a proper noun. Just "dir" is fine, not "Dir". 2015-03-25 22:43:47 -04:00
unknown 462f1c6f53 "Frame rate" is too specific, as that means RDP drawing/buffer rate. 2015-03-25 22:41:44 -04:00
unknown fae0c71a96 A drop-down menu is to the right of this, so a colon would be nice.
If you don't have a colon between the "Frame Rate Display" and the combo box, then it just looks like the combox box is randomly placed there and unrelated to the checkbox you just checked/unchecked.
2015-03-25 22:40:22 -04:00
unknown b331f9f452 So far, checkbox options seem to not use title case, just menu options. 2015-03-25 22:33:39 -04:00
unknown 17229ea735 "Screen saver" is not a proper noun. (Neither is "screensaver".) 2015-03-25 22:32:07 -04:00
unknown d4b654379c Again, title case capitalization rules apply not to subtle phrases. 2015-03-25 22:29:05 -04:00
unknown f2b69d1c2f http://dictionary.reference.com/browse/fullscreen
If "fullscreen" was a valid word, it would be an adjective, not a noun.  You cannot "go to" an adjective because adjectives are not places, people or things.  So it should be "enter" as in "enter a mode" (such as a full-screen mode), not "go to".
2015-03-25 22:26:09 -04:00
unknown f02bae81db not a complete sentence so shouldn't need a period at the end 2015-03-25 22:19:56 -04:00
unknown eeded3a1bf states directory for more than one saved state--should be plural 2015-03-25 22:17:52 -04:00
unknown c9f5697a06 Common nouns such as "directory" do not get capitalized. 2015-03-25 22:13:05 -04:00
unknown 02fe744168 "Reality" is a proper noun...I suppose "Reality Signal Processor" also is. 2015-03-25 22:10:21 -04:00
unknown 61674ad5d4 "Use High Level Emulation Audio" does not make sense.
"Use high-level-emulated audio" does make sense, but seems a tad bit strong (and people could mistake the "high level" to mean extra/better emulation without any scientific HLE understanding).  So I think "Audio HLE" looks better.
2015-03-25 22:06:24 -04:00
unknown 893156c61d no reason to capitalize "directory" at end of incomplete sentence 2015-03-25 21:56:00 -04:00
unknown 80d1aa8edd pretty sure title case capitalization doesn't apply to discrete phrases 2015-03-25 21:53:05 -04:00
unknown ceea0e47ff drop '%'
Either say "Percentage", or just drop the '%' since this symbol of unit is not relevant to what the menu item should convey to the user.  What we're really trying to do is show the CPU usage statistics...most likely the users would see for themselves what unit it comes out as (percentage, fraction, whatever).
2015-03-25 21:50:37 -04:00
unknown 3394211447 "Usage", as a noun, is always capitalized in title case. 2015-03-25 21:47:30 -04:00
unknown 3a1ab654ca Do not capitalize "on".
"On" is a preposition shorter than 5 letters long.  Standard title case does not ever capitalize short prepositions (unless they are the very first word of the title, then usually).  You can see this logic in the Visual Studio 2008 IDE itself:  It has menu items such as "Attach to Process" and "Find[/Replace] in Files", in which the prepositions "to" and "in" are, correctly so, not capitalized by Microsoft in the VS2008 menus.
2015-03-25 21:46:35 -04:00
unknown 70bf6b1ad9 if using title case for INI section names, then capitalize "file" 2015-03-25 21:33:21 -04:00
Ryan Collins 1d26ffc661 re-add parenthesis from last commit 2015-03-25 19:34:39 -04:00
Ryan Collins 1c044867ae Update the N64 System/Debugger files to allman 2015-03-25 18:26:02 -04:00
toehead2001 521857a643 Casing consistancy of "ROM" Make "State" the noun for saved states. Misc. spelling and abbreviation casing fixes 2015-03-25 15:48:23 -06:00
Ryan Collins 117c1ef3fc Remove whitespace added in previous commit 2015-03-25 17:15:25 -04:00
Ryan Collins 6a47fcd485 Update N64 System/C Core to allman 2015-03-25 17:12:40 -04:00
Ryan Collins b6181d5fe5 Add white space in multilanguage files 2015-03-25 16:52:34 -04:00
Ryan Collins 90b84ab632 Re-add missing braces from previous commit 2015-03-25 16:38:32 -04:00
Ryan Collins e6f834f11b Convert multilanguage files to allman format 2015-03-25 16:34:26 -04:00
toehead2001 c622f5e788 Use "HLE" and "LLE" exclusively. Changed "ini" to more fitting terms. 2015-03-23 03:00:23 -06:00
Samuel Yuan 8e6de534e6 Changed "SP Hack" setting to "Fast SP" 2015-03-22 13:17:42 -04:00
Samuel Yuan 5f9f2937e7 changed sp_hack to fast sp 2015-03-22 13:05:15 -04:00
Samuel Yuan d4fc9b355b merge changes 2015-03-22 12:47:21 -04:00
MELERIX e707a80abd SP Hack is now Fast SP 2015-03-21 06:47:48 -03:00
Samuel Yuan c7041f7a61 Restored SP_HACK 2015-03-20 22:32:55 -04:00
Samuel Yuan d3e1e1fc89 Added even more updates
Had to remove an unused string and replace it because there wasn't
enough memory
2015-03-20 15:38:55 -04:00
Samuel Yuan f2cacbf045 Updated some more UI strings 2015-03-20 14:36:29 -04:00
Samuel Yuan 07694dff40 Merge remote-tracking branch 'project64/master' 2015-03-20 13:15:57 -04:00
MELERIX f1c9add43a Removed Thumbs.db files 2015-03-20 05:46:56 -03:00
AmbientMalice 36cc34f10d TLB Unmapping and Protect Memory UI fix.
