flyinghead
562660134e
vulkan: fix resize crash with overlay
2021-01-26 18:12:37 +01:00
flyinghead
4215f7090f
android: use ASharedMemory_create instead of /dev/ashmem if available
2021-01-26 14:02:14 +01:00
flyinghead
c344903a23
new x86 dynarec. Enable for android
...
refactor common code between x64 and x86 dynarecs.
x86 rewrite based on the x64 one
some discarded dyna blocks weren't fully unlinked
2021-01-26 13:16:48 +01:00
flyinghead
7697d37ec6
lightgun crosshair support
2021-01-23 15:59:57 +01:00
flyinghead
4a81430da7
aw: analog and lightgun inputs not responsive after load state
...
save maple player num in state
save aw maple devs register
serialize more spg state. don't call CalculateSync on load
move savestate logic to spg and naomi
make tests work on windows
2021-01-22 15:11:04 +01:00
flyinghead
d217f5232a
win32 and macOS fixes
2021-01-21 22:44:51 +01:00
flyinghead
ed7bd06f96
win32: multiple mice support. Patch and build SDL
2021-01-21 21:00:46 +01:00
flyinghead
119948cfdb
more event use cases
2021-01-19 23:52:28 +01:00
flyinghead
00413a6ad2
sdl: allow capture mouse and relative mode
...
toggle with L-ALT + L-CTRL
Issue #157
simple event system
2021-01-19 21:31:48 +01:00
flyinghead
71e9b94a84
missing change
2021-01-19 18:34:45 +01:00
flyinghead
a23c895668
sh4: restore rounding/denormal mode after pausing the game
...
fixes Sword of the Berserk glitch when pausing/restarting
2021-01-19 18:28:21 +01:00
flyinghead
3d570f8008
delete deps/coreio
2021-01-19 17:50:03 +01:00
flyinghead
87e9fdd0ac
allow subfolders in custom texture folders
...
make file iterator to be used by custom tex and game scanner
added some missing nowide::getenv
2021-01-19 16:58:26 +01:00
flyinghead
b47e2abb7c
restore zlib/zconf.h
2021-01-19 16:39:37 +01:00
flyinghead
16dec49e08
windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames
...
upgrade libzip to 1.7
imgui: use all glyphs from font including latin2, cyrillic, greek, etc.
2021-01-19 11:11:01 +01:00
flyinghead
0c62231b54
tentative fix for rockchip support
...
makefile clean up
upgrade egl headers to latest version
2021-01-16 19:31:06 +01:00
flyinghead
417b470cbb
sdl: fall back to open gl if vulkan init fails
2021-01-16 19:09:22 +01:00
flyinghead
49627eaf53
vk: first framebuffer wasn't cleared
2021-01-16 18:50:54 +01:00
flyinghead
87812a7f82
std::future_error on win32 when cancelling rom load
2021-01-15 10:25:21 +01:00
flyinghead
287836803d
interp: don't touch the sh4 cache in normal mode
2021-01-15 10:21:05 +01:00
flyinghead
3dc3f7b7c2
naomi: wrong path when looking for gdrom in parent rom folder
2021-01-15 10:18:15 +01:00
flyinghead
f3b86f6c14
gl: TextureCache -> GlTextureCache
2021-01-15 10:14:24 +01:00
Flyinghead
1727413247
vulkan: fix crash on minimize and resize. clear framebuffer on resize
...
many vulkan fixes related to init/term/reset
2021-01-09 18:16:39 +01:00
Flyinghead
4a103a1de3
process input when no frame is rendered
2021-01-08 21:47:33 +01:00
Flyinghead
36451614d2
rec-x64: don't use vfmadd to avoid intel/amd variations
2021-01-08 21:40:13 +01:00
flyinghead
e5b3c5268b
wince: attempt immediate read/write when address isn't translated
2021-01-07 19:18:53 +01:00
Flyinghead
ed6e544e11
naomi: fix crash when loading wwfroyal game test menu
2021-01-05 18:58:06 +01:00
Flyinghead
baa36925e2
naomi: more rom list to cpp. remap pjustice buttons. add more inputs
2021-01-05 18:39:00 +01:00
Flyinghead
46b48dcc68
cmake: link mingw statically
2021-01-05 15:00:49 +01:00
Flyinghead
65563942cd
naomi: add dybb99, dybbnao, ringout and sstrkfgt inputs
...
Issue #154
2021-01-05 10:30:01 +01:00
Flyinghead
f906d08376
more 32b windows fix
2021-01-04 22:00:15 +01:00
Flyinghead
ac7bd2a6a0
free()/delete[] mismatch
2021-01-04 21:21:35 +01:00
Flyinghead
99bd8b4972
get rid of USE_MODEM/ENABLE_MODEM
2021-01-04 20:58:29 +01:00
Flyinghead
eeca82b4e2
32b win build fix
2021-01-04 20:44:15 +01:00
Flyinghead
2c8b5aa7f8
vs2019 build tentative fix
2021-01-04 18:56:15 +01:00
Flyinghead
d7fcd3d47c
jvs: allow more than 1 player with analog axes
...
add wsbb and smlg99 input mappings. Issue #152
2021-01-04 10:43:45 +01:00
Flyinghead
0fd9912f02
gui: get rid of content winodw border
2021-01-03 21:26:56 +01:00
Flyinghead
767445e05c
more webtv disc ids
2021-01-03 21:26:23 +01:00
Flyinghead
de260b89af
net: launch miniupnp async. filter loopbacked broabcast pkts. dhcp reset
...
ftspeed network support
delete all dhcp negos when destroying dhcp server
filter broadcasted udp packets coming from self
launch miniupnp async since it takes time to complete (2-4s)
fix unit test
2021-01-03 21:25:27 +01:00
Flyinghead
889fc8256d
broadband adapter support
2021-01-02 21:19:50 +01:00
Flyinghead
6d96981dc4
picotcp: add dhcp server and icmp from upstream
2021-01-02 18:51:09 +01:00
Flyinghead
62a1e29670
modem: do not reject VJ option for Web TV
2020-12-29 18:02:06 +01:00
Flyinghead
bbedcaa37b
macOS: ignore -psn arg on first launch. LoadSpecialSettings() clean up
2020-12-29 17:56:35 +01:00
Flyinghead
467e7954a5
log to ~/flycast.log if ./flycast.log isn't valid
2020-12-29 13:12:00 +01:00
Flyinghead
cc7a292591
macOS: link sdl statically, hide vulkan. naomi: use miniupnp for server port
...
