Lua - added movie.rerecordcount() and movie.length()
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@ -1,4 +1,5 @@
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---version 2.0.4 yet to be released---
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15-mar-2009 - adelikat - Lua - added movie.rerecordcount() and movie.length()
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14-mar-2009 - adelikat - Lua - added movie.active() - returns a bool value based on whether a movie is currently loaded
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14-mar-2009 - adelikat - Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button)
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14-mar-2009 - adelikat - Fix major crash issue where NROM game savestates were writing erroneous information if a non NROM game was loaded prior
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@ -939,7 +939,7 @@ static int movie_stop(lua_State *L) {
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// movie.active()
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//
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//returns a bool value is there is a movie currently opn
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//returns a bool value is there is a movie currently open
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int movie_active (lua_State *L) {
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bool movieactive = (FCEUMOV_IsRecording() || FCEUMOV_IsPlaying());
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@ -947,6 +947,31 @@ int movie_active (lua_State *L) {
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return 1;
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}
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//movie.rerecordcount()
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//
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//returns the rerecord count of the current movie
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static int movie_rerecordcount (lua_State *L) {
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if (!FCEUMOV_IsRecording() && !FCEUMOV_IsPlaying())
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luaL_error(L, "No movie loaded.");
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lua_pushinteger(L, FCEUI_GetMovieRerecordCount());
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return 1;
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}
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//movie.length()
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//
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//returns an int value representing the total length of the current movie loaded
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static int movie_length (lua_State *L) {
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if (!FCEUMOV_IsRecording() && !FCEUMOV_IsPlaying())
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luaL_error(L, "No movie loaded.");
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lua_pushinteger(L, FCEUI_GetMovieLength());
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return 1;
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}
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// Common code by the gui library: make sure the screen array is ready
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static void gui_prepare() {
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if (!gui_data)
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@ -1851,6 +1876,8 @@ static const struct luaL_reg movielib[] = {
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{"rerecordcounting", movie_rerecordcounting},
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{"stop", movie_stop},
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{"active", movie_active},
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{"length", movie_length},
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{"rerecordcount", movie_rerecordcount},
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// {"record", movie_record},
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// {"playback", movie_playback},
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@ -1149,6 +1149,16 @@ void FCEUI_ToggleInputDisplay(void)
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}
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}
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int FCEUI_GetMovieLength()
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{
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return currMovieData.records.size();
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}
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int FCEUI_GetMovieRerecordCount()
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{
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return currMovieData.rerecordCount;
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}
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bool FCEUI_GetMovieToggleReadOnly()
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{
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return movie_readonly;
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@ -250,6 +250,8 @@ bool FCEUI_MovieGetInfo(FCEUFILE* fp, MOVIE_INFO& info, bool skipFrameCount = fa
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char* FCEUI_MovieGetCurrentName(int addSlotNumber);
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void FCEUI_MovieToggleReadOnly(void);
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bool FCEUI_GetMovieToggleReadOnly();
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int FCEUI_GetMovieLength();
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int FCEUI_GetMovieRerecordCount();
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void FCEUI_MovieToggleFrameDisplay();
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void FCEUI_ToggleInputDisplay(void);
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