Display relevant game files in the select_directory_popup
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4bd50b9182
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@ -39,6 +39,7 @@ extern int screen_width, screen_height;
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static std::string select_current_directory;
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static std::vector<std::string> select_subfolders;
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static std::vector<std::string> display_files;
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bool subfolders_read;
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#ifdef _WIN32
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static const std::string separators = "/\\";
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@ -103,6 +104,7 @@ void select_directory_popup(const char *prompt, float scaling, StringCallback ca
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if (!subfolders_read)
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{
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select_subfolders.clear();
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display_files.clear();
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error_message.clear();
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#ifdef _WIN32
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if (select_current_directory == PSEUDO_ROOT)
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@ -175,6 +177,14 @@ void select_directory_popup(const char *prompt, float scaling, StringCallback ca
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dotdot_seen = true;
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select_subfolders.push_back(name);
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}
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else
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{
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std::string extension = get_file_extension(name);
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if ( extension == "zip" || extension == "7z" || extension == "chd" || extension == "gdi" || ((settings.dreamcast.HideLegacyNaomiRoms
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|| (extension != "bin" && extension != "lst" && extension != "dat"))
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&& extension != "cdi" && extension != "cue") == false )
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display_files.push_back(name);
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}
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}
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closedir(dir);
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#if defined(_WIN32) || defined(__ANDROID__)
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@ -249,6 +259,13 @@ void select_directory_popup(const char *prompt, float scaling, StringCallback ca
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select_current_directory = child_path;
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}
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}
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ImGui::PushStyleColor(ImGuiCol_Text, { 1, 1, 1, 0.3});
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for (auto& name : display_files)
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{
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ImGui::Text(name.c_str());
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}
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ImGui::PopStyleColor();
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ImGui::PopStyleVar();
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ImGui::EndChild();
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if (ImGui::Button("Select Current Directory", ImVec2(0, 30 * scaling)))
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