macOS doesn't need volk or glslang
link sdl statically
add GameController.framework (Xcode)
2020-12-29 11:53:00 +01:00
Flyinghead
c522d7386d
win32 build fix. macOS cmake: set min os to 10.9
2020-12-28 14:23:25 +01:00
Flyinghead
ed28cc36a9
fix win32 build
2020-12-28 13:49:36 +01:00
Flyinghead
9c43a55c42
miniupnpc: fix include dir
2020-12-28 13:15:06 +01:00
Flyinghead
6e1bba851b
miniupnpc proper commit
2020-12-28 12:35:58 +01:00
Flyinghead
e7ae03ded9
modem: use miniupnp to open router ports
2020-12-28 11:31:26 +01:00
Flyinghead
a859effa04
build fix
2020-12-27 09:10:19 +01:00
Flyinghead
6f27b9b6b7
force wercker on ubuntu 18.04. Minor change
2020-12-27 09:05:55 +01:00
Flyinghead
a0b099df7c
gl: when loading custom textures, don't delete regular textures until after the current frame
...
regular textures might be referenced by the current frame and deleting them cause gl errors
Issue #144
2020-12-27 08:58:48 +01:00
Flyinghead
7a889803fd
renderer: mipmapped textures render as black when dumping textures
...
Issue #144
2020-12-26 22:59:20 +01:00
Flyinghead
060650e0d8
support for compressed save-states
2020-12-26 09:58:53 +01:00
Flyinghead
a00aad5fa7
pvr: auto frame skip to replace current and previous synchronous rendering
...
Restore previous synchronous rendering behaviour (normal auto frame skip)
No frame skipping when disabled
better cpu speed measure over 4 vblanks
2020-12-25 12:08:44 +01:00
Flyinghead
ee157db078
macos: microphone support. Audio latency setting
2020-12-24 08:58:46 +01:00
Flyinghead
46bb7d3b88
win: add [input] DisableXInput option to disable XInput and force DInput
2020-12-24 08:54:06 +01:00
Flyinghead
1a59f8bade
vk: reset lastFrameView to nil when switching renderer
...
fix crash when switching per-tri/per-pix
2020-12-21 20:09:23 +01:00
Flyinghead
5905b8c148
dsp: don't clear EFREG
...
pass AICA0203 diag test
2020-12-20 23:19:24 +01:00
Flyinghead
632731bede
vmem: map area 4 access to vram
...
pass DDT0101 diag test
fix vmem handler bug with >= 8 handlers
ch2-DMA: use SB_LMMODE1 for upper mirror
dmac: update SAR and DAR according to CHCR.SM and CHCR.DM
use function templates for vram 32b handlers
clean up
2020-12-20 17:25:28 +01:00
Flyinghead
d0d9712545
gdrom: allow 0-len transfer
...
fixes Pro Pinball Trilogy hang during intro
2020-12-18 19:27:19 +01:00
Flyinghead
0d81c9fb0b
sh4: clean dmac module, correct address/len mask, add missing mirror
...
fix infinite loop
2020-12-18 13:58:36 +01:00
Flyinghead
4ca0b56106
flash: zero initialize
2020-12-18 13:44:40 +01:00
Flyinghead
e94e757743
naomi: align SB_GDSTAR on 32-byte boundary
...
Fixes vtennis (Issue #92 )
2020-12-18 13:43:42 +01:00
Flyinghead
a7a70f9900
gl: don't present a frame if no previous render
2020-12-16 17:25:33 +01:00
Flyinghead
34d86500fa
compile warnings. debug log. minor changes
2020-12-16 15:12:32 +01:00
Flyinghead
650c3ff8ae
pvr: serialize maple_int_pending. don't rend_reset in rend_term
2020-12-16 14:44:45 +01:00
Flyinghead
3f1326a3ac
rend: read framebuffer as non-interlaced when possible
2020-12-16 14:40:11 +01:00
Flyinghead
190ab6690a
vk: create staging buffer for texture if null
...
Fixes SF3 double impact crash
better texture cache cleanup
2020-12-16 14:37:28 +01:00
Flyinghead
bb5b5d4512
only switch vulkan/opengl when needed
2020-12-15 20:16:35 +01:00
Flyinghead
04cd7db2cd
pvr: serialize TA render passes
...
use enum for renderer type
2020-12-15 16:27:34 +01:00
Flyinghead
c03cf8eb45
rend: multi-render, delay swap, refactor main ui loop
...
move ui loop out of hw/pvr
vk: implement multi-rendering, delay swap. Load fb before render pass
fps counter now counts frames, not renders
vk: force ignoreTexAlpha for 565 texture in case the supporting texture
has an alpha channel (RTT). Fixes Alone in the Dark cinematic scenes.
pvr: better detection of frame swapping (FB_R_SOF/FB_W_SOF)
pvr: synchronous rendering now always waits for render in progress
(speed measurement not reliable, render skipped when multi-rendering)
vk: limit swap chain size to 2
2020-12-15 15:09:42 +01:00
Flyinghead
93523df804
pvr: implement tile array region clipping. always draw background
...
fixes Quake 3 split-screen multiplayer
2020-12-15 14:17:58 +01:00
Flyinghead
9191795b4c
pvr: increase PT max poly count
...
fixes Revolt overrun
2020-12-15 14:15:02 +01:00
Flyinghead
d960f8e9f5
lightgun: handle screen stretching, rotation and tall aspect ratio
...
Issue #139
move jvs stuff into maple_jvs.cpp
2020-12-09 13:48:58 +01:00
Flyinghead
a0b73a5919
sdl: set window icon (linux)
2020-12-08 18:35:46 +01:00
Flyinghead
897141833a
windows: create data directory on startup
2020-12-08 17:55:36 +01:00
Flyinghead
fd244eb8b9
android: create data directory if needed at startup and onboarding
2020-12-08 17:15:51 +01:00
Flyinghead
b147f71ffa
fix crash with vulkan an android
...
compiler bug?
2020-12-08 15:45:39 +01:00
Flyinghead
cfed5e7a29
macos build fix
2020-12-07 22:25:33 +01:00
Flyinghead
d1fbbac0ae
sdl: use gamecontroller api for initial btn/axis binding
2020-12-07 22:18:23 +01:00
Flyinghead
a39199d379
clean up
2020-12-07 22:16:51 +01:00
Flyinghead
d7c49c6522
naomi: memory leak with decrypted carts
2020-12-07 22:12:16 +01:00
Flyinghead
14393ea6b1
improved microphone emulation. support for linux and windows
2020-12-05 18:47:09 +01:00
Flyinghead
08e191d7cc
extra depth scale for Samurai Shodown 6 dc port
...
