Jeffrey Pfau
|
451c16f4cb
|
Fix overwriting DISPSTAT with fixed values for the lower bits
|
2013-10-16 22:23:32 -07:00 |
Jeffrey Pfau
|
3edb2da58d
|
Make platform directory for ports
|
2013-10-16 01:35:49 -07:00 |
Jeffrey Pfau
|
a1fb90635f
|
Functions for explicitly pausing and unpausing
|
2013-10-16 00:52:52 -07:00 |
Jeffrey Pfau
|
a107243c7a
|
Support pausing
|
2013-10-16 00:46:09 -07:00 |
Jeffrey Pfau
|
8e43ffed90
|
Adjust scaling/rotation state for backgrounds regardless of if they were actually drawn
|
2013-10-15 22:58:47 -07:00 |
Jeffrey Pfau
|
f4a1e994d6
|
Mark BG*CNT registers as safe to read
|
2013-10-15 21:55:28 -07:00 |
Jeffrey Pfau
|
0120ea93a5
|
Sprites shouldn't be blended if the current window has blending disabled
|
2013-10-15 21:44:47 -07:00 |
Jeffrey Pfau
|
ce33adf5e4
|
Don't wait on frame swap when we aren't doing frame synchronization in the first place
|
2013-10-15 02:34:37 -07:00 |
Jeffrey Pfau
|
1b5dd352af
|
Sprites can only be color variants when they aren't forced semitransparent
|
2013-10-15 02:09:23 -07:00 |
Jeffrey Pfau
|
1b54f50daa
|
Allow sprites to be ordered by priority in addition to OAM order
|
2013-10-15 01:45:49 -07:00 |
Jeffrey Pfau
|
ee344f0dca
|
Optimize and fix IntrWait, make sure that SVC doesn't trample its input register r0
|
2013-10-15 00:50:07 -07:00 |
Jeffrey Pfau
|
f90b01b95d
|
Fix setting privilege mode when entering SVC
|
2013-10-14 22:32:52 -07:00 |
Jeffrey Pfau
|
9430040cb3
|
Check for some invalid memory regions before performing BIOS decompression routines
|
2013-10-13 20:12:30 -07:00 |
Jeffrey Pfau
|
67007ee002
|
Fix 8-bit VRAM writes
|
2013-10-13 15:23:39 -07:00 |
Jeffrey Pfau
|
ee44e2ac89
|
Add Super Mario Bros. Advance 4 to the override list
|
2013-10-13 15:06:32 -07:00 |
Jeffrey Pfau
|
187687403c
|
Fix EEPROM initialization
|
2013-10-13 12:14:32 -07:00 |
Jeffrey Pfau
|
a20117ec14
|
Fix Huffman destinations
|
2013-10-13 12:14:16 -07:00 |
Jeffrey Pfau
|
9d08997fdc
|
Fix Huffman with tree sizes >127
|
2013-10-13 03:25:46 -07:00 |
Jeffrey Pfau
|
3ca0a97ca1
|
Prepopulate RCNT
|
2013-10-12 16:37:10 -07:00 |
Jeffrey Pfau
|
d8778cf516
|
Implement Huffman
|
2013-10-12 13:32:23 -07:00 |
Jeffrey Pfau
|
973abb7b94
|
Uncomment audio initialization line
|
2013-10-12 02:29:24 -07:00 |
Jeffrey Pfau
|
51ec1c1099
|
Bring SDL main to parity with GL main
|
2013-10-12 02:13:26 -07:00 |
Jeffrey Pfau
|
cf298474bc
|
Use 5_6_5 with SDL
|
2013-10-12 02:11:57 -07:00 |
Jeffrey Pfau
|
25cc40f3e1
|
Bring Raspberry Pi main to parity with GL main
|
2013-10-12 01:18:34 -07:00 |
Jeffrey Pfau
|
290b64b171
|
Compile-time flag for disabling debugger
|
2013-10-12 00:34:59 -07:00 |
Jeffrey Pfau
|
b3dc065144
|
Read DISPCNT, fix video register writing
|
2013-10-11 22:04:41 -07:00 |
Jeffrey Pfau
|
de39f23a1b
|
Add ROM override checking, seed with BPEE
|
2013-10-11 22:03:27 -07:00 |
Jeffrey Pfau
|
58611facf1
|
Fix OBJWIN blending modifications on BG modes 0 - 2
|
2013-10-11 00:43:01 -07:00 |
Jeffrey Pfau
|
cff77a3a81
|
Remove extraneous macros by adding a palette variable
