[Project64] Cleanup Settings/SettingsPage-Game-Status.cpp
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@ -15,59 +15,59 @@
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CGameStatusPage::CGameStatusPage(HWND hParent, const RECT & rcDispay)
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{
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if (!Create(hParent, rcDispay))
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{
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return;
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}
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if (!Create(hParent, rcDispay))
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{
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return;
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}
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CIniFile RomIniFile(g_Settings->LoadStringVal(SupportFile_RomDatabase).c_str());
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strlist Keys;
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RomIniFile.GetKeyList("Rom Status", Keys);
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stdstr Status = g_Settings->LoadStringVal(Rdb_Status);
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CIniFile RomIniFile(g_Settings->LoadStringVal(SupportFile_RomDatabase).c_str());
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strlist Keys;
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RomIniFile.GetKeyList("Rom Status", Keys);
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stdstr Status = g_Settings->LoadStringVal(Rdb_Status);
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CModifiedComboBoxTxt * ComboBox;
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ComboBox = AddModComboBoxTxt(GetDlgItem(IDC_STATUS_TYPE), Rdb_Status);
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if (ComboBox)
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{
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for (strlist::iterator item = Keys.begin(); item != Keys.end(); item++)
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{
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if (strstr(item->c_str(), ".Sel") != NULL) { continue; }
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if (strstr(item->c_str(), ".Auto") != NULL) { continue; }
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ComboBox->AddItem(item->c_str(), item->c_str());
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}
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ComboBox->SetTextField(GetDlgItem(IDC_STATUS_TEXT));
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}
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CModifiedEditBox * TxtBox;
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TxtBox = AddModTextBox(GetDlgItem(IDC_NOTES_CORE), Rdb_NotesCore, true);
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TxtBox->SetTextField(GetDlgItem(IDC_NOTES_CORE_TEXT));
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TxtBox = AddModTextBox(GetDlgItem(IDC_NOTES_PLUGIN), Rdb_NotesPlugin, true);
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TxtBox->SetTextField(GetDlgItem(IDC_NOTES_PLUGIN_TEXT));
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CModifiedComboBoxTxt * ComboBox;
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ComboBox = AddModComboBoxTxt(GetDlgItem(IDC_STATUS_TYPE), Rdb_Status);
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if (ComboBox)
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{
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for (strlist::iterator item = Keys.begin(); item != Keys.end(); item++)
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{
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if (strstr(item->c_str(), ".Sel") != NULL) { continue; }
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if (strstr(item->c_str(), ".Auto") != NULL) { continue; }
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ComboBox->AddItem(item->c_str(), item->c_str());
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}
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ComboBox->SetTextField(GetDlgItem(IDC_STATUS_TEXT));
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}
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CModifiedEditBox * TxtBox;
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TxtBox = AddModTextBox(GetDlgItem(IDC_NOTES_CORE), Rdb_NotesCore, true);
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TxtBox->SetTextField(GetDlgItem(IDC_NOTES_CORE_TEXT));
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TxtBox = AddModTextBox(GetDlgItem(IDC_NOTES_PLUGIN), Rdb_NotesPlugin, true);
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TxtBox->SetTextField(GetDlgItem(IDC_NOTES_PLUGIN_TEXT));
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UpdatePageSettings();
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UpdatePageSettings();
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}
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void CGameStatusPage::ShowPage()
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{
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ShowWindow(SW_SHOW);
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ShowWindow(SW_SHOW);
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}
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void CGameStatusPage::HidePage()
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{
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ShowWindow(SW_HIDE);
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ShowWindow(SW_HIDE);
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}
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void CGameStatusPage::ApplySettings(bool UpdateScreen)
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{
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CSettingsPageImpl<CGameStatusPage>::ApplySettings(UpdateScreen);
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CSettingsPageImpl<CGameStatusPage>::ApplySettings(UpdateScreen);
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}
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bool CGameStatusPage::EnableReset(void)
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{
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if (CSettingsPageImpl<CGameStatusPage>::EnableReset()) { return true; }
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return false;
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if (CSettingsPageImpl<CGameStatusPage>::EnableReset()) { return true; }
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return false;
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}
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void CGameStatusPage::ResetPage()
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{
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CSettingsPageImpl<CGameStatusPage>::ResetPage();
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}
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CSettingsPageImpl<CGameStatusPage>::ResetPage();
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}
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