Issue #136
disable vmem for PBA bowling and WebTV
2020-12-05 18:29:09 +01:00
Flyinghead
579db85b3b
modem: fix various picotcp tcp issues (re-xmit timers, segment split)
...
modem: delay receiving initial ppp handshake until after sending data
(WinCE)
reduce char receive delay to 143 us
make sure picosocket buffer is empty before shutting down socket
use 536-byte segment for tcp sockets
increase linger delay to 10 sec (avoid sending RST when waiting for FIN)
picotcp: disable window scaling option
dupe ack reception in full window mode should enter dupack mode
pick the correct segment to re-xmit in recover mode
both partial frames should be enqueued when splitting segment
fix wrong size when splitting segment and crash if splitting first one
make sure re-xmit timer is correct in tcp output
2020-12-04 11:23:15 +01:00
Flyinghead
6154cc08db
serial: fix maxspeed hang at boot reading from console
2020-12-02 14:44:16 +01:00
Flyinghead
adeacd89f4
input: implement reload. remap some naomi games input
...
implement lightgun reload (dc, naomi)
kcode[] set to 32 bits
revamped mapping for naomi keys
remapped btns for some naomi games
display game button/axes names in UI
2020-12-02 14:40:50 +01:00
Flyinghead
9a61407125
android: use dlsym() first to load gles routines
...
fix attempt for android <= 4.3
Issue #135
2020-12-02 09:52:52 +01:00
Flyinghead
8905410aa4
clean up
2020-11-30 21:59:13 +01:00
Flyinghead
ef16842074
awave: fix lightgun trigger and position
...
fix aw lightgun trigger virtual key with new lightgun map
delay maple dma int when maple bus occupy is set for a lightgun.
raise maple int at vblank in if off screen
nudge reported position to avoid registering as off screen
2020-11-30 21:31:50 +01:00
Flyinghead
c6f5a406a7
picoppp: use char instead of u8
2020-11-30 13:05:13 +01:00
Flyinghead
1d17dbd121
modem: avoid spurious retransmit. limit ppp buffer size.
...
set actual modem receive speed to 48K
picotcp: avoid spurious retransmit after window full. set min RTO to 1
sec.
buffer incoming data until pico socket can accept it.
limit tcp payload to 512 bytes.
Issue #114
2020-11-30 12:52:46 +01:00
Flyinghead
8f77a5482a
config/data folders improvements
...
linux: look for legacy ~/.reicast and ~/.reicast/data
else look for ~/.config/flycast and ~/.local/share/flycast
and ~/.config/reicast and ~/.local/share/reicast
(defaults to flycast)
look for bios files in home folder and data folders (android, windows
,macos), then in game folder.
on linux, search in /usr/share/flycast and /usr/local/share/flycast and
legacy locations
2020-11-26 16:45:57 +01:00
Flyinghead
d485da19b7
picotcp: close connecting sockets when notified
2020-11-26 14:08:37 +01:00
Flyinghead
93dc87f17f
rend: fix race condition when clearing texture cache
2020-11-25 23:22:45 +01:00
Flyinghead
fad94ca759
upgrade imgui to 1.8. Allow scrolling settings by dragging empty space
2020-11-25 13:54:27 +01:00
Flyinghead
289ff59008
gui: fix content path incorrect popup. fix potential race condition
2020-11-25 10:20:03 +01:00
Flyinghead
276b59b24e
fix compile warnings. non-functional changes
2020-11-25 10:17:08 +01:00
Flyinghead
cffb272abd
sh4: non-functional changes
2020-11-24 21:29:04 +01:00
Flyinghead
305ab38ac8
naomi: search parent rom path for gdrom
2020-11-24 20:50:50 +01:00
Flyinghead
4dd05ca23f
aica: saturate EG when aeg reaches 3bf. non-functional changes
2020-11-24 20:07:10 +01:00
Flyinghead
7744e1a262
vk: use-after-free if inFlight texture is deleted or cache cleared
2020-11-24 18:01:09 +01:00
Flyinghead
370c470bd9
fix lr savestate compatibility for aw
2020-11-24 17:59:51 +01:00
Flyinghead
2a5b303b70
delete nixprof
2020-11-22 17:37:27 +01:00
Flyinghead
eb2c762214
rec: avoid div32 crash when dividing by 0
...
Fixes Sakura Taisen 2 floating point exception crash
2020-11-21 20:46:40 +01:00
Flyinghead
99b01536bc
reios: fix crash when loading a HLE savestate in a non-HLE session
...
flashrom pointer wasn't initialized in this case
2020-11-21 20:09:06 +01:00
Flyinghead
525c2dc88c
sh4: promote opcode 0 as regular NOP
2020-11-21 20:06:59 +01:00
Flyinghead
b0f8d947ad
update some READMEs
2020-11-21 17:59:52 +01:00
Flyinghead
4cb361bf9f
input: allow binding controller buttons/axes to more than 1 player
...
Issue #68
2020-11-21 17:57:23 +01:00
Flyinghead
3e3fa08430
input: use btn/axes names in ui. fix mouse btn mapping
...
Use button and axis names in mapping UI
Mouse button remapping was impossible
x11: use same config names for window size as sdl/win
2020-11-20 22:10:14 +01:00
Flyinghead
ee66afb7f6
vk: recreate swap chain if presentation failed. retry creation if fails
2020-11-20 21:13:18 +01:00
Flyinghead
47f262a2c6
vk: use normal pipeline for raw fb display
...
raw fb also needs to be rotated/scaled
oit: draw opaque polys on first frame
2020-11-19 22:29:06 +01:00
Flyinghead
953200b87b
gl: Use 32x32 palette texture to avoid precision issues
...
fixes kofxi graphics corruption on Mali-400/450
fix macos github action
2020-11-19 11:56:10 +01:00
Flyinghead
03e5988397
Merge branch 'master' of https://github.com/flyinghead/flycast
2020-11-17 17:53:55 +01:00
Flyinghead
6280ed1507
use top/bottom black bars when screen is narrower than 4:3
...
Issue #127
2020-11-17 17:53:26 +01:00
Edward Li
ed888076c6
macOS: Fixed audio clicking on external speakers
...
From: https://github.com/reicast/reicast-emulator/pull/1880
2020-11-07 03:33:07 +08:00
flyinghead
f2893b7c17
Merge pull request #124 from vkedwardli/search-contentlocation-warning
...
Display warning to user when it takes too long to find a game
2020-11-04 11:40:30 +01:00
Edward Li
11336a3e1f
use `unsigned int` instead of `uint`
2020-11-04 06:34:25 +08:00
Edward Li
4516f9790a
Restore the problematic Content Path if user clicks cancel
2020-11-04 05:59:25 +08:00
Edward Li
fe1c77b9ae
Display relevant game files in the select_directory_popup
2020-11-04 05:45:52 +08:00
Edward Li
4bd50b9182
Display warning when it takes too long to find a game
2020-11-04 05:45:38 +08:00
Edward Li
1f97d59325
Fix Xcode 12 build error
2020-11-04 00:36:26 +08:00
Flyinghead
99bfbeb3bc
naomi: JVS IO response CRC byte, JVS Self Test command/response
...