|
2013-10-10 23:33:22 -07:00 |
Jeffrey Pfau
|
e789b324dc
|
Refactor BREAK_WINDOW into _breakWindow, fix bug cleaning up extra windows
|
2013-10-10 01:40:49 -07:00 |
Jeffrey Pfau
|
2ef64ede02
|
Basic tab-completion
|
2013-10-10 01:05:25 -07:00 |
Jeffrey Pfau
|
01d8569262
|
Remove reliance on linenoise
|
2013-10-10 00:29:41 -07:00 |
Jeffrey Pfau
|
c19d1117f1
|
Add timings to CpuSet and CpuFastSet
|
2013-10-09 01:57:53 -07:00 |
Jeffrey Pfau
|
09a0f95ed4
|
Actually use GBATestIRQ
|
2013-10-09 01:56:59 -07:00 |
Jeffrey Pfau
|
6906df95e2
|
VCOUNT is not properly reset on wrap
|
2013-10-09 01:09:09 -07:00 |
Jeffrey Pfau
|
c3a7d87214
|
Add missing variable
|
2013-10-09 00:44:44 -07:00 |
Jeffrey Pfau
|
9698531702
|
Clean up thread starting, stopping and sound
|
2013-10-09 00:44:31 -07:00 |
Jeffrey Pfau
|
2f9bcf63b7
|
Clean up audio sync code
|
2013-10-08 22:36:55 -07:00 |
Jeffrey Pfau
|
84ad94b85e
|
Support loading BIOS
|
2013-10-08 22:36:19 -07:00 |
Jeffrey Pfau
|
68d85ab9b7
|
Implement VRAM load/store8
|
2013-10-08 21:43:43 -07:00 |
Jeffrey Pfau
|
3e3bb58ae5
|
Minor timing fixes
|
2013-10-08 02:10:43 -07:00 |
Jeffrey Pfau
|
40a0a0eb11
|
Fix reading 32-bit unaligned IO registers
|
2013-10-06 12:28:48 -07:00 |
Jeffrey Pfau
|
45501658b5
|
Sync to audio by default
|
2013-10-05 02:52:57 -07:00 |
Jeffrey Pfau
|
4ef6a70731
|
Refactor frame synchronization
|
2013-10-05 02:11:53 -07:00 |
Jeffrey Pfau
|
2f00e3d146
|
Don't trample audio buffer
|
2013-10-03 12:08:52 -07:00 |
Jeffrey Pfau
|
4a09d41aab
|
Fix circle buffers
|
2013-10-03 01:25:51 -07:00 |
Jeffrey Pfau
|
0dd69e8273
|
Fix incorrect condition in FIFO sampling
|
2013-10-03 01:23:16 -07:00 |
Jeffrey Pfau
|
da38027654
|
Add missing changes
|
2013-10-02 02:45:41 -07:00 |
Jeffrey Pfau
|
ba0596da07
|
Hook up audio for DMA sound channels
|
2013-10-02 02:40:16 -07:00 |
Jeffrey Pfau
|
a834f8b1f6
|
Sample FIFOs with sound DMA timer
|
2013-10-02 00:46:51 -07:00 |
Jeffrey Pfau
|
71ec6162f1
|
Fix circle buffer sizing
|
2013-10-02 00:46:19 -07:00 |
Jeffrey Pfau
|
09b4a4a29a
|
Build up DMA channel audio infrastructure from GBA.js
|
2013-10-01 23:56:10 -07:00 |
Jeffrey Pfau
|
9bf6b571b1
|
Fix naming
|
2013-09-30 02:02:26 -07:00 |
Jeffrey Pfau
|
f5bcb1eace
|
Change log level to mask
|
2013-09-30 01:48:41 -07:00 |
Jeffrey Pfau
|
aaaafb90a5
|
Add ability to get thread-specific GBA
|
2013-09-30 01:42:31 -07:00 |
Jeffrey Pfau
|
be36c1b5d6
|
Clean up error handling a bit
|
2013-09-30 01:31:14 -07:00 |
Jeffrey Pfau
|
3439fa5bf4
|
Start audio
|
2013-09-30 01:23:58 -07:00 |
Jeffrey Pfau
|
25885e1e82
|
Invalid memory reads
|
2013-09-27 23:48:56 -07:00 |
Jeffrey Pfau
|
453fdac3fe
|
Fix ArcTan2
|
2013-09-27 09:48:04 -07:00 |
Jeffrey Pfau
|
f8341f2d20
|
Rotate 16-bit unaligned loads
|
2013-09-27 02:07:44 -07:00 |
Jeffrey Pfau
|
f6e1e6e6d5
|
Fix OBJWIN for backgrounds
|
2013-09-26 17:12:46 -07:00 |
Jeffrey Pfau
|
07d3fbaceb
|
Support 16-bit color again
|
2013-09-26 15:11:09 -07:00 |
Jeffrey Pfau
|
187e099f25
|
Fix sorting in _composite
|
2013-09-26 10:35:26 -07:00 |
