Lua - added FCEU.setreadonly()
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@ -1,5 +1,5 @@
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---version 2.0.4 yet to be released---
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15-mar-2009 - adelikat - Lua - added movie.rerecordcount(), movie.length(), FCEU.getreadonly()
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15-mar-2009 - adelikat - Lua - added movie.rerecordcount(), movie.length(), FCEU.getreadonly(), FCEU.setreadonly()
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14-mar-2009 - adelikat - Lua - added movie.active() - returns a bool value based on whether a movie is currently loaded
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14-mar-2009 - adelikat - Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button)
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14-mar-2009 - adelikat - Fix major crash issue where NROM game savestates were writing erroneous information if a non NROM game was loaded prior
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@ -975,12 +975,19 @@ static int movie_length (lua_State *L) {
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//FCEU.getreadonly
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//
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//returns true is emulator is in read-only mode, false if it is in read+wrte
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static int fceu_readonly (lua_State *L) {
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static int fceu_getreadonly (lua_State *L) {
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lua_pushboolean(L, FCEUI_GetMovieToggleReadOnly());
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return 1;
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}
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static int fceu_setreadonly (lua_State *L) {
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bool which = (lua_toboolean( L, 1 ) == 1);
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FCEUI_SetMovieToggleReadOnly(which);
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return 0;
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}
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// Common code by the gui library: make sure the screen array is ready
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static void gui_prepare() {
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if (!gui_data)
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@ -1828,7 +1835,8 @@ static const struct luaL_reg fceulib [] = {
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{"message", fceu_message},
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{"lagcount", fceu_lagcount},
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{"lagged", fceu_lagged},
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{"getreadonly", fceu_readonly},
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{"getreadonly", fceu_getreadonly},
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{"setreadonly", fceu_setreadonly},
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{NULL,NULL}
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};
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@ -1164,6 +1164,30 @@ bool FCEUI_GetMovieToggleReadOnly()
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return movie_readonly;
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}
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void FCEUI_SetMovieToggleReadOnly(bool which)
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{
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if (which) //If set to readonly
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{
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if (!movie_readonly) //If not already set
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{
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movie_readonly = true;
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FCEU_DispMessage("Movie is now Read-Only.");
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}
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else //Else restate message
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FCEU_DispMessage("Movie is Read-Only.");
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}
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else //If set to read+write
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{
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if (movie_readonly) //If not already set
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{
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movie_readonly = false;
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FCEU_DispMessage("Movie is now Read+Write.");
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}
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else //Else restate message
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FCEU_DispMessage("Movie is Read+Write.");
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}
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}
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void FCEUI_MovieToggleReadOnly()
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{
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if(movie_readonly)
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@ -250,6 +250,7 @@ bool FCEUI_MovieGetInfo(FCEUFILE* fp, MOVIE_INFO& info, bool skipFrameCount = fa
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char* FCEUI_MovieGetCurrentName(int addSlotNumber);
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void FCEUI_MovieToggleReadOnly(void);
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bool FCEUI_GetMovieToggleReadOnly();
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void FCEUI_SetMovieToggleReadOnly(bool which);
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int FCEUI_GetMovieLength();
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int FCEUI_GetMovieRerecordCount();
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void FCEUI_MovieToggleFrameDisplay();
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