Adds JVS IO response CRC byte, Add JVS Self Test command/response
backport https://github.com/libretro/flycast/pull/972
2020-10-24 15:10:55 +02:00
Flyinghead
170ae3477c
gl4: reset scissor test before rendering a-buffers
...
Issue #116
2020-10-10 19:07:40 +02:00
Flyinghead
063c7f7d18
arm32: support for 64b immediate memory reads
...
fixes Mazan
2020-10-10 17:23:00 +02:00
Flyinghead
d7b1ad61f3
aica: make sure lpf cutoff value is > 0
...
Issue #108
2020-08-31 21:53:33 +02:00
Flyinghead
3bc508deea
gdrom: fix D2 disk switching
...
Issue #107
2020-08-17 09:23:22 +02:00
Flyinghead
125c1ff37d
gles: use int for palette_index uniform to avoid precision issues
...
Issue #104
2020-07-31 12:16:10 +02:00
flyinghead
700994340b
cmake: add sdl to vstudio build. Fix WinCE crash
2020-07-23 18:50:55 +02:00
Flyinghead
860425b3cc
naomi: zombie revenge analog axes. add puyofevp. fix pokasuka
2020-07-20 12:03:20 +02:00
Flyinghead
df392b8376
lupin the shooting uses ligthgun as analog
2020-07-16 11:16:02 +02:00
Flyinghead
f39d11ef7e
input: round dead zone when saving
2020-07-16 11:14:29 +02:00
Flyinghead
75bb7483df
fix mingw build
2020-07-13 21:10:32 +02:00
Flyinghead
4ecf43a08d
vulkan: revert to using 3 swap images. fix crash when switching gl/vk
...
Fix Hello Kitty crash with empty first TR polygon
Fix Test Drive Le Mans crash on invalid textures
Fix wldkickspw crash with invalid TA data
2020-07-11 17:38:41 +02:00
Flyinghead
1713124711
vulkan: linear tiling for small texs. don't track in-flight texs
...
Linear tiling is faster for small, frequently updated textures
When lots of textures are updated each frame, a skipped frame will
destroy/recreate all textures, causing another skipped frame, etc. So
in-flight texture tracking is disabled, except for RTT textures
Limit swap chain to 2 images
Refactor base and oit renderers to avoid code dup
2020-07-10 18:50:53 +02:00
Flyinghead
a1dd76818e
macOS build fix
2020-07-08 18:27:42 +02:00
Flyinghead
7449230af8
handle some palette textures on the GPU
...
get rid of PixerPacker templates
no need for GLSL precision qualifier in GL4
2020-07-08 18:17:15 +02:00
Adam Pooley
a1f0053be6
Converting dead_zone from float to int storage in cfg file with min/max range of 0-100.
2020-07-08 12:55:37 +01:00
Adam Pooley
bd35dfbce3
DeadZone float saving/loading to input mapping cfg files.
2020-07-08 12:55:23 +01:00
Flyinghead
adf5a7e8e4
fix tests. sdl init iisue on rpi3
2020-07-06 17:29:53 +02:00
Flyinghead
fee28194fb
savestate: save sq_remap, save aw cart state, fix lr aw format
...
save AW cart state
save sq_remap used for mini-mmu with store queues
allow loading lr aw savestate. upgrade to v11
aica: saturate EG register
savestate: save current TA data
texcache: fix race condition when deleting a texture
handle 1x1 YUV tex as 565
2020-07-06 16:28:53 +02:00
Flyinghead
cc2bb61b86
build fix. add widescreen cheats
2020-06-25 15:06:18 +02:00
Flyinghead
a446199312
g2 dma: use templates. SB_G2APRO support. maple: fix SB_MDAPRO support
2020-06-25 14:49:53 +02:00
Flyinghead
89842c6d30
modem: better handling of reset register
2020-06-24 15:48:05 +02:00
Flyinghead
3694e8e87a
flash: select mode. fix sector protection. implement reset
2020-06-24 15:41:12 +02:00
Flyinghead
74aae115ee
sh4: implement C and WT MMU bits in cache. Use mem handlers everywhere
...
o/icache use C and WT bits from mmu to override cache and copy back
settings (fixes Windows CE)
move mem handlers setup out of mmu into sh4_mem. Call in dc_resume and
detect transitions interp -> dynarec to flush caches.
fix ssa tlb miss exception wih slow mmu
2020-06-24 15:23:47 +02:00
Flyinghead
6402c8e7ed
maple: check SB_MDAPRO magic number
2020-06-23 19:20:55 +02:00
Flyinghead
8b44ebbdab
maple: don't overrun device strings
2020-06-23 18:10:22 +02:00
Flyinghead
959b6344b3
gdrom: fix cd_read2, req_error, req_stat and more
2020-06-17 22:58:26 +02:00
Flyinghead
15a99aeebe
aica: internal dma implementation
2020-06-15 21:42:47 +02:00
Flyinghead
8192eea387
maple: msb selection, implement/fake reset, kill and allreq commands
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overrun and illegal address ints in strict mode
2020-06-15 17:04:04 +02:00
Flyinghead
5cfed1e482
div32: get rid of edge cases. simplify
2020-06-15 16:56:09 +02:00
Flyinghead
22dcb1ec99
sh4 ocache implementation. IC and OC address/data read/write in P4
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ignore SR.RB in user mode instead of forcing it 0
add STRICT_MODE to enable ocache in interpreter
don't flush mmu table when enabling it
fix fixNan64()
2020-06-12 17:35:14 +02:00
Flyinghead
333df13fce
sh4 icache implementation. move aica out of sh4/interp.