Jeffrey Pfau
|
a7182b8df9
|
Add watchpoints
|
2013-09-26 00:26:11 -07:00 |
Jeffrey Pfau
|
99769695d7
|
Fix ADCS C bit
|
2013-09-26 00:25:48 -07:00 |
Jeffrey Pfau
|
662feed390
|
Always go through pointers for load and store
|
2013-09-25 22:11:58 -07:00 |
Jeffrey Pfau
|
fcdbbf2a43
|
Fix bank switch detection
|
2013-09-25 04:48:27 -07:00 |
Jeffrey Pfau
|
13a2289e25
|
Fix ADCS
|
2013-09-25 00:27:40 -07:00 |
Jeffrey Pfau
|
a0505ee7d7
|
Pepper memory access functions with warnings
|
2013-09-24 23:10:51 -07:00 |
Jeffrey Pfau
|
1a3f28d2b0
|
Start implementing OBJWIN
|
2013-09-24 22:58:53 -07:00 |
Jeffrey Pfau
|
cec9e67d88
|
Support flash game saves
|
2013-09-23 23:05:25 -07:00 |
Jeffrey Pfau
|
abc89982be
|
Windows on backdrop and blending with backdrop
|
2013-09-23 20:39:28 -07:00 |
Jeffrey Pfau
|
8132341b75
|
Support reading 8-bit values from palette RAM
|
2013-09-22 16:45:36 -07:00 |
Jeffrey Pfau
|
34ddb09516
|
Plumb through filename for proper saves
|
2013-09-22 16:45:19 -07:00 |
Jeffrey Pfau
|
388dbc0851
|
Fix window values where start >= max being broken
|
2013-09-22 15:14:14 -07:00 |
Jeffrey Pfau
|
2a6e7db693
|
Make GBALog actually use its log levels
|
2013-09-22 15:01:23 -07:00 |
Jeffrey Pfau
|
e7622ed70f
|
Fix tiles being shifted when adjusting outX
|
2013-09-22 11:15:52 -07:00 |
Jeffrey Pfau
|
ddf078383a
|
Fix buffer underrun in mode 0 rendering
|
2013-09-22 03:59:33 -07:00 |
Jeffrey Pfau
|
2ce017b555
|
Fix WIN0H writing with overlapping values
|
2013-09-22 03:00:43 -07:00 |
Jeffrey Pfau
|
4523777bee
|
Fix initializing savegames when writing to disk fails
|
2013-09-22 02:13:03 -07:00 |
Jeffrey Pfau
|
e80ab4c855
|
Make debugger optional
|
2013-09-21 18:10:13 -07:00 |
Jeffrey Pfau
|
9d10ca3f90
|
Move out int declarations for stricter parsers
|
2013-09-21 01:27:16 -07:00 |
Jeffrey Pfau
|
85e1c2d573
|
Exploit cache locality for slightly faster drawing
|
2013-08-03 01:15:08 -07:00 |
Jeffrey Pfau
|
6b86cdf9ef
|
LDM should force-align loads
|
2013-07-31 01:59:00 -07:00 |
Jeffrey Pfau
|
3301cc9f97
|
Reuse code for splitting WIN0 for WIN1
|
2013-07-31 00:48:57 -07:00 |
Jeffrey Pfau
|
d2f15f4af4
|
Window bounds enforced
|
2013-07-31 00:48:34 -07:00 |
Jeffrey Pfau
|
0939d5e2bc
|
Fix WIN0 cases
|
2013-07-31 00:24:21 -07:00 |
Jeffrey Pfau
|
5a685558c7
|
Window respects y coordinate now
|
2013-07-30 21:39:25 -07:00 |
Jeffrey Pfau
|
453939fc8d
|
Sloppy first implementation of windows
|
2013-07-29 03:33:22 -07:00 |
Jeffrey Pfau
|
7291fcfe9e
|
Start windows
|
2013-07-29 01:46:09 -07:00 |
Jeffrey Pfau
|
27f5468e01
|
Writing for Window registers
|
2013-07-29 01:30:27 -07:00 |
Jeffrey Pfau
|
3f122dcf14
|
Fix 8-bit I/O writes
|
2013-07-29 01:30:06 -07:00 |
Jeffrey Pfau
|
15aa862d70
|
Small optimization for sprite drawing
|
2013-07-29 00:44:38 -07:00 |
Jeffrey Pfau
|
425056ca15
|
Ensure LDM does not write back incorrectly with register list overlaps
|
2013-07-27 03:02:52 -07:00 |
Jeffrey Pfau
|
9e578da5a1
|
Do register writeback in addressing mode 2 before actual load/store
|
