Commit Graph

952 Commits

Author SHA1 Message Date
adelikat 5a7de6c53f Win32 - Hex Editor - enabled & implemented the Save Rom As.. menu item. 2009-05-22 23:20:59 +00:00
adelikat 5f76335d65 Win32 - Window caption now shows the name of the rom loaded. 2009-05-22 16:45:22 +00:00
adelikat 9b02fef39a Win32 - Hex Editor - allow the user the ability to customize the color scheme through RGB variables stored in the .cfg 2009-05-22 14:37:04 +00:00
adelikat 81c9c575db win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file 2009-05-22 00:57:35 +00:00
adelikat 6f4162641b Win32 - Made fullscreen toggle (alt+enter) remappable 2009-05-21 17:13:08 +00:00
shinydoofy 7fcd1f8683 SDL: added --subtitles argument (mostly for avi capturing, I guess) 2009-05-15 20:45:44 +00:00
shinydoofy c7a24fe74f SDL: fixed Four Score movie playback 2009-05-10 18:26:45 +00:00
adelikat 33d0a03b34 Win32 - Stop movie at frame x feature - fixed off by 1 error 2009-05-04 13:38:41 +00:00
shinydoofy a8b61ea489 SDL: added --ripsubs 2009-04-23 21:34:30 +00:00
shinydoofy 0aee98b006 SDL: fixed input issue and making Lua optional again 2009-04-15 03:40:08 +00:00
punkrockguy318 06e22c91a8 Fixed the mysterious input issue that was caused by not having liblua installed. 2009-04-14 17:54:38 +00:00
shinydoofy b4f4f62553 SDL: implemented FCEUD_SaveStateAs and FCEUD_LoadStateFrom 2009-04-12 16:38:59 +00:00
shinydoofy 447383efd2 SDL: implemented FCEUD_MovieRecordTo 2009-04-11 20:30:22 +00:00
shinydoofy c18c460e8d SDL: some groundwork for implementation of now-dummy functions 2009-04-11 15:51:13 +00:00
adelikat dd643f96e0 Currentslot default is now 0 instead of 1. Win32 - remember last saveslot 2009-04-11 13:20:27 +00:00
shinydoofy 864afe4264 SDL: added --pauseframe to pause after frame x 2009-04-11 04:03:46 +00:00
shinydoofy 67c9ed20fd SDL - hotkey Q for toggling read-only/read+write 2009-04-11 03:26:36 +00:00
zeromus f15a131a20 win32: fix bug with OK button not working right in 7z archive browser 2009-04-08 05:10:44 +00:00
adelikat 3bf810631e Change version back to 2.1.1-interim 2009-04-05 17:28:16 +00:00
adelikat c1a64d6b33 Change version number for next maintenence release 2009-04-05 15:24:41 +00:00
shinydoofy 209c02ef98 SDL: optimized UTF8<->UTF32 code a little, removed ifdefs and so on 2009-04-04 19:35:24 +00:00
shinydoofy f3be58f2a6 SDL: fixed fcm->fm2 once again. no more NULLbytes 2009-04-04 14:04:36 +00:00
shinydoofy 1255f3fd74 fixed NULLbytes for win32 for now by reverting my changes 2009-04-04 09:05:00 +00:00
adelikat a657890aa5 Updated version number to 2.1.1-interim 2009-03-30 00:21:54 +00:00
zeromus 268c850e3f checkin change to version string 2009-03-29 23:18:34 +00:00
zeromus d2a3b310b3 last minute code tweaks 2009-03-29 22:25:17 +00:00
adelikat bbbfffc95c Forgot to update something on the version number 2009-03-29 13:53:29 +00:00
adelikat 292e64b5bd Win32 - Hex Editor - disabled Save ROM as.. since it is not yet implemented. 2009-03-29 13:41:20 +00:00
shinydoofy ae53895a13 SDL: fixed compilation error without -DCREATE_AVI introduced in r1239 2009-03-29 13:20:10 +00:00
adelikat 35c026f234 win32 - Updated help .chm 2009-03-29 13:07:56 +00:00
adelikat 8d49d8bfee Win32 - L+R disabled by default. 2009-03-29 12:57:50 +00:00
adelikat 6c001a81cb Win32 - Reverted acmlm's /dll folder fix. 2009-03-29 12:43:51 +00:00
shinydoofy 48a9428abc SDL: hotkey Del to toggle --mute for avi capturing 2009-03-28 22:15:53 +00:00
shinydoofy 5d95228971 SDL: fix crash with fm2 and fcm->fcm conversion 2009-03-28 20:53:21 +00:00