...
revert to original div1 impl
serialize rtc clock value
cmake fixes: asan and logging options, -no-pie on x64/linux
2020-06-09 12:02:01 +02:00
Flyinghead
18790901b1
arm: use canonical div32p2
2020-06-06 22:37:28 +02:00
Flyinghead
8740f22c0a
fix all known div32 issues
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support libretro naomi and aw savestates
2020-06-06 18:53:47 +02:00
Flyinghead
0fd51fb52a
android: ignore audio latency. skip less frames in synchronous mode
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android: use minimum size for audio buffer
alsa: use period size of 1024 instead of 512
hide audio latency option for android, win32 and mac
relax frame skipping formula
2020-06-05 21:16:48 +02:00
Flyinghead
002a05f866
dsp: proper MIXS input shift
2020-05-30 19:57:58 +02:00
Flyinghead
1301103245
maple: fix vmu reset in BIOS. naomi: support P2 buttons mapped to P1
2020-05-29 14:45:12 +02:00
Flyinghead
5de78a4687
osx: avoid hang when quitting emu during gameplay
2020-05-23 13:03:59 +02:00
Flyinghead
df97c42e4e
add some naomi/aw widescreen cheats
2020-05-15 20:33:00 +02:00
Flyinghead
2e9238d719
omx: fix buffer overflow. evdev: better default gamepad mapping
2020-05-11 16:11:31 +02:00
Flyinghead
fec79624df
gl/gl4: simplify clipping. share code with vulkan
2020-05-11 16:11:31 +02:00
Flyinghead
5b1d093778
fix GLES2+SDL build
2020-05-09 18:20:56 +02:00
Flyinghead
b907aa2d98
fix GLES2 build
2020-05-09 12:07:49 +02:00
Flyinghead
34575d577c
fix sdl+egl build. get rid of USES_HOMEDIR. thread deadlock at exit
...
fix odroid xu3 build
sdl: use left or right alt+enter to maximize window
deadlock at exit if dc_exit called from emu thread
2020-05-08 18:41:36 +02:00
scribam
2ee8ca37c0
CMake refactoring
2020-05-05 21:13:12 +02:00
scribam
cb889ad36e
Use predefined macros to define HOST_CPU and HOST_OS
2020-05-05 19:01:07 +02:00
flyinghead
1e14e12015
Merge pull request #87 from scribam/c++11
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Use C++11 without GNU extensions
2020-05-02 18:24:33 +02:00
Flyinghead
8a6dbef775
naomi: don't die if eeprom cannot be updated (network), log instead
2020-05-02 18:24:13 +02:00
scribam
10bd4dd9b4
Use C++11 without GNU extensions
2020-05-02 10:57:08 +02:00
Flyinghead
e8a655d99b
fix race condition in cResetEvent::Wait(u32)
2020-05-01 13:06:07 +02:00
Flyinghead
d75d4400f0
win32: fix path separator issue
2020-04-30 12:49:56 +02:00
flyinghead
836780d8a7
Merge pull request #84 from scribam/glslang
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deps: Update glslang to version 8.13.3743
2020-04-28 18:51:42 +02:00
scribam
0ddcce4854
deps: Update glslang to version 8.13.3743
2020-04-28 14:19:33 +02:00
scribam
6ee4b6de85
Replace OS_DARWIN by __APPLE__
2020-04-26 14:19:21 +02:00
Flyinghead
aac8b30bce
naomi: fake wrungp drive board. marine fishing inputs
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set jvs board for dog walking and touch de uno
force region to japan for the same
2020-04-26 11:32:15 +02:00
Flyinghead
c9d8222889
input: don't exit when mapping the exit key
2020-04-26 11:27:45 +02:00
flyinghead
edda259adc
Merge pull request #80 from scribam/7zArchive-algorithm
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Enable 7zArchive for MSVC
2020-04-25 19:42:06 +02:00
flyinghead
01682fc966
network: win32 fix
2020-04-25 19:41:46 +02:00
scribam
2d9390df9f
Enable 7zArchive for MSVC
2020-04-25 12:45:31 +02:00
Flyinghead
2c54dfd132
arm64: check CpuRunning at end of each timeslice. clean up
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fixes hang when exiting service menu in kofnw
2020-04-24 19:56:38 +02:00
Flyinghead
482b7427f0
ui: get rid of 100% notif message. avoid logging garbage when canceled
2020-04-24 19:46:23 +02:00
scribam
0b1d739673
MSVC Cleanup
2020-04-23 14:10:49 +02:00
scribam
0b9ecd35c6
Remove Visual Studio solution/project files
2020-04-23 14:10:49 +02:00
scribam
429957f830
Compilation fix for MSVC
2020-04-23 13:37:07 +02:00
Flyinghead
adfe30cf4c
osx: allow exit with button. clean exit
...
terminate network in dc_term to avoid static init order issues
osx: call dc_term before exit
osx: exit app when exit button is pressed (dc_exit)
osx: ignore -NSDoc... app args
2020-04-23 11:46:34 +02:00
Flyinghead
1d1cd347ef
win32 build fix
2020-04-22 19:20:03 +02:00
Flyinghead
bec7a9f452
network: start network before starting game to configure eeprom/flash
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do second net sync when comm board is reset
close menu/cancel loading when pressing menu button
2020-04-22 19:11:49 +02:00
Flyinghead
65f156817c
win32: reserve vmem with MEM_TOP_DOWN. Use 1MB increment for prepare_jit
2020-04-22 10:06:25 +02:00
scribam
58abddfd27
Compilation fixes for MSVC
2020-04-20 22:17:32 +02:00
Flyinghead
64249eb68e
gdrom: shrink gdrom buffer to decent size
2020-04-20 18:53:08 +02:00
Flyinghead
17a2c3644f
ui: add loading screen with cancel button. don't freeze ui on load
2020-04-20 18:52:02 +02:00
Flyinghead
06313dd540
naomi: auto configure eeprom and bbsram for network
2020-04-19 21:45:15 +02:00
Flyinghead
98b2a32eae
naomi: auto-rotate screen, no widescreen when rot, lightgun as analog
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rotate screen for naomi games that need it
disable widescreen when rotating screen
detect lightgun games and enable proper settings
disable model 3 comm board for atomiswave
2020-04-17 22:11:11 +02:00
Flyinghead
3660cf49f4
naomi net: don't xmit the packet number
2020-04-17 18:09:56 +02:00
Flyinghead
7058ffeb61
dsp: fix output shift
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fix wrungp ear rape
2020-04-17 18:04:58 +02:00
Flyinghead
c364d6379b
input: per controller instance mapping file. Hide DPad U/D/L/R
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Try to load a per-controller instance mapping file first, then fallback
to the per device type file.
Hide DPad U/D/L/R and DPad2 U/D/L/R in analog axes mapping to avoid
confusion.
2020-04-17 17:55:43 +02:00
flyinghead
ed1a9fabd0
Merge pull request #73 from scribam/thread-rework
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Rework cThread to use std::thread
2020-04-17 10:05:29 +02:00
Flyinghead
a9fc78b88e
SDL: don't use guid as unique id as it's not unique to a device instance
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Issue #74
2020-04-16 16:17:30 +02:00
scribam
62afe5714a
Rework cThread to use std::thread
2020-04-15 20:20:30 +02:00
Flyinghead
2d1c3fa307
win32: play sound even in background
2020-04-15 19:09:16 +02:00
Flyinghead
be1f2138e7
naomi: add inputs for wrungp. network error handling/reporting
2020-04-15 19:07:04 +02:00
flyinghead
3495a0b53e
Merge pull request #72 from inada-s/garkun/skip-recvfrom-with-invalid-sock
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[MODEM] avoid WSAEINVAL error
2020-04-15 10:43:23 +02:00
flyinghead
477bbe935f
Merge pull request #71 from inada-s/garkun/modem-recv-tune
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[MODEM] recv tune. set small callback_cycles to recv fllowing data quickly
2020-04-15 10:43:13 +02:00
Shingo INADA
645c771af2
[MODEM] mark as invalid-socket if failed to bind udp sockets to avoid WSAEINVAL error
2020-04-15 11:44:01 +09:00
Shingo INADA
2d67334cb4
[MODEM] recv tune. set small callback_cycles to recv fllowing data quickly.
