parent
8482b9130c
commit
553447ed76
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@ -43,6 +43,10 @@ enum DreamcastKey
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EMU_BTN_TRIGGER_RIGHT = 1 << 18,
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EMU_BTN_MENU = 1 << 19,
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EMU_BTN_FFORWARD = 1 << 20,
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EMU_BTN_ANA_UP = 1 << 21,
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EMU_BTN_ANA_DOWN = 1 << 22,
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EMU_BTN_ANA_LEFT = 1 << 23,
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EMU_BTN_ANA_RIGHT = 1 << 24,
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// Real axes
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DC_AXIS_LT = 0x10000,
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@ -126,6 +126,18 @@ bool GamepadDevice::gamepad_btn_input(u32 code, bool pressed)
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case EMU_BTN_TRIGGER_RIGHT:
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rt[_maple_port] = pressed ? 255 : 0;
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break;
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case EMU_BTN_ANA_UP:
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joyy[_maple_port] = pressed ? -128 : 0;
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break;
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case EMU_BTN_ANA_DOWN:
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joyy[_maple_port] = pressed ? 127 : 0;
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break;
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case EMU_BTN_ANA_LEFT:
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joyx[_maple_port] = pressed ? -128 : 0;
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break;
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case EMU_BTN_ANA_RIGHT:
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joyx[_maple_port] = pressed ? 127 : 0;
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break;
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default:
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return false;
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}
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@ -48,7 +48,11 @@ button_list[] =
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{ EMU_BTN_MENU, "emulator", "btn_menu" },
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{ EMU_BTN_FFORWARD, "emulator", "btn_fforward" },
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{ EMU_BTN_TRIGGER_LEFT, "compat", "btn_trigger_left" },
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{ EMU_BTN_TRIGGER_RIGHT, "compat", "btn_trigger_right" }
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{ EMU_BTN_TRIGGER_RIGHT, "compat", "btn_trigger_right" },
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{ EMU_BTN_ANA_UP, "compat", "btn_analog_up" },
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{ EMU_BTN_ANA_DOWN, "compat", "btn_analog_down" },
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{ EMU_BTN_ANA_LEFT, "compat", "btn_analog_left" },
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{ EMU_BTN_ANA_RIGHT, "compat", "btn_analog_right" },
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};
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static struct
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@ -441,10 +441,12 @@ static const char *maple_expansion_device_name(MapleDeviceType type)
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const char *maple_ports[] = { "None", "A", "B", "C", "D" };
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const DreamcastKey button_keys[] = { DC_BTN_START, DC_BTN_A, DC_BTN_B, DC_BTN_X, DC_BTN_Y, DC_DPAD_UP, DC_DPAD_DOWN, DC_DPAD_LEFT, DC_DPAD_RIGHT,
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EMU_BTN_MENU, EMU_BTN_ESCAPE, EMU_BTN_FFORWARD, EMU_BTN_TRIGGER_LEFT, EMU_BTN_TRIGGER_RIGHT,
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DC_BTN_C, DC_BTN_D, DC_BTN_Z, DC_DPAD2_UP, DC_DPAD2_DOWN, DC_DPAD2_LEFT, DC_DPAD2_RIGHT };
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DC_BTN_C, DC_BTN_D, DC_BTN_Z, DC_DPAD2_UP, DC_DPAD2_DOWN, DC_DPAD2_LEFT, DC_DPAD2_RIGHT,
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EMU_BTN_ANA_UP, EMU_BTN_ANA_DOWN, EMU_BTN_ANA_LEFT, EMU_BTN_ANA_RIGHT };
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const char *button_names[] = { "Start", "A", "B", "X", "Y", "DPad Up", "DPad Down", "DPad Left", "DPad Right",
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"Menu", "Exit", "Fast-forward", "Left Trigger", "Right Trigger",
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"C", "D", "Z", "Right Dpad Up", "Right DPad Down", "Right DPad Left", "Right DPad Right" };
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"C", "D", "Z", "Right Dpad Up", "Right DPad Down", "Right DPad Left", "Right DPad Right",
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"Left Stick Up", "Left Stick Down", "Left Stick Left", "Left Stick Right" };
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const char *arcade_button_names[] = { "Start", "Button 1", "Button 2", "Button 3", "Button 4", "Up", "Down", "Left", "Right",
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"Menu", "Exit", "Fast-forward", "N/A", "N/A",
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"Service", "Coin", "Test", "Button 5", "Button 6", "Button 7", "Button 8" };
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@ -1414,11 +1416,6 @@ static void gui_display_settings()
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settings.dynarec.Enable = (bool)dynarec_enabled;
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}
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#ifdef __ANDROID__
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static std::string current_library_path("/storage/emulated/0/Download");
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#else
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static std::string current_library_path("/home/raph/RetroPie/roms/dreamcast/");
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#endif
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struct GameMedia {
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std::string name;
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std::string path;
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