adelikat 7836d6254e Win32 - Memwatch - meaningless commit 2009-03-28 20:30:24 +00:00
shinydoofy 3433fce1e4 SDL: fixed SF bug #2718008 2009-03-28 20:04:21 +00:00
adelikat d1f7b324de Win32 - Memwatch - use system colors for drawing instead of hardcoded colors 2009-03-28 18:32:57 +00:00
adelikat f06284d822 Lua - added FCEU.softreset() and FCEU.poweron(). Deleted a lua test script. Updated Lua documentation in the Help .chm 2009-03-28 13:38:44 +00:00
shinydoofy 21785d9529 SDL: added --no-config 2009-03-27 21:12:20 +00:00
adelikat 95f8dccbb9 Win32 - Help manual - Final fix ups for the 2.1 release 2009-03-25 01:13:35 +00:00
adelikat f5e4082ece Win32 - prevent "hotkey" explosion by rshift on some laptop keyboards. 2009-03-23 00:54:47 +00:00
adelikat 555d62edc8 Fix EMUCMDTABLE so it doesn't break the SDL build. 2009-03-22 21:24:23 +00:00
shinydoofy dc244cddee SDL: added --inputdisplay 2009-03-22 19:26:28 +00:00
CaH4e3 38c4130b4b fixed 2009-03-22 18:14:44 +00:00
CaH4e3 cce590ab26 input stuff some kind of fixed, read comments for more info lol 2009-03-22 17:36:35 +00:00
shinydoofy 13f923675a SDL: fixed latest compilation errors due to r1209. static != extern in gcc 2009-03-22 17:33:29 +00:00
adelikat 4567f5b7e0 Added documentation on palettes packaged with FCEUX 2009-03-22 16:20:37 +00:00
adelikat 5e41340c4c Disabled TASEdit features that are not yet implmented (in preparation for release). 2009-03-22 15:51:06 +00:00
adelikat 2882e9516a Win32 - Updated help .chm with 2.1 changelog and Context Menu documentation 2009-03-22 15:28:58 +00:00
adelikat 6cfa4727b8 Reverted config - stored newppu flag 2009-03-22 13:53:04 +00:00
adelikat b91e4e8d4b Reverted the addition of the Exit hotkey, it broke the default key mappings 2009-03-22 13:42:40 +00:00
adelikat 4bdc6a9129 Removed unreferenced RECT (left over from some debugging). Fixes warning. 2009-03-22 13:32:03 +00:00
CaH4e3 9e77b890a5 latest fceumm mappers merged into fceux
fixed sound volume bug
a lot of vandal modifications lol
2009-03-22 05:31:17 +00:00
shinydoofy 47f8bd0383 SDL now supports tuning individual sound channels 2009-03-22 02:25:04 +00:00
adelikat e995c941a4 Win32 - Added Ugly Joe (author of Text Hooker) to the about box. 2009-03-22 02:24:40 +00:00
shinydoofy 85f02f6d43 SDL: Updated window name 2009-03-22 01:34:59 +00:00
adelikat c4ea1fb330 Win32 - Minor temp fix to sound dialog 2009-03-22 00:39:03 +00:00
adelikat 64d7b9b85e Win32 - Added some contributers to Win32 version of FCEUX2.1 in the About box 2009-03-21 23:48:28 +00:00
adelikat 23b719e042 Lua - input.Get() changed the x,y coordinates of the mouse to xmouse and ymouse 2009-03-21 23:26:04 +00:00
adelikat b680a4d0f9 Win32 - made high quality sound and windowed mode video - disable hardware acceleration default settings. 2009-03-20 01:34:44 +00:00
zeromus b0c15d53e2 fix a little bug in windows keyboard input. cant guess whether this affects the keyboard flakeout issue 2009-03-19 20:12:46 +00:00
adelikat 3f60a5c6f8 Win32 - GUI Dialog - added option to disable the context menu. Win32 Help CHM - added a page of lua functions & descriptions. Minor cleanup in lua-engine.cpp 2009-03-16 14:10:59 +00:00
adelikat efcc05ed8d Lua - zapper.read() change x/y to xmouse/ymouse 2009-03-16 02:14:28 +00:00
adelikat 8bb8c9e86d Lua - added movie.playbeginning() 2009-03-15 23:55:07 +00:00
adelikat 5c4579f859 Lua - added movie.getname() 2009-03-15 23:46:57 +00:00
adelikat 8768ea1c5e Lua - added FCEU.setreadonly() 2009-03-15 23:21:52 +00:00
adelikat c9e6ca74a7 Lua - added FCEU.getreadonly 2009-03-15 21:36:01 +00:00