2020-04-15 11:27:59 +09:00
scribam
cb8308387a
deps: Update zlib to version 1.2.11
2020-04-14 20:47:54 +02:00
Flyinghead
17c7e0b3ed
win32 build fix. fix crash when 2 or more slaves
2020-04-14 20:23:17 +02:00
Flyinghead
c86fd8498f
log: add network category
2020-04-14 17:54:54 +02:00
Flyinghead
c4f0dbab09
naomi m3: missing changes. SDL: get gamepad events if focus lost
2020-04-14 17:44:27 +02:00
Flyinghead
a41a81f5dd
naomi: network code for model 3 comm board
2020-04-14 17:43:11 +02:00
Flyinghead
6215623640
naomi: add tokyo bus guide
2020-04-13 18:32:58 +02:00
Flyinghead
381f0f0f95
ui: scan games in a background thread. hide unknown zips and naomi chds
2020-04-09 11:44:19 +02:00
Flyinghead
786c8e7744
get rid of libpng and use stb_image_write instead. OSX: static link SDL
2020-04-08 15:34:21 +02:00
scribam
5b60e3e47b
Load custom textures with stb_image exclusively and remove loadPNGData function
2020-04-07 19:17:16 +02:00
flyinghead
2711912bcf
Merge pull request #66 from tokuio/axis_buttons
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Add ability to map analogue triggers to digital buttons
2020-04-07 17:23:51 +02:00
Flyinghead
b2af81cdb0
custom textures: use strtoll since long is 32-bit on windows
2020-04-07 16:32:38 +02:00
Flyinghead
f03de11521
missing change
2020-04-07 14:36:54 +02:00
Flyinghead
cc2ddad53b
custom textures: support JPEG format
2020-04-07 14:32:09 +02:00
tokuio
f5887d64c2
Add ability to map analogue triggers to digital buttons
2020-04-07 01:33:05 +01:00
Flyinghead
d001b40430
modem: fix isp settings in flash. dc_flash.bin no longer used
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fix crash in World Series Baseball when connecting
fix Jet Grind Radio web site access
2020-04-05 19:58:50 +02:00
Flyinghead
df7bb18e2c
picotcp: keep track of ppp timer and cancel it on destroy
2020-04-05 12:44:39 +02:00
Flyinghead
553447ed76
allow buttons to be mapped to left analog stick
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Issue #55
2020-04-04 18:18:36 +02:00
flyinghead
8482b9130c
Merge pull request #59 from scribam/deposterize
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Remove unused deposterize code
2020-04-03 20:42:59 +02:00
scribam
63ffb2efe0
Rewrite cResetEvent to use std::condition_variable
2020-04-03 19:00:02 +02:00
scribam
1ce40ff0ec
Compilation fix for MSVC
2020-04-03 18:55:10 +02:00
scribam
0077bbe295
Remove unused deposterize code
2020-04-03 18:55:02 +02:00
Flyinghead
d1b29a59d2
vulkan: re-enable vulkan 1.1 on Android. Fix TEST_AUTOMATION
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disable vmem32 for Heroes of Might and Magic III
support no vmem in _vmem.cpp
2020-04-03 16:32:53 +02:00
Flyinghead
3f29bac591
pvr: textured background plane
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fix for Who Wants to Be a Millionaire
2020-04-03 16:26:00 +02:00
Flyinghead
37d3625bf3
gui: Add log to file option. don't create log file if disabled
2020-04-02 12:20:03 +02:00
Flyinghead
578071e8f9
win32: avoid deadlock if waiting for current thread. La Keyboard input
2020-04-02 11:51:39 +02:00
Flyinghead
ca3c2a2387
rend: use original palette data to compute palette hash
2020-04-01 17:12:55 +02:00
Flyinghead
320d0a5ce7
fix crash when TR polys count is 0
2020-03-31 21:09:42 +02:00
scribam
769770ab81
Replace cMutex by std::mutex
2020-03-30 23:00:43 +02:00
scribam
a155282fd0
Cleanup compiler warnings (mostly sign-compare)
2020-03-30 23:00:43 +02:00
scribam
3198cf65d9
Remove old "types.h" for x86_emitter
2020-03-30 23:00:43 +02:00
scribam
e99aac3575
Remove "using namespace std;"
2020-03-30 23:00:43 +02:00
scribam
c1b37b56bc
Remove "sh4_if.h" and "stdclass.h" from "types.h"
2020-03-30 23:00:43 +02:00
scribam
9a420b0093
Remove macros EMUERROR
2020-03-30 22:18:44 +02:00
Flyinghead
b3e466afed
sort triangles even with 1 poly
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fixes missing Naomi boot logo and vtennis2 black frame during replay
2020-03-30 18:48:06 +02:00
scribam
0038dc3ae8
deps/xbrz: backport change from 1.7 to fix android debug build
2020-03-29 14:45:05 +02:00
scribam
4bf6802855
Cleanup include headers
2020-03-29 14:26:21 +02:00
scribam
65590e8c49
deps/xbrz: backport change from 1.7 to fix android build
2020-03-29 13:47:20 +02:00
scribam
427b428718
deps: Update xxHash to version 0.7.3
2020-03-29 13:47:20 +02:00
scribam
fef96c125a
deps: Update xbyak to version 5.891
2020-03-29 13:47:20 +02:00
scribam
484a7cdd10
deps: Update volk to commit ec2d513
2020-03-29 13:28:06 +02:00
scribam
c731cbcaf8
deps/vulkan: Update vk_mem_alloc.h to version 2.3
2020-03-29 13:28:06 +02:00
scribam
5a9ad280a5
deps: Update glslang to version 8.13.3559
2020-03-29 13:28:05 +02:00
scribam
472053df42
deps: Update glm to version 0.9.9.7
2020-03-29 13:28:05 +02:00
Flyinghead
f8ca801877
holly: don't die if read/write-only reg is written/read. log instead
2020-03-29 12:55:16 +02:00
Flyinghead
9ce25a4e72
gl: crash when deleting null shader
2020-03-29 12:30:22 +02:00
scribam
0035871422
Replace RELEASE by NDEBUG
2020-03-29 10:12:32 +02:00
Flyinghead
6a447cb0b5
support multi-session cue/bin
2020-03-28 12:19:36 +01:00
Flyinghead
c5a42a57bc
limit maple schedule time, allow vram 8-bit reads, minor changes
2020-03-28 12:19:36 +01:00
Flyinghead
ed1c9c9091
fix command-line help text
2020-03-28 12:19:36 +01:00
Flyinghead
96c8353364
pvr: don't discard RTT frames
2020-03-28 12:19:36 +01:00
tokuio
255d19d40f
let windows terminals use Nix ConsoleListener, fix windows timestamp
2020-03-27 19:05:24 +00:00
Flyinghead
8ada1d5320
pvr: defer index building and strip merging, filter out infinite verts
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don't reset tileclip_val on each frame (Irides - master of blocks)
spg clean up
2020-03-27 13:03:49 +01:00
scribam
3ccd8c624f
libpng: use the public api to retrieve io_ptr
2020-03-25 18:15:32 +01:00
tokuio
7e4a31c786
Add game description to roms in file list
2020-03-25 12:49:58 +00:00
Flyinghead
5894992f70
android: don't use storage for default buttons.png
2020-03-24 23:31:34 +01:00
Flyinghead
c098790f3b
naomi: connect C1 VMU fvor P2
2020-03-24 23:22:57 +01:00
Flyinghead
09c439bbe8
naom: VMU support (vonot, sf3zu). Fix otrigger inputs.
