[Project64] Fix up unique save dirs
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@ -264,7 +264,7 @@ enum LanguageStringID
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OPTION_DISPLAY_FR = 465,
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OPTION_CHANGE_FR = 466,
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OPTION_CHECK_RUNNING = 467,
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OPTION_UNIQUE_GAME_DIR = 468,
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OPTION_UNIQUE_SAVE_DIR = 468,
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//Rom Browser Tab
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RB_MAX_ROMS = 480,
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@ -231,7 +231,7 @@ void CLanguage::LoadDefaultStrings(void)
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DEF_STR(OPTION_DISABLE_SS, "Disable screen saver when running a ROM");
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DEF_STR(OPTION_DISPLAY_FR, "Display speed");
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DEF_STR(OPTION_CHECK_RUNNING, "Check if Project64 is already running");
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DEF_STR(OPTION_UNIQUE_GAME_DIR, "Unique Game Save Directory");
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DEF_STR(OPTION_UNIQUE_SAVE_DIR, "Unique Game Save Directory");
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DEF_STR(OPTION_CHANGE_FR, "Speed display:");
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//ROM Browser Tab
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@ -24,7 +24,7 @@ CAdvancedOptionsPage::CAdvancedOptionsPage(HWND hParent, const RECT & rcDispay)
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SetDlgItemTextW(m_hWnd, IDC_ZIP, wGS(ADVANCE_COMPRESS).c_str());
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SetDlgItemTextW(m_hWnd, IDC_DEBUGGER, wGS(ADVANCE_DEBUGGER).c_str());
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SetDlgItemTextW(m_hWnd, IDC_REMEMBER_CHEAT, wGS(OPTION_REMEMBER_CHEAT).c_str());
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SetDlgItemTextW(m_hWnd, IDC_UNIQUE_GAME_DIR, wGS(OPTION_UNIQUE_GAME_DIR).c_str());
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SetDlgItemTextW(m_hWnd, IDC_UNIQUE_SAVE_DIR, wGS(OPTION_UNIQUE_SAVE_DIR).c_str());
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SetDlgItemTextW(m_hWnd, IDC_CHECK_RUNNING, wGS(OPTION_CHECK_RUNNING).c_str());
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SetDlgItemTextW(m_hWnd, IDC_DISPLAY_FRAMERATE, wGS(OPTION_CHANGE_FR).c_str());
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