adelikat ee99847b35 Lua - added movie.rerecordcount() and movie.length() 2009-03-15 21:12:15 +00:00
adelikat b947e0d25b Lua - added movie.active() function. Returns a bool value based on whether a move is loaded. 2009-03-15 15:29:35 +00:00
adelikat e42bbace5e Win32 - Sound Dialog - more GUI fix up 2009-03-15 13:47:12 +00:00
adelikat a7860bd3ab Win32 - Sound dialog - more sound channel gui fixes 2009-03-15 13:31:41 +00:00
adelikat b8e169cee6 Win32 - Sound Dialog - Customized the dialog for sound channels based on low or high quality sound 2009-03-15 13:26:59 +00:00
adelikat 2c9391b30c Win32 - Sound Channels - fix so that sound channel volumes are set on startup 2009-03-15 12:51:14 +00:00
adelikat 86562d9ad3 Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button) 2009-03-14 21:00:28 +00:00
adelikat 6a6b297a45 Fix major crash issue where NROM savestate data was erroneous if a non ROM game was loaded prior. 2009-03-14 15:37:13 +00:00
adelikat 5b7e825d1b oops 2009-03-13 16:29:03 +00:00
adelikat e4339554fb Closing a game or opening a new game resets the frame counter 2009-03-13 16:27:29 +00:00
adelikat a4cd72fe4b Win32 - Debugger - more cosmetic changes to Scanline & PPU Pixel display 2009-03-13 00:24:02 +00:00
adelikat 9deded2762 Win32 - Debugger - more vblank scanline display upgrades 2009-03-13 00:08:00 +00:00
adelikat 8b6c5f6d6a Win32 - Debugger - PPU Pixels are displayed during vblank 2009-03-12 22:09:50 +00:00
adelikat 48c3f49058 Win32 - Debugger - Shows scanlines 241-261 (vblank) 2009-03-12 19:29:22 +00:00
shinydoofy 7099dcfeea SDL - fixed compilation error introduced in r1160 and mouse pointer not showing up for zapper games 2009-03-12 15:18:15 +00:00
adelikat b4d740827d Meaningless committ! 2009-03-12 13:15:28 +00:00
adelikat 0bb0d643ce Win32 - TraceLogger - Fix bug where user can't scroll log text while auto-updating 2009-03-12 13:09:51 +00:00
adelikat 8607e516ec Minor debugger fixes 2009-03-12 03:20:05 +00:00
adelikat 181d7467e1 Win32 - Fix small bug where Close ROM was not gray when no ROM loaded 2009-03-12 03:09:55 +00:00
adelikat 8864ee1c5a Win32 - TraceLogger - fixed old message from XDSP about F2 to pause. Now it displays the current hotkey mapping. 2009-03-12 02:40:24 +00:00
adelikat e7a6f54356 This should fix the SDL build 2009-03-12 01:12:26 +00:00
adelikat b1d7c79110 Ok, this doesn't seem to break anything. Adding the frame count to savestates, doesn't seem to conflict with the framecount information in the movie data of savestates. (If I'm wrong this is easily ripped out) 2009-03-11 22:29:09 +00:00
adelikat 6490672f39 Renamed to 2.1 pre-release, minor code cleanup 2009-03-11 20:30:16 +00:00
adelikat 51d048ab98 Win32 - Snazzy new Icons for the new release! 2009-03-09 23:28:38 +00:00
adelikat 32dd904dab Win32 - Directory overrides - oops, commented out the wrong code in a previous commit 2009-03-09 19:42:04 +00:00
adelikat fc06b4b02b Lua - added input.() 2009-03-08 22:36:38 +00:00
adelikat b47f4e0e0e Lua - memory.readbyte will now recognize frozen addresses (I hope this doesn't have unintended consequences) 2009-03-08 20:03:47 +00:00
adelikat 512f555b3d oops, removed debug line 2009-03-08 19:19:11 +00:00
adelikat a5ff19b58c Lua - added FCEU.lagged() function 2009-03-08 19:14:37 +00:00
adelikat 810c2ae53f Lua - added zapper.read() 2009-03-08 18:10:07 +00:00
adelikat e43366247a Lua - added FCEU.lagcount() function 2009-03-07 19:26:07 +00:00
adelikat 9ecb9f1821 Win32 - small fix to recent roms menu 2009-03-06 16:59:55 +00:00
adelikat 6503e41723 Win32 - Fix bug so that Escape can be assigned as a hotkey 2009-03-04 16:03:43 +00:00