Renamed to 2.1 pre-release, minor code cleanup
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@ -14,8 +14,14 @@ static char *aboutString = 0;
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///returns a string suitable for use in an aboutbox
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char *FCEUI_GetAboutString() {
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const char *aboutTemplate =
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FCEU_NAME_AND_VERSION"\n\
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~CAST~\n\
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"\t" FCEU_NAME_AND_VERSION "\n\n\
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Authors\n\
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zeromus, adelikat, CaH4e3\n\
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\n\
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FCEUX 2.0\n\
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qfox, _mz, nitsujrehtona, Lukas Sabota, SP\
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\n\n\
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Previous versions:\n\n\
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FCE - Bero\n\
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FCEU - Xodnizel\n\
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FCEU XD - Bbitmaster & Parasyte\n\
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@ -23,11 +29,6 @@ FCEU XD SP - Sebastian Porst\n\
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FCEU MM - CaH4e3\n\
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FCEU TAS - blip & nitsuja\n\
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FCEU TAS+ - Luke Gustafson\n\
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FCEUX\n\
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- SP, zeromus\n\
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- CaH4e3, Luke Gustafson, qfox\n\
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- adelikat, _mz, nitsujrehtona\n\
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- Lukas Sabota \n\
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\n\
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"__TIME__" "__DATE__"\n";
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@ -1544,10 +1544,10 @@ void DoMemView() {
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wndclass.hInstance = fceu_hInstance;
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wndclass.hIcon = LoadIcon(fceu_hInstance, "ICON_1");
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wndclass.hIconSm = LoadIcon(fceu_hInstance, "ICON_1");
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wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
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wndclass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH) ;
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wndclass.lpszMenuName = "MEMVIEWMENU" ; //TODO: add a menu
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wndclass.lpszClassName = "MEMVIEW" ;
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wndclass.hCursor = LoadCursor (NULL, IDC_ARROW);
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wndclass.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
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wndclass.lpszMenuName = "MEMVIEWMENU";
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wndclass.lpszClassName = "MEMVIEW";
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if(!RegisterClassEx(&wndclass)) {FCEUD_PrintError("Error Registering MEMVIEW Window Class."); return;}
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@ -699,8 +699,7 @@ int TextHookerSaveTableFile(){
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FP = fopen(nameo,"wb");
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line = 0; //init the line counter
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//char hex[2] = "00"; //holds the hex string to write
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char hex[] = { 0 ,0 }; //adelikat changed ^ to this
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char hex[] = { 0 ,0 };
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//write the table file to the file
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for ( i = 0; i < 256; i++ ) { //go through each possible hex value
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@ -1779,8 +1779,8 @@ int CreateMainWindow()
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winclass.cbClsExtra = 0;
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winclass.cbWndExtra = 0;
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winclass.hInstance = fceu_hInstance;
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winclass.hIcon = LoadIcon(fceu_hInstance, "ICON_2");
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winclass.hIconSm = LoadIcon(fceu_hInstance, "ICON_2");
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winclass.hIcon = LoadIcon(fceu_hInstance, "ICON_1");
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winclass.hIconSm = LoadIcon(fceu_hInstance, "ICON_1");
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winclass.hCursor = LoadCursor(NULL, IDC_ARROW);
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winclass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); //mbg merge 7/17/06 added cast
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winclass.lpszClassName = "FCEULTRA";
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@ -23,7 +23,7 @@
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#define __FCEU_TYPES
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#define FCEU_NAME "FCEUX"
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#define FCEU_VERSION_STRING "2.0.4-interim"
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#define FCEU_VERSION_STRING "2.1-pre-release"
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#define FCEU_VERSION_NUMERIC 20004
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#define FCEU_NAME_AND_VERSION FCEU_NAME " " FCEU_VERSION_STRING
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