2020-03-23 17:48:43 +01:00
Flyinghead
c5b56b874c
Merge remote-tracking branch 'origin/fh/win32-sdl'
2020-03-23 14:52:25 +01:00
Flyinghead
39d81923c9
keyboard support for totd and luptype
2020-03-23 14:09:50 +01:00
Flyinghead
f99d7fa262
naomi: add default eeproms
2020-03-22 16:46:16 +01:00
flyinghead
8db02cf503
sdl: Support hats. Save/restore window state and size. Fullscreen mode
2020-03-22 14:10:07 +01:00
flyinghead
6831258a57
win: include SDL2 in deps
2020-03-21 17:10:01 +01:00
flyinghead
8f92315207
Use sdl on windows
2020-03-21 15:25:02 +01:00
Flyinghead
5a1b7374e5
change icons. display error message when game fails to load.
2020-03-21 15:05:38 +01:00
Flyinghead
0c2e95185c
support for right analog stick. Fix gunsur2 inputs
2020-03-20 16:57:50 +01:00
Flyinghead
bccea0e991
win32: link pthread statically. Alien Front naomi needs safe mode
2020-03-20 12:42:13 +01:00
Flyinghead
6b2e815b49
naomi: fix monkey ball inputs
2020-03-19 23:38:01 +01:00
Flyinghead
e44ed4a8e8
gdrom: don't resume cdda if not playing. stop if cur > end
2020-03-19 17:04:47 +01:00
Flyinghead
34ac18479f
osx build fix
2020-03-18 19:09:25 +01:00
Flyinghead
54261b69c9
renderer: handle mipmap D-adjust param (convert to lod bias)
2020-03-18 18:51:34 +01:00
Flyinghead
268b0cdcfd
vulkan: mipmap levels must be 4-byte aligned
2020-03-17 19:24:00 +01:00
Flyinghead
ef223bb20d
vulkan: disable vulkan 1.1 on android for now
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Issue #30
2020-03-17 16:34:14 +01:00
scribam
6dd35cc811
Add NOMINMAX for MSVC and use <algorithm>
2020-03-16 23:44:06 +01:00
scribam
1afc102910
Compilation fix for ao audio backend
2020-03-16 18:17:51 +01:00
Flyinghead
1abfdaf64e
audio: pulse async driver, null driver, latency setting
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Pulse: use async API instead of simple API
Null driver: no audio driver with accurate timing
Add latency setting to alsa, pulse and android drivers
android: start and stop AudioTrack on audiobackend init/term
Simplify audiostream. Get rid of "none" option
2020-03-14 22:46:40 +01:00
Flyinghead
ad3dce1102
fix alignment issues reported by ubsan on x64
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Fix chd lzma and zlib buffers alignment
Fix ChannelEx struct alignment
2020-03-14 22:23:13 +01:00
Flyinghead
e3313d27b2
custom texture: stop loader thread before loading state
2020-03-13 18:01:33 +01:00
Flyinghead
4e73af0f94
Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
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Fix warnings
2020-03-12 16:09:05 +01:00
Flyinghead
aff2b9e1af
fix simple texture bleeding case when upscaling. Clean up
2020-03-11 17:55:13 +01:00
Flyinghead
8567c42b30
gl4: Use GL_LINEAR_MIPMAP_LINEAR for mipmapped textures
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improve custom texture packs rendering quality
2020-03-10 17:55:44 +01:00
Flyinghead
a5171a1d09
gl,gl4: don't use GL_NEAREST_MIPMAP_LINEAR if tex isn't mipmapped
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fixes black grass in Virtua Striker 2
2020-03-10 15:32:17 +01:00
Flyinghead
0b6b6339ed
nvmem: generate console ID at startup. rec-x64: Call stack alignment
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Generate console ID in dc_nvmem.bin if blank. Used by chuchu rocket
login.
Align stack to 16-byte
2020-03-10 14:47:45 +01:00
Flyinghead
5b644cf1ca
gl: switch to GL_NEAREST_MIPMAP_LINEAR for mipmapped textures
2020-03-09 23:29:02 +01:00
Flyinghead
03f096384b
generate mipmaps for custom textures when needed
2020-03-09 22:49:05 +01:00
Flyinghead
015dcf117d
naomi: enable lightgun if one is connected
2020-03-09 21:03:54 +01:00
Flyinghead
797dabe11f
Add more buttons for arcade games. Show arcade mapping in UI.