This should work. I think.
2015-03-20 13:36:49 +10:00
zilmar f7750c0dd0 fix issue #275: duplicating Advanced options 2015-03-19 08:03:29 +11:00
zilmar 312516567e Only initialize plugins if has been created 2015-03-18 20:49:15 +11:00
Samuel Yuan 436a27c40d Fixed a few more UI translations 2015-03-17 22:09:33 -04:00
zilmar b09fd8296a Merge pull request #272 from Nekokabu/patch-2
Enable "Use System Font"
2015-03-18 07:10:00 +11:00
zilmar 262c8ffe9d lamguage changes for rombrowser 2015-03-17 22:34:47 +11:00
Samuel Yuan 04ce2f6054 Made extra UI strings translateable 2015-03-16 22:56:53 -04:00
Nekokabu c78eb75ccf Enable "Use System Font" 2015-03-14 02:37:32 +09:00
unknown 516df09fce updating FPU locations just if STATUS_FR was changed, not entire reg 2015-03-12 19:53:28 -04:00
zilmar b1d3a27539 Language: Make sure string added to second level of keyboard shortcut added as utf16 2015-03-13 08:39:08 +11:00
zilmar 2a528562bf Fix load perm cheats 2015-03-12 17:58:41 +11:00
unknown 8ae5b052e7 line break consistency fix: Mempak.H 2015-03-11 17:10:23 -04:00
zilmar 6ed2346169 Merge branch 'master' of https://github.com/project64/project64 2015-03-12 06:55:56 +11:00
zilmar d0209b061f Language: have break point take a wchar_t * string and allow \n in language files 2015-03-12 06:50:30 +11:00
Nekokabu b8a93be2c7 Fixed initial value to 0xFF. 2015-03-11 01:58:02 +09:00
zilmar 707c2efd73 Only allow utf8 bom language files to be loaded 2015-03-10 22:54:12 +11:00
zilmar 080f7dfc17 Update version Number:
Glide64: 2.0.0.4
Project64: 2.2.0.2
RSP: 1.7.0.12
Nrage: 1.7.0.12
2015-03-10 18:36:58 +11:00
unknown dc103ec59b keep $zero overwrite prevention to a single location in CPU loop
In both the 32- and the 64-bit interpreters, ADDI, LUI, LB, LW, LWU, LL, SLLV all check if the destination register specifier is 0, when none of the other interpreter ops do.  Actually, none of these 7 need to really check it either, since handling $zero overwrite is already managed in a single location in the main interpreter loop.
2015-03-08 19:29:41 -04:00
zilmar 2ef36f5f80 Merge pull request #194 from death-droid/MempakFix
Correct behaviour of Mempak
2015-03-06 18:37:54 +11:00
zilmar bd3fd85b99 Language: More code cleanup, status messages, dialog box, etc 2015-03-06 18:27:31 +11:00
zilmar 0bd4b9deb9 A few more language tweaks 2015-03-05 22:33:57 +11:00
zilmar 34b5892e2c Merge branch 'master' of https://github.com/project64/project64 2015-03-05 17:10:40 +11:00
zilmar 37d24bf365 Some code clean up related to system tray messages 2015-03-05 17:09:58 +11:00
zilmar a8abd5c75e Merge pull request #207 from MELERIX/patch
More Updates related with Translations.
2015-03-05 10:48:05 +11:00
MELERIX f9872ccdaf added a TODO for Multilanguage.h 2015-03-04 20:45:04 -03:00
zilmar b635983167 language: code clean up and fix some bugs 2015-03-05 09:44:25 +11:00
MELERIX e66ef07e0d More Updates related with Translations.
- Added few Desc where missing.
- Added a Missing String in English main lang file.
- Fixed some typos in the original english strings.
- Removed few Unused Strings.
- Sorted Strings by IDs.
2015-03-04 18:38:06 -03:00
zilmar 71cc6def7b code cleanup and try o make language work better 2015-03-04 20:36:08 +11:00
zilmar 31bed730a8 fix memory leak in settings class 2015-03-04 05:56:13 +11:00
Emmet Young 4f1c760236 We need to ensure mempak is closed when CN64System is closed, otherwise the handle will never be closed. 2015-03-03 22:49:02 +11:00
Emmet Young 2f4e21577a Core mempak, correct behaviour of mempaks, ReadFrom and WriteTo 2015-03-03 22:46:38 +11:00
Emmet Young 1b17b86ef2 Core mempak, change mempak behaviour to handle mempaks as separate files, rather than storing them in one singular file. 2015-03-03 22:31:37 +11:00
zilmar 40640a83e5 Merge pull request #171 from cxd4/wow_such_mempak_very_doge
newline formatting fix from Unix LF to DOS/Windows CRLF
2015-03-02 09:44:30 +11:00
zilmar a366645fb4 Fix 7zip loading 2015-03-01 20:32:42 +11:00