2013-07-26 23:42:45 -07:00 |
Jeffrey Pfau
|
8b1eb01a96
|
Fix MUL, UMULL, UMLAL
|
2013-07-26 01:03:34 -07:00 |
Jeffrey Pfau
|
6321b1f827
|
Fix ARM_CARRY_FROM
|
2013-07-26 00:50:20 -07:00 |
Jeffrey Pfau
|
76cd712907
|
Fix modes 4 and 5
|
2013-07-26 00:10:33 -07:00 |
Jeffrey Pfau
|
3537099820
|
Fix sprites 64+ not drawing
|
2013-07-21 21:10:12 -07:00 |
Jeffrey Pfau
|
774b7d75bc
|
Fix broken bitmap
|
2013-07-21 19:04:24 -07:00 |
Jeffrey Pfau
|
6829b54234
|
Bitmap of enabled sprites
|
2013-07-21 18:58:32 -07:00 |
Jeffrey Pfau
|
edecf6c1f6
|
Minor optimization to backgroud mode 0
|
2013-07-21 18:56:45 -07:00 |
Jeffrey Pfau
|
8dc3fa9bec
|
Use software renderer for EGL, just use it for uploading the texture
|
2013-07-21 05:15:02 -07:00 |
Jeffrey Pfau
|
da7853bda6
|
Mode 5
|
2013-07-20 01:46:40 -07:00 |
Jeffrey Pfau
|
15a2e43b2b
|
Fix read/write 0x0400020A
|
2013-07-20 01:40:17 -07:00 |
Jeffrey Pfau
|
02cb9c56c5
|
Reuse bitmap mode background code
|
2013-07-20 01:38:13 -07:00 |
Jeffrey Pfau
|
90ddf937a5
|
Implement modes 3 and 4
|
2013-07-19 21:51:14 -07:00 |
Jeffrey Pfau
|
1e4a82ef5b
|
Update GBA BIOS from GBA.js
|
2013-07-18 02:14:22 -07:00 |
Jeffrey Pfau
|
6a1afbda50
|
8-bit write to IO
|
2013-07-18 02:13:49 -07:00 |
Jeffrey Pfau
|
8215afcee6
|
Decouple GLSL and GL mains
|
2013-07-17 23:31:19 -07:00 |
Jeffrey Pfau
|
49de0fb52e
|
Different mains for SDL and EGL, supporting Raspberry Pi and BeagleBone Black
|
2013-05-29 21:18:25 -07:00 |
Jeffrey Pfau
|
f8b0acd86a
|
Fix tile mapping for 256-color sprites
|
2013-05-13 02:47:11 -07:00 |
Jeffrey Pfau
|
c20efb42ff
|
Clean up thread locking in the software renderer
|
2013-05-11 21:07:10 -07:00 |
Jeffrey Pfau
|
63b72657c1
|
Fix transformed sprites that are off the top of the screen
|
2013-05-11 18:36:35 -07:00 |
Jeffrey Pfau
|
f7ddc3a2b6
|
Implement RLUnCompWram/RLUnCompVram
|
2013-05-11 18:22:23 -07:00 |
Jeffrey Pfau
|
a6d87bbfb9
|
Better cycle counting for STR
|
2013-05-11 18:01:16 -07:00 |
Jeffrey Pfau
|
b6361cdfa9
|
Start LDM/STM timings
|
2013-05-11 17:05:57 -07:00 |
Jeffrey Pfau
|
0a37300bcf
|
Improve LDR/STR cycle counting
|
2013-05-11 14:55:29 -07:00 |
Jeffrey Pfau
|
013e322c0b
|
Improved cycle counting for branches
|
2013-05-11 14:45:31 -07:00 |
Jeffrey Pfau
|
f6592b17b8
|
Implement MUL timings
|
2013-05-11 14:35:10 -07:00 |
Jeffrey Pfau
|
5c31757912
|
Remove int operations and vectorize shader calculation
|
2013-05-08 21:10:32 -07:00 |
Jeffrey Pfau
|
f246587a9d
|
Add support for (my) joystick
|
2013-05-08 16:57:17 -07:00 |
Jeffrey Pfau
|
12e681392d
|
Fragment shader now no longer requires extensions
|
2013-05-08 15:19:54 -07:00 |
Jeffrey Pfau
|
8047ce11d0
|
Fix off-by-one scanline
|
2013-05-07 22:22:35 -07:00 |
Jeffrey Pfau
|
5b5251434f
|
Add background sizes to GLSL mode 0
|
2013-05-07 22:21:40 -07:00 |
Jeffrey Pfau
|
f278805255
|
Fix x indexing into VRAM
|
2013-05-07 21:48:46 -07:00 |
Jeffrey Pfau
|
5388fb8cea
|
Draw backdrop in GLSL renderer
|
2013-05-07 04:40:25 -07:00 |
Jeffrey Pfau
|
03fb87acd0
|
Continue implementing GLSL mode 0, now with layers and offsets