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Issue #40
2020-03-09 19:44:16 +01:00
scribam
53bde38035
Replace DECL_ALIGN macros by alignas
2020-02-27 22:17:33 +01:00
Flyinghead
21f1517a5f
dsp x64: use returned code buffer ptr on windows cuz it's reallocated
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fixes dsp crash on windows
2020-02-27 11:52:00 +01:00
Flyinghead
99f04ec753
nuke softrend
2020-02-26 23:41:05 +01:00
Flyinghead
1b8c2a63c2
stop being permissive
2020-02-26 23:00:29 +01:00
Flyinghead
f7e811e463
x64 dsp: OSX fix
2020-02-26 19:46:46 +01:00
Flyinghead
091c14c78a
X64 dsp jit compiler
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fix clamping in arm64 dsp
2020-02-26 18:38:05 +01:00
Flyinghead
6bfde76514
vk: avoid calling List::head() in loops
2020-02-25 16:34:49 +01:00
Flyinghead
0ef54aa16b
vram32 small optim
2020-02-25 12:55:26 +01:00
Flyinghead
dd29a62811
remove buggy LimitFPSAuto option
2020-02-25 12:52:21 +01:00
Flyinghead
0ff22ed0a6
custom tex: disable mipmapping when dumping textures
2020-02-21 16:16:54 +01:00
Flyinghead
75bfd25224
custom tex: support v1 (content+pal) and v3 (...+format) hashes only
2020-02-19 18:48:56 +01:00
Flyinghead
e2b3ef147d
custom tex: recreate gl/vk texture when loading custom tex. vk crash
2020-02-19 14:31:35 +01:00
Flyinghead
1cf4c36ede
disable div matching for Donald Duck Goin' Quackers
2020-02-17 18:26:14 +01:00
Flyinghead
9f565f2d41
vulkan: corrupted textures with mipmap and xBRZ
2020-02-17 18:26:14 +01:00
Flyinghead
3ddce6dd45
fix crash when enabling xBRZ filtering
2020-02-17 18:26:14 +01:00
Flyinghead
8a9400ca29
GD: Implement ATA_IDENTIFY as per qemu
2020-02-11 21:25:01 +01:00
Flyinghead
84ba8afe0f
Ignore tex address and stride in texture hash
2020-02-09 23:08:11 +01:00
scribam
29f2391230
zip: use the public api to get a file from crc
2020-02-07 22:47:18 +01:00
Flyinghead
3f7ea1fda9
fix crash for 1x1 TW textures
2020-02-07 20:41:59 +01:00
Flyinghead
391cbdc044
restore previous twiddle table for non-square tex
2020-02-07 19:13:23 +01:00
Flyinghead
dd80114bf7
osx build fix
2020-02-07 17:01:42 +01:00
Flyinghead
9826afa063
upload all texture mipmap levels to gpu
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implemented for gl/gl4/vulkan/oit
don't auto-generate mipmaps in vulkan
simpler/smaller detwiddle table
use std::lock_guard with cMutex
2020-02-07 16:55:32 +01:00
Flyinghead
49c6a55f24
vulkan oit: pass native blend function values to shader, not vulkan ones
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Fixes missing texture in Plasma Sword start screen
2020-02-06 11:39:05 +01:00
Flyinghead
333b21fac4
Fix .elf support. Init aica irq mask/level during HLE boot
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BSC PCTRA is 32-bit wide
2020-02-05 18:02:44 +01:00
Flyinghead
5f604d3bcb
switch to TV composite if RGB not supported
2020-02-04 11:49:17 +01:00
Flyinghead
dcf5444acc
stop cdda when reading sector
2020-02-02 21:15:53 +01:00
Flyinghead
f9d8733604
reios: fix regression due to non-zero GDROM sense codes at startup
2020-02-02 11:07:32 +01:00
Flyinghead
b79c074444
axe wchar
2020-01-31 23:51:12 +01:00
Flyinghead
d476b7901a
axe snat
2020-01-31 23:23:26 +01:00
Flyinghead
80a0f467d7
fix crash when screen scaling is custom. fix rpi3 build
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DiscSwap and InitDrive are now the same
2020-01-31 18:33:16 +01:00
Flyinghead
2510964047
Force use of real BIOS when booting BIOS
2020-01-31 11:59:19 +01:00
Flyinghead
79fef77099
Open CDI/GDI/CHE/CUE with their corresponding driver only
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don't crash or leak memory when opening an invalid or empty GDI or CUE
file.
Better error reporting
2020-01-31 10:35:10 +01:00
Flyinghead
e017fba9c1
vulkan: fix scissoring when SSAA > x1 in widescreen mode
2020-01-30 20:08:30 +01:00
flyinghead
d6fe3526a4
Merge pull request #35 from vkedwardli/enable-upscaling
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Enable upscaling for up to 8x SSAA
2020-01-30 19:03:15 +01:00
Flyinghead
aaaf093af7
Allow ejecting and changing the disk while in-game
2020-01-30 19:01:47 +01:00
Edward Li
1d72f66de9
Enable upscaling for up to 8x SSAA
2020-01-30 03:31:42 +08:00
scribam
4161ca9b07
msvc build fixes
2020-01-28 19:08:22 +01:00
Flyinghead
aac665e617
better joystick handling for wldkicks. fix blockpong controls
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limit magnitude of joystick for wldkicks
fix blockpong controls (reverse x axis)
2020-01-27 22:08:39 +01:00
Flyinghead
76d7e8b653
naomi: wldkicks inputs
2020-01-26 23:23:59 +01:00
Flyinghead
0d9214df40
replace Array with std::array
2020-01-25 11:00:34 +01:00
Flyinghead
12193f9510
fix serialize crash
2020-01-25 09:56:26 +01:00
Flyinghead
81c9312fb4
naomi: use crc to find roms
2020-01-24 23:55:54 +01:00
Flyinghead
7d33816d25
naomi: fix reboot. clean up
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fix reboot (and exiting service menu) by disabling legacy dimm board
emulation
clean up. typo in var name
2020-01-24 23:30:16 +01:00
Flyinghead
48efdac9b4
naomi: open by crc for zip and 7z. add mvsc2u crc rom info
2020-01-24 21:55:12 +01:00
Flyinghead
573a298bba
naomi: emulate mazan inputs
2020-01-24 15:43:19 +01:00
Flyinghead
ff69efff48
ignore trilinear filtering if texture isn't mipmapped
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fixes shenmue snowflakes color
2020-01-21 19:52:09 +01:00
Flyinghead
ef3512a2f3
gl4: fix blending issue when autosort=0
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Fixes Sturmwind menu
2020-01-20 22:37:24 +01:00
Flyinghead
31651c2ac6
more build fixes
2020-01-20 13:49:29 +01:00
Flyinghead
81c7c37707
build fix
2020-01-20 13:27:04 +01:00
Flyinghead
3e6bef3cc0
option to pipe the dc serial port to a pty on linux
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allow the use of dcload-serial
2020-01-20 13:22:36 +01:00
Flyinghead
3b83a4e4d5
minor changes
2020-01-16 22:19:07 +01:00
Flyinghead
cbf81e772f
disable div matching for more games
2020-01-16 21:49:53 +01:00
Flyinghead
2b389a2142
no div matching for Aqua GT. Set correct input board for mazan
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non functional changes
2020-01-15 22:50:07 +01:00
Flyinghead
7f30c7078d
pvr: better saturation of colors when converting tex to higher precision
2020-01-15 10:55:25 +01:00
Flyinghead
8cadf0a775
arm32: fix xtrct dynarec implementation
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Fixes Speed Devils issues
2020-01-09 13:25:31 +01:00