lupin the shooting uses ligthgun as analog

This commit is contained in:
Flyinghead 2020-07-16 11:16:02 +02:00
parent f39d11ef7e
commit df392b8376
1 changed files with 2 additions and 1 deletions

View File

@ -358,7 +358,8 @@ static void LoadSpecialSettings()
else if (!strcmp(naomi_game_id, "THE MAZE OF THE KINGS")
|| !strcmp(naomi_game_id, " CONFIDENTIAL MISSION ---------")
|| !strcmp(naomi_game_id, "DEATH CRIMSON OX")
|| !strncmp(naomi_game_id, "hotd2", 5)) // House of the Dead 2
|| !strncmp(naomi_game_id, "hotd2", 5) // House of the Dead 2
|| !strcmp(naomi_game_id, "LUPIN THE THIRD -THE SHOOTING-"))
{
INFO_LOG(BOOT, "Enabling lightgun as analog setup for game %s", naomi_game_id);
settings.input.JammaSetup = JVS::LightGunAsAnalog;