|
2013-05-07 04:11:49 -07:00 |
Jeffrey Pfau
|
cc2262149e
|
Reindent GBAVideoGLSLRendererProcessEvents
|
2013-05-07 03:36:50 -07:00 |
Jeffrey Pfau
|
20b67240ae
|
Start on mode 0 renderer
|
2013-05-07 03:36:34 -07:00 |
Jeffrey Pfau
|
f6a9467e86
|
Write to renderer VRAM
|
2013-05-07 03:36:15 -07:00 |
Jeffrey Pfau
|
bb1e598a78
|
Start GLSL renderer
|
2013-05-07 01:04:36 -07:00 |
Jeffrey Pfau
|
db96be98dc
|
Deinit video when shutting down
|
2013-05-07 01:00:18 -07:00 |
Jeffrey Pfau
|
8bc5ec4222
|
Roll out incorrect fix for Halt bug and apply proper fix
|
2013-05-05 20:37:35 -07:00 |
Jeffrey Pfau
|
7ec435b94c
|
Fix 512x512 backgrounds in Mode 0
|
2013-05-05 01:33:05 -07:00 |
Jeffrey Pfau
|
ae3f623fd5
|
Overwrite IF while attempting to IntrWait
|
2013-05-05 00:44:30 -07:00 |
Jeffrey Pfau
|
fc7aec557b
|
Count cycles for load/store singles
|
2013-05-04 23:57:12 -07:00 |
Jeffrey Pfau
|
738b3dc44e
|
Implement ArcTan2
|
2013-05-04 15:50:42 -07:00 |
Jeffrey Pfau
|
374aca2ff7
|
Move event polling to after framedraw only
|
2013-05-04 14:49:04 -07:00 |
Jeffrey Pfau
|
ac0c7ba792
|
Implement BgAffineSet
|
2013-05-04 01:20:42 -07:00 |
Jeffrey Pfau
|
fb2ddd6c32
|
Start implementing modes 1/2
|
2013-05-04 01:20:24 -07:00 |
Jeffrey Pfau
|
7373c37e19
|
Fix sprite blending with between layers
|
2013-05-03 22:23:45 -07:00 |
Jeffrey Pfau
|
813b2c0697
|
Partially implement frameskip
|
2013-05-03 10:24:56 -07:00 |
Jeffrey Pfau
|
3ad2510b78
|
Get rid of flags struct and redo compositing
|
2013-05-03 10:02:01 -07:00 |
Jeffrey Pfau
|
6ef3e3b6a8
|
Copy ObjAffineSet implementation from GBA.js
|
2013-05-03 01:43:39 -07:00 |
Jeffrey Pfau
|
2bc11c9aac
|
32- and 16-bit reads of OAM
|
2013-05-03 01:33:20 -07:00 |
Jeffrey Pfau
|
862c93916d
|
Support edge cases for 256-color mode 0, excluding hflip
|
2013-05-03 01:21:25 -07:00 |
Jeffrey Pfau
|
1c6fc26bf7
|
Support hflip on mode 0 edges
|
2013-05-02 21:51:00 -07:00 |
Jeffrey Pfau
|
ebb1c08840
|
Fix warnings on gcc
|
2013-05-02 00:40:12 -07:00 |
Jeffrey Pfau
|
13a46429e2
|
Remove -Wno-unused and fix resulting errors
|
2013-05-02 00:35:32 -07:00 |
Jeffrey Pfau
|
a635f4de4d
|
Implement addressing mode 1 ASR register shift
|
2013-05-02 00:32:04 -07:00 |
Jeffrey Pfau
|
86c228f2e4
|
Implement SMLAL
|
2013-05-02 00:29:06 -07:00 |
Jeffrey Pfau
|
a80175e689
|
Fix sprite variant condition
|
2013-05-01 23:56:59 -07:00 |
Jeffrey Pfau
|
3b3f55b14c
|
Variant and 256-color transformed sprites
|
2013-05-01 23:54:39 -07:00 |
Jeffrey Pfau
|
0423656ad8
|
Extract more into macros
|
2013-05-01 23:46:15 -07:00 |
Jeffrey Pfau
|
d6c88fc7cb
|
Introduce macros for sprite drawing
|
2013-05-01 23:39:55 -07:00 |
Jeffrey Pfau
|
e3fddc5739
|
Support 256-color sprites
|
2013-05-01 23:27:49 -07:00 |
Jeffrey Pfau
|
61c6b7186e
|
Implement UMLAL
|
2013-05-01 23:11:00 -07:00 |
Jeffrey Pfau
|
cd73c562ea
|
Implement addressing mode 1 LSL/LSR with register
|
2013-05-01 23:08:22 -07:00 |
Jeffrey Pfau
|
aeecbdb56f
|
Draw backgrounds with variant palette when appropriate
|
2013-05-01 02:51:33 -07:00 |
Jeffrey Pfau
|
40e9a7ef26
|
Update variant palettes when writing to palette
|
2013-05-01 02:37:15 -07:00 |
Jeffrey Pfau
|
03361f20a2
|
Start drawing backdrop
|
2013-05-01 02:32:56 -07:00 |
Jeffrey Pfau
|
2e9a64a26e
|
Implement Sqrt
|
2013-05-01 00:27:31 -07:00 |
Jeffrey Pfau
|
6ed3c18afd
|
Support IWRAM in LZ77
|
2013-05-01 00:24:28 -07:00 |
Jeffrey Pfau
|
5f6cf337a0
|
16-bit DMA address writes
|
2013-04-30 23:22:39 -07:00 |
Jeffrey Pfau
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da489b90f8
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Ensure shifter carry-out gets bits set right
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2013-04-30 21:02:56 -07:00 |
Jeffrey Pfau
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f7fbb877e0
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Fix Div output registers
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2013-04-30 20:54:09 -07:00 |
Jeffrey Pfau
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118c393d1b
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Fix addressing mode 2 register post-indexed
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2013-04-30 02:43:12 -07:00 |
Jeffrey Pfau
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337d4dc1e6
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Implement addressing mode 1 ROR with register
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2013-04-30 02:42:54 -07:00 |
Jeffrey Pfau
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e1963c6e60
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Implement SMULL
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2013-04-30 01:42:24 -07:00 |
Jeffrey Pfau
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698bc0ada5
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Re-add 256-color
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2013-04-30 01:38:19 -07:00 |
Jeffrey Pfau
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6cdfa43e97
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hflip in fast path
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2013-04-29 22:05:32 -07:00 |
Jeffrey Pfau
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87e5973039
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Proper blending on sprite targets
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2013-04-29 21:27:29 -07:00 |
Jeffrey Pfau
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2d4c1fdc2c
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Add back compositing
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2013-04-29 21:27:05 -07:00 |
Jeffrey Pfau
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56333d3344
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Use base rendering mode
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2013-04-29 21:12:56 -07:00 |
Jeffrey Pfau
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7bb4d9d5ff
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Throw out slow background renderer. Let me try again.
