Win32 - Sound Channels - fix so that sound channel volumes are set on startup

This commit is contained in:
adelikat 2009-03-15 12:51:14 +00:00
parent 86562d9ad3
commit 2c9391b30c
1 changed files with 5 additions and 0 deletions

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@ -623,6 +623,11 @@ int main(int argc,char *argv[])
FCEUI_SetSoundVolume(soundvolume);
FCEUI_SetSoundQuality(soundquality);
FCEUI_SetTriangleVolume(soundTrianglevol);
FCEUI_SetSquare1Volume(soundSquare1vol);
FCEUI_SetSquare2Volume(soundSquare2vol);
FCEUI_SetNoiseVolume(soundNoisevol);
FCEUI_SetPCMVolume(soundPCMvol);
}
//Since a game doesn't have to be loaded before the GUI can be used, make