Fix broken bitmap

This commit is contained in:
Jeffrey Pfau 2013-07-21 19:04:24 -07:00
parent 6829b54234
commit 774b7d75bc
1 changed files with 1 additions and 1 deletions

View File

@ -259,7 +259,7 @@ static void GBAVideoSoftwareRendererWriteOAM(struct GBAVideoRenderer* renderer,
oam >>= 2;
struct GBAObj* sprite = &renderer->oam->obj[oam];
int enabled = sprite->transformed || !sprite->disable;
enabled << (oam & 0x1F);
enabled <<= (oam & 0x1F);
softwareRenderer->enabledBitmap[oam >> 5] = (softwareRenderer->enabledBitmap[oam >> 5] & ~(1 << (oam & 0x1F))) | enabled;
}
}