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2013-04-29 00:42:04 -07:00 |
Jeffrey Pfau
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6c2f7b3b73
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Use 32-bit color internally
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2013-04-28 23:01:45 -07:00 |
Jeffrey Pfau
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7c597d5205
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Rearrange some code in preparation of adding windows
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2013-04-28 02:57:06 -07:00 |
Jeffrey Pfau
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dfd360bfbb
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Remove accidentally left in testing code
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2013-04-28 01:46:43 -07:00 |
Jeffrey Pfau
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5f6b57734d
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Implement character mapping
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2013-04-28 01:43:39 -07:00 |
Jeffrey Pfau
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8072ff7d2c
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Rotate LDR
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2013-04-28 01:33:59 -07:00 |
Jeffrey Pfau
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6450ce16b2
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Fix LDR(3)
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2013-04-28 01:33:45 -07:00 |
Jeffrey Pfau
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e86f7d79fb
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Clean up and fix conditions for CPSR V
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2013-04-28 00:19:15 -07:00 |
Jeffrey Pfau
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19f9b72c33
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Fix CPSR C being written
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2013-04-28 00:06:13 -07:00 |
Jeffrey Pfau
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682684cb6d
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Output MUL into the right register
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2013-04-27 23:44:33 -07:00 |
Jeffrey Pfau
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2c8786ae4c
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Use LE instead of GE where appropriate
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2013-04-27 23:44:17 -07:00 |
Jeffrey Pfau
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dd4e6b0ce1
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Stub RegisterRamReset
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2013-04-27 22:54:41 -07:00 |
Jeffrey Pfau
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ca959c640a
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Implement EEPROM
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2013-04-27 21:51:58 -07:00 |
Jeffrey Pfau
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f4fa423135
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EEPROM only works in DMAs
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2013-04-27 20:39:14 -07:00 |
Jeffrey Pfau
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4380ec0260
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Start implementing EEPROM
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2013-04-27 20:25:31 -07:00 |
Jeffrey Pfau
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e02059947c
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Start implementing save games
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2013-04-27 19:59:41 -07:00 |
Jeffrey Pfau
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dab27463a9
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Implement DivArm
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2013-04-27 19:58:21 -07:00 |
Jeffrey Pfau
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fd5661e941
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Fix alpha blending when neither target 1 or target 2 are set
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2013-04-27 03:09:23 -07:00 |
Jeffrey Pfau
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2e78381e55
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Implement SWI
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2013-04-27 02:56:34 -07:00 |
Jeffrey Pfau
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6c44cf8dfc
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Implement BL
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2013-04-27 02:54:16 -07:00 |
Jeffrey Pfau
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21b9222357
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Fix entering SWI mode
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2013-04-27 02:50:35 -07:00 |
Jeffrey Pfau
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bd9714b540
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Implement STR(2)/STRH(2)
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2013-04-27 02:42:42 -07:00 |
Jeffrey Pfau
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2fc5474d91
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Implement addressing mode 1 ROR immediate
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2013-04-27 01:54:57 -07:00 |
Jeffrey Pfau
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2bc23e7aa2
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Redo compositing and sprite blending
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2013-04-27 01:36:06 -07:00 |
Jeffrey Pfau
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b3e1aa7853
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Don't blend if not target 1
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2013-04-27 00:11